Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 00:34:13 Player: Faunarr Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (139) 695 Value Destroyed (6047) 6047 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2446) 2446 TOTAL SCORE: 17308 Bonus ------- High Alert Combat Kills 210 Follower Combat Kills 1003 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -167 Cogmind --------- Core Integrity 0/1600 Matter 161/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Graviton Reactor Authchip [R/NC] Variable Charge Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Gravmag System Gravmag Array Gravmag Array > --- UTILITY ---------- Kinecellerator Experimental Reaction Control System Centrium Light Armor Plating Force Field System Shield Relay Coupler [Swarmer] > --- WEAPON ----------- Heavy Plasma Cannon Heavy Flak Cannon Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Centrium Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Datajack [Rating: 84] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Utility Shielding Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Slots Evolved 18 | . . . 2 . . 4 2 . . . 2 . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . 1 1 . . . . . . 1 . . 2 Utility 10 | . . . 1 . . 2 1 . . . 2 . 1 1 2 . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . Parts Attached 163 | 7 8 3 20 8 2 26 27 15 3 4 10 5 5 3 7 6 4 Power 17 | 1 . 1 2 2 . 1 3 1 . . . 1 1 . 2 1 1 Engine 7 | 1 . 1 2 2 . . 1 . . . . . . . . . . Core 6 | . . . . . . 1 2 1 . . . 1 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . 2 1 1 Propulsion 42 | 2 . 1 7 4 . 7 9 . . . 2 2 . . 5 2 1 Treads 13 | 1 . . 5 2 . 2 3 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 12 | 1 . 1 2 2 . 5 1 . . . . . . . . . . Hover 10 | . . . . . . . 5 . . . 2 2 . . . . 1 Flight 7 | . . . . . . . . . . . . . . . 5 2 . Utility 56 | 2 3 1 3 . . 7 8 10 3 3 7 2 3 . . 3 1 Device 15 | 1 1 1 1 . . 2 3 2 . 1 . . 1 . . 1 1 Storage 6 | 1 2 . . . . . . . 1 . 1 . . . . 1 . Processor 8 | . . . 2 . . 3 . . 1 . . . 1 . . 1 . Hackware 15 | . . . . . . . 2 6 . 2 3 1 1 . . . . Protection 12 | . . . . . . 2 3 2 1 . 3 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 2 5 . 8 2 2 11 7 4 . 1 1 . 1 3 . . 1 Energy Gun 14 | 1 1 . 1 1 . 6 3 . . . . . . 1 . . . Energy Cannon 7 | . . . 1 . 1 2 1 1 . . . . . . . . 1 Ballistic Gun 12 | 1 2 . 5 1 . 1 1 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . Launcher 2 | . . . . . . 1 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 8 | . 2 . 1 . 1 . . 1 . . 1 . . 2 . . . Unidentified Prototypes 8 | . . . 1 . . 2 . 3 . . . . . . 1 1 . Parts Lost 66 | . . 3 8 1 . 12 15 4 . 2 2 6 . 2 3 3 5 Power 8 | . . 1 1 1 . . 1 . . . . 1 . . 1 1 1 Propulsion 25 | . . 2 4 . . 3 6 . . 1 1 1 . 1 2 1 3 Utility 13 | . . . 1 . . 3 . 2 . 1 1 3 . . . 1 1 Weapon 20 | . . . 2 . . 6 8 2 . . . 1 . 1 . . . Highest Loss Streak 8 | . . 2 3 1 . 4 8 4 . 1 1 4 . 1 2 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 99 97 98 100 97 77 80 86 84 77 82 73 18 12 28 8 Engine 5 | . 14 13 11 11 11 1 . . . . . . . . . . . Core 2 | . . . . . . 5 4 5 6 6 5 4 10 2 . . . Treads 8 | . 14 13 20 11 11 7 7 . . . . . . . . . . Wheel 12 | . 14 13 10 20 22 20 11 . . . . . . . . . . Hover 3 | . . . . . . . 1 20 20 18 13 16 10 2 . . . Device 10 | . 14 14 10 11 11 13 7 16 12 6 3 . 4 . . 1 . Storage 7 | . 14 14 11 11 11 7 4 . . 6 5 5 5 . . 2 . Processor 6 | . . . 11 11 11 13 4 . . . . . . . . 4 1 Hackware 3 | . . . . . . . 3 11 20 19 21 8 10 2 . . . Protection 4 | . . . . . . 2 10 6 6 6 7 26 15 3 . . . Energy Gun 7 | . 14 14 1 . 11 14 5 . . . . . . . . . . Energy Cannon 4 | . . . . 11 9 7 4 4 6 2 . . . . . . . Ballistic Gun 6 | . 12 14 20 10 . . 4 . . 3 5 5 5 . . . . Naked Turns 183 | . . . . . . . 52 . . . . . . 27 5 . 99 Heaviest Build 118 | 14 90 90 95 96 96 111 118 46 32 32 37 46 60 60 15 36 36 Greatest Support 88 | 20 16 16 16 32 26 42 88 50 50 50 40 49 40 40 45 46 46 Greatest Overweight (x) 29 | . 5 29 9 9 3 10 10 . . . 1 1 1 2 . . 1 Average Overweight (x) 1 | . 1 6 8 2 3 2 1 . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 8 8 10 10 10 10 5 8 8 Average Capacity 19 | 6 12 25 25 25 25 25 20 5 5 8 8 10 10 6 5 6 5 Most Carried 25 | 6 12 25 25 25 25 25 25 5 5 8 7 7 6 5 5 6 4 Average Carried 18 | 3 8 22 24 24 24 24 19 4 4 7 6 6 4 4 4 4 3 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 8 8 10 10 10 5 5 8 5 Final Carried 25 | 6 12 25 23 25 25 23 4 5 5 8 7 7 4 4 5 4 3 Class Distribution -------------------- 46% | Mutant 9% | Gunner 8% | Bothacker-Mutant 8% | Commander-Gunner 8% | Commander-Mutant 8% | Tank 6% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Gunner | -7/Factory Tank | -6/Factory Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Commander-Mutant | -5/Extension Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Matter Collected 3203 | 266 183 112 719 158 126 398 751 175 28 105 50 85 . . 15 . 32 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6029 | 91 250 182 930 517 128 1512 1132 614 12 250 134 277 . . . . . Parts 304 | 6 16 21 52 29 5 69 45 32 1 11 7 10 . . . . . Haulers Intercepted 3 | . 1 . 1 1 . . . . . . . . . . . . . Recyclers Shooed 8 | . . 2 . 1 1 1 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Combat Hostiles Destroyed 109 | . 4 6 23 8 2 23 20 10 . 4 5 4 . . . . . Melee 24 | . . . . . . . 2 9 . 4 5 4 . . . . . Guns 62 | . 4 6 23 3 1 12 13 . . . . . . . . . . Cannons 16 | . . . . 5 1 6 3 1 . . . . . . . . . AOE 6 | . . . . . . 4 2 . . . . . . . . . . Classes Destroyed 17 | 2 3 1 4 . 1 2 2 1 . . . 1 . . . . . Worker 9 | . . . 1 2 . 3 2 . 1 . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . Hauler 3 | . 1 . 1 1 . . . . . . . . . . . . . Recycler 7 | 1 . . . 1 . 4 1 . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 3 | . 2 . . . . 1 . . . . . . . . . . . Watcher 3 | . . . 2 . . . 1 . . . . . . . . . . Swarmer 24 | . . 3 8 1 . 4 3 . . . 5 . . . . . . Grunt 50 | . 4 3 10 4 . 11 12 2 . 2 . 2 . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . Sentry 15 | . . . 4 3 1 2 1 4 . . . . . . . . . Hunter 6 | . . . . . . 1 1 1 . 2 . 1 . . . . . Programmer 9 | . . . . . 1 3 4 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Striker 2 | . . . . . . . . 2 . . . . . . . . . Best Kill Streak 8 | 2 3 3 4 4 2 5 8 2 1 2 5 2 . . . . . Combat Bots Only 5 | . 3 3 4 3 2 5 4 2 . 2 5 2 . . . . . Max Kills in Single Turn 4 | 1 1 1 1 1 1 2 4 1 1 1 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 2 . . . . . . . . . . Melee 1 | . . . . . . . 1 1 . 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Hostile Shots Fired 1119 | . 27 26 148 23 17 113 229 108 . 43 32 83 . 34 80 23 133 Missed 436 | . 7 10 41 7 5 28 79 59 . 16 15 26 . 13 54 11 65 Damage Taken 12477 | . 253 229 1237 262 171 1455 2332 1131 5 411 273 1274 . 249 877 276 2042 Core 3573 | . 49 38 209 28 43 262 303 207 . 98 27 123 . 156 424 . 1606 Absorbed by Shields 314 | . . . . . . . . 38 . . . 190 . 86 . . . Redirected to Shielding 167 | . . . . . . 29 51 . . . . 82 . 5 . . . Core Remaining (%) 69 | 100 . 65 . . 30 62 . . . 28 . 85 100 88 . 70 . Volleys Fired 311 | 6 38 19 85 30 10 66 55 1 . 1 . . . . . . . Largest 3 | 2 2 2 2 2 2 3 3 1 . 1 . . . . . . . Hottest 188 | 60 70 70 79 91 113 181 188 53 . 30 . . . . . . . Shots Fired 696 | 12 74 38 159 59 20 178 153 1 . 2 . . . . . . . Gun 552 | 12 74 38 159 29 10 118 111 . . 1 . . . . . . . Cannon 137 | . . . . 30 10 58 37 1 . 1 . . . . . . . Launcher 7 | . . . . . . 2 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 319 | 6 38 19 153 29 . 17 55 1 . 1 . . . . . . . Thermal 275 | 6 36 19 6 30 10 85 82 . . 1 . . . . . . . Explosive 7 | . . . . . . 2 5 . . . . . . . . . . Electromagnetic 95 | . . . . . 10 74 11 . . . . . . . . . . Robot Hit Streak 22 | 3 9 7 22 7 14 15 15 4 . 1 . . . . . . . Robot Miss Streak 8 | 2 3 3 4 1 3 5 8 2 . . . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 619 | 6 55 25 120 28 41 113 111 31 5 17 31 35 . 1 . . . Core Hits 277 | 3 16 12 39 17 7 65 90 13 1 6 4 4 . . . . . Critical Kills 3 | . . . . . . 1 2 . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . 1 1 . . . . . . . . . . Critical Strikes 23 | . 1 1 1 . . 3 3 4 . 4 2 4 . . . . . Burn 2 | . 1 1 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . Destroy 5 | . . . 1 . . 1 3 . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . Sever 3 | . . . . . . . . 3 . . . . . . . . . Impale 11 | . . . . . . . . 1 . 4 2 4 . . . . . Melee Attacks 206 | . 7 . 3 . 26 1 7 42 10 22 45 42 . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . 1 7 13 . . . . . . . . . Piercing 62 | . . . . . . . . 15 6 14 15 12 . . . . . Sneak Attacks 89 | . 7 . 3 . 22 . . 7 5 5 17 22 . 1 . . . Combat Hostiles 20 | . . . . . 15 . . 1 . 1 2 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11625 | 69 552 330 1743 528 289 2518 3428 861 63 390 401 424 . 18 1 . 10 Guns 6205 | 69 548 330 1743 178 134 1343 1839 . . 21 . . . . . . . Cannons 1881 | . . . . 350 155 687 680 9 . . . . . . . . . Explosions 1262 | . . . . . . 488 774 . . . . . . . . . . Melee 2224 | . . . . . . . 115 852 63 369 401 424 . . . . . Ramming 53 | . 4 . . . . . 20 . . . . . . 18 1 . 10 Kinetic 3459 | 38 338 138 1729 178 . 116 892 9 . 21 . . . . . . . Thermal 3869 | 31 210 192 14 350 155 1349 1568 . . . . . . . . . . Explosive 901 | . . . . . . 127 774 . . . . . . . . . . Electromagnetic 1119 | . . . . . 134 926 59 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 470 | . . . . . . . 115 355 . . . . . . . . . Piercing 1754 | . . . . . . . . 497 63 369 401 424 . . . . . Highest Corruption 6 | . . . . 2 2 2 5 6 6 6 . . . . 5 5 1 Average Corruption 3 | . . . . 2 2 1 3 5 6 6 . . . . 3 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . 1 . Effects 94 | . . . . 10 11 16 24 15 6 6 . . . . 1 5 . Message Errors 25 | . . . . 4 3 5 5 3 2 1 . . . . . 2 . Matter Fused 15 | . . . . 1 2 2 5 1 2 2 . . . . . . . Heat Flow Errors 13 | . . . . 1 3 1 2 4 . 1 . . . . . 1 . Energy Discharges 13 | . . . . 3 2 2 2 1 1 . . . . . 1 1 . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . Parts Fused 3 | . . . . . . 1 . 1 . 1 . . . . . . . Data Loss (minor) 15 | . . . . 1 1 3 6 3 . . . . . . . 1 . Data Loss (major) 3 | . . . . . . . 1 2 . . . . . . . . . Misfires 3 | . . . . . . 1 1 . . 1 . . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 328 | . . . . . . 18 215 . . 21 74 . . . . . . Projectiles 40 | . . . . . . . 40 . . . . . . . . . . Explosions 161 | . . . . . . 18 143 . . . . . . . . . . Melee 127 | . . . . . . . 32 . . 21 74 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 310 | . 2 . . . . 40 100 155 . . . . . 9 . . 4 Shots 4 | . . . . . . 1 2 1 . . . . . . . . . Rammed 7 | . 1 . . . . . 2 . . . . . . 1 1 . 2 Targets Rammed 7 | . 1 . . . . . 2 . . . . . . 1 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 590 | . 60 171 104 261 369 590 515 236 . 186 . 7 . . . 149 5 Average Temperature 121 | . 22 75 14 81 134 210 130 91 . 79 . 3 . . . 79 5 Received Heat Transfer 2439 | . 138 90 495 63 63 408 567 98 . 51 24 262 . 9 18 9 144 Effects 35 | . . . . . 2 30 3 . . . . . . . . . . Shutdowns 11 | . . . . . . 10 1 . . . . . . . . . . Interference 7 | . . . . . 2 5 . . . . . . . . . . . Matter Decay 3 | . . . . . . 3 . . . . . . . . . . . Short Circuit 4 | . . . . . . 3 1 . . . . . . . . . . Damage (minor) 4 | . . . . . . 3 1 . . . . . . . . . . Damage (major) 5 | . . . . . . 5 . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . Parts Melted 8 | . . . . . 1 4 3 . . . . . . . . . . Heat Transferred 5827 | 75 573 629 37 629 250 2078 1556 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 5 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Peak Influence 817 | 10 200 50 445 573 45 390 332 817 460 564 568 393 123 119 160 226 277 Initial 426 | . 6 7 19 146 10 8 191 227 426 322 296 179 123 64 66 84 132 Average 164 | 3 98 12 184 250 8 109 150 565 446 445 421 236 123 75 112 103 192 Maximum Alert Level 3 | . 1 . 2 2 . 1 1 3 2 2 2 1 . . . 1 1 Low Security (%) 62 | 100 99 100 48 47 100 65 66 . . . . 36 100 100 100 90 48 Level 1 26 | . . . 47 28 . 34 33 30 . 11 24 63 . . . 9 51 Level 2 9 | . . . 3 23 . . . 29 100 88 75 . . . . . . Level 3 1 | . . . . . . . . 39 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . 2 2 . 13 12 . . . 2 2 . 1 . . 1 Investigation 7 | . . . 1 1 . 2 1 . . . 1 1 . . . . . Extermination 10 | . . . . . . 5 5 . . . . . . . . . . Reinforcement 14 | . 2 . 1 1 . 3 3 . . . 1 1 . 1 . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Distress Signals 13 | . . . 3 1 . 1 . . . . . 4 . 1 1 1 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . . 7 Distress Signals 7 | . . . . . . . . . . . . . . . . . 7 Times Spotted 304 | . 13 6 41 21 5 32 47 24 1 9 21 29 . 8 16 11 20 Peak Tracking Total 13 | . 2 2 7 6 3 6 5 10 1 3 5 6 . 6 13 9 10 Tactical Retreats 25 | . . . 4 . . 1 3 4 . . 2 2 . 1 1 2 5 Traps | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Traps Triggered 15 | . . 1 . 3 . 3 1 2 . 1 . . . 1 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Machines Disabled 14 | . 2 . . 2 . 1 3 4 . 2 . . . . . . . Max in Single Turn 2 | . 1 . . 1 . 1 1 2 . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . Garrison Relay 4 | . . . . . . . . 2 . 2 . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Machines Accessed 68 | . 5 1 5 8 4 13 7 . 5 3 6 4 . 1 3 2 1 Terminals 53 | . 4 . 4 7 4 9 6 . 3 3 4 4 . 1 2 1 1 Fabricators 8 | . . . . . . 4 . . . . 2 . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 1 . 2 . . . . . . . . Total Hacks 138 | . 10 1 17 23 7 28 12 . 7 5 10 8 . 3 4 2 1 Successful 73 | . 7 1 12 14 3 16 5 . 4 1 4 3 . 1 1 1 . Failed 65 | . 3 . 5 9 4 12 7 . 3 4 6 5 . 2 3 1 1 Catastrophic 16 | . 1 . . 3 1 2 1 . 2 1 2 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 98 | . 7 . 14 26 5 20 10 . 3 . 3 . . 3 5 1 1 Terminals 112 | . 9 . 14 22 7 16 11 . 5 5 7 8 . 3 3 1 1 Fabricators 17 | . . . . . . 12 . . . . 3 . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 1 . 2 . . . . . . . . Terminal Hacks 30 | . 1 1 4 8 1 6 2 . 1 1 2 3 . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . Open Door 8 | . . 1 . 3 . . . . . . 1 3 . . . . . Open DSF 6 | . . . . . . 2 2 . 1 . 1 . . . . . . Level Access Points 4 | . . . 2 1 . 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 1 . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . . 2 . 2 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . 4 . . . . 2 . . . . . . Load Schematic 3 | . . . . . . 2 . . . . 1 . . . . . . Build 3 | . . . . . . 2 . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . 2 . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 30 | . 5 . 6 5 2 6 2 . 1 . . . . 1 1 1 . Terminals 28 | . 5 . 6 5 2 4 2 . 1 . . . . 1 1 1 . Track 2 | . . . 1 1 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . Botnet 22 | . 4 . 4 3 2 4 2 . 1 . . . . 1 1 . . Operators 3 | . 1 . 1 1 . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Fabnet 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 3 . 5 5 2 12 4 . 2 3 5 3 . 1 3 2 1 Full Trace Events 8 | . . . 1 1 . 2 1 . . 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . 139 . . . . . . . . . . . Total Robot Build Rating 7 | . . . . . . 7 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . 51 . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . Robots Hacked 31 | . 2 . 1 . . . 3 4 1 4 9 7 . . . . . Non-combat 9 | . 2 . 1 . . . . . 1 . 3 2 . . . . . Combat 22 | . . . . . . . 3 4 . 4 6 5 . . . . . Robot Hacks Applied 33 | . 4 . 1 . . . . 4 2 4 12 6 . . . . . parse_system 4 | . 1 . . . . . . . 1 1 1 . . . . . . no_distress 5 | . 3 . 1 . . . . . 1 . . . . . . . . ignore_repairs 2 | . . . . . . . . . . . 2 . . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . link_fov 1 | . . . . . . . . . . . 1 . . . . . . scatter_targeting 1 | . . . . . . . . . . . 1 . . . . . . amplify_resonance 1 | . . . . . . . . . . . . 1 . . . . . streamctrl_high 1 | . . . . . . . . . . . 1 . . . . . . formatsys_low 3 | . . . . . . . . . . . 1 2 . . . . . formatsys_high 14 | . . . . . . . . 4 . 3 4 3 . . . . . Relay Couplers Released 16 | . . . . . . . . 8 . 8 . . . . . . . Machine Destruction 16 | . . . . . . . . 8 . 8 . . . . . . . Attached 12 | . . . . . . . . 6 . 2 3 1 . . . . . Fabnet Peak Effective % 6 | . . . . . . . 6 6 6 6 2 2 . . . . . Autooverrided 6 | . . . . . . . 3 1 . 1 . 1 . . . . . Robots Rewired 19 | . . . . . 10 . . 2 . . . 7 . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Total Allies 60 | . . . . 10 10 4 3 6 . 4 6 16 . . . 1 . Largest Group 10 | . . . . 10 10 9 1 2 1 4 3 9 . . . 1 . Highest-Rated Group 291 | . . . . 88 95 76 37 75 32 68 82 291 . . . 45 . Highest-Rated Ally 159 | . . . . 16 18 10 37 46 32 32 32 159 . . . 45 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 277 | . . . . 79 10 6 7 40 1 11 25 98 . . . . . Total Damage 4747 | . . . . 740 98 54 80 868 37 293 413 2164 . . . . . Kills 39 | . . . . 12 2 1 . 3 1 2 3 15 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Turns Passed 12231 | 90 611 1123 1256 817 750 2733 2323 455 197 295 403 486 69 122 192 97 212 Spaces Moved 9392 | 56 393 532 446 420 497 1733 1618 482 318 371 436 748 60 199 428 240 415 Core 627 | 3 . 1 . . . . 247 . . . . . . 175 8 . 193 Treads 42 | 2 . . . 23 . 3 14 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 5051 | 51 393 531 446 397 497 1730 1006 . . . . . . . . . . Hover 2856 | . . . . . . . 351 482 318 371 436 748 60 24 . . 66 Flight 816 | . . . . . . . . . . . . . . . 420 240 156 Fastest Speed 34 | 50 100 175 175 130 135 116 50 52 52 52 45 45 106 50 34 35 35 Average Speed 103 | 99 118 193 207 153 135 132 112 52 52 52 57 45 106 57 38 35 48 Slowest Speed 1500 | 160 175 1500 215 480 135 400 240 52 52 56 110 106 106 160 50 37 125 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . 11 12 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 49 91 42 54 82 34 24 50 8 37 12 59 2 8 15 28 17 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . 1 1 . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 . . . . . 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . Spaces Dug 10 | . . . . . . 1 4 . 5 . . . . . . . . Terrain Destroyed 133 | . . . . . . 29 30 69 5 . . . . . . . . Melee 10 | . . . . . . 1 4 . 5 . . . . . . . . Projectile 11 | . . . . . . . 11 . . . . . . . . . . AOE 112 | . . . . . . 28 15 69 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Fac Gar Fac Gar Fac Ext Fac Res Res Tes Acc Total 11070 | 74 465 586 639 539 543 2048 1987 623 338 441 552 866 64 205 442 238 420 Wait 853 | . 7 20 67 74 6 171 253 74 3 32 61 68 . . 14 2 1 Move 9330 | 55 392 531 445 419 496 1732 1617 480 317 369 435 747 59 199 408 218 411 Hop 20 | . . . . . . . . . . . . . . . 9 9 2 Pick Up 99 | 6 7 13 11 3 1 27 13 5 1 5 1 1 . 1 3 1 . Fast Attach 71 | 7 . 1 1 6 . 1 15 9 3 4 4 4 2 2 5 4 3 Attach 53 | . . 1 10 . . 18 8 2 . . 3 1 3 1 2 3 1 Detach 1 | . . . . . . . . . . . . . . . . 1 . Swap 41 | . 8 1 9 2 2 8 4 4 . . 3 . . . . . . Drop 68 | . 5 . 8 5 2 16 13 6 4 5 . 2 . 1 1 . . Fire 311 | 6 38 19 85 30 10 66 55 1 . 1 . . . . . . . Melee 206 | . 7 . 3 . 26 1 7 42 10 22 45 42 . 1 . . . Ram 5 | . 1 . . . . . 2 . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 8 . . . 3 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / Min x2 / *Sto x2) -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory -5/Extension -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 14) 539 | -10/Materials | Discovered new exit (range 10) 702 | -10/Materials | Discovered new exit (range 15) 702 | -10/Materials | Entered Mines 726 | -10/Mines | Met a Derelict bent on vengeance 739 | -10/Mines | Found a hidden stash of uninstalled traps 790 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 957 | -10/Mines | Learned 4 Materials zone layouts 1163 | -10/Mines | Learned 8 Materials zone layouts 1739 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1811 | -10/Mines | Discovered new exit (range 7) 1825 | -10/Mines | Entered Materials 1825 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1826 | -9/Materials | Identified exit to Mines 1826 | -9/Materials | Identified exit to Materials 1826 | -9/Materials | Identified exit to Storage 2942 | -9/Materials | Lost 3 parts (1p1n1w) 2983 | -9/Materials | Core integrity fell below 50% 3081 | -9/Materials | Entered Storage 3338 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3470 | -9/Storage | Lost 5 allies 3634 | -9/Storage | Build established: Commander-Mutant 3667 | -9/Storage | Identified exit to Recycling 3893 | -9/Storage | Used back door to open Recycling access 3898 | -9/Storage | Entered Recycling 3898 | -9/Recycling | Accompanied by 2 allies 3899 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 3919 | -9/Recycling | Found Scrap Engine 4034 | -9/Recycling | Build established: Mutant 4481 | -9/Recycling | Lost 4 allies 4523 | -9/Recycling | Discovered new exit (range 16) 4590 | -9/Recycling | Build established: Commander-Mutant 4648 | -9/Recycling | Entered Factory 4648 | -7/Factory | Accompanied by 6 allies 4648 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4863 | -7/Factory | Fabricated B-36 Bruiser (x3) 4959 | -7/Factory | Build established: Commander-Gunner 5221 | -7/Factory | Lost 3 allies 5738 | -7/Factory | Lost 4 allies 5986 | -7/Factory | Build established: Gunner 6143 | -7/Factory | Garrison activated, responded to threat 6170 | -7/Factory | Identified exit to Factory 6334 | -7/Factory | Build established: Scavenger-Gunner 6568 | -7/Factory | Lost 4 parts (2n2w) 6837 | -7/Factory | Build established: Gunner 7194 | -7/Factory | Fabricated A-02 Transporter (x1) 7249 | -7/Factory | Lost 3 parts (1u2w) 7381 | -7/Factory | Entered another Factory area 7381 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7597 | -6/Factory | Build established: Scavenger-Gunner 8004 | -6/Factory | Build established: Scavenger-Tank 8453 | -6/Factory | Build established: Tank 9065 | -6/Factory | Garrison activated, responded to threat 9108 | -6/Factory | Lost 4 parts (2n2w) 9197 | -6/Factory | Released all parts (7) 9225 | -6/Factory | Lost 8 parts (1p2n5w) 9477 | -6/Factory | Build established: Mutant 9703 | -6/Factory | Identified exit to Garrison 9704 | -6/Factory | Entered Garrison 9714 | -6/Garrison | Triggered checkpoint 9726 | -6/Garrison | Spotted Striker 9727 | -6/Garrison | Spotted Striker 9744 | -6/Garrison | Destroyed Striker 9769 | -6/Garrison | Destroyed Striker 9773 | -6/Garrison | Assembled breached garrison interior 9788 | -6/Garrison | Garrison Relay disabled 9795 | -6/Garrison | Lost 4 parts (2u2w) 9814 | -6/Garrison | Installed Relay Interface Framework 9861 | -6/Garrison | Phase Generator disabled 9869 | -6/Garrison | Core integrity fell below 50% 9982 | -6/Garrison | Garrison Relay disabled 10102 | -6/Garrison | Discovered new exit (range 15) 10159 | -6/Garrison | Entered Factory 10159 | -6/Factory | Accompanied by 1 ally 10288 | -6/Factory | Build established: Bothacker-Mutant 10353 | -6/Factory | Identified exit to Garrison 10356 | -6/Factory | Entered Garrison 10370 | -6/Garrison | Triggered checkpoint 10373 | -6/Garrison | Garrison Relay disabled 10449 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 10500 | -6/Garrison | Triggered checkpoint 10501 | -6/Garrison | Triggered checkpoint 10540 | -6/Garrison | Discovered new exit (range 12) 10598 | -6/Garrison | Garrison Relay disabled 10651 | -6/Garrison | Entered Factory 10651 | -5/Factory | Accompanied by 1 ally 10651 | -5/Factory | Evolved 2 slots: Utility x2 10673 | -5/Factory | Identified exit to DSF 10952 | -5/Factory | Fabricated Seismic Detector (x1) 10956 | -5/Factory | Lost 3 allies 11027 | -5/Factory | Discovered new exit (range 5) 11054 | -5/Factory | Entered Extension 11054 | -5/Extension | Accompanied by 2 allies 11239 | -5/Extension | Lost 7 allies 11295 | -5/Extension | Rescued a captive Derelict 11295 | -5/Extension | Rescued a captive Derelict 11337 | -5/Extension | Spotted B-75 Beast 11344 | -5/Extension | Spotted B-75 Beast 11374 | -5/Extension | Rescued A7 11387 | -5/Extension | Lost 7 allies 11516 | -5/Extension | Destroyed B-75 Beast 11537 | -5/Extension | Discovered new exit (range 3) 11540 | -5/Extension | Entered Factory 11540 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11570 | -4/Factory | Lost 4 parts (1n2u1w) 11590 | -4/Factory | Discovered new exit (range 6) 11600 | -4/Factory | Identified exit to Research 11609 | -4/Factory | Entered Research 11609 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11620 | -3/Research | Build established: Mutant 11639 | -3/Research | Released all parts (14) 11727 | -3/Research | Discovered new exit (range 7) 11731 | -3/Research | Entered another Research area 11731 | -2/Research | Evolved 2 slots: Utility x2 11918 | -2/Research | Discovered new exit (range 10) 11923 | -2/Research | Entered Testing 12014 | -2/Testing | Discovered new exit (range 15) 12020 | -2/Testing | Entered Access 12020 | -1/Access | Evolved 2 slots: Propulsion x2 12047 | -1/Access | Lost 3 parts (1p1n1u) 12081 | -1/Access | Spotted B-99 Colossus 12084 | -1/Access | Released all parts (3) 12115 | -1/Access | Lost 5 parts (1p3n1u) 12177 | -1/Access | Core integrity fell below 50% 12188 | -1/Access | Core integrity fell below 20% 12218 | -1/Access | Released all parts (1) 12232 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 12178_ Knocked back. 12179_ Acquired 14 matter. 12180_ Knocked back. 12184_ Acquired 6 matter. 12187_ Knocked back. 12194_ Slammed into H-81 Overseer. 12194_ H-81 Overseer calls for reinforcements. 12194_ ALERT: Hostile activity reported, dispatching reinforcements to area. 12202_ Connecting with Terminal... 12202_ Current location identified: Access 12218_ Released Enh. Nova Cannon. 12224_ R-10 Processor collects Enh. Nova Cannon. 12225_ Slammed into A-15 Conveyor. 12226_ Penetrated by Slug. 12226_ Slug penetrates Wall. 12228_ Slug penetrates P-80 Master. 12228_ Penetrated by Slug. 12229_ Slug penetrates Wall. 12231_ Slug penetrates H-88 Terminator. Map ----- +----------------------------------------------------+ | + #????????????????????????????????# | | ###### #??????????????? ??????????# | | #??????????????# #?????????# | | #??????????????# #?????????# | | #??????????????# #?????????# | | #??????????????# #?????????# | | #??????????????# #?????????? | | #####+##/#########??????# #???????????? | | #???# ! =#??????# #?????????????? | | #???# ######## ############### | | #???# # h | | #???# " # hp | | ##+###?# """ # | | #?# """ + | | #?# " # | | #?# [ # | | #?# [ # | | #?# # ###+#############+#### | | #?# # # ?????# | | #?# #A # ???# | | #?############## # ?# | | #??????????????# # ] ## | | #??????????????# # ## "" | | #??????????????# # """"" ## "" | | #??????????????# + """"" ## """""" | | ######??????????????# @ # """"" ## """""" | | #???????????????????# # """"?? ## "" | | #???????????????????# # ?????? ## "" | | #???????????????????# # ????????# | | #???????????????????# # ????????# | | #?????????????????? # ????????########### | | #?????????????????######+#####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????######?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ??????# #?????????????????????????????????????? | | ?###### #?????????????????????????????????????? | | ## + #?????????????????????????????????????? | | "# # ! #?????????????????????????????????????? | | ## # #?????????????????????????????????????? | | + #?????????????????????????????????????? | | ####### #?????????????????????????????????????? | | #?????? #?????????????????????????????????????? | | #??????#####?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 49 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Block 15 Armor Coverage 525 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 131 Authchip Count 2 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -9/Storage | Hacked Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory Seismic Detector | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Assassin Deadly Force Denied? Infiltrator Prison Break Challenges ------------ None Game ------ Seed NetworkSapperLance Manual? 0 Play Time 02:00:02 Cumulative 26.1 hours Start 2024.05.05 @ 22:37:04 End 2024.05.06 @ 00:34:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d7d8637-5d3d-4985-9219-749e9feceb52