Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 04:46:48 Player: BionicBot Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (3) 60 Alien Tech Used (1) 200 Bonus (12960) 12960 TOTAL SCORE: 19930 Bonus ------- Pacifist 7906 Follower Combat Kills 54 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 297/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Datajack Improved Plasma Cutter Axe Sigix Containment Pod Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Coolant Injector Machine Analyzer Machine Analyzer Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor Seismic Detector Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Advanced Datajack > --- INVENTORY -------- Improved Datajack Plasma Cutter Improved Plasma Cutter Axe [Rating: 60] Favorites ----------- Power None Propulsion None Utility Enhanced Optical Array Device Improved Sensor Array Processor Enhanced Optical Array Hackware System Shield Weapon Datajack Special Weapon Improved Plasma Cutter Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 18 | . . 2 2 2 2 2 2 2 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 35 | . . . 6 3 6 4 3 2 . 8 3 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 27 | . . . 5 3 5 3 2 1 . 5 3 Device 8 | . . . 1 2 . . . 1 . 4 . Storage . | . . . . . . . . . . . . Processor 16 | . . . 4 1 4 2 1 . . 1 3 Hackware 3 | . . . . . 1 1 1 . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 8 | . . . 1 . 1 1 1 1 . 3 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 3 | . . . 1 . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . . Unidentified Prototypes 4 | . . . . . . . . 1 . 3 . Parts Lost 15 | . . . 1 . . 1 1 3 4 . 5 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 14 | . . . 1 . . 1 . 3 4 . 5 Weapon 1 | . . . . . . . 1 . . . . Highest Loss Streak 3 | . . . 1 . . 1 1 1 3 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 47 | . . . 16 51 67 74 74 60 33 23 21 Device 6 | . . . 3 13 13 11 10 5 . 2 1 Processor 31 | . . . 12 38 46 45 41 37 26 20 20 Hackware 5 | . . . . . 2 9 14 14 6 . . Special Melee Weapon 2 | . . . . . 4 5 5 3 . . . Peak Build Rating 60 | . . . 9 16 34 44 51 60 39 45 50 Average Rating 31 | . . . 4 15 29 42 48 50 31 30 31 On Entrance 19 | . . . . 9 16 34 39 47 39 15 38 Naked Turns 174 | . 65 89 20 . . . . . . . . Heaviest Build 6 | . . . 1 2 3 6 6 3 . 2 2 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 3 3 3 3 4 5 5 5 5 Average Carried 3 | . . . 1 1 2 2 3 4 5 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 3 3 3 3 4 5 5 5 5 Class Distribution -------------------- 38% | Mutant 24% | Scout 18% | Hacker-Scout 10% | Hacker-Assassin 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Assassin | -4/Factory Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Matter Collected 517 | 155 45 . . . 138 42 . 45 . . 92 Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Hostile Shots Fired 348 | . 1 3 44 . . 4 11 43 74 14 154 Missed 136 | . . 1 15 . . 1 3 18 30 4 64 Damage Taken 4664 | . 15 82 410 . . 71 125 521 1226 306 1908 Core 3904 | . 15 82 381 . . 45 64 400 1137 160 1620 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 77 | 100 94 79 30 100 100 95 94 69 . 10 . Volleys Fired 1 | . . . 1 . . . . . . . . Largest 1 | . . . 1 . . . . . . . . Hottest 20 | . . . 20 . . . . . . . . Shots Fired 1 | . . . 1 . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special 1 | . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 1 | . . . 1 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 4 | . . . . . . 1 1 . . 2 . Impact . | . . . . . . . . . . . . Slashing 4 | . . . . . . 1 1 . . 2 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7 | . . . . . . . . . . . 7 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . . 7 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . 4 . . . . . . 2 6 Average Corruption 3 | . . . 3 . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 7 | . . . 3 . . . . . . 1 3 Message Errors 3 | . . . 1 . . . . . . 1 1 Matter Fused 2 | . . . 1 . . . . . . . 1 Heat Flow Errors 1 | . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 192 | . . . 192 . . . . . 5 . . Average Temperature 87 | . . . 99 . . . . . 5 . . Received Heat Transfer 459 | . 9 15 117 . . 9 . 27 108 54 120 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Peak Influence 388 | . 30 20 85 86 99 75 49 210 213 213 388 Initial 127 | . . 12 8 38 42 48 32 . 112 119 127 Average 79 | . 3 18 49 58 56 60 35 39 136 162 197 Maximum Alert Level 1 | . . . . . . . . 1 1 1 1 Low Security (%) 93 | 100 100 100 100 100 100 100 100 94 93 92 62 Level 1 6 | . . . . . . . . 5 6 7 37 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . 1 1 1 . 1 . 1 . 4 Investigation 2 | . . . . 1 . . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . . . 1 . 1 . 1 . 1 . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Distress Signals 6 | . . . . . . . 1 1 2 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 103 | . 3 2 11 2 1 1 8 13 18 8 36 Peak Tracking Total 14 | . 2 2 11 1 1 1 6 8 12 9 14 Tactical Retreats 12 | . 1 . . . . . . 4 2 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Traps Triggered 5 | . . 1 2 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 49 | . . . . . 49 . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 3 | . . . . . 3 . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Machines Disabled 1 | . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Machines Accessed 31 | . 1 2 5 5 3 3 . 1 4 7 . Terminals 30 | . 1 2 5 5 3 2 . 1 4 7 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 72 | . 2 6 14 11 9 6 . 2 9 13 . Successful 23 | . . 2 6 3 4 3 . . 2 3 . Failed 49 | . 2 4 8 8 5 3 . 2 7 10 . Catastrophic 9 | . . 2 1 1 1 . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . Manual 48 | . 2 6 14 9 9 4 . . . 4 . Terminals 71 | . 2 6 14 11 9 5 . 2 9 13 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 8 | . . 1 1 . 1 . . . 2 3 . Record 1 | . . . . . . . . . . 1 . Open Door 2 | . . . . . . . . . 1 1 . Level Access Points 3 | . . 1 1 . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 14 | . . 1 5 3 3 2 . . . . . Terminals 14 | . . 1 5 3 3 2 . . . . . Assimilate 2 | . . . . 1 1 . . . . . . Botnet 12 | . . 1 5 2 2 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 1 2 5 5 3 1 . 1 4 5 . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Total Allies 16 | . . . . 1 1 . . . . . 14 Largest Group 6 | . . . . 1 2 2 2 1 . . 6 Highest-Rated Group 86 | . . . . 10 36 36 36 26 . . 86 Highest-Rated Ally 26 | . . . . 10 26 26 26 26 . . 15 Total Orders 4 | . . . . . . 2 2 . . . . STAY 2 | . . . . . . 1 1 . . . . FOLLOW 2 | . . . . . . 1 1 . . . . Ally Attacks 59 | . . . . . . . . . . . 59 Total Damage 1322 | . . . . . . . . . . . 1322 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Turns Passed 2502 | 10 65 89 200 254 335 132 500 234 130 238 315 Spaces Moved 3899 | 20 129 171 359 448 501 213 387 449 259 365 598 Core 3899 | 20 129 171 359 448 501 213 387 449 259 365 598 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 50 100 100 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 4 34 26 42 16 18 7 14 13 12 49 25 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 . . . . . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 2 | . . . . . . 1 1 . . . . Terrain Destroyed 2 | . . . . . . 1 1 . . . . Melee 2 | . . . . . . 1 1 . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Qua Acc Total 4401 | 19 128 173 374 476 582 235 687 458 258 399 612 Wait 382 | . . 2 6 24 25 16 295 5 . . 9 Move 3888 | 19 128 170 358 447 500 212 386 448 258 364 598 Hop . | . . . . . . . . . . . . Pick Up 8 | . . 1 2 2 1 . 1 . . 1 . Fast Attach 26 | . . . 5 1 4 3 2 2 . 6 3 Attach 7 | . . . 1 2 1 1 1 . . 1 . Detach 9 | . . . 1 . 1 2 1 2 . 2 . Swap 3 | . . . . . 1 . . . . 2 . Drop 6 | . . . . . . . . 1 . 5 . Fire 1 | . . . 1 . . . . . . . . Melee 4 | . . . . . . 1 1 . . 2 . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 49 | . . . . . 49 . . . . . . Miscellaneous 16 | . . . . . . . . . . 16 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 12) 67 | -10/Materials | Discovered new exit (range 16) 76 | -10/Materials | Entered another Materials area 76 | -9/Materials | Evolved 2 slots: Utility x2 96 | -9/Materials | Identified exit to Materials 165 | -9/Materials | Entered another Materials area 165 | -8/Materials | Evolved 2 slots: Utility x2 306 | -8/Materials | Build established: Mutant 315 | -8/Materials | Identified exit to Factory 339 | -8/Materials | Core integrity fell below 50% 365 | -8/Materials | Entered Factory 365 | -7/Factory | Evolved 2 slots: Utility x2 613 | -7/Factory | Discovered new exit (range 8) 616 | -7/Factory | Identified exit to Factory 619 | -7/Factory | Entered another Factory area 619 | -6/Factory | Accompanied by 1 ally 619 | -6/Factory | Evolved 2 slots: Utility x2 678 | -6/Factory | Build established: Scout 922 | -6/Factory | Identified exit to Factory 954 | -6/Factory | Entered another Factory area 954 | -5/Factory | Accompanied by 2 allies 954 | -5/Factory | Evolved 2 slots: Utility x2 1038 | -5/Factory | Discovered new exit (range 17) 1051 | -5/Factory | Identified exit to Factory 1086 | -5/Factory | Entered another Factory area 1086 | -4/Factory | Accompanied by 2 allies 1086 | -4/Factory | Evolved 2 slots: Utility x2 1301 | -4/Factory | Build established: Hacker-Scout 1574 | -4/Factory | Discovered new exit (range 15) 1581 | -4/Factory | Identified exit to Research 1586 | -4/Factory | Entered Research 1586 | -3/Research | Accompanied by 1 ally 1586 | -3/Research | Evolved 2 slots: Utility x2 1635 | -3/Research | Spotted B-86 Titan 1815 | -3/Research | Discovered new exit (range 11) 1820 | -3/Research | Entered another Research area 1820 | -2/Research | Evolved 2 slots: Utility x2 1872 | -2/Research | Spotted B-90 Cyclops 1924 | -2/Research | Lost 3 parts (3u) 1930 | -2/Research | Core integrity fell below 50% 1947 | -2/Research | Discovered new exit (range 8) 1950 | -2/Research | Entered Quarantine 1961 | -2/Quarantine | Spotted Alpha 7 1979 | -2/Quarantine | Found Alien Artifact 1979 | -2/Quarantine | Identified Core Reset Matrix 1979 | -2/Quarantine | Used Core Reset Matrix 1983 | -2/Quarantine | Detected hypermatrix surge 1983 | -2/Quarantine | Sensed 6 artifacts in vicinity 2083 | -2/Quarantine | Found Prototype Device 2083 | -2/Quarantine | Identified Exp. ECM Suite 2090 | -2/Quarantine | Met incapacitated Sigix Warrior 2090 | -2/Quarantine | Lockdown squad dispatched 2137 | -2/Quarantine | Found Sigix Containment Pod 2163 | -2/Quarantine | Spotted Lightning 2168 | -2/Quarantine | Core integrity fell below 20% 2177 | -2/Quarantine | Discovered new exit (range 22) 2188 | -2/Quarantine | Entered Access 2188 | -1/Access | Evolved 2 slots: Utility x2 2195 | -1/Access | Build established: Mutant 2327 | -1/Access | Spotted B-99 Colossus 2398 | -1/Access | Core integrity fell below 50% 2402 | -1/Access | Emitted hypermatrix ping 2407 | -1/Access | Assembled emerged from beneath the floor 2440 | -1/Access | Lost 3 allies 2442 | -1/Access | Core integrity fell below 20% 2466 | -1/Access | Assembled emerged from beneath the floor 2469 | -1/Access | Spotted B-99 Colossus 2503 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02471_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 02471_ O-32 Director locks terminal. 02472_ Wave Collapse Detector explodes. 02472_ Slug penetrates Wall. 02472_ Penetrated by Slug. 02472_ K-01 Serf destroyed. 02472_ Penetrated by Slug. 02472_ Slug penetrates Wall. 02473_ G-73 Enforcer knocked back. 02474_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02474_ G-73 Enforcer destroyed. 02474_ U-05 Engineer lays Concrete. 02474_ Slug penetrates G-73 Enforcer. 02481_ System corrupted: Matter fused (-8). 02481_ Penetrated by Slug. 02487_ Chain reaction triggered in Unknown Engine. 02487_ K-01 Serf destroyed. 02501_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#+#????????????????????????????? | | ????????########### ????????????????????????????? | | ????????# ! # #????????????????????????????? | | ????????# # #????????????????????????????? | | ????????# # #????????????????????????????? | | ????????# " #????????????????????????????? | | ????????# = # ################# #????? | | ????????# % + #????? | | #???????# " ########### ########/#???????? | | #???????# " #?????????# #????????????????? | | #???????###/####### ###???????# #????????????????? | | #?######### #???# #??######/###??????????????? | | #?# # ##### p #### p #??????????????? | | #?# + h p @ #??????????????? | | #?# # H## #### " #??????????????? | | #####+##### ## #??# """ #??????????????? | | ####+###??# """ #??????????????? | | ##### ##### #????????## " #??????????????? | | #???# #???# #?????? ## #??????????????? | | #???# #???# #???? ## #??????????????? | | #???# #???# #??"" ## !#??????????????? | | #???# #???# # "Y ###########??????????????? | | #???# #???# + "" #????????????????????????? | | #???# #???# # "" #????????????????????????? | | #???# #???# # #????????????????????????? | | #???# #???# #? #????????????????????????? | | #???# #???# #??###+###????????????????????????? | | #???# #???#+## #?????????????????????????????????? | | #???# #???? # #??????#??????????????????????????? | | #???# #?? # #???##=###???? #??????????????????? | | ##### # # #### % ###" #####??????????????? | | + + # ?????????????? | | # # # = ] ?????????????? | | ??# #?? # ?????????????? | | ????# ##+#?### ?????????????? | | ????# #???# ?????????????? | | ????# #???# ?????????????? | | ????# #???# ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 185 Evasion (%) 50 Melee Accuracy 6 Target Analysis 6 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- False Reunion Challenges ------------ None Game ------ Seed HeavySubatomicKit Manual? 0 Play Time 00:49:53 Cumulative 120.6 hours Start 2024.09.18 @ 03:49:54 End 2024.09.18 @ 04:46:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 51 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 712bb897-b594-46c4-80d3-1272da3ed48b