Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 13:30:12 Player: Minty Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (149) 745 Value Destroyed (7141) 7141 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (5493) 5493 TOTAL SCORE: 21179 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1634 Follower Combat Kills 1559 Entered DSFs 500 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 53/300 Energy 289/340 System Corruption 10% Temperature Critical (500) Movement Immobile (Siege) Location -3/Quarantine Parts ------- > --- POWER (3) -------- Graviton Reactor > --- PROPULSION (5) --- Advanced Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Advanced Gravity Neutralizer Spectral Analyzer Graphene Brace Experimental EM Disruption Field > --- WEAPON (3) ------- Nova Cannon > --- INVENTORY (5) ---- Graviton Reactor Thermal Barrier Neutron Missile Launcher Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Experimental Cooling System Deep Structural Scanner Spectral Analyzer Advanced Launcher Guidance Computer Experimental Core Analyzer Advanced ECM Suite Graphene Brace Thermal Barrier Advanced Remote Shield Ghost Barrier > --- WEAPON ----------- Thermoblaster Hellfire Missile Launcher RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Advanced Particle Charger Minesniffer Drone Bay Dimensional Node Initializer RU-N14's Throwing Claymores v3 [Rating: 167] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Surveybot 17 Chip Device Deep Structural Scanner Storage Huge Storage Unit Processor Surveybot 17 Chip Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Overtuned Coil Gun Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Heavy Mass Driver Launcher Thermoblaster Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . . . . . 8 . . 2 . 2 . . . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . 1 . Propulsion 3 | . . . . . . 2 . . 1 . . . . . . . . Utility 8 | . . . . . . 4 . . 1 . 2 . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . Parts Attached 155 | . 7 . 3 4 4 21 10 1 1 3 48 1 . 19 4 16 13 Power 20 | . 1 . . . 1 5 1 1 . . 7 . . 1 . 2 1 Engine 6 | . 1 . . . 1 3 . 1 . . . . . . . . . Core 3 | . . . . . . 2 1 . . . . . . . . . . Reactor 11 | . . . . . . . . . . . 7 . . 1 . 2 1 Propulsion 43 | . 2 . 3 . . 4 1 . 1 3 15 1 . 3 1 2 7 Treads 10 | . . . . . . 4 1 . . 3 1 . . . . . 1 Leg 22 | . . . . . . . . . 1 . 11 1 . 3 1 2 3 Wheel 3 | . . . . . . . . . . . 3 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight 7 | . 2 . 3 . . . . . . . . . . . . . 2 Utility 58 | . 3 . . 2 1 7 6 . . . 17 . . 8 3 8 3 Device 28 | . 1 . . . 1 3 2 . . . 7 . . 6 2 3 3 Storage 7 | . 2 . . . . 2 . . . . 2 . . . . 1 . Processor 11 | . . . . . . 1 2 . . . 5 . . 2 . 1 . Hackware 3 | . . . . 2 . . . . . . . . . . 1 . . Protection 9 | . . . . . . 1 2 . . . 3 . . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 34 | . 1 . . 2 2 5 2 . . . 9 . . 7 . 4 2 Energy Gun 5 | . 1 . . . . 1 1 . . . . . . 2 . . . Energy Cannon 4 | . . . . . . 1 . . . . . . . . . 2 1 Ballistic Gun 6 | . . . . 2 . . . . . . 4 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . Launcher 6 | . . . . . . 1 . . . . . . . 2 . 2 1 Special Weapon 6 | . . . . . 2 1 . . . . . . . 3 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . 3 . . . . . . Piercing Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . . . . . . 1 . . 12 1 6 4 Corrupted Parts 6 | . . . . . . 1 4 1 . . . . . . . . . System Corruption 47 | . . . . . . 6 30 11 . . . . . . . . . Parts Lost 52 | . . . 5 . . . 4 . . . 25 1 . . 1 7 9 Power 7 | . . . . . . . 1 . . . 4 1 . . . . 1 Propulsion 23 | . . . 3 . . . 1 . . . 13 . . . . . 6 Utility 17 | . . . 1 . . . 2 . . . 7 . . . 1 4 2 Weapon 5 | . . . 1 . . . . . . . 1 . . . . 3 . Highest Loss Streak 9 | . . . 4 . . . 3 . . . 9 1 . . 1 3 3 To Critical Strikes 2 | . . . . . . . . . . . 2 . . . . . . Average Backups 8 | . 6 8 6 4 4 10 15 15 14 18 12 5 5 4 5 7 7 Power 1 | . . 1 . . . 1 2 1 1 1 1 . . . . 1 2 Propulsion . | . 3 3 2 . . . . . . . . . . . . . . Utility 4 | . 1 3 2 2 2 4 8 8 7 11 6 2 1 2 2 3 2 Weapon 2 | . . . 1 1 1 2 2 4 4 3 2 2 1 1 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 9 1 . 1 14 1 . . . 2 13 1 2 1 . 1 3 Power 3 | . 1 . . . . . . . . . 1 . . . . . 1 Propulsion 12 | . 5 1 . . 4 . . . . . 2 . . . . . . Utility 24 | . 1 . . 1 7 1 . . . 1 10 . . . . 1 2 Weapon 7 | . 2 . . . 2 . . . . 1 . 1 1 . . . . Tool/Special 3 | . . . . . 1 . . . . . . . 1 1 . . . Average Slot Usage (%) 82 | . 42 71 59 68 85 88 95 93 88 99 85 91 89 90 88 80 31 Engine 2 | . 1 . . . . 3 6 6 11 11 3 . . . . . . Core 1 | . . . . . . 8 6 6 . . . . . . . . . Reactor 3 | . . . . . . . . . . . 6 7 5 5 5 6 4 Treads 7 | . . . . . . 17 25 26 23 25 12 . . . . . 1 Leg 11 | . . . . . . . . . . 2 8 26 26 26 26 22 2 Flight 4 | . 23 28 28 28 28 4 . . . . . . . . . . . Device 15 | . 4 14 10 . 10 17 15 13 16 13 13 15 15 18 22 22 8 Storage 3 | . 10 14 14 12 . 4 6 6 5 5 3 . . . . 2 2 Processor 13 | . . . . . . 5 8 13 11 11 16 26 26 23 19 12 6 Hackware 2 | . . . . 14 17 2 . . . . . . . . 2 3 . Protection 2 | . . . . . . 4 7 6 5 9 4 . . . . 2 . Energy Gun 2 | . 1 14 6 . . 3 7 13 11 11 1 . . . . . . Ballistic Gun 3 | . . . . 11 2 . . . . . 4 15 15 8 . . . Launcher 1 | . . . . . . . . . . . . . . 1 10 3 . Special Weapon 3 | . . . . . 24 4 . . . . . . . 4 1 . . Peak Build Rating 167 | . 6 6 7 12 23 63 64 62 71 84 107 107 100 152 152 167 93 Average Rating 83 | . 3 6 5 9 17 55 59 61 65 78 88 102 99 119 142 146 61 On Entrance 59 | 6 6 6 6 4 12 18 62 62 60 71 84 107 100 100 152 142 74 Naked Turns 8 | . 8 . . . . . . . . . . . . . . . . Heaviest Build 154 | 10 8 8 8 8 15 113 123 122 119 128 154 46 34 81 77 92 57 Greatest Support 140 | 20 8 8 8 8 8 90 93 93 93 127 125 125 125 130 130 140 70 Greatest Overweight (x) 2 | . . . . . 1 1 1 1 1 1 2 . . . . 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | . 10 8 8 8 5 25 25 25 25 25 25 5 5 5 5 10 10 Average Capacity 10 | . 7 8 8 7 5 15 25 25 25 25 14 5 5 5 5 8 7 Most Carried 25 | . 8 8 8 6 5 16 16 16 16 25 25 5 5 5 5 10 10 Average Carried 8 | . 6 8 6 4 4 10 15 15 14 19 12 4 4 4 4 7 7 Final Capacity 25 | 8 8 8 8 5 5 25 25 25 25 25 5 5 5 5 5 10 5 Final Carried 25 | 6 8 8 4 5 5 16 16 15 16 25 5 5 5 5 5 9 4 Class Distribution -------------------- 22% | Scavenger-Mutant 19% | Mutant 19% | Scavenger-Gunner 11% | Hacker-Mutant 10% | Scavenger-Assassin 7% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/DSF Scavenger-Assassin | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Matter Collected 4772 | 155 135 . 21 38 10 603 217 5 . 100 1933 255 134 380 45 663 78 Remotely 134 | . . . . . . . . . . . . . . . . 134 . Salvage Created 6747 | . . . 26 49 . 449 87 18 . 90 3445 599 110 . 369 1293 212 Parts 263 | . . . 3 1 . 27 3 . . 2 150 19 4 . 18 33 3 Haulers Intercepted 4 | . . . . . . . . . . . 1 . . . . 3 . Recyclers Shooed 10 | . . . . . . . . . . . 6 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . . 8 . . . 4 . . . . 17 . . 16 . . Prevented 13 | . . . . . . . 7 . . . . 1 . . 5 . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 93 | . . . . 1 . 6 3 . . 1 30 9 . . 15 24 4 Melee 8 | . . . . . . . 1 . . 1 4 . . . . 1 1 Guns 26 | . . . . 1 . 1 1 . . . 16 7 . . . . . Cannons 14 | . . . . . . 2 . . . . 5 . . . 3 2 2 AOE 41 | . . . . . . 3 1 . . . 5 2 . . 10 20 . Classes Destroyed 19 | . . . 1 1 . 6 1 . . 1 6 . 1 . . 2 . Worker 20 | . . . . . . 1 . . . . 15 . . . . 4 . Builder 8 | . . . . . . 1 . . . . 5 . . . . 2 . Tunneler 2 | . . . . . . 1 . . . . 1 . . . . . . Hauler 4 | . . . . . . . . . . . 1 . . . . 3 . Recycler 13 | . . . . . . . . . . . 10 . . . . 3 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . . . . . 1 . . . . 1 . Watcher 6 | . . . . . . . . . . . 5 . . . . 1 . Swarmer 12 | . . . . . . . 1 . . . . 3 . . 5 3 . Saboteur 1 | . . . . . . . . . . . 1 . . . . . . Grunt 39 | . . . . . . 4 2 . . . 11 6 . . 7 8 1 Brawler 2 | . . . . . . . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . 1 . Sentry 12 | . . . . 1 . 1 . . . . 6 . . . 1 3 . Specialist 2 | . . . . . . . . . . 1 1 . . . . . . Hunter 17 | . . . . . . . . . . . 8 . . . 2 6 1 Programmer 7 | . . . . . . 1 . . . . 3 . . . . 1 2 Artisan 1 | . . . 1 . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . 2 . . . . 1 . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . Best Kill Streak 17 | . . . . 1 . 4 2 . . 1 17 4 . . 6 14 3 Combat Bots Only 9 | . . . . 1 . 3 2 . . 1 6 4 . . 6 9 3 Max Kills in Single Turn 7 | . . . 1 1 . 2 1 1 . 1 7 2 1 . 2 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 1 . . . 2 2 . . 2 4 . Melee 1 | . . . . . . . 1 . . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Hostile Shots Fired 1097 | . . 11 32 . . 22 46 . . 14 441 41 4 . 77 145 264 Missed 386 | . . 3 16 . . 7 9 . . 5 141 16 2 . 27 48 112 Deflected 4 | . . . . . . . . . . . 4 . . . . . . Hits 711 | . . 8 16 . . 15 37 . . 9 300 25 2 . 50 97 152 Melee 1 | . . . . . . . 1 . . . . . . . . . . Projectile 710 | . . 8 16 . . 15 36 . . 9 300 25 2 . 50 97 152 Critical Strikes 42 | . . . . . . 2 1 . . . 23 3 . . 2 4 7 Actively Blocked 13 | . . . . . . . . . . . 2 . . . . 4 7 Damage Taken 12613 | . . 60 271 . . 260 709 . . 177 5333 503 29 . 606 1745 2920 Core 2132 | . . 7 146 . . 18 16 . . 12 517 . . . 58 134 1224 Absorbed by Shields 319 | . . . . . . . . . . . . . . . 182 137 . Reduced by Siege Mode 32 | . . . . . . . . . . . . . . . . . 32 Redirected to Shielding 131 | . . . . . . . . . . . 112 . . . . 19 . Ignored by Resistances 1169 | . . . . . . 10 28 . . . 545 . . . 205 381 . Regen/Repaired (Parts) 139 | . . . . . . . . . . . 40 . . 99 . . . Core Remaining (%) 76 | 100 . . . . 38 . . 96 . 98 . . . . 50 . . Volleys Fired 271 | . . 2 2 1 . 16 15 . . 1 113 17 10 1 26 53 14 Largest 3 | . . 1 1 1 . 3 2 . . 2 3 3 3 1 2 2 1 Hottest 520 | . . 40 40 25 . 244 108 . . 150 150 96 96 40 520 520 113 Shots Fired 445 | . . 2 2 1 . 33 19 . . 2 193 51 30 1 32 65 14 Gun 264 | . . 2 2 1 . 13 15 . . 2 147 51 30 1 . . . Cannon 73 | . . . . . . 8 . . . . 29 . . . . 22 14 Launcher 83 | . . . . . . 3 3 . . . 16 . . . 25 36 . Special 25 | . . . . . . 9 1 . . . 1 . . . 7 7 . Kinetic 242 | . . . . 1 . . . . . . 160 51 30 . . . . Thermal 130 | . . . . . . 22 15 . . 2 16 . . . 25 36 14 Explosive 58 | . . . . . . 3 3 . . . 16 . . . 7 29 . Electromagnetic 12 | . . 2 2 . . 8 . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 24 | . . . 2 4 . 6 8 . . 1 11 14 8 . 12 24 8 Robot Miss Streak 5 | . . 2 . . . 2 4 . . 1 5 3 2 . 2 2 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . . Secondary Targets 7 | . . . . . . . . . . . 4 3 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 . . . . . Shots Hit Robots 307 | . . . 2 1 . 25 17 . . 3 135 30 16 . 16 52 10 Core Hits 287 | . . . 1 2 . 16 12 . . 1 128 23 5 . 24 70 5 Critical Kills 9 | . . . . . . . . . . . 6 1 . . . 1 1 Critical Parts Destroyed 8 | . . . . . . . . . . . 4 3 1 . . . . Critical Strikes 29 | . . . . . . . 2 . . . 17 4 1 . 2 2 1 Burn 2 | . . . . . . . 1 . . . 1 . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 1 1 Destroy 16 | . . . . . . . . . . . 11 4 1 . . . . Blast 1 | . . . . . . . . . . . 1 . . . . . . Sever 7 | . . . . . . . 1 . . . 3 . . . 2 1 . Impale 1 | . . . . . . . . . . . 1 . . . . . . Melee Attacks 47 | . . . . . . 3 7 . . 3 34 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . 5 . . . 24 . . . . . . Piercing 18 | . . . . . . 3 2 . . 3 10 . . . . . . Sneak Attacks 9 | . . . . . . 3 . . . . 6 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . . . . Damage Inflicted 22390 | . . . 13 32 . 1049 933 12 . 105 7571 1242 458 . 2919 7465 591 Guns 4423 | . . . 13 32 . 212 231 . . 44 2496 937 458 . . . . Cannons 2662 | . . . . . . 231 . . . . 1237 . . . . 658 536 Explosions 12866 | . . . . . . 367 514 . . . 2735 305 . . 2595 6350 . Melee 1550 | . . . . . . 199 188 . . 61 1102 . . . . . . Ramming 210 | . . . . . . . . 12 . . 1 . . . . 142 55 Kinetic 4844 | . . . . 32 . . . . . . 3417 937 458 . . . . Thermal 4819 | . . . . . . 252 231 . . 44 1028 305 . . 854 1569 536 Explosive 10084 | . . . . . . 367 514 . . . 2023 . . . 1741 5439 . Electromagnetic 244 | . . . 13 . . 231 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1655 | . . . . . . . 188 . . . 828 . . . 324 315 . Piercing 534 | . . . . . . 199 . . . 61 274 . . . . . . Highest Corruption 48 | . . . . . . 7 37 48 . . 7 7 7 7 . 1 10 Average Corruption 7 | . . . . . . 6 15 37 . . 5 7 7 7 . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 115 | . . . . . . 20 20 6 . . 36 9 14 . . 1 9 Message Errors 24 | . . . . . . 8 1 2 . . 6 1 2 . . . 4 Matter Fused 22 | . . . . . . 3 4 . . . 9 2 2 . . . 2 Heat Flow Errors 12 | . . . . . . 3 5 . . . 1 . 1 . . 1 1 Energy Discharges 19 | . . . . . . 1 3 1 . . 7 3 3 . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . 1 . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . . 3 3 3 . . 3 . 1 . . . . Data Loss (major) 7 | . . . . . . 1 1 . . . 1 1 2 . . . 1 Misfires 7 | . . . . . . 1 1 . . . 3 1 1 . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . Weapon Failures 7 | . . . . . . . . . . . 5 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 781 | . . . . . . 78 37 9 . . 358 . . . 104 188 7 Projectiles 148 | . . . . . . 12 . . . . 129 . . . . . 7 Explosions 474 | . . . . . . 35 37 . . . 110 . . . 104 188 . Melee 159 | . . . . . . 31 . 9 . . 119 . . . . . . Knockbacks 2 | . . . . . . . . . . . 1 . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . 1 . Kinetic 1 | . . . . . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 368 | . . . . . . . 57 . . . 209 . . . . 100 2 Shots 8 | . . . . . . . 1 . . . 5 . . . . 2 . Rammed 5 | . . . . . . . . 1 . . . . . . . . 4 Targets Rammed 43 | . . . . . . . . 2 . . 1 . . . . 15 25 Kicked 36 | . . . . . . . . . . . 1 . . . . 15 20 Crushed 2 | . . . . . . . . 1 . . . . . . . . 1 Highest Temperature 613 | . . . . . . 234 267 . . . 195 74 224 . 612 613 500 Average Temperature 128 | . . . . . . 72 110 . . . 69 38 65 . 211 155 204 Received Heat Transfer 1873 | . . . 78 . . 63 189 . . 54 1084 57 . . 100 164 84 Effects 14 | . . . . . . . 3 . . . . . . . 2 5 4 Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . . 3 . . . . . . . . . 3 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 14 | . . . . . . . . . . . . . . . . . 14 Longest Duration 14 | . . . . . . . . . . . . . . . . . 14 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . 2 . . . . . . Total Turns 25 | . . . . . . . . . . . 25 . . . . . . Longest Duration 14 | . . . . . . . . . . . 14 . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 1 . . . . . . . 1 . Robots Melted 4 | . . . . . . . . . . . . . . . 2 1 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . 2 . 1 Parts Melted 21 | . . . . . . 3 . . . 2 1 . . . 2 4 9 Heat Transferred 6458 | . . . . . . 580 518 . . 74 1192 400 . . 1280 1933 481 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Maximum Alert Level 5 | . . . . . . 1 . . . 1 5 . . . . 3 2 Low Security (%) 41 | . 100 100 . 100 . 81 . . 100 66 16 . . . . 27 . Level 1 16 | . . . . . . 18 . . . 33 17 . . . . 1 47 Level 2 16 | . . . . . . . . . . . 3 . . . . 52 52 Level 3 8 | . . . . . . . . . . . 13 . . . . 19 . Level 4 11 | . . . . . . . . . . . 33 . . . . . . Level 5 1 | . . . . . . . . . . . 4 . . . . . . High Security 3 | . . . . . . . . . . . 11 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . Peak Influence 1757 | . 19 118 . 59 . 232 . . 26 216 1757 . . . . 977 531 Initial 531 | . . 3 . . . . . . 26 . 113 . . . . 72 531 Average 497 | . 5 57 . 26 . 120 . . 4 120 971 . . . . 522 414 Influence Increases 5934 | . 34 135 . 104 . 539 280 . 5 296 2512 220 . . 340 1277 192 Destroy 0b10 Robot/C 2640 | . . . . 20 . 300 200 . . 200 900 180 . . 300 460 80 Destroy 0b10 Robot/NC 290 | . . . . . . 20 . . . . 195 . . . . 75 . Destroy Leader 482 | . . . . . . 80 . . . 20 194 10 . . 40 118 20 Allied During Kill 368 | . . . . . . 92 20 . . 76 180 . . . . . . Successful Hack 78 | . 19 . . 24 . 30 . . 5 . . . . . . . . Select Force Hacks 60 | . . . . 60 . . . . . . . . . . . . . Disable Machine 585 | . . 15 . . . . . . . . 510 . . . . 60 . Anti-Garrison Action 300 | . . . . . . . . . . . 150 . . . . 150 . Destroy Structure 801 | . . . . . . 17 . . . . 368 . . . . 414 2 Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 315 | . . 120 . . . . 60 . . . 15 30 . . . . 90 Influence Decreases 5531 | . 25 36 108 65 39 376 339 61 48 80 971 841 397 739 232 440 734 Entered New Map 2361 | . . 6 57 . 39 . 61 21 17 . 103 651 217 739 . 36 414 Time Decay 2395 | . 25 30 40 65 . 302 238 40 31 . 478 180 180 . 222 334 230 Lost Part 481 | . . . 11 . . . 40 . . . 250 10 . . 10 70 90 Lost Ally 294 | . . . . . . 74 . . . 80 140 . . . . . . Squads Dispatched 40 | . 1 . . . . 6 . . 2 2 19 . . . . 8 2 Investigation 9 | . 1 . . . . 4 . . 2 . 2 . . . . . . Extermination 5 | . . . . . . 2 . . . . 2 . . . . . 1 Reinforcement 13 | . . . . . . . . . . 2 4 . . . . 6 1 Assault 10 | . . . . . . . . . . . 8 . . . . 2 . Garrison 3 | . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . 3 . . . . 2 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Distress Signals 5 | . 1 . . . . 1 . . . . 1 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 196 | . 3 8 14 . . 15 12 . . 8 53 9 3 . 16 40 15 Peak Tracking Total 10 | . 2 3 10 . . 4 7 . . 3 7 5 4 . 4 6 7 Tactical Retreats 17 | . . 2 2 . . . 3 . . . 1 1 . . 1 3 4 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Traps Triggered 7 | . . . . . . . . . . . 1 . . . . 5 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Machines Disabled 50 | . . 1 . . . . 1 . . . 36 5 . 1 1 5 . Max in Single Turn 9 | . . 1 . . . . . . . . 9 4 . 1 1 1 . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . Machines Repaired 1 | . . . . . . . . . . . 1 . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Machines Accessed 33 | . 3 . . 8 3 4 . . 3 . 3 1 1 3 . 2 2 Terminals 18 | . 3 . . 6 . 2 . . 2 . 1 . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 6 | . . . . 2 . 1 . . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 93 | . 10 . . 26 18 9 . . 10 . 3 1 1 9 . 4 2 Successful 58 | . 4 . . 14 18 4 . . 4 . 2 1 1 9 . 1 . Failed 35 | . 6 . . 12 . 5 . . 6 . 1 . . . . 3 2 Catastrophic 8 | . 1 . . 2 . 3 . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 29 | . 7 . . 9 . 3 . . 2 . 4 . . . . 3 1 Terminals 54 | . 10 . . 22 . 6 . . 9 . 1 . . . . 4 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . Recycling Units 8 | . . . . 4 . 1 . . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 45 | . 2 . . 9 18 2 . . 2 . . 1 1 9 . 1 . Record 25 | . . . . . 17 . . . . . . . . 8 . . . Part Schematic 2 | . . . . 2 . . . . . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . Robot Analysis 2 | . . . . 1 . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . 2 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . 1 1 1 . 1 . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . . 3 . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . . Report Inventory 2 | . . . . 2 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . 3 . 1 . . 2 . 2 . . . . . . Terminals 4 | . 2 . . 1 . . . . 1 . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . Search 1 | . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 2 . 1 . . 1 . 2 . . . . . . Tunnel 2 | . . . . 2 . . . . . . . . . . . . . Scrapoids 4 | . . . . . . 1 . . 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 3 . . 6 . 2 . . 2 . . . . . . 1 2 Full Trace Events 9 | . 1 . . 4 . 3 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Total Allies 21 | . . . . . 1 5 . . 5 . 10 . . . . . . Largest Group 10 | . . . . . 1 6 1 1 6 6 10 . . . . . . Highest-Rated Group 476 | . . . . . 62 205 62 57 292 292 476 . . . . . . Highest-Rated Ally 62 | . . . . . 62 62 62 57 57 57 52 . . . . . . Total Orders 4 | . . . . . . . . . . . 4 . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . FOLLOW 3 | . . . . . . . . . . . 3 . . . . . . Ally Attacks 290 | . . . . . . 63 18 . . 68 141 . . . . . . Total Damage 6712 | . . . . . . 1197 773 . . 1470 3272 . . . . . . Kills 45 | . . . . . . 10 7 . . 9 19 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Active Infowar (turns) 6824 | . 27 66 112 . 7 809 497 92 215 171 1395 360 362 1004 463 745 499 Optics 5491 | . . . . . . . 185 92 215 171 1395 360 362 1004 463 745 499 Terrain 2057 | . . . . . . 809 312 . 205 51 680 . . . . . . Structural 3806 | . 27 66 112 . 7 305 . . . . 541 360 362 974 463 589 . Cloaking 115 | . . . . . . . . . . . 115 . . . . . . ECM 568 | . . . . . . . . . . . . . . . 69 259 240 Robot Analysis Total 2 | . . . . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Turns Passed 7766 | . 80 66 152 183 633 830 517 92 215 171 1395 360 362 1004 463 745 498 Spaces Moved 6400 | 1 155 160 362 459 1220 452 182 36 88 69 597 261 276 807 352 487 436 Core 236 | . 13 . . . . . . . . . . . . . . . 223 Treads 905 | . . . . . . 269 182 36 88 69 252 . . . . . 9 Legs 2610 | 1 . . . . . . . . . . 295 261 276 807 352 487 131 Wheels 50 | . . . . . . . . . . . 50 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2599 | . 142 160 362 459 1220 183 . . . . . . . . . . 73 Fastest Speed 37 | 120 37 37 37 37 37 37 240 240 240 164 100 120 120 104 104 104 37 Average Speed 97 | 120 38 37 37 37 39 155 240 240 240 200 154 120 120 113 104 107 89 Slowest Speed 330 | 120 50 37 37 37 117 240 240 240 240 242 330 120 120 120 104 190 190 Overloaded Moves 27 | . . . . . . . . . . . . . . . . . 27 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . 3 1 9 . . . . . . . . . . . . 12 Potential Cave-ins 8 | . . . . . . . . . . . 3 . 4 . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 26 45 35 92 52 7 41 13 3 81 19 52 47 81 67 21 34 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 6 | . . . 1 2 3 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 . 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . 1 1 1 1 . Scrap Searched 13 | . . . 6 . 2 . 1 . . . . 1 2 . 1 . . Spaces Dug 29 | . . . . . . . . . . . 8 . 5 . 5 11 . Terrain Destroyed 685 | . . . . . . 16 34 . . . 121 49 31 . 156 277 1 Melee 3 | . . . . . . . . . . . 3 . . . . . . Projectile 118 | . . . . . . . . . . . 48 35 31 . . 3 1 AOE 564 | . . . . . . 16 34 . . . 70 14 . . 156 274 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Fac DSF Fac Upp Upp War Pro Res Qua Total 7482 | . 174 161 379 462 1387 537 232 39 92 94 878 299 302 882 418 637 509 Wait 246 | . 1 1 3 . 104 12 4 1 1 . 17 14 7 11 29 19 22 Move 6338 | . 154 153 359 441 1219 451 181 35 87 68 596 260 275 806 351 486 416 Hop 20 | . . 3 1 8 . . . . . . . . . . . . 8 Pick Up 103 | . 5 1 4 4 28 16 2 . 2 9 4 3 5 7 1 11 1 Fast Attach 87 | . 5 . . 2 2 7 3 . 1 3 35 . . 9 1 7 12 Attach 60 | . 3 . 4 2 2 4 5 . 1 1 19 . . 2 4 12 1 Detach 45 | . 3 . . 1 2 2 4 . . 2 12 . . 4 3 11 1 Swap 91 | . 1 . . . 1 17 9 1 . 3 15 1 . 27 1 15 . Drop 128 | . 2 1 5 3 29 8 3 . . 4 30 4 5 15 2 8 9 Fire 271 | . . 2 2 1 . 16 15 . . 1 113 17 10 1 26 53 14 Melee 46 | . . . . . . 3 6 . . 3 34 . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . 2 Kick 36 | . . . . . . . . . . . 1 . . . . 15 20 Crush 5 | . . . . . . . . 2 . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . 1 . . . . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / Zio) -5/Factory (discovered 3 exits: Upp x2 / DSF) -5/DSF -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Qua) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Released all parts (6) 75 | -10/Materials | Discovered new exit (range 16) 81 | -10/Materials | Entered Mines 91 | -10/Mines | Met a Derelict bent on vengeance 107 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 129 | -10/Mines | Learned Materials security intel 142 | -10/Mines | Discovered new exit (range 12) 147 | -10/Mines | Entered Subcaves 148 | -10/Subcaves | Approached by a straggling Scientist 155 | -10/Subcaves | Discovered new exit (range 12) 181 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 190 | -10/Subcaves | Learned location of Mines (-9) 290 | -10/Subcaves | Lost 4 parts (3n1u) 295 | -10/Subcaves | Discovered new exit (range 10) 297 | -10/Subcaves | Core integrity fell below 50% 299 | -10/Subcaves | Entered Recycling 350 | -8/Recycling | Build established: Mutant 448 | -8/Recycling | Discovered new exit (range 12) 473 | -8/Recycling | Scanned before Scraplab entrance 478 | -8/Recycling | Entered Scraplab 481 | -8/Recycling | Discovered new exit (range 3) 482 | -8/Recycling | Entered Scraptown 545 | -8/Scraptown | Visited UFD Registry 545 | -8/Scraptown | Registered with UFD as "Softcycle" 557 | -8/Scraptown | Visited Science Guys 575 | -8/Scraptown | Visited Abandonware Association 579 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 589 | -8/Scraptown | Visited Scrapoid Pod Storage 594 | -8/Scraptown | Visited Derelict Rescue Squad 602 | -8/Scraptown | Visited Cartography Club 610 | -8/Scraptown | Found Surveybot 17 Chip 622 | -8/Scraptown | Learned location of Storage (-8) 622 | -8/Scraptown | Learned location of Hub_04(d) (-4) 622 | -8/Scraptown | Learned 20 Factory zone layouts 622 | -8/Scraptown | Learned 8 Access zone layouts 622 | -8/Scraptown | Learned 20 Lower Caves zone layouts 622 | -8/Scraptown | Learned 24 Upper Caves zone layouts 622 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 622 | -8/Scraptown | Learned location of 2 exits from Research 622 | -8/Scraptown | Learned location of 1 exit from Upper Caves 622 | -8/Scraptown | Learned location of 3 exits from Lower Caves 635 | -8/Scraptown | Found Deep Structural Scanner 655 | -8/Scraptown | Visited Junk Repository 660 | -8/Scraptown | Visited Curators Association 679 | -8/Scraptown | Visited Botcube Research 682 | -8/Scraptown | Found Botcube 694 | -8/Scraptown | Visited Supply Room 907 | -8/Scraptown | Botcube activated 929 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 945 | -8/Scraptown | Received an X-ray algorithm 1041 | -8/Scraptown | Discovered new exit (range 3) 1115 | -8/Scraptown | Entered Factory 1115 | -6/Factory | Accompanied by 1 ally 1115 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 1116 | -6/Factory | Identified exit to Lower Caves 1116 | -6/Factory | Identified exit to Factory 1176 | -6/Factory | Discovered exit to Lower Caves (range 20) 1292 | -6/Factory | Scrapoids reinforcements arrived? 1361 | -6/Factory | Found Scrap Suit 1828 | -6/Factory | Build established: Scavenger-Mutant 1945 | -6/Factory | Entered Lower Caves 1945 | -6/Lower Caves | Accompanied by 1 ally 1946 | -6/Lower Caves | Identified exit to Lower Caves 2236 | -6/Lower Caves | Attracted the attention of an 0b10 base 2290 | -6/Lower Caves | System corruption reached 10% 2306 | -6/Lower Caves | Lost 3 parts (1p1n1u) 2339 | -6/Lower Caves | System corruption reached 30% 2462 | -6/Lower Caves | Entered another Lower Caves area 2462 | -6/Lower Caves | Accompanied by 1 ally 2463 | -6/Lower Caves | Identified exit to Zion 2554 | -6/Lower Caves | Entered Factory 2554 | -5/Factory | Accompanied by 1 ally 2554 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2555 | -5/Factory | Identified exit to Upper Caves 2733 | -5/Factory | Scrapoid reinforcements arrived 2768 | -5/Factory | Identified exit to DSF 2769 | -5/Factory | Entered DSF 2769 | -5/DSF | Accompanied by 6 allies 2788 | -5/DSF | Additional patrols routed to DSF 2885 | -5/DSF | Sterilization system engaged 2905 | -5/DSF | Ambient heat levels rising (+10) 2908 | -5/DSF | Lost 4 allies 2917 | -5/DSF | Discovered new exit (range 15) 2920 | -5/DSF | Ambient heat levels rising (+10) 2935 | -5/DSF | Ambient heat levels rising (+10) 2940 | -5/DSF | Entered Factory 2940 | -4/Factory | Accompanied by 1 ally 2940 | -4/Factory | Evolved 2 slots: Utility x2 2941 | -4/Factory | Identified exit to Upper Caves 2941 | -4/Factory | Identified exit to Extension 3227 | -4/Factory | Build established: Scavenger-Assassin 3268 | -4/Factory | Ran an X-ray algorithm 3584 | -4/Factory | Lost 3 parts (2u1w) 3686 | -4/Factory | Scrapoids reinforcements arrived? 3708 | -4/Factory | Scrapoid reinforcements arrived 3813 | -4/Factory | Lost 8 parts (2p4n2u) 3818 | -4/Factory | Lost 4 allies 3822 | -4/Factory | Garrison activated, responded to threat 3940 | -4/Factory | First assault squad dispatched 3986 | -4/Factory | Found Scrap Suit 4174 | -4/Factory | High security lockdown imminent 4216 | -4/Factory | Lost 9 parts (2p5n2u) 4229 | -4/Factory | Found Scrap Suit 4254 | -4/Factory | High security lockdown engaged 4334 | -4/Factory | Discovered new exit (range 11) 4335 | -4/Factory | Entered Upper Caves 4336 | -4/Upper Caves | Identified exit to Upper Caves 4436 | -4/Upper Caves | Build established: Scavenger-Gunner 4477 | -4/Upper Caves | Attracted the attention of an 0b10 base 4695 | -4/Upper Caves | Entered another Upper Caves area 4695 | -4/Upper Caves | Discovered new exit (range 9) 5019 | -4/Upper Caves | Discovered new exit (range 25) 5057 | -4/Upper Caves | Entered Warlord 5099 | -4/Warlord | System corruption cleaned by Quarantine Array 5252 | -4/Warlord | Visited the Vortex Lab 5267 | -4/Warlord | Warlord's base attacked by MAIN.C 5309 | -4/Warlord | Found Prototype Energy Gun 5309 | -4/Warlord | Identified Vortex Rifle 5465 | -4/Warlord | Rebuked by Warlord 5597 | -4/Warlord | Found Prototype Reactor 5597 | -4/Warlord | Identified Vortex Chain Reactor 5612 | -4/Warlord | Found Prototype Device 5612 | -4/Warlord | Identified Thermal Barrier 5617 | -4/Warlord | Warlord forces counterattacked 5618 | -4/Warlord | Found Prototype Processor 5618 | -4/Warlord | Identified Spectral Analyzer 5625 | -4/Warlord | Found Prototype Hackware 5645 | -4/Warlord | Found Prototype Special Weapon 5645 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 5648 | -4/Warlord | Found RU-N14's Throwing Claymores v3 5650 | -4/Warlord | Found RU-N14's Throwing Claymores v3 5863 | -4/Warlord | Build established: Scavenger-Tank 5942 | -4/Warlord | Warlord base infiltrated, sounded retreat 5949 | -4/Warlord | Found Prototype Device 5949 | -4/Warlord | Identified Minesniffer Drone Bay 6023 | -4/Warlord | Found Prototype Processor 6023 | -4/Warlord | Identified Exp. Core Analyzer 6045 | -4/Warlord | Discovered new exit (range 16) 6061 | -4/Warlord | Entered Proximity Caves 6063 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6268 | -3/Proximity Caves | Identified Ghost Barrier 6269 | -3/Proximity Caves | Found Alien Artifact 6441 | -3/Proximity Caves | Spotted B-86 Titan 6509 | -3/Proximity Caves | Discovered new exit (range 14) 6524 | -3/Proximity Caves | Entered Research 6524 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6525 | -3/Research | Identified exit to Research 6744 | -3/Research | Found Prototype Launcher 6745 | -3/Research | Identified Hellfire Missile Launcher 6786 | -3/Research | Destroyed 9 combat bots 6791 | -3/Research | Lost 3 parts (1u2w) 6856 | -3/Research | Build established: Hacker-Mutant 6861 | -3/Research | Found Prototype Launcher 6861 | -3/Research | Identified Mni. Smartbomb Launcher 6985 | -3/Research | Spotted B-86 Titan 7175 | -3/Research | Identified Dimensional Node Initializer 7175 | -3/Research | Initialized slip node 7176 | -3/Research | Destroyed 7 combat bots 7217 | -3/Research | Lost 3 parts (2u1w) 7250 | -3/Research | Discovered new exit (range 8) 7269 | -3/Research | Entered Quarantine 7469 | -3/Quarantine | Build established: Mutant 7543 | -3/Quarantine | Cryocooling Duct disabled 7550 | -3/Quarantine | Cryocooling Duct disabled 7558 | -3/Quarantine | Ambient heat levels rising (+20) 7558 | -3/Quarantine | Non-combat units ordered to evacuate 7565 | -3/Quarantine | Ambient heat levels rising (+20) 7565 | -3/Quarantine | Combat units ordered to evacuate 7599 | -3/Quarantine | Core integrity fell below 50% 7619 | -3/Quarantine | System corruption reached 10% 7664 | -3/Quarantine | Found Prototype Device 7664 | -3/Quarantine | Identified Exp. EM Disruption Field 7665 | -3/Quarantine | Quarantine Guard activated 7749 | -3/Quarantine | Core integrity fell below 20% 7768 | -3/Quarantine | Core destroyed Last Messages --------------- 07759_ Destroyed Hpw. Shotgun. 07759_ Coil Gun melted. 07759_ Myomer Leg melted. 07759_ Imp. Targeting Computer melted. 07759_ H-77 Assassin destroyed. 07760_ H-77 Assassin heat spikes uncontrollably. 07761_ Penetrated by Slug. 07761_ Slug penetrates Wall. 07762_ Wall collapses. 07763_ H-77 Assassin heat damages core (-24). 07764_ H-77 Assassin heat short circuits Hpw. Shotgun. 07765_ Overheating: System interference. 07765_ Adv. Heat Sink temporarily disabled. 07765_ Melted Broken Hpw. Shotgun. 07766_ System corrupted: Substantial component data lost. 07766_ H-77 Assassin heat spikes uncontrollably. 07766_ Penetrated by Slug. 07767_ H-77 Assassin heat short circuits Imp. Targeting Computer. 07767_ Melted Lgt. Antimatter Reactor. 07768_ Overheating: Core damaged (-208). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????########????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# """ #????????? | | ?????????????????????????????????# """ #????????? | | ????????????????#########????????# """ #????????? | | ????????????????# #????????# #????????? | | ?????????????####+##### #????????# #????????? | | ?????????????# #??## ##???????####+###????????? | | ?????????????# #### ########### #?????????? | | ?????????????# ] " #?????????? | | ?????????????# #### ####### #?????????? | | ?????????????# #??#####?????# ##?????????? | | ?????????????# !#????????????# ^ #??????????? | | ?????????????# #????????????# #??????????? | | ?????????????# |#????######### #??????????? | | ?????#"""????# #????# ## #??????????? | | ?????T #???######????# """ ## #??????????? | | ?????# #?????????????# """ ####### #??????????? | | ?????# #?????????????# """ #?????# #??????????? | | ?????# #?????????????? #?????# #??????????? | | ?????+ +???????????????? #????## ##?????????? | | ?????# #??????????########/####### #?????????? | | ?????# #??????????# ;@%!h " #?????????? | | ?????# #??????????#####*[######### #?????????? | | ?????# #??????#####???#%%#############?????????? | | ?????# #??????# #???# ### #???????????? | | ?????# #??????# #?### ### """ ! |#???????????? | | ?????+ ######## ### # " " #???????????? | | ?????# ! # """ #???????????? | | ?????# +! #???????????? | | ?????# """ # #???????????? | | ?????# """ ###+### # ""T " #???????????? | | ?????# """ ## ## ## """"" #???????????? | | ###### """ ## "" ## ## #???????????? | | # """ ## "" ## ###""T""###???????????? | | ! # ## T" ## #?#"""""#?????????????? | | ] + """ ## "" ## #?#######?????????????? | | ! # """ ## "" ## #?????????????????????? | | ! !### """ ## + #?????????????????????? | | #?# """ #########+##?????????????????????? | | *#?# """ #????????????????????????????????? | | [ #?# #????????????????????????????????? | | #?# #????????????????????????????????? | | ######?# #????????????????????????????????? | | ???????#+#### ###??????????????????????????????? | | ????????????# T"#??????????????????????????????? | | ????????????# "#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 79 Energy Capacity 940 Matter Stores 500 Matter Capacity 500 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 1210 ECM Strength 2 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 600 Resistance: TH 50 Resistance: EM 25 Core Shielding 40 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 6 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Adv. Heat Sink | -8/Recycling | Hacked Machine Analyzer | -8/Recycling | Hacked Robot Schematics ------------------ T-07 Excavator | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed DeepScatterAutobeam Manual? 0 Play Time 01:13:22 Cumulative 1156.1 hours Start 2025.07.31 @ 12:20:08 End 2025.07.31 @ 13:30:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1424 Rogue 1140 Adventurer 124 Explorer 160 Win Type - Total 52 Types 38/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93f049fd-38d9-414b-a538-f97fdd38467a