Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.09 @ 01:10:41 Player: jumpy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1791) 1791 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1583) 1583 TOTAL SCORE: 6859 Bonus ------- Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/850 Matter 15/300 Energy 28/100 System Corruption 17% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Core Analyzer System Guard > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (15) --- Micro Nuclear Core Armored Leg Improved Terrain Scanner Makeshift Terrain Scan Processor System Guard System Guard Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Melee Analysis Suite Core Analyzer System Guard > --- WEAPON ----------- Proton Cannon Heavy Flak Cannon Axe > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Light Treads Medium Treads Improved Terrain Scanner Makeshift Terrain Scan Processor Seismic Detector System Guard System Guard Mobile Refinery Mk. CCLXVII Gatling Laser Proton Cannon Heavy Flak Cannon Heavy Flak Cannon CR-A16's Pointy Stick [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Improved Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Cannon Heavy Flak Cannon Slashing Weapon Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 5 | . . 1 . . . 4 Weapon 1 | . . . . . . 1 Parts Attached 52 | 8 4 5 . 1 5 29 Power 7 | 2 . 1 . . 2 2 Engine 4 | 2 . 1 . . 1 . Core 2 | . . . . . 1 1 Reactor 1 | . . . . . . 1 Propulsion 18 | 2 . 2 . . 2 12 Treads 7 | 2 . 2 . . . 3 Leg 6 | . . . . . . 6 Wheel 5 | . . . . . 2 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 2 1 . . . 6 Device 4 | 1 1 . . . . 2 Storage 2 | 1 1 . . . . . Processor 5 | . . 1 . . . 4 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 16 | 2 2 1 . 1 1 9 Energy Gun 4 | 2 . . . . . 2 Energy Cannon 6 | . 2 1 . 1 1 1 Ballistic Gun . | . . . . . . . Ballistic Cannon 4 | . . . . . . 4 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 4 | . . . . . 1 3 System Corruption 33 | . . . . . 10 23 Parts Lost 29 | . 2 4 . . 1 22 Power 3 | . . 1 . . . 2 Propulsion 11 | . 1 1 . . 1 8 Utility 6 | . 1 . . . . 5 Weapon 9 | . . 2 . . . 7 Highest Loss Streak 9 | . 1 3 . . 1 9 To Critical Strikes 1 | . . 1 . . . . Average Backups 9 | 3 7 8 8 9 11 11 Power . | . . . . . . 1 Propulsion 1 | 1 2 2 2 2 1 . Utility 3 | . 2 2 3 4 5 5 Weapon 3 | 1 2 3 3 3 4 2 Tool/Special . | . . . . . . . Unused Backups 13 | . 1 . . . . 12 Power 2 | . . . . . . 2 Propulsion 1 | . . . . . . 1 Utility 6 | . . . . . . 6 Weapon 4 | . 1 . . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 81 | . 83 73 77 82 87 79 Engine 7 | . 14 6 11 11 10 . Treads 15 | . 18 15 22 22 15 3 Leg 1 | . . . . . . 6 Wheel 2 | . . . . . 5 8 Device 9 | . 7 11 11 11 11 6 Storage 10 | . 14 11 11 11 11 6 Processor 13 | . . 8 11 11 11 25 Energy Cannon 15 | . 27 20 11 16 22 4 Ballistic Cannon 1 | . . . . . . 5 Peak Build Rating 57 | 7 8 10 9 11 21 57 Average Rating 19 | 5 6 8 9 10 13 47 On Entrance 9 | . 7 7 9 9 11 21 Naked Turns . | . . . . . . . Heaviest Build 57 | 14 36 30 29 32 42 57 Greatest Support 80 | 40 40 40 40 40 40 80 Greatest Overweight (x) 13 | . 1 1 . . 2 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 Most Carried 15 | 7 8 10 8 11 14 15 Average Carried 9 | 4 7 8 8 9 11 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 13 | 7 8 8 8 11 13 7 Class Distribution -------------------- 89% | Mutant 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 911 | 280 101 9 3 10 108 400 Remotely . | . . . . . . . Salvage Created 2129 | 202 377 334 . 85 60 1071 Parts 94 | 8 15 13 . 5 2 51 Haulers Intercepted 3 | . 1 . . . . 2 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . 8 5 . Prevented 5 | . . . . 2 3 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 35 | . 5 6 . 1 2 21 Guns 2 | . . . . . . 2 Cannons 29 | . 4 6 . 1 2 16 Classes Destroyed 13 | 2 4 3 . 1 . 3 Builder 2 | . 1 . . . . 1 Tunneler 5 | 5 . . . . . . Hauler 3 | . 1 . . . . 2 Recycler 3 | 1 1 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 6 | . . 1 . . 1 4 Grunt 14 | . 5 2 . . . 7 Brawler 1 | . . 1 . . . . Duelist 1 | . . . . . . 1 Sentry 5 | . . 2 . . . 3 Hunter 5 | . . . . 1 1 3 Programmer 2 | . . . . . . 2 Behemoth 1 | . . . . . . 1 Best Kill Streak 3 | 3 2 3 . 1 1 3 Combat Bots Only 3 | . 2 3 . 1 1 3 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 469 | . 48 58 . . 24 339 Missed 136 | . 8 17 . . 4 107 Hits 333 | . 40 41 . . 20 232 Melee 1 | . . 1 . . . . Projectile 332 | . 40 40 . . 20 232 Critical Strikes 14 | . 1 5 . . 1 7 Damage Taken 5082 | . 558 504 . . 343 3677 Core 1111 | . 130 49 . . 81 851 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 65 | . . . . 65 . . Core Remaining (%) 71 | 100 48 . . . 67 . Volleys Fired 165 | 17 25 25 . 2 12 84 Largest 2 | 2 2 2 . 2 2 2 Hottest 135 | 90 120 120 . 120 120 135 Shots Fired 283 | 34 50 40 . 4 23 132 Gun 54 | 34 . . . . . 20 Cannon 229 | . 50 40 . 4 23 112 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 66 | . . . . . . 66 Thermal 176 | 34 50 40 . 4 23 25 Explosive . | . . . . . . . Electromagnetic 41 | . . . . . . 41 Robot Hit Streak 20 | 6 10 11 . 6 4 20 Robot Miss Streak 13 | 5 2 1 . 1 3 13 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 210 | 17 33 30 . 3 13 114 Core Hits 137 | 7 9 10 . 2 5 104 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | 3 1 . . . . . Burn 3 | 3 . . . . . . Meltdown 1 | . 1 . . . . . Melee Attacks 8 | . . . . . . 8 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 8 | . . . . . . 8 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4672 | 207 594 550 . 68 253 3000 Guns 640 | 207 . . . . . 433 Cannons 3850 | . 592 540 . 68 228 2422 Explosions . | . . . . . . . Melee 133 | . . . . . . 133 Ramming 49 | . 2 10 . . 25 12 Kinetic 1336 | . . . . . . 1336 Thermal 2156 | 207 592 540 . 68 228 521 Explosive . | . . . . . . . Electromagnetic 998 | . . . . . . 998 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 133 | . . . . . . 133 Highest Corruption 17 | . . . . . 10 17 Average Corruption 14 | . . . . . 10 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . . . . . 12 27 Message Errors 8 | . . . . . 2 6 Matter Fused 8 | . . . . . 4 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 5 | . . . . . 2 3 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 7 | . . . . . . 7 Data Loss (major) 2 | . . . . . 1 1 Misfires 2 | . . . . . 1 1 Weapon Failures 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . . . 6 Projectiles 6 | . . . . . . 6 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 33 | . . . . . . 33 Impact . | . . . . . . . Kinetic 31 | . . . . . . 31 Secondary 2 | . . . . . . 2 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 18 | . 4 6 . . 6 2 Targets Rammed 19 | . 4 6 . . 6 3 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 505 | 120 505 316 . 102 371 144 Average Temperature 110 | 35 187 129 . 54 206 39 Received Heat Transfer 1488 | . 339 234 . . . 915 Effects 10 | . 3 4 . . 3 . Shutdowns 3 | . 2 . . . 1 . Energy Bleed 1 | . . . . . 1 . Interference 4 | . . 4 . . . . Matter Decay 2 | . 1 . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 2 | . . . . . . 2 Parts Fried 6 | . . . . . . 6 Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 14 | 6 4 4 . . . . Heat Transferred 4949 | 780 1258 1147 . 148 481 1135 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 74 | 100 100 100 100 . . 49 Level 1 25 | . . . . . . 50 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 305 | 10 55 71 19 . . 305 Initial 19 | . . 1 19 . . . Average 81 | 1 11 23 16 . . 150 Influence Increases 1235 | 30 178 190 . 28 95 714 Destroy 0b10 Robot/C 700 | . 100 120 . 20 40 420 Destroy 0b10 Robot/NC 70 | 30 20 5 . . . 15 Destroy Leader 188 | . 34 30 . . 10 114 Allied During Kill 8 | . . . . 8 . . Successful Hack 13 | . 9 4 . . . . Disable Machine 45 | . 15 30 . . . . Destroy Structure 1 | . . 1 . . . . Lose Combat Pursuer 210 | . . . . . 45 165 Influence Decreases 1060 | 30 172 145 42 20 112 539 Entered New Map 63 | . . 5 32 9 17 . Time Decay 722 | 30 152 105 10 11 85 329 Lost Part 275 | . 20 35 . . 10 210 Squads Dispatched 6 | . 1 . . . . 5 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 4 | . 1 . . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . 1 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 10 12 . 1 5 38 Peak Tracking Total 8 | . 6 5 . 1 3 8 Tactical Retreats 9 | . . . . . 2 7 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 4 | . 1 3 . . . . Max in Single Turn 1 | . 1 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 3 | . 1 1 . 1 . . Terminals 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 4 1 . 1 . . Successful 4 | . 2 1 . 1 . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 15 | . 4 1 . . . 10 Terminals 5 | . 4 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Part Schematic 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . Terminals 3 | . 2 1 . . . . Botnet 1 | . 1 . . . . . Skim 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . . 16 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 154 | . . . . 154 154 . Highest-Rated Ally 40 | . . . . 40 40 . Total Orders . | . . . . . . . Ally Attacks 6 | . . . . 2 4 . Total Damage 66 | . . . . 45 21 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 2961 | 78 308 305 24 1618 463 165 Seismic 2961 | 78 308 305 24 1618 463 165 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Zionite Intel Received 3 | . . . . . . 3 Emergency Access 1 | . . . . . . 1 Unaware Analyses 1 | . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4373 | 250 562 319 24 1618 463 1137 Spaces Moved 2414 | 116 221 107 15 993 297 665 Core 7 | 3 . . . . . 4 Treads 1731 | 113 221 107 15 993 180 102 Legs 186 | . . . . . . 186 Wheels 490 | . . . . . 117 373 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 95 86 Average Speed 152 | 157 205 207 160 160 136 119 Slowest Speed 700 | 160 240 240 160 160 240 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 9 35 20 3 85 52 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 7 | . . . . 2 . 5 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 2 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2785 | 146 274 158 15 1018 325 849 Wait 83 | . 14 14 1 19 . 35 Move 2408 | 115 220 106 14 992 296 665 Hop . | . . . . . . . Pick Up 31 | 6 3 2 . 4 3 13 Fast Attach 24 | 7 2 3 . . . 12 Attach 19 | . . 2 . 1 2 14 Detach 1 | . . . . . . 1 Swap 12 | 1 3 . . . 3 5 Drop 15 | . 3 . . . 3 9 Fire 165 | 17 25 25 . 2 12 84 Melee 8 | . . . . . . 8 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush 18 | . 4 6 . . 6 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / [*Ext]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 251 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 9) 767 | -10/Materials | Core integrity fell below 50% 794 | -10/Materials | Discovered new exit (range 9) 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1100 | -9/Materials | Discovered new exit (range 11) 1132 | -9/Materials | Entered Mines 1133 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1154 | -9/Mines | Lost 3 parts (1n2w) 1156 | -9/Mines | Entered Zion 1304 | -7/Zion | Discovered new exit (range 13) 1669 | -7/Zion | Identified exit to Deep Caves 1799 | -7/Zion | Found CR-A16's Pointy Stick 2098 | -7/Zion | Learned location of Warlord (-5) 2205 | -7/Zion | Found Prototype Device 2446 | -7/Zion | Met Imprinter 2480 | -7/Zion | Imprinted 2483 | -7/Zion | Declared Zion's savior 2774 | -7/Zion | Entered Proximity Caves 2774 | -6/Proximity Caves | Accompanied by 4 allies 2936 | -6/Proximity Caves | Learned Factory garrison access intel 3001 | -6/Proximity Caves | System corruption reached 10% 3011 | -6/Proximity Caves | Learned Factory interactive machine intel 3200 | -6/Proximity Caves | Discovered new exit (range 7) 3201 | -6/Proximity Caves | Found DCF Scrap (10 items) 3237 | -6/Proximity Caves | Entered Factory 3237 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3238 | -6/Factory | Loaded intel: 54 interactive machine locations 3239 | -6/Factory | Loaded intel: 3 garrison access locations 3268 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 3269 | -6/Factory | Discovered new exit (range 14) 3412 | -6/Factory | Discovered new exit (range 11) 3505 | -6/Factory | Build established: Derelict-Mutant 3527 | -6/Factory | Retrieved Zion intel report: Emergency Access 3752 | -6/Factory | System corruption reached 10% 3763 | -6/Factory | Lost 4 parts (3n1w) 3939 | -6/Factory | Build established: Mutant 4214 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4267 | -6/Factory | Spotted B-75 Beast 4335 | -6/Factory | Core integrity fell below 50% 4336 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 4350 | -6/Factory | Destroyed B-75 Beast 4362 | -6/Factory | Core integrity fell below 20% 4374 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04331_ Flexi-carbon Leg destroyed. 04333_ U-05 Engineer builds a Wall. 04334_ U-05 Engineer destroyed. CR-A16's Pointy Stick's crusty surface crumbles away to reveal its sleek core, which hums to life. 04337_ Imp. Targeting Computer destroyed. 04337_ Knocked back. 04340_ Flexi-carbon Leg destroyed. 04342_ U-05 Engineer builds a Wall. 04343_ SO&|%DODNB