Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 22:12:04 Player: feudal wulf Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1696) 1696 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 3717 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 512/550 Matter 0/300 Energy 240/240 System Corruption 0% Temperature Warm (191) Movement Treading (245) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON (4) ------- Pulse Rifle Flak Cannon Grenade Launcher > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Nuclear Core Light Nuclear Core Light Treads Light Treads Medium Battery (150) Medium Laser Heavy Assault Rifle Assault Cannon Assault Cannon Flak Cannon Flak Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Flak Cannon Flak Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Nuclear Core Light Nuclear Core Light Treads Light Treads Medium Battery Medium Laser Heavy Assault Rifle Assault Cannon Assault Cannon Flak Cannon Flak Cannon Rocket Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 41 | 6 15 14 6 Power 6 | 1 3 1 1 Engine 5 | 1 3 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads 8 | 2 2 3 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 5 . 2 Device . | . . . . Storage 5 | 1 4 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 19 | 2 5 10 2 Energy Gun 7 | 1 3 1 2 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon 5 | . . 5 . Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 1 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . 1 . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 98 88 Engine 11 | . 14 11 7 Treads 23 | . 28 21 18 Storage 11 | . 14 11 9 Processor 9 | . 10 9 9 Protection 1 | . . . 9 Energy Gun 4 | . 10 . 9 Ballistic Gun 6 | . 13 4 . Ballistic Cannon 18 | . . 27 16 Launcher 9 | . 4 10 9 Naked Turns . | . . . . Heaviest Build 51 | 11 30 45 51 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 5 12 15 15 Average Carried 12 | 2 8 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 12 14 15 Class Distribution -------------------- 72% | Gunner 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1548 | 211 429 825 83 Remotely . | . . . . Salvage Created 1367 | . 231 822 314 Parts 105 | . 21 68 16 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 10 27 8 Guns 10 | . 7 1 2 Cannons 22 | . . 16 6 AOE 13 | . 3 10 . Classes Destroyed 11 | . 2 6 3 Worker 3 | . . 2 1 Builder 6 | . . 5 1 Tunneler 2 | . . 2 . Hauler 1 | . . . 1 Operator 2 | . . 1 1 Watcher 6 | . . 5 1 Swarmer 12 | . 6 6 . Grunt 22 | . 4 13 5 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 9 | . . 8 1 Best Kill Streak 6 | . 3 6 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging 1 | . 1 . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 152 | . 40 75 37 Missed 47 | . 9 21 17 Damage Taken 1460 | . 339 758 363 Core 190 | . 48 104 38 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 347 | . 75 272 . Core Remaining (%) 84 | 100 80 74 . Volleys Fired 77 | . 17 39 21 Largest 4 | . 2 4 4 Hottest 168 | . 73 153 168 Shots Fired 234 | . 31 136 67 Gun 67 | . 29 17 21 Cannon 137 | . . 99 38 Launcher 30 | . 2 20 8 Special . | . . . . Kinetic 169 | . 17 114 38 Thermal 35 | . 12 2 21 Explosive 30 | . 2 20 8 Electromagnetic . | . . . . Robot Hit Streak 9 | . 5 7 9 Robot Miss Streak 8 | . 1 8 8 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 145 | . 21 81 43 Core Hits 157 | . 13 94 50 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 . 1 Burn 2 | . 1 . 1 Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3651 | . 359 2164 1128 Guns 544 | . 241 111 192 Cannons 1819 | . . 1235 584 Explosions 1288 | . 118 818 352 Melee . | . . . . Ramming . | . . . . Kinetic 2061 | . 131 1346 584 Thermal 302 | . 110 . 192 Explosive 1288 | . 118 818 352 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . 7 13 Projectiles . | . . . . Explosions 20 | . . 7 13 Melee . | . . . . Knockbacks 28 | . . 21 7 Impact . | . . . . Kinetic 27 | . . 20 7 Secondary 1 | . . 1 . Self-Inflicted Damage 151 | . 39 72 40 Shots 6 | . 1 4 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 493 | . 123 390 493 Average Temperature 109 | . 53 88 161 Received Heat Transfer 528 | . 84 282 162 Effects 4 | . . 1 3 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . 1 . Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 963 | . 371 . 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 564 | . 145 564 480 Initial 222 | . . . 222 Average 214 | . 52 266 324 Maximum Alert Level 2 | . . 2 2 Low Security (%) 47 | 100 100 32 . Level 1 32 | . . 39 72 Level 2 19 | . . 27 27 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 3 . Investigation 3 | . 2 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 2 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 10 38 20 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 5 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 5 10 1 Terminals 9 | . 3 6 . Fabricators . | . . . . Repair Stations 4 | . 1 2 1 Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 53 | . 11 39 3 Successful 32 | . 6 25 1 Failed 21 | . 5 14 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 7 17 . Fabricators . | . . . . Repair Stations 20 | . 3 14 3 Recycling Units 9 | . 1 8 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 3 7 . Alert Level 3 | . 1 2 . Unreport Threat 1 | . . 1 . Locate Traps 2 | . . 2 . Disarm Traps 1 | . . 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 17 | . 2 14 1 Scan Component 9 | . 1 7 1 Repair 8 | . 1 7 . Recycling Unit Hacks 5 | . 1 4 . Process 1 | . . 1 . Retrieve Matter 4 | . 1 3 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 12 | . 3 8 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 8 | . 1 7 . Time 238 | . 26 212 . Parts Recycled . | . . . . Recycled Matter 224 | . . 224 . Retrieved Matter 544 | . 83 461 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4894 | 56 1267 3002 569 Spaces Moved 2038 | 37 714 1095 192 Core 14 | 14 . . . Treads 2024 | 23 714 1095 192 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 240 Average Speed 208 | 118 160 236 244 Slowest Speed 245 | 160 160 240 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 3 94 89 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 201 | . 16 142 43 Melee . | . . . . Projectile . | . . . . AOE 201 | . 16 142 43 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2525 | 49 812 1419 245 Wait 298 | . 30 252 16 Move 2035 | 36 713 1094 192 Hop . | . . . . Pick Up 48 | 7 23 13 5 Fast Attach 6 | 1 2 3 . Attach 17 | 5 3 6 3 Detach . | . . . . Swap 18 | . 10 5 3 Drop 26 | . 14 7 5 Fire 77 | . 17 39 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 7) 321 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 5) 585 | -10/Materials | Discovered new exit (range 9) 815 | -10/Materials | Discovered new exit (range 15) 1068 | -10/Materials | Repaired Lgt. Treads 1233 | -10/Materials | Discovered new exit (range 10) 1324 | -10/Materials | Entered another Materials area 1324 | -9/Materials | Evolved 2 slots: Weapon x2 1540 | -9/Materials | Discovered new exit (range 15) 1627 | -9/Materials | Build established: Gunner 1858 | -9/Materials | Repaired Lgt. Treads 1930 | -9/Materials | Discovered new exit (range 16) 2339 | -9/Materials | Discovered new exit (range 13) 2519 | -9/Materials | Repaired Grenade Launcher 2546 | -9/Materials | Repaired Lgt. Treads 2585 | -9/Materials | Repaired Hvy. Assault Rifle 2626 | -9/Materials | Repaired Flak Cannon 2654 | -9/Materials | Repaired Lgt. Treads 2693 | -9/Materials | Repaired Flak Cannon 3806 | -9/Materials | Discovered new exit (range 15) 4326 | -9/Materials | Entered another Materials area 4326 | -8/Materials | Evolved 2 slots: Utility x2 4685 | -8/Materials | Discovered new exit (range 15) 4895 | -8/Materials | Self-destructed Last Messages --------------- TERMINAL." O-16 Technician knocked back. O-16 Technician destroyed. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. Acquired data core, extracted dynamic key. Connecting with Repair Station... Current location identified: Materials >>Scan(Med. Armor Plating) Scanning Med. Armor Plating... Ready to Repair: Med. Armor Plating Rating: 2 Time: 16 Dropped Imp. Ion Engine. Dropped Med. Laser. Dropped Flak Cannon. Acquired 19 matter. W-25 Informer sends out distress signal. W-25 Informer destroyed. 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