Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 19:08:26 Player: Andru7428 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (191) 955 Value Destroyed (6893) 6893 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4206) 4206 TOTAL SCORE: 16614 Bonus ------- High Alert Combat Kills 1056 Follower Combat Kills 398 Entered Garrisons 1000 Used RIF Installer 2000 Friendly Fire -248 Cogmind --------- Core Integrity 0/850 Matter 123/300 Energy 160/160 System Corruption 8% Temperature Cool (0) Movement Flying (32) Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- VTOL Module VTOL Module > --- UTILITY (9) ------ Improved Signal Interpreter Melee Analysis Suite Improved Launcher Guidance Computer > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Light Nuclear Core High-capacity Storage Unit Advanced Sensor Array Autogun Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Launcher Guidance Computer Matter Filter Launcher Loader Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Heavy Shock Bomb Launcher > --- INVENTORY -------- Cold Fusion Reactor Armored Medium Treads Improved Heat Sink Large Matter Pod Improved Sensor Array Relay Coupler [NC] Improved Field Recycling Unit Mini Drone Bay Proton Cannon Proton Cannon Enhanced Autogun Hypervelocity Gauss Cannon Mini Grenade Launcher Improved Remote Datajack Axe [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 4 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 7 | . . . 3 . . . 2 . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 213 | 7 6 16 32 18 31 16 19 14 11 10 17 16 Power 15 | 1 1 1 2 2 1 . 1 . . 1 2 3 Engine 12 | 1 1 1 2 2 1 . 1 . . 1 1 1 Core 2 | . . . . . . . . . . . . 2 Reactor 1 | . . . . . . . . . . . 1 . Propulsion 38 | 2 . 3 8 3 5 6 1 . 2 . 3 5 Treads 26 | 2 . 3 5 3 5 6 1 . 1 . . . Leg 4 | . . . 1 . . . . . . . 1 2 Wheel 3 | . . . 2 . . . . . 1 . . . Hover 1 | . . . . . . . . . . . 1 . Flight 4 | . . . . . . . . . . . 1 3 Utility 71 | 2 1 1 11 3 17 5 11 6 5 1 7 1 Device 43 | 1 . 1 2 1 15 3 6 4 4 . 5 1 Storage 2 | 1 1 . . . . . . . . . . . Processor 4 | . . . 1 1 . 1 . . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 22 | . . . 8 1 2 1 5 2 1 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 89 | 2 4 11 11 10 8 5 6 8 4 8 5 7 Energy Gun 6 | . . . . 5 . 1 . . . . . . Energy Cannon 19 | . . 1 6 2 4 1 . . . . 2 3 Ballistic Gun 17 | 2 2 . 1 . . 2 4 3 . . . 3 Ballistic Cannon 9 | . 1 6 2 . . . . . . . . . Launcher 26 | . . 1 2 2 1 1 1 5 3 8 2 . Special Weapon 4 | . 1 3 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 1 3 . 1 . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 . 1 . . . 3 . Parts Lost 52 | . 2 4 11 7 2 . . . 3 1 10 12 Power 7 | . 1 1 1 1 . . . . . 1 1 1 Propulsion 16 | . . 1 4 2 . . . . 1 . 2 6 Utility 15 | . . 1 3 2 2 . . . 1 . 5 1 Weapon 14 | . 1 1 3 2 . . . . 1 . 2 4 Highest Loss Streak 9 | . 2 1 9 7 1 . . . 3 1 6 8 To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 100 98 91 98 99 99 99 91 88 84 60 51 Engine 9 | . 14 13 8 8 9 9 7 7 7 7 3 1 Treads 22 | . 28 28 20 26 26 27 23 23 19 7 3 . Device 11 | . 14 12 13 8 9 9 19 15 14 8 13 1 Storage 8 | . 14 14 9 9 9 9 7 7 7 7 3 . Processor 10 | . . . 2 9 18 17 15 15 15 15 13 20 Protection 7 | . . . 15 17 9 9 10 6 7 13 5 . Energy Gun 1 | . . . . 4 . 6 . . . . . . Energy Cannon 5 | . . 4 15 11 16 9 . . . . . 5 Ballistic Gun 5 | . 27 . . . . 1 14 8 5 . . 6 Ballistic Cannon 3 | . . 20 2 . . . . . . . . . Launcher 1 | . . . . . . . . 5 7 7 3 . Peak Build Rating 66 | 7 8 13 26 26 30 42 51 54 54 54 66 45 Average Rating 30 | 4 7 9 21 24 26 32 49 52 51 53 43 30 On Entrance 30 | . 7 8 13 26 25 30 41 49 53 53 53 32 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 78 | 15 30 37 62 47 43 57 78 75 63 69 71 28 Greatest Support 67 | 40 40 40 60 60 60 67 67 67 67 28 28 50 Greatest Overweight (x) 3 | 2 . . 2 1 . . 1 1 2 2 2 3 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 10 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 5 12 13 13 13 14 14 14 14 14 14 10 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 14 14 15 15 14 15 15 15 13 14 5 5 Class Distribution -------------------- 60% | Mutant 31% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 4414 | 302 436 520 563 210 334 206 440 307 267 350 173 306 Remotely . | . . . . . . . . . . . . . Salvage Created 6530 | 100 499 385 741 870 1036 646 351 497 153 713 208 331 Parts 376 | 5 32 28 28 58 44 35 23 28 16 42 18 19 Haulers Intercepted 9 | . 2 . 3 . 2 . 2 . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . 1 . Parts Field Recycled 15 | . . . . . . . . 5 . . 10 . Retrieved Matter 128 | . . . . . . . . 35 . . 93 . Parts Self-Destructed 10 | . . 10 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 168 | . 8 14 15 25 20 13 6 20 6 23 7 11 Melee 3 | . . . . . . . . . . . 1 2 Guns 29 | . 8 . . 9 . 2 5 2 . . . 3 Cannons 60 | . . 11 11 6 18 8 . . . . . 6 AOE 69 | . . 3 2 8 2 2 1 17 6 22 6 . Classes Destroyed 17 | 2 4 2 1 1 1 3 1 1 1 . . . Worker 2 | . . . . . . . 1 . . . 1 . Builder 2 | . 1 . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 9 | . 2 . 3 . 2 . 2 . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . 1 . . . Watcher 5 | . 1 . 1 . 1 . . . . 1 1 . Swarmer 62 | . . . 3 8 5 . 2 13 4 15 3 9 Saboteur 1 | . . . . . . 1 . . . . . . Grunt 51 | . 8 1 7 10 11 7 1 2 . 3 . 1 Brawler 4 | . . . . . 1 1 . 1 1 . . . Duelist 4 | . . . . . . 2 . . 1 . . 1 Sentry 23 | . . 1 5 6 3 1 . 2 . 4 1 . Specialist 2 | . . . . . . . . 2 . . . . Hunter 4 | . . . . . . 2 1 . . . 1 . Programmer 6 | . . . . 1 . . 2 . . 1 2 . Subdweller 12 | . . 12 . . . . . . . . . . Best Kill Streak 12 | 2 3 3 3 12 4 3 2 7 3 6 5 3 Combat Bots Only 12 | . 2 3 3 12 3 3 2 7 3 6 4 3 Max Kills in Single Turn 4 | 1 1 1 2 4 1 2 1 3 2 3 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . 1 2 4 1 1 1 3 2 3 2 . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1040 | . 61 63 143 137 74 42 38 119 9 76 143 135 Missed 322 | . 11 19 32 33 23 15 12 56 3 30 51 37 Damage Taken 10772 | . 645 852 1635 1390 715 501 358 809 495 497 1274 1601 Core 1724 | . 82 129 149 210 55 87 58 40 59 5 352 498 Absorbed by Shields 9 | . . . . . . . . . . . . 9 Ignored by Resistances 139 | . . . 30 . . . 51 58 . . . . Regen/Repaired (Parts) 386 | . . . . . 216 . . . 170 . . . Core Remaining (%) 49 | 100 . 15 . . . 8 . . . 76 . . Volleys Fired 555 | 7 53 69 55 66 68 46 36 39 15 35 29 37 Largest 2 | 2 2 2 2 2 2 2 2 2 1 1 1 2 Hottest 136 | 40 100 135 136 136 136 136 50 50 46 46 46 70 Shots Fired 905 | 14 100 113 108 103 131 76 70 45 15 35 28 67 Gun 288 | 14 97 . . 45 . 17 68 11 . . . 36 Cannon 465 | . . 96 106 50 128 54 . . . . . 31 Launcher 138 | . . 6 2 8 3 5 2 34 15 35 28 . Special 14 | . 3 11 . . . . . . . . . . Kinetic 337 | 14 97 78 32 . . 1 68 11 . . . 36 Thermal 369 | . 3 29 74 50 128 54 . . . . . 31 Explosive 84 | . . 6 2 8 3 5 . 17 8 17 18 . Electromagnetic 115 | . . . . 45 . 16 2 17 7 18 10 . Robot Hit Streak 22 | 4 12 19 13 22 17 21 8 9 19 22 15 17 Robot Miss Streak 6 | 2 3 1 6 4 3 3 4 1 . 1 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . . 2 . . 2 . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . 1 Shots Hit Robots 567 | 9 64 64 72 69 96 52 43 15 12 19 13 39 Core Hits 352 | 3 25 27 26 52 42 29 17 37 13 40 25 16 Critical Kills 5 | . . . 3 1 . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 12 | . . 2 5 1 . 1 1 . . . . 2 Meltdown 5 | . . . 3 1 . 1 . . . . . . Destroy 1 | . . . . . . . 1 . . . . . Blast 4 | . . 2 2 . . . . . . . . . Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 28 | . . . . 1 7 . 1 . 2 1 2 14 Impact . | . . . . . . . . . . . . . Slashing 28 | . . . . 1 7 . 1 . 2 1 2 14 Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17453 | 111 841 1428 1716 1832 2115 1302 1044 1705 1084 1755 1407 1113 Guns 3022 | 111 830 . . 629 . 286 820 120 . . . 226 Cannons 6420 | . . 1086 1633 531 1946 674 . . . . . 550 Explosions 7368 | . . 333 73 670 152 342 224 1585 917 1716 1356 . Melee 561 | . . . . . . . . . 158 39 27 337 Ramming 82 | . 11 9 10 2 17 . . . 9 . 24 . Kinetic 3459 | 111 830 941 411 . . . 820 120 . . . 226 Thermal 5249 | . . 145 1222 610 1946 708 68 . . . . 550 Explosive 4826 | . . 333 73 591 152 308 . 958 666 803 942 . Electromagnetic 3276 | . . . . 629 . 286 156 627 251 913 414 . Impact . | . . . . . . . . . . . . . Slashing 561 | . . . . . . . . . 158 39 27 337 Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 1 1 1 2 8 8 Average Corruption 2 | . . . . . . . 1 1 1 1 6 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 62 | . . . . . . . 2 7 4 10 18 21 Message Errors 14 | . . . . . . . . . 1 2 5 6 Matter Fused 8 | . . . . . . . . 1 1 2 3 1 Heat Flow Errors 12 | . . . . . . . 1 2 . 1 4 4 Energy Discharges 8 | . . . . . . . . 2 . 1 2 3 Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . 1 . 3 1 3 Data Loss (major) 7 | . . . . . . . 1 . 2 1 1 2 Misfires 2 | . . . . . . . . 1 . . . 1 Weapon Failures 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 234 | . . . 16 12 18 12 . 17 98 40 16 5 Projectiles 63 | . . . 16 12 18 12 . . . . . 5 Explosions 93 | . . . . . . . . 17 20 40 16 . Melee 78 | . . . . . . . . . 78 . . . Knockbacks 13 | . . 8 5 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 13 | . . 8 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 509 | . . . 2 . . 43 . 56 351 51 6 . Shots 14 | . . . . . . 1 . 2 9 2 . . Rammed 23 | 1 4 1 5 2 6 . . . 1 . 3 . Targets Rammed 28 | 1 4 1 5 2 6 . . . 1 . 8 . Kicked 5 | . . . . . . . . . . . 5 . Crushed . | . . . . . . . . . . . . . Highest Temperature 339 | . 60 . 316 339 207 162 251 236 50 171 254 238 Average Temperature 64 | . 13 . 79 98 38 45 130 57 20 39 44 106 Received Heat Transfer 2857 | . 387 216 774 549 405 135 9 99 . 87 66 130 Effects 4 | . . . 3 1 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . Parts Fried 16 | . . . . 3 . . . 6 1 6 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . 3 2 . 1 . . . . . . Combat Hostiles 5 | . . . 2 2 . 1 . . . . . . Parts Melted 16 | . . . 7 3 5 1 . . . . . . Heat Transferred 8725 | . . 185 1813 1041 3515 1221 100 . . . . 850 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 2 . 1 1 . 1 3 . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 1215 | 10 151 . 198 782 461 1215 663 909 609 1099 902 753 Initial 637 | . 6 . . 19 380 299 637 142 476 370 576 548 Average 439 | 3 27 . 60 450 250 661 497 614 525 851 711 636 Maximum Alert Level 4 | . . . . 3 2 4 2 3 2 3 3 3 Low Security (%) 31 | 100 100 . 100 27 46 . . 6 . . . . Level 1 8 | . . . . 5 33 5 11 15 . 4 . . Level 2 40 | . . . . 49 20 64 88 26 100 17 51 97 Level 3 18 | . . . . 16 . 21 . 51 . 77 48 2 Level 4 . | . . . . . . 8 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . . 2 . 3 . 1 . 1 . 5 . Investigation 1 | . . . . . 1 . . . . . . . Extermination 3 | . . . . . . . 1 . 1 . 1 . Reinforcement 5 | . . . 1 . 1 . . . . . 3 . Assault 1 | . . . . . . . . . . . 1 . Garrison 2 | . . . 1 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 9 | . . . 1 . 6 . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 247 | . 11 15 29 30 37 22 12 21 6 26 23 15 Peak Tracking Total 11 | . 3 3 7 11 6 5 4 6 3 8 6 5 Tactical Retreats 25 | . . . 1 2 4 2 1 4 . 4 4 3 Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 21 | . . . . 1 . . . 9 1 5 1 4 Indirectly 9 | . . . . . . . . 7 1 . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . 1 . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 17 | . 2 . . 1 . 1 1 3 3 3 3 . Max in Single Turn 2 | . 1 . . 1 . 1 1 2 1 2 2 . Garrison Access 1 | . . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 41 | . 5 1 5 3 6 2 5 2 6 2 3 1 Terminals 29 | . 5 . 3 3 4 2 3 2 3 2 1 1 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . 1 . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 2 . 1 . 1 . Total Hacks 92 | . 12 3 11 4 22 3 13 3 13 2 5 1 Successful 53 | . 6 3 7 3 12 1 7 . 9 2 3 . Failed 39 | . 6 . 4 1 10 2 6 3 4 . 2 1 Catastrophic 7 | . 1 . . . 1 . 2 1 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . 5 . 5 . 9 . 7 . 5 . 1 . Terminals 64 | . 12 . 8 4 11 3 11 3 7 2 2 1 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 15 | . . . . . 10 . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . Garrison Access 6 | . . . 1 . 1 . 2 . 1 . 1 . Terminal Hacks 20 | . 3 3 2 3 1 1 3 . 1 2 1 . Record 3 | . . 3 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . 1 . . . . . 1 . . Unreport Threat 6 | . 1 . 2 . 1 . 2 . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . 1 . Garrison Registry 1 | . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 12 | . . . . . 8 . . . 4 . . . Scan Component 6 | . . . . . 4 . . . 2 . . . Repair 6 | . . . . . 4 . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . 1 . 2 . 1 . 1 . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 12 | . 3 . 2 . 2 . 2 . 3 . . . Terminals 12 | . 3 . 2 . 2 . 2 . 3 . . . Botnet 12 | . 3 . 2 . 2 . 2 . 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 34 | . 5 . 3 2 6 1 4 2 6 1 3 1 Full Trace Events 1 | . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . 64 . Total Part Build Rating 16 | . . . . . . . . . . . 16 . Parts Repaired 6 | . . . . . 4 . . . 2 . . . Time 217 | . . . . . 154 . . . 63 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . 1 . 1 . 1 . 1 . . Structural Interface 1 | . . . . . . . . 1 . . . . Program Shield 1 | . . . . . . 1 . . . . . . Autoassimilate 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 3 . 3 . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . Programmers 3 | . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 12 | . . . . 2 . 9 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 13 | . . . . 2 . 9 1 . . 1 . . Largest Group 9 | . . . . 2 . 9 6 . . 1 1 . Highest-Rated Group 153 | . . . . 45 . 153 110 . . 20 20 . Highest-Rated Ally 25 | . . . . 25 . 21 21 . . 20 20 . Total Orders 19 | . . . . 2 . 6 11 . . . . . STAY 5 | . . . . 1 . 3 1 . . . . . FOLLOW 5 | . . . . 1 . 3 1 . . . . . EXPLORE 5 | . . . . . . . 5 . . . . . RETURN 4 | . . . . . . . 4 . . . . . Ally Attacks 102 | . . . . 8 . 51 43 . . . . . Total Damage 1559 | . . . . 187 . 744 628 . . . . . Kills 26 | . . . . 2 . 14 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . 6 . . . . . Drone Recoveries 5 | . . . . . . . 5 . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 15338 | 173 1445 2241 1252 1444 1563 1398 1319 1635 575 903 731 659 Spaces Moved 8082 | 86 488 1223 567 750 653 715 624 867 333 608 715 453 Core 510 | 9 . . . . . . . . . . 417 84 Treads 6116 | 77 488 1223 474 750 653 715 624 867 245 . . . Legs 162 | . . . . . . . . . . . 3 159 Wheels 1082 | . . . 93 . . . . . 88 608 293 . Hover . | . . . . . . . . . . . . . Flight 212 | . . . . . . . . . . . 2 210 Fastest Speed 29 | 50 160 160 120 160 160 160 163 163 130 115 35 29 Average Speed 151 | 154 160 160 165 160 161 162 189 175 154 129 82 92 Slowest Speed 246 | 160 160 160 246 240 163 163 243 243 163 130 130 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 65 68 49 81 57 51 27 77 10 61 24 45 Regions Visited 12 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 6 | . . 6 . . . . . . . . . . Spaces Dug 25 | . 1 6 10 . 7 . 1 . . . . . Terrain Destroyed 319 | . 2 11 32 16 34 7 6 63 43 62 43 . Melee 8 | . . . . . 7 . 1 . . . . . Projectile 23 | . 2 10 11 . . . . . . . . . AOE 288 | . . 1 21 16 27 7 5 63 43 62 43 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 10290 | 109 1045 1370 775 880 1010 881 709 970 385 713 840 603 Wait 1035 | 2 478 49 59 15 223 23 17 42 18 34 54 21 Move 8072 | 85 487 1222 567 749 653 714 624 865 332 607 714 453 Hop . | . . . . . . . . . . . . . Pick Up 99 | 7 13 7 31 5 10 8 3 2 2 2 4 5 Fast Attach 44 | 6 . . 5 2 1 2 4 3 4 . 7 10 Attach 46 | 1 2 4 14 5 3 1 2 1 3 1 6 3 Detach 8 | . . . 2 . . 1 . . 1 . 4 . Swap 123 | . 4 12 13 11 27 13 13 10 4 9 4 3 Drop 88 | . 4 6 24 2 12 15 6 5 3 . 7 4 Fire 555 | 7 53 69 55 66 68 46 36 39 15 35 29 37 Melee 28 | . . . . 1 7 . 1 . 2 1 2 14 Ram 4 | . . . 1 . . . . . . . 3 . Kick 5 | . . . . . . . . . . . 5 . Crush 19 | 1 4 1 4 2 6 . . . 1 . . . Escape Stasis 80 | . . . . . . . . 3 . 24 . 53 Rewire 84 | . . . . 22 . 58 3 . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac x3 / *Low / Gar) -6/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 529 | -10/Materials | Discovered new exit (range 7) 661 | -10/Materials | Discovered new exit (range 7) 750 | -10/Materials | Discovered new exit (range 7) 1586 | -10/Materials | Discovered new exit (range 6) 1619 | -10/Materials | Entered Subcaves 1814 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1870 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1890 | -10/Subcaves | Core integrity fell below 50% 2534 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2629 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3115 | -10/Subcaves | Visited Clippyterm 3120 | -10/Subcaves | Learned location of Section 7 (-2) 3120 | -10/Subcaves | Learned Factory fabricator intel 3408 | -10/Subcaves | Core integrity fell below 20% 3675 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 3699 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 3758 | -10/Subcaves | Discovered new exit (range 5) 3860 | -10/Subcaves | Entered Materials 3860 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4068 | -8/Materials | Lost 9 parts (1p4n1u3w) 4515 | -8/Materials | Build established: Scavenger-Mutant 4895 | -8/Materials | Discovered new exit (range 16) 5091 | -8/Materials | Garrison activated, responded to threat 5112 | -8/Materials | Identified exit to Garrison 5112 | -8/Materials | Entered Garrison 5182 | -8/Garrison | Triggered checkpoint 5501 | -8/Garrison | Triggered checkpoint 5521 | -8/Garrison | Triggered checkpoint 5564 | -8/Garrison | Core integrity fell below 50% 5588 | -8/Garrison | Destroyed 12 combat bots 5622 | -8/Garrison | Lost 7 parts (1p2n2u2w) 5726 | -8/Garrison | Discovered new exit (range 10) 5802 | -8/Garrison | Triggered checkpoint 5840 | -8/Garrison | Triggered checkpoint 5956 | -8/Garrison | Discovered new exit (range 3) 6111 | -8/Garrison | Discovered new exit (range 14) 6216 | -8/Garrison | Triggered checkpoint 6303 | -8/Garrison | Installed Relay Interface Framework 6555 | -8/Garrison | Identified exit to Materials 6556 | -8/Garrison | Entered Materials 7013 | -8/Materials | Discovered new exit (range 5) 7247 | -8/Materials | Repaired Broken Enh. Autogun 7277 | -8/Materials | Repaired Grenade Launcher 7307 | -8/Materials | Repaired Lgt. Treads 7348 | -8/Materials | Repaired Lgt. Treads 8021 | -8/Materials | Garrison activated, responded to threat 8101 | -8/Materials | Discovered new exit (range 4) 8119 | -8/Materials | Identified exit to Garrison 8119 | -8/Materials | Entered Garrison 8130 | -8/Garrison | Triggered checkpoint 8142 | -8/Garrison | Core integrity fell below 20% 8201 | -8/Garrison | Build established: Mutant 8429 | -8/Garrison | Triggered checkpoint 8538 | -8/Garrison | Discovered new exit (range 12) 8574 | -8/Garrison | Identified exit to Factory 8594 | -8/Garrison | Expanded RIF knowledge: Program Shield 8629 | -8/Garrison | Discovered exit to Factory (range 57) 8629 | -8/Garrison | Discovered exit to Factory (range 89) 8629 | -8/Garrison | Discovered exit to Factory (range 15) 9095 | -8/Garrison | Triggered checkpoint 9128 | -8/Garrison | Found Launcher Loader 9185 | -8/Garrison | Triggered checkpoint 9223 | -8/Garrison | Build established: Commander-Mutant 9289 | -8/Garrison | Triggered checkpoint 9404 | -8/Garrison | Garrison Relay disabled 9517 | -8/Garrison | Entered Factory 9517 | -7/Factory | Accompanied by 5 allies 9517 | -7/Factory | Evolved 2 slots: Utility x2 9518 | -7/Factory | Loaded intel: 6 fabricator locations 9807 | -7/Factory | Discovered new exit (range 42) 9834 | -7/Factory | Discovered new exit (range 53) 10330 | -7/Factory | Build established: Mutant 10356 | -7/Factory | Identified exit to Factory 10774 | -7/Factory | Discovered exit to Factory (range 6) 10836 | -7/Factory | Identified exit to Garrison 10836 | -7/Factory | Entered Garrison 11181 | -7/Garrison | Triggered checkpoint 11190 | -7/Garrison | Triggered checkpoint 11238 | -7/Garrison | Destroyed 7 combat bots 11414 | -7/Garrison | Discovered new exit (range 13) 11577 | -7/Garrison | Build established: Scavenger-Mutant 11669 | -7/Garrison | Triggered checkpoint 11795 | -7/Garrison | Discovered new exit (range 14) 11824 | -7/Garrison | Expanded RIF knowledge: Structural Interface 12051 | -7/Garrison | Discovered new exit (range 13) 12134 | -7/Garrison | Triggered checkpoint 12468 | -7/Garrison | Identified exit to Factory 12471 | -7/Garrison | Entered Factory 12546 | -7/Factory | Repaired Launcher Loader? 12603 | -7/Factory | Repaired Lgt. Treads 12803 | -7/Factory | Build established: Mutant 12944 | -7/Factory | Lost 3 parts (1n1u1w) 12946 | -7/Factory | Identified exit to Lower Caves 13038 | -7/Factory | Identified exit to Garrison 13046 | -7/Factory | Entered Garrison 13072 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 13195 | -7/Garrison | Triggered checkpoint 13233 | -7/Garrison | Triggered checkpoint 13420 | -7/Garrison | Discovered exit to Factory (range 12) 13627 | -7/Garrison | Discovered exit to Factory (range 13) 13671 | -7/Garrison | Triggered checkpoint 13856 | -7/Garrison | Rescued a captive Derelict 13922 | -7/Garrison | Discovered exit to Factory (range 15) 13949 | -7/Garrison | Entered Factory 13949 | -6/Factory | Accompanied by 1 ally 13949 | -6/Factory | Evolved 2 slots: Utility x2 14020 | -6/Factory | Fabricated Linear Accelerator? 14123 | -6/Factory | Discovered new exit (range 15) 14154 | -6/Factory | Identified exit to Lower Caves 14202 | -6/Factory | Discovered new exit (range 8) 14299 | -6/Factory | First assault squad dispatched 14396 | -6/Factory | Lost 6 parts (1n4u1w) 14417 | -6/Factory | Discovered new exit (range 10) 14422 | -6/Factory | Identified exit to Factory 14439 | -6/Factory | Lost 3 parts (1p1n1w) 14557 | -6/Factory | Discovered exit to Factory (range 15) 14677 | -6/Factory | Identified exit to Garrison 14680 | -6/Factory | Entered Garrison 14754 | -6/Garrison | Core integrity fell below 50% 14890 | -6/Garrison | Triggered checkpoint 14996 | -6/Garrison | Core integrity fell below 20% 15037 | -6/Garrison | Lost 8 parts (1p3n1u3w) 15241 | -6/Garrison | Discovered exit to Factory (range 15) 15258 | -6/Garrison | Spotted B-75 Beast 15258 | -6/Garrison | Spotted B-75 Beast 15286 | -6/Garrison | Discovered exit to Factory (range 15) 15339 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15276_ Field strength at 35. 15277_ Field strength at 30. 15278_ Field strength at 25. 15279_ Field strength at 20. 15280_ Field strength at 15. 15281_ Field strength at 10. 15282_ Field strength at 5. 15283_ Stasis field depleted. 15284_ System corrupted: Substantial component data lost. 15284_ RIF reveals location of phase wall. 15286_ EXIT=FOUND: FACTORY 15287_ RIF reveals location of phase wall. 15304_ RIF reveals location of hidden door. 15306_ RIF reveals location of phase wall. 15314_ VTOL Module destroyed. 15317_ System corrupted: Energy discharge (-56). 15323_ S-27 Virus destroyed. 15323_ Switching to secondary target: S-27 Virus. 15338_ Autogun destroyed. 15338_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ????????# #???????# #????????????????# ###### | | ????????# #???????# #????????????????# #????? | | ????# ### ####+####++##""""###+######## #????? | | ????# + #????? | | ????##### #????? | | ????????# #????? | | ????????############ ## ## ###########????? | | ???????????????????# ## ## ###????????????? | | ???????????????????" #????????????? | | ???????????????????" #????????????? | | ???????????????????" #????????????? | | ???????????????????" #????????????? | | ???????????????????# ## ## ###????????????? | | ?????????########### ## ## ############???? | | ?????????+ ^^ ! #???? | | ?????????# ^^ * #???? | | ????????????######## ^^ = #???? | | ???????????????????## ##""""############# = #???? | | ????????????????????# #?????????????????# *#???? | | ????????????????????# #?????????????????# ##??? | | ????????????????????# #?????????????????# #??? | | ????????????????????# #?????????????????# ##??? | | ????????????????????# #?????????????????# #???? | | ??????????????####### ##+#??????????????# #???? | | ??????? /s[#??????????????# +???? | | ??????? ##@#??????????????# +???? | | ?????????# #####+####### #??????????????# #???? | | ????????????????????????# #??????????????# #???? | | ????????????????????????# #??????????????# #???? | | ????????????????????????# #??????????????# #???? | | ????????????????????????# #??????????????# #???? | | ????????????????????????# #??????????????# #???? | | ????????????????????????# #??????????????# #???? | | ????????????????????????# #??????????????# #???? | | ?????????????????????????%???????????????# ##### | | ?????????????????????????[???????????????# | | ????????????????????????? ???????????????# | | ????????????????????????? ???????????????# | | ????????????????????????? ???????????????# ###### | | ????????????????????????? ???????????????# #????? | | ????????????????????????? ???????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# "????? | | ?????????????????????????????????????????# "????? | | ?????????????????????????????????????????# "????? | | ?????????????????????????????????????????# "????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 900 Resistance: KI 30 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 5 Launcher Accuracy 30 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Authchip Count 5 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeDimensionalMeganuke Manual? 0 Play Time 02:03:05 Cumulative 247.7 hours Start 2024.08.30 @ 11:59:48 End 2024.08.30 @ 19:08:26 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 945564cb-2c0d-41d4-8739-08f7e4cfaf71