Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.13 @ 22:47:11 Player: Wrabhit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (671) 671 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 2228 Bonus ------- Follower Combat Kills 92 Cogmind --------- Core Integrity 343/400 Matter 240/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- Lightning Gun Beam Rifle > --- INVENTORY (4) ---- Large Battery (300) Weight Redist. System Beam Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Sensor Array > --- WEAPON ----------- Lightning Gun Beam Rifle Beam Rifle > --- INVENTORY -------- Large Battery Weight Redist. System Grenade Launcher Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Medium Matter Pod Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 41 | 6 11 9 11 4 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 3 1 2 . Treads . | . . . . . Leg 8 | 2 3 1 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 4 1 2 . Device 3 | . . 1 2 . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 24 | 3 4 6 7 4 Energy Gun 11 | 2 2 3 3 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher 4 | . 2 1 . 1 Special Weapon 6 | . . 2 2 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . 1 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 2 | . . . 1 1 Highest Loss Streak 4 | . . . 1 4 Average Slot Usage (%) 95 | . 89 100 88 100 Engine 12 | . 14 14 11 11 Leg 27 | . 28 28 23 33 Device 13 | . . 13 17 22 Storage 8 | . 6 14 4 . Protection 2 | . 11 . . . Energy Gun 14 | . 3 12 18 26 Ballistic Gun 2 | . 14 . . . Launcher 10 | . 10 14 8 5 Special Weapon 1 | . . 1 4 2 Naked Turns . | . . . . . Heaviest Build 21 | 6 21 17 18 19 Greatest Support 35 | 20 20 20 35 35 Greatest Overweight (x) 1 | . 1 . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 3 4 4 4 4 Average Carried 3 | . 1 3 3 4 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 2 3 3 4 4 Class Distribution -------------------- 70% | Mutant 23% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 794 | 261 35 266 232 . Remotely . | . . . . . Salvage Created 474 | 33 108 205 128 . Parts 41 | 1 17 12 11 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 23 | 1 8 9 5 . Guns 5 | . 1 2 2 . AOE 18 | 1 7 7 3 . Classes Destroyed 6 | 1 3 1 1 . Builder 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 11 | . 6 3 2 . Grunt 8 | 1 2 4 1 . Duelist 1 | . . . 1 . Sentry 3 | . . 2 1 . Best Kill Streak 9 | 1 9 3 2 . Combat Bots Only 8 | 1 8 3 2 . Max Kills in Single Turn 3 | 1 1 3 2 . Gunslinging . | . . . . . Exploded 3 | 1 1 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 808 | 10 210 152 104 332 Core 122 | . 25 40 24 33 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 74 . . Volleys Fired 56 | 1 21 21 7 6 Largest 3 | 2 2 2 3 1 Hottest 151 | 60 60 100 151 100 Shots Fired 78 | 2 34 22 14 6 Gun 43 | 2 20 11 10 . Cannon . | . . . . . Launcher 25 | . 14 7 4 . Special 10 | . . 4 . 6 Kinetic 19 | 1 18 . . . Thermal 25 | . . 9 10 6 Explosive 25 | . 14 7 4 . Electromagnetic 9 | 1 2 6 . . Robot Hit Streak 8 | 2 7 4 8 . Robot Miss Streak 3 | . 2 3 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 43 | 2 20 10 11 . Core Hits 49 | 1 23 16 9 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1734 | 43 699 734 258 . Guns 288 | 13 100 72 103 . Cannons . | . . . . . Explosions 1446 | 30 599 662 155 . Melee . | . . . . . Ramming . | . . . . . Kinetic 78 | . 78 . . . Thermal 285 | 30 . 152 103 . Explosive 1292 | . 599 538 155 . Electromagnetic 79 | 13 22 44 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 109 | . 54 55 . . Projectiles . | . . . . . Explosions 109 | . 54 55 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . 18 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 111 | 20 32 69 111 . Average Temperature 20 | 15 12 18 39 . Received Heat Transfer 129 | 6 18 66 39 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 533 | 50 . 224 259 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 297 | 20 250 297 273 24 Average Influence 141 | 3 146 171 163 23 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 72 | 100 48 84 50 100 Level 1 27 | . 51 15 49 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | 1 14 10 9 . Peak Tracking Total 5 | 1 5 3 3 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 6 | . 1 4 1 . Max in Single Turn 2 | . 1 2 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 1 1 3 . Terminals 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 9 | . 2 2 5 . Successful 7 | . 2 1 4 . Failed 2 | . . 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 2 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 1 2 . Record 2 | . 2 . . . Prototype ID Bank 1 | . . . 1 . Alert Level 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 17 | . . 8 9 . Total Damage 352 | . . 168 184 . Kills 5 | . . 1 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1852 | 81 273 807 474 217 Spaces Moved 1248 | 64 154 563 316 151 Core 16 | 16 . . . . Treads . | . . . . . Legs 1232 | 48 154 563 316 151 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 102 120 120 120 120 Slowest Speed 150 | 120 150 120 150 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 39 | 6 35 84 25 46 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 21 | . . 15 . 6 Terrain Destroyed 162 | . 72 62 22 6 Melee . | . . . . . Projectile 10 | . . 4 . 6 AOE 152 | . 72 58 22 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1516 | 77 212 664 395 168 Wait 120 | . 9 58 50 3 Move 1244 | 63 153 562 315 151 Hop . | . . . . . Pick Up 34 | 7 10 7 8 2 Fast Attach 2 | . . . 2 . Attach 15 | 5 4 2 4 . Detach 1 | . 1 . . . Swap 24 | 1 7 7 5 4 Drop 20 | . 7 7 4 2 Fire 56 | 1 21 21 7 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 1 exit: [*Exi]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 82 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Destroyed 8 combat bots 313 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 12) 355 | -10/Materials | Entered Mines 388 | -10/Mines | Learned 2 Materials zone layouts 773 | -10/Mines | Learned Materials non-interactive machine intel 1005 | -10/Mines | Escorted by a lone wolf Derelict 1148 | -10/Mines | Discovered new exit (range 6) 1162 | -10/Mines | Entered Materials 1162 | -9/Materials | Accompanied by 1 ally 1162 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1164 | -9/Materials | Loaded intel: 47 non-interactive machine locations 1279 | -9/Materials | Met 8R-AWN 1308 | -9/Materials | Discovered new exit (range 6) 1636 | -9/Materials | Entered Mines 1638 | -9/Mines | Followed 8R-AWN into the Mines 1696 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1738 | -9/Mines | Discovered new exit (range 5) 1810 | -9/Mines | Met a Derelict shopkeep closing up shop 1851 | -9/Mines | Crushed by falling debris 1851 | -9/Mines | System corruption reached 10% 1853 | -9/Mines | Self-destructed Last Messages --------------- up shop. No more sales from me!" ALERT: Derelict activity detected in mines. Dispatching investigation squad. S7-Z62(g): "Grab stuff and run for it!" U-05 Engineer builds a Wall. Dropped Particle Gun. Acquired Lightning Gun. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Imp. Ion Engine destroyed. System corrupted by crushing effect (+3). Mining Laser destroyed. System corrupted by crushing effect (+1). Sensor Array destroyed. System corrupted by crushing effect (+5). Heat Sink destroyed. System corrupted by crushing effect (+1). [Achievement: System Compromised] Map ----- +----------------------------------------------------+ | # #?? ??????????# ?# ##? | | # ## ##?? #??????????? ? ##?? | | #### ##?## #??????????? ? #??? | | ## ##??# #### #???????????? #??? | | ?####???# ## #????????????? ### #??? | | ????????## #????????????? ??#####??? | | ?????????## ##???????????? ??????????? | | ??????????## ##???????????# ???????????? | | ???????????# ## ##?????????? ???????????? | | ??????????# #### ##????????? ????????????? | | ??????????# #??## #???????????#?????????????? | | ??????????# #???# #?????????????????????????? | | ??????????## ##???# #?????????????????????????? | | ???????????####????## #?????????????????????????? | | ????????????????????# ##????????????????????????? | | ????????????????????# ####?????????????????????? | | ??????#????????????## #?????????????????????? | | ??????# ???????#### #?????????????????????? | | ??????# ?????## ######?????????????????????? | | ??????# ????# ###" ###????????????????????? | | ??????# ??## #?#"![=#????????????????????? | | ???????# ## #?#"! 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed CoordinationAlertHumpback Manual? 0 Play Time 00:54:03 Cumulative 1.7 hours Start 2020.06.13 @ 21:43:47 End 2020.06.13 @ 22:47:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ef5bee57-bf70-4d8a-b85a-c49c9366534d