Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 01:12:13 Player: Cherman0 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (328) 1640 Value Destroyed (14013) 14013 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (7938) 7938 TOTAL SCORE: 32831 Bonus ------- High Alert Combat Kills 1600 Follower Combat Kills 784 Entered Garrisons 1000 Used RIF Installer 2000 Win 3000 Friendly Fire -446 Cogmind --------- Core Integrity 1580/1600 Matter 177/300 Energy 669/690 System Corruption 5% Temperature Cool (14) Movement Treading (150) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (14) ----- Advanced Power Amplifier Experimental Heat Sink Advanced Cooling System Improved Coolant Injector Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Quantum Capacitor Advanced Transmission Jammer Centrium Medium Armor Plating Relay Coupler [NC] (6) > --- WEAPON (2) ------- Compact HERF Cannon Improved Plasma Cutter > --- INVENTORY (25) --- Light Particle Reactor Light Particle Reactor Quantum Reactor Armored Medium Treads Seismic Detector Improved Kinecellerator Improved Transmission Jammer Experimental Propulsion Shielding Centrium Medium Armor Plating Graphene Brace Improved Focal Shield Advanced Thermal Shield Advanced Force Field Improved Hacking Suite Advanced System Shield Advanced System Shield Splice Drone Bay (2/6) Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Fusion Bomb Launcher Advanced Datajack Shock Maul Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Advanced Cooling System Improved Coolant Injector Huge Storage Unit Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Quantum Capacitor Advanced Transmission Jammer Centrium Medium Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Light Particle Reactor Armored Medium Treads Seismic Detector Improved Kinecellerator Improved Transmission Jammer Experimental Propulsion Shielding Centrium Medium Armor Plating Graphene Brace Improved Focal Shield Advanced Thermal Shield Advanced Force Field Improved Hacking Suite Advanced System Shield Advanced System Shield Splice Drone Bay Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Fusion Bomb Launcher Fusion Bomb Launcher Advanced Datajack Improved Plasma Cutter Shock Maul [Rating: 198] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . 2 . . . 2 . 2 . . 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . Utility 12 | . . . . . 2 . . 1 . . 2 . . . 2 . 1 . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 574 | 3 9 6 1 4 37 42 43 41 19 33 11 43 29 17 66 22 8 20 31 30 25 34 Power 52 | . 1 . . . 1 1 3 3 3 1 . 3 4 3 5 1 . 7 5 6 3 2 Engine 6 | . 1 . . . 1 1 1 . . . . . . 1 1 . . . . . . . Core 25 | . . . . . . . 2 3 . . . 1 3 1 3 1 . 7 4 . . . Reactor 21 | . . . . . . . . . 3 1 . 2 1 1 1 . . . 1 6 3 2 Propulsion 59 | 2 1 1 1 . 6 6 16 5 3 . . 2 . . 3 2 . 1 4 3 1 2 Treads 56 | 2 1 . 1 . 4 6 16 5 3 . . 2 . . 3 2 . 1 4 3 1 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 279 | 1 2 4 . 2 19 9 10 21 7 19 8 19 22 11 41 9 4 7 10 12 17 25 Device 222 | 1 1 4 . 1 11 6 6 16 4 17 7 12 17 10 35 8 4 5 8 9 16 24 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . . . 1 . . . . . 1 1 . . 1 1 1 . Hackware 7 | . . . . . . . . . 1 1 . . 1 . 2 . . 1 1 . . . Protection 43 | . . . . 1 8 3 4 5 1 1 1 7 4 1 3 . . 1 . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 184 | . 5 1 . 2 11 26 14 12 6 13 3 19 3 3 17 10 4 5 12 9 4 5 Energy Gun 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Energy Cannon 54 | . . . . . . . 1 2 3 3 1 6 2 2 7 5 2 3 7 5 3 2 Ballistic Gun 42 | . 3 . . 1 4 11 9 5 3 5 . 1 . . . . . . . . . . Ballistic Cannon 6 | . . 1 . . 1 . . . . 1 . . . 1 2 . . . . . . . Launcher 25 | . . . . . 2 8 1 . . 1 . 5 1 . . 2 . 1 1 2 1 . Special Weapon 6 | . . . . . . . . 1 . . . . . . 1 2 . . 1 . . 1 Impact Weapon 37 | . 2 . . 1 3 6 2 3 . 3 1 6 . . 5 1 1 1 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 12 | . . . . . . . 1 1 . . 1 1 . . 2 . 1 . 1 2 . 2 Unidentified Prototypes 11 | . . 2 . . 1 . 2 . . 2 . . . . 2 . . . . 2 . . Parts Lost 44 | . 1 . . . . 5 2 2 . . . 6 3 1 5 1 . 8 4 5 1 . Power 12 | . . . . . . 1 1 . . . . 3 1 . 1 1 . 3 . 1 . . Propulsion 6 | . . . . . . . . 1 . . . . . . 2 . . . 1 1 1 . Utility 15 | . 1 . . . . 3 . 1 . . . 2 . . 1 . . 3 2 2 . . Weapon 11 | . . . . . . 1 1 . . . . 1 2 1 1 . . 2 1 1 . . Highest Loss Streak 5 | . 1 . . . . 2 1 2 . . . 5 2 1 2 1 . 3 3 3 1 . To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 100 100 99 100 99 99 89 84 86 84 85 84 86 86 83 82 86 79 81 84 Engine 5 | . 14 14 14 14 9 9 7 5 . . . . . 1 3 . . . . . . . Core 3 | . . . . . . . 1 9 8 . . 2 10 3 5 9 10 11 14 . . . Reactor 3 | . . . . . . . . . 6 15 13 8 2 5 1 . . . . 12 13 12 Treads 20 | . 27 22 14 14 23 35 35 30 21 15 13 13 13 13 11 11 10 10 10 13 12 12 Wheel 1 | . . 5 14 14 12 . . . . . . . . . . . . . . . . . Device 16 | . 12 13 14 13 8 9 10 20 20 15 25 24 22 19 18 17 20 16 20 20 25 31 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 6 6 6 6 5 5 5 5 5 4 4 4 Processor 1 | . . . . . . . . . 2 . . . . . 5 5 5 5 7 10 8 8 Hackware 4 | . . . . . . . . . 4 6 6 6 11 13 16 17 15 15 14 5 4 4 Protection 6 | . . . . . 18 17 16 9 . 7 6 7 4 5 3 5 5 6 1 . 4 4 Energy Cannon 3 | . . . . . . . . . 6 5 7 6 11 11 5 4 5 4 5 8 7 7 Ballistic Gun 9 | . 27 16 14 13 14 9 17 9 6 6 . . 1 . . . . . . . . . Ballistic Cannon 1 | . . 11 14 14 2 . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . 5 . 4 . 2 4 3 . . 2 4 3 4 1 . . . Peak Build Rating 198 | 7 12 20 13 14 28 32 42 56 78 80 85 88 88 85 102 103 105 109 139 159 177 198 Average Rating 65 | 6 10 11 13 13 21 26 37 51 61 74 82 80 82 79 93 95 103 100 121 152 171 189 On Entrance 68 | 6 7 11 13 13 13 23 32 38 52 78 71 85 88 85 85 94 98 102 109 136 158 172 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 12 92 93 93 95 107 106 112 117 136 136 137 142 142 131 134 117 113 119 143 163 179 187 Greatest Support 230 | 40 40 40 20 12 60 83 86 89 140 140 140 140 140 140 140 150 150 150 155 230 230 230 Greatest Overweight (x) 8 | . 2 7 7 7 8 4 1 1 1 . . 1 1 . . . . . . . 1 1 Average Overweight (x) 1 | . 1 4 6 7 5 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 4 21 24 25 25 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 24 25 25 25 23 25 25 Class Distribution -------------------- 46% | Mutant 31% | Scavenger-Mutant 13% | Hacker-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -4/Armory Mutant | -3/Research Skirmisher | -2/Research Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Matter Collected 11403 | 310 353 67 10 64 647 900 1560 976 866 601 . 1144 357 246 1237 330 87 351 323 406 301 267 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16211 | 180 669 . . 26 549 787 1659 794 1695 506 43 1357 859 374 1215 515 179 600 1047 1217 1175 765 Parts 779 | 17 48 . . 4 39 55 108 27 43 20 4 43 33 14 58 25 10 27 55 58 56 35 Haulers Intercepted 12 | . 2 . . . 3 . 5 . . . . . 1 . . . . . . . . 1 Recyclers Shooed 12 | . . . . . 1 . . 4 . 1 . . 2 . 3 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Combat Hostiles Destroyed 256 | . 12 . . 2 12 33 27 9 5 9 1 21 13 10 21 6 3 16 14 16 17 9 Melee 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . Guns 63 | . 12 . . 1 4 12 24 6 3 1 . . . . . . . . . . . . Cannons 92 | . . . . 1 2 . . . 1 4 1 7 11 9 17 2 2 6 7 5 12 5 AOE 57 | . . . . . 6 21 3 . . . . 4 2 . 2 3 . 7 . 6 3 . Classes Destroyed 21 | 2 5 . . 1 1 1 2 2 1 . . 1 3 . . . . . 2 . . . Worker 13 | . 1 . . . . . 2 6 . . . . . . . . . . . 1 1 2 Builder 10 | . . . . . . . . . . . . . 1 . 3 . . . . 5 1 . Tunneler 6 | 5 . . . . . . . 1 . . . . . . . . . . . . . . Hauler 12 | . 2 . . . 3 . 5 . . . . . 1 . . . . . . . . 1 Recycler 12 | 1 . . . . . . . 4 . . . . . . 1 . . . . 3 3 . Carrier 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 3 | . . . . . . . . 1 . 1 . . 1 . . . . . . . . . Operator 5 | . 1 . . . . . 3 . . . . . . . . . 1 . . . . . Watcher 8 | . 3 . . . 1 . 4 . . . . . . . . . . . . . . . Swarmer 62 | . . . . 2 5 14 2 3 . . . 3 2 4 . 5 . 8 1 4 9 . Saboteur 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Grunt 92 | . 12 . . . 4 15 14 2 . 4 . 7 5 2 10 . 1 6 4 4 2 . Brawler 4 | . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . . Duelist 4 | . . . . . . . 1 . . . . 2 . . . . . . . . 1 . Sentry 23 | . . . . . 4 2 8 . . 1 . 4 . 1 1 1 . . . 1 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 23 | . . . . . . 2 1 2 . . . 4 3 1 2 . . . 2 4 . 2 Programmer 37 | . . . . . . . . 2 . 3 1 . 2 1 7 . 2 2 3 2 5 7 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Compactor 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 14 | 3 3 . . 2 5 7 4 4 1 4 1 8 5 4 6 4 2 5 6 14 8 3 Combat Bots Only 8 | . 3 . . 2 4 7 3 3 1 3 1 8 3 4 6 4 2 5 6 6 6 3 Max Kills in Single Turn 5 | 1 1 . . 1 3 2 1 1 1 1 1 1 2 1 1 3 1 2 2 5 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 2 1 . . . . 1 2 . 1 3 . 2 . 3 2 . Melee 1 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Hostile Shots Fired 1441 | . 59 . . 2 50 146 161 72 . 80 4 211 85 52 110 35 28 85 80 95 43 43 Missed 374 | . 14 . . . 18 39 41 12 . 16 2 66 23 13 31 8 3 24 23 27 7 7 Damage Taken 16153 | . 550 . . 28 443 1300 1343 638 . 760 29 1685 1155 376 1716 458 495 1169 1307 1379 813 509 Core 1196 | . 139 . . . 58 80 83 52 . 37 . 145 109 29 64 25 19 28 135 110 63 20 Absorbed by Shields 1567 | . . . . . . 341 450 165 . . . . 97 46 108 . . . . . 73 287 Reduced by Siege Mode 923 | . . . . . . . . . . 21 . 126 53 28 172 21 68 113 106 104 69 42 Ignored by Resistances 1013 | . . . . . . . . 126 . 108 . 292 10 15 157 49 31 32 . 77 73 43 Regen/Repaired (Parts) 2195 | . 183 . . . . . 96 . . . . . 1475 . 441 . . . . . . . Core Remaining (%) 81 | 100 . . . 44 . . 59 . . 87 . . . 66 . 91 . . 84 91 95 98 Volleys Fired 1313 | 20 67 1 . 2 54 68 156 46 112 44 2 129 57 51 115 64 15 61 62 57 64 66 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 1 2 2 2 1 1 1 1 1 1 2 1 Hottest 214 | 40 40 55 . 55 55 56 81 81 115 81 80 111 170 170 90 81 81 88 120 120 214 120 Shots Fired 1786 | 40 134 2 . 4 105 110 304 79 169 48 3 130 84 68 115 64 15 62 62 56 65 67 Gun 862 | 40 134 1 . 2 89 92 295 68 86 6 . 49 . . . . . . . . . . Cannon 829 | . . 1 . 2 13 . 7 11 75 40 3 76 81 68 113 27 15 54 62 51 63 67 Launcher 50 | . . . . . 3 18 2 . . 2 . 5 3 . . 2 . 8 . 5 2 . Special 45 | . . . . . . . . . 8 . . . . . 2 35 . . . . . . Kinetic 896 | 40 134 2 . 4 102 84 295 68 86 6 . 49 . 3 23 . . . . . . . Thermal 586 | . . . . . . . . 1 75 7 3 6 76 65 75 55 12 53 22 26 53 57 Explosive 50 | . . . . . 3 18 2 . . 2 . 5 3 . . 2 . 8 . 5 2 . Electromagnetic 244 | . . . . . . 8 7 10 . 33 . 70 5 . 15 7 3 1 40 25 10 10 Robot Hit Streak 57 | 4 9 6 . 2 22 12 14 9 16 6 3 55 57 10 22 24 10 19 9 16 13 11 Robot Miss Streak 6 | 2 4 1 . 2 4 3 5 3 2 3 . 5 4 2 6 2 2 1 3 1 2 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 5 | . 2 . . . . 1 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . Capacitor 209 | . . . . . . . . . . . . . . . . . . . 30 51 61 67 Shots Hit Robots 1220 | 24 82 1 . 2 75 67 209 64 136 30 3 110 47 27 84 48 19 35 53 35 32 37 Core Hits 526 | 11 42 . . 2 31 64 75 13 18 12 1 36 30 13 35 24 5 26 18 35 26 9 Critical Kills 14 | . 2 . . . . . . 1 4 . . 1 2 . . . 1 1 1 . . 1 Critical Parts Destroyed 9 | . 1 . . . . . . 4 2 . . . . . . . 2 . . . . . Critical Strikes 47 | . 3 . . . 1 . . 5 21 2 . 3 2 . 2 1 3 1 1 1 . 1 Meltdown 7 | . . . . . . . . 1 1 . . . 2 . . . . 1 1 . . 1 Destroy 24 | . 3 . . . . . . . 20 . . 1 . . . . . . . . . . Blast 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . . Corrupt 4 | . . . . . . . . . . 2 . 1 . . . . . . . 1 . . Smash 8 | . . . . . . . . 4 . . . 1 . . . . 3 . . . . . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 182 | . 2 . . 1 2 28 3 22 . 6 1 29 . . 10 41 10 7 15 3 . 2 Impact 156 | . 2 . . 1 2 28 3 21 . 6 . 26 . . 8 41 9 7 2 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 39 | . . . . . . . . 11 . . 1 3 . . 5 . 1 . 13 3 . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37135 | 263 861 24 . 57 1325 3349 3715 2070 2294 1127 63 3395 1856 701 3757 1327 645 1640 1400 3353 2053 1860 Guns 8461 | 263 841 . . 13 687 881 3333 806 559 114 . 964 . . . . . . . . . . Cannons 17896 | . . 18 . 20 149 . 145 286 1735 813 63 1820 1392 701 3188 495 372 952 1400 1103 1489 1755 Explosions 8272 | . . . . . 471 2468 234 . . 200 . 506 459 . 214 262 . 688 . 2250 520 . Melee 1636 | . . . . . . . . 949 . . . 105 . . 309 . 273 . . . . . Ramming 300 | . 20 6 . 24 18 . 3 29 . . . . 5 . 46 . . . . . 44 105 Kinetic 9797 | 263 841 18 . 33 836 706 3333 806 559 114 . 964 . 25 1299 . . . . . . . Thermal 11787 | . . . . . . 212 46 30 1735 129 63 421 1326 676 1650 952 298 952 334 296 1173 1494 Explosive 7583 | . . . . . 471 2256 188 . . 200 . 289 459 . . 262 . 688 . 2250 520 . Electromagnetic 6032 | . . . . . . 175 145 256 . 684 . 1616 66 . 453 113 74 . 1066 807 316 261 Impact 1636 | . . . . . . . . 949 . . . 105 . . 309 . 273 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 2 . 21 24 1 1 4 4 2 2 6 6 9 7 1 5 Average Corruption 4 | . . . . . . . 1 . 12 22 1 1 1 4 1 2 5 6 6 3 1 3 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . 15 . . . . . . . . . . . . . Effects 278 | . . . . . . . 9 . 20 66 3 14 11 25 11 13 4 24 28 16 10 24 Message Errors 58 | . . . . . . . 2 . 7 13 1 3 4 5 2 2 . 2 9 2 3 3 Matter Fused 85 | . . . . . . . 1 . 1 21 . 6 3 8 5 6 1 9 7 2 4 11 Heat Flow Errors 37 | . . . . . . . 2 . 3 11 1 . 1 1 2 3 3 1 4 1 . 4 Energy Discharges 29 | . . . . . . . 1 . 2 4 . . 1 4 1 . . 6 3 5 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Fused 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . Data Loss (minor) 31 | . . . . . . . 2 . 2 7 . 3 1 2 1 1 . 3 3 2 2 2 Data Loss (major) 8 | . . . . . . . . . . 1 . . . 2 . 1 . 1 2 . . 1 Misfires 10 | . . . . . . . 1 . 1 3 1 . . 1 . . . 1 . 1 . 1 Alerts 5 | . . . . . . . . . 1 1 . 2 . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Weapon Failures 9 | . . . . . . . . . 3 2 . . . 2 . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1839 | . . . . 3 42 140 . 652 . 22 . 33 47 22 401 18 113 27 . 104 135 80 Projectiles 417 | . . . . . . . . . . 22 . 33 47 22 88 . . 3 . 2 126 74 Explosions 449 | . . . . . 42 140 . . . . . . . . 114 18 . 24 . 102 9 . Melee 973 | . . . . 3 . . . 652 . . . . . . 199 . 113 . . . . 6 Knockbacks 16 | . . 1 . . 1 . . 2 . . . . 1 . 10 . . . . . . 1 Impact 6 | . . . . . . . . 2 . . . . 1 . 2 . . . . . . 1 Kinetic 9 | . . 1 . . 1 . . . . . . . . . 7 . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 623 | . . . . 11 . 184 21 . . . . 56 . . 185 40 . 75 . 3 48 . Shots 17 | . . . . . . 7 1 . . . . 2 . . 2 1 . 2 . 1 1 . Rammed 29 | . 2 2 . 2 2 . 1 2 . . . . 1 . 2 . . . . . 4 11 Targets Rammed 32 | . 3 2 . 2 2 . 2 3 . . . . 1 . 2 . . . . . 4 11 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . Highest Temperature 352 | . 28 . . . 60 112 278 340 200 292 228 120 316 171 260 217 188 220 352 216 230 196 Average Temperature 70 | . 3 . . . 10 31 67 94 80 96 67 35 84 43 73 73 73 106 126 74 89 82 Received Heat Transfer 3003 | . 324 . . . 135 457 481 122 . 258 . 282 165 57 335 27 42 156 67 78 17 . Effects 5 | . . . . . . . . . . 2 . . . . 2 . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . . . . 2 . . . . 1 . . . 1 . . . Siege Activations 70 | . . . . . . . . . . 4 1 9 5 9 11 4 1 6 7 4 4 5 Total Turns 972 | . . . . . . . . . . 62 1 151 63 107 167 47 52 84 99 56 43 40 Longest Duration 52 | . . . . . . . . . . 33 1 38 21 32 38 27 52 33 33 39 21 15 Robots Corrupted 40 | . . . . . . . . 6 . 4 . 8 . . 4 1 1 . 6 5 2 3 Combat Hostiles 33 | . . . . . . . . 2 . 4 . 8 . . 2 1 1 . 6 5 2 2 Parts Fried 70 | . . . . . . 1 1 9 . 4 . 15 . . 6 2 1 . 12 7 6 6 Impact Corruptions 34 | . . . . 1 . . . 19 . . . . . . 7 . 6 . . . . 1 Robots Melted 10 | . . . . . . . . 1 1 . . . 2 . . . . 3 1 . . 2 Combat Hostiles 8 | . . . . . . . . 1 1 . . . . . . . . 3 1 . . 2 Parts Melted 50 | . . . . . . . . 3 3 2 . 1 6 2 2 . 2 7 4 . 5 13 Heat Transferred 16458 | . . . . . . 200 50 50 3400 200 100 450 2250 1150 1580 2045 500 1750 550 222 888 1073 Parts Sabotaged 6 | . . . . . . . . . . . . . . 6 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 1 . . . . 3 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Peak Influence 1127 | 30 132 96 . 130 227 1127 757 350 52 224 100 619 752 813 732 868 457 786 656 376 593 341 Initial 549 | . 19 51 . . . 147 549 344 52 . 70 10 324 526 426 453 455 121 412 148 211 288 Average 308 | 18 48 15 . 29 60 702 567 226 34 71 79 309 537 703 515 577 338 511 417 208 311 162 Maximum Alert Level 4 | . . . . . 1 4 3 1 . 1 . 2 3 3 3 3 2 3 2 1 2 1 Low Security (%) 46 | 100 100 100 . 100 93 3 . 41 100 98 100 37 . . . . 24 14 . 61 8 71 Level 1 16 | . . . . . 6 18 5 58 . 1 . 27 18 . 24 . 38 20 47 38 57 28 Level 2 27 | . . . . . . 20 88 . . . . 35 67 33 60 80 37 34 52 . 33 . Level 3 9 | . . . . . . 50 6 . . . . . 13 66 15 19 . 30 . . . . Level 4 . | . . . . . . 6 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 . . 1 4 . 5 5 . 3 . . 9 . 7 . 3 . 5 1 2 5 Investigation 9 | . 2 . . . 1 . 3 1 . . . . . . 1 . . . . . . 1 Extermination 17 | . . . . . . . . 2 . 2 . . 2 . 4 . 1 . 1 1 2 2 Reinforcement 19 | . . . . 1 . . 2 2 . 1 . . 4 . 1 . 2 . 4 . . 2 Assault 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Distress Signals 9 | . 2 . . . 2 . 4 . . 1 . . . . . . . . . . . . Communications Jammed 82 | . . . . . . . . 1 . . . . 5 . 12 . . . . 35 20 9 Distress Signals 77 | . . . . . . . . . . . . . 1 . 12 . . . . 35 20 9 Times Spotted 380 | . 22 3 . 6 24 32 42 14 5 12 2 28 36 12 28 7 6 18 20 25 23 15 Peak Tracking Total 8 | . 3 3 . 3 6 5 4 3 4 4 1 8 5 2 5 5 3 4 4 6 6 3 Tactical Retreats 19 | . . 1 . 1 2 . 2 1 . 2 . 1 2 . 1 1 . 1 1 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Traps Triggered 24 | . . . . . 1 4 3 2 . 1 . 2 2 . 3 . . 1 2 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Machines Disabled 37 | . 2 . . 1 1 1 . . . . . 4 4 4 4 4 . 7 2 . . 3 Max in Single Turn 4 | . 1 . . . 1 1 . . . . . 1 4 1 3 1 . 1 1 . . 1 Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . . . . 1 3 Garrison Relay 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . . . . . . . . . . 3 . . 1 . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Machines Accessed 84 | . 10 2 1 . 5 1 13 7 . 8 1 . 4 2 6 . 3 1 2 4 4 10 Terminals 43 | . 7 1 . . 2 1 8 3 . 5 . . 1 2 2 . 1 1 . 2 1 6 Fabricators 7 | . . . . . . . . 1 . . . . . . 1 . 1 . 1 1 1 1 Repair Stations 9 | . 1 . . . 1 . 2 . . 2 . . 1 . 1 . . . . . 1 . Recycling Units 9 | . 2 . . . . . 2 1 . 1 . . . . 1 . . . 1 1 . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Garrison Access 11 | . . . . . 1 . . 2 . . 1 . 1 . 1 . 1 . . . 1 3 Total Hacks 209 | . 35 6 1 . 17 2 27 18 . 14 1 . 15 5 26 . 7 3 5 8 6 13 Successful 100 | . 20 3 1 . 8 1 12 9 . 3 1 . 12 1 13 . 3 1 2 4 2 4 Failed 108 | . 14 3 . . 9 1 15 9 . 11 . . 3 4 13 . 4 2 3 4 4 9 Catastrophic 22 | . 1 . . . . . 2 . . 4 . . . 1 3 . 1 2 1 1 2 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 30 5 . . 6 1 12 10 . 3 . . 1 4 6 . 1 3 4 3 3 1 Terminals 106 | . 27 5 . . 6 2 17 9 . 7 . . 2 5 7 . 2 3 . 3 2 9 Fabricators 22 | . . . . . . . . 6 . . . . . . 5 . 4 . 2 3 1 1 Repair Stations 36 | . 4 . . . 1 . 6 . . 5 . . 10 . 8 . . . . . 2 . Recycling Units 19 | . 4 . . . . . 2 1 . 2 . . . . 5 . . . 3 2 . . Scanalyzers 13 | . . . . . 9 . 2 . . . . . 2 . . . . . . . . . Garrison Access 11 | . . . . . 1 . . 2 . . 1 . 1 . 1 . 1 . . . 1 3 Terminal Hacks 22 | . 4 3 1 . . 1 2 3 . 1 . . 1 1 1 . 1 1 . . 1 1 Record 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Locate Traps 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . . . 1 . 1 . 1 1 . . Network Status 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks 27 | . 4 . . . . . 6 . . 2 . . 8 . 7 . . . . . . . Scan Component 15 | . 2 . . . . . 3 . . 2 . . 4 . 4 . . . . . . . Repair 12 | . 2 . . . . . 3 . . . . . 4 . 3 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 10 | . . . . . 6 . 2 . . . . . 2 . . . . . . . . . Insert Component 5 | . . . . . 3 . 1 . . . . . 1 . . . . . . . . . Analyze 5 | . . . . . 3 . 1 . . . . . 1 . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . . 2 . . 1 . 1 . 1 . 1 . . . 1 3 Unlock Access 5 | . . . . . 1 . . . . . 1 . 1 . 1 . 1 . . . . . Seal Access 6 | . . . . . . . . 2 . . . . . . . . . . . . 1 3 Unauthorized Hacks 24 | . 12 . . . 1 . 2 3 . . . . . . 2 . . . 1 3 . . Terminals 11 | . 8 . . . 1 . . 2 . . . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . . . 2 . . . . 2 . . Report 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Haulers 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 4 . . . . . 2 . . . . . . . . . . . 1 1 . . Reject 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Tunnel 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 7 1 . . 4 1 10 4 . 8 1 . 2 2 4 . 2 1 2 3 3 7 Full Trace Events 4 | . . . . . . . 1 1 . . . . . . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Time 280 | . . . . . . . . . . . . . . . . . 187 . 93 . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . . . . Part Schematics Acquired 5 | . . . . . 3 . 1 . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 12 | . 2 . . . . . 3 . . . . . 4 . 3 . . . . . . . Time 674 | . 52 . . . . . 188 . . . . . 262 . 172 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 3 . 1 . . . . . 1 . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . 1 . . . . . 1 . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Used RIF Installer 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 18 | . . . . . . . . 1 6 . 1 . . . 3 . 1 . 1 3 . 2 Non-combat 12 | . . . . . . . . 1 . . 1 . . . 3 . 1 . 1 3 . 2 Combat 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robot Hacks Applied 18 | . . . . . . . . 1 6 . 1 . . . 3 . 1 . 1 3 . 2 find_chute 4 | . . . . . . . . 1 . . 1 . . . 1 . 1 . . . . . drop_inventory 7 | . . . . . . . . . . . . . . . 2 . . . . 3 . 2 purge_threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . ignore_targets 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . 6 . . . . . . . . . . . 3 . . . . Machine Destruction 9 | . . . . . . 6 . . . . . . . . . . . 3 . . . . Attached 3 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 3 . . . . . 10 . . . . . . 5 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Hacks Repelled 3 | . . . . . . . . . . . . . . . . . 1 1 1 . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Total Allies 30 | . . 3 . . 3 3 . . . . . 12 1 . . . 1 2 5 . . . Largest Group 8 | . . 3 3 3 1 3 . . . . . 8 2 . . . 1 2 5 . . . Highest-Rated Group 240 | . . 40 40 40 16 45 . . . . . 229 229 . . . 45 175 240 . . . Highest-Rated Ally 148 | . . 16 16 16 16 15 . . . . . 148 148 . . . 45 95 88 . . . Total Orders 26 | . . . . . 3 2 . . . . . 10 2 . 6 . 3 . . . . . STAY 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . ROAM 2 | . . . . . . . . . . . . . . . 2 . . . . . . . FOLLOW 3 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . . . . . . RETURN 17 | . . . . . 3 . . . . . . 8 2 . 3 . 1 . . . . . Ally Attacks 247 | . . 15 . 24 18 5 . . . . . 32 85 . 6 . 2 6 54 . . . Total Damage 3529 | . . 118 . 205 124 109 . . . . . 345 1627 . 29 . 8 222 742 . . . Kills 32 | . . 3 . 5 2 . . . . . . 2 15 . . . . 2 3 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Robot Analysis Total 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Drone Launches 48 | . . . . . 9 . . . . . . 22 4 . 10 . 3 . . . . . Drone Recoveries 44 | . . . . . 9 . . . . . . 20 4 . 9 . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Turns Passed 31250 | 155 3530 1697 816 1374 1515 1935 3079 1718 605 1376 497 1624 1519 985 1871 1160 527 900 873 922 958 1614 Spaces Moved 12505 | 55 999 647 406 632 611 666 968 603 148 664 293 580 749 426 846 382 233 418 372 452 492 863 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 10576 | 55 999 322 8 . 60 643 968 603 148 664 293 580 749 426 846 382 233 418 372 452 492 863 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 1929 | . . 325 398 632 551 23 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 150 | 160 160 195 195 195 150 150 240 240 160 160 160 160 160 160 160 160 160 160 152 155 155 150 Average Speed 195 | 160 307 257 200 195 183 236 240 241 185 160 160 176 160 160 160 160 160 160 158 155 158 156 Slowest Speed 480 | 160 320 320 480 195 240 240 240 242 243 160 160 240 240 160 160 160 160 160 160 155 237 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 88 94 68 92 35 80 74 16 63 20 5 59 14 41 35 33 8 60 36 22 24 35 Regions Visited 22 Branch Regions 4 Pre-discovered Areas 7 | . 3 . 1 1 . . 2 . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 372 | . 1 . . 1 2 56 3 10 . 10 . 18 9 . 35 72 3 51 9 18 50 24 Terrain Destroyed 781 | . 1 . . 1 57 118 16 10 . 17 . 60 105 . 75 72 3 77 9 57 76 27 Melee 113 | . 1 . . 1 2 21 3 10 . 5 . 18 . . 4 38 3 5 2 . . . Projectile 148 | . . . . . . . . . . . . . 22 . 43 . . . 7 20 29 27 AOE 520 | . . . . . 55 97 13 . . 12 . 42 83 . 28 34 . 72 . 37 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Was Fac Fac Gar Fac Gar Fac Gar Fac Gar Arm Res Res Acc Total 17330 | 86 1323 674 408 762 894 867 1475 766 315 912 316 999 972 654 1219 731 351 572 613 666 666 1089 Wait 2190 | 5 216 12 . 122 162 16 263 32 10 156 5 118 115 159 142 181 82 56 98 104 60 76 Move 12484 | 54 998 646 405 631 610 665 967 603 147 663 292 579 749 425 845 381 233 416 371 451 491 862 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 185 | 2 23 2 1 . 13 17 11 7 8 4 3 9 13 1 23 8 2 7 8 10 9 4 Fast Attach 77 | 1 2 2 . . 2 1 11 1 4 2 1 4 . 6 8 7 . 4 8 3 4 6 Attach 77 | . 1 . . . 5 5 2 4 3 1 3 6 4 1 13 . 1 8 8 8 2 2 Detach 20 | . . 1 . . . 1 2 . 1 1 . . . . 1 1 . 1 6 3 1 1 Swap 421 | 2 6 4 1 4 30 36 31 36 12 30 7 33 25 10 45 15 7 8 15 19 19 26 Drop 203 | 2 5 4 1 . 14 17 27 10 18 5 2 10 8 1 15 15 1 4 13 8 12 11 Fire 1313 | 20 67 1 . 2 54 68 156 46 112 44 2 129 57 51 115 64 15 61 62 57 64 66 Melee 182 | . 2 . . 1 2 28 3 22 . 6 1 29 . . 10 41 10 7 15 3 . 2 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 31 | . 3 2 . 1 2 . 2 3 . . . . 1 . 2 . . . . . 4 11 Escape Stasis 12 | . . . . . . 8 . 2 . . . 2 . . . . . . . . . . Rewire 86 | . . . . . . 5 . . . . . 80 . . . 1 . . . . . . Trap 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Miscellaneous 45 | . . . . . . . . . . . . . . . . 17 . . 6 . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -6/Garrison -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / [*Upp] / Gar) -5/Garrison -4/Factory -4/Garrison -4/Armory -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 156 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 15) 813 | -10/Materials | Discovered new exit (range 16) 856 | -10/Materials | Derelicts attacked the area 1737 | -10/Materials | Discovered new exit (range 5) 2169 | -10/Materials | Central database locked down 2233 | -10/Materials | Learned location of Subcaves (-10) 2285 | -10/Materials | Identified exit to Materials 2390 | -10/Materials | Learned 2 Storage zone layouts 2432 | -10/Materials | Learned Storage machine intel 2468 | -10/Materials | Learned Storage terminal intel 2515 | -10/Materials | Learned Storage trap positions 2723 | -10/Materials | Repaired Lgt. Treads 2751 | -10/Materials | Repaired Assault Rifle 2780 | -10/Materials | Core integrity fell below 50% 3686 | -10/Materials | Entered Mines 3799 | -10/Mines | Assembled infested the area 4102 | -10/Mines | Found the Drone Emporium 4127 | -10/Mines | Found Prototype Device 4127 | -10/Mines | Identified Splice Drone Bay 4208 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4437 | -10/Mines | Learned location of 1 exit from Materials 4731 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 4739 | -10/Mines | Found Prototype Device 4773 | -10/Mines | Discovered exit to Materials (range 16) 4974 | -10/Mines | Discovered new exit (range 5) 5044 | -10/Mines | Identified Exp. Sensor Array 5060 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 5383 | -10/Mines | Entered Exiles 5383 | -10/Exiles | Accompanied by 3 allies 5409 | -10/Exiles | Discovered new exit (range 15) 5430 | -10/Exiles | Met 8R-AWN 5463 | -10/Exiles | Met EX-HEX 5539 | -10/Exiles | Met EX-DEC 5551 | -10/Exiles | Learned location of Zion (-7) 5963 | -10/Exiles | Met EX-BIN 6180 | -10/Exiles | Discovered new exit (range 11) 6199 | -10/Exiles | Entered Mines 6199 | -9/Mines | Accompanied by 3 allies 6200 | -9/Mines | Learned location of Storage (-7) 6705 | -9/Mines | Discovered new exit (range 9) 7310 | -9/Mines | Discovered new exit (range 12) 7573 | -9/Mines | Entered Materials 7573 | -8/Materials | Accompanied by 1 ally 7573 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7574 | -8/Materials | Identified exit to Factory 7715 | -8/Materials | Garrison activated, responded to threat 9065 | -8/Materials | Identified exit to Garrison 9088 | -8/Materials | Entered Garrison 9150 | -8/Garrison | Triggered checkpoint 9206 | -8/Garrison | Garrison Relay disabled 9338 | -8/Garrison | Triggered checkpoint 9407 | -8/Garrison | Triggered checkpoint 9431 | -8/Garrison | Build established: Scavenger-Mutant 9514 | -8/Garrison | Triggered checkpoint 9553 | -8/Garrison | Destroyed 7 combat bots 9658 | -8/Garrison | Triggered checkpoint 9858 | -8/Garrison | Discovered new exit (range 9) 9864 | -8/Garrison | Triggered checkpoint 9991 | -8/Garrison | Installed Relay Interface Framework 10200 | -8/Garrison | Build established: Mutant 10494 | -8/Garrison | Discovered new exit (range 13) 10524 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 10596 | -8/Garrison | Triggered checkpoint 10803 | -8/Garrison | Build established: Scavenger-Mutant 11001 | -8/Garrison | Discovered new exit (range 9) 11023 | -8/Garrison | Entered Materials 11383 | -8/Materials | Repaired Broken Exp. Sensor Array 11541 | -8/Materials | Repaired Lgt. Treads 11569 | -8/Materials | Repaired Lgt. Treads 11778 | -8/Materials | Discovered exit to Factory (range 3) 12532 | -8/Materials | Discovered exit to Factory (range 3) 12963 | -8/Materials | Build established: Mutant 14102 | -8/Materials | Entered Factory 14102 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 14103 | -7/Factory | Identified exit to Storage 14109 | -7/Factory | Identified exit to DSF 15462 | -7/Factory | Discovered new exit (range 16) 15820 | -7/Factory | Sucked down chute 15820 | -7/Factory | Entered Waste 15835 | -7/Waste | EMP discharged 15841 | -7/Waste | Spotted C-40 Crusher 15848 | -7/Waste | Spotted C-40 Crusher 15856 | -7/Waste | Spotted C-40 Crusher 15870 | -7/Waste | Spotted C-40 Crusher 15894 | -7/Waste | Spotted C-40 Crusher 15897 | -7/Waste | Spotted C-40 Crusher 15935 | -7/Waste | EMP discharged 16035 | -7/Waste | EMP discharged 16080 | -7/Waste | Destroyed C-40 Crusher 16135 | -7/Waste | EMP discharged 16135 | -7/Waste | System corruption reached 10% 16169 | -7/Waste | Destroyed C-40 Crusher 16195 | -7/Waste | Destroyed C-40 Crusher 16233 | -7/Waste | Destroyed C-40 Crusher 16235 | -7/Waste | EMP discharged 16335 | -7/Waste | EMP discharged 16353 | -7/Waste | Destroyed C-40 Crusher 16398 | -7/Waste | Build established: Scavenger-Mutant 16400 | -7/Waste | Discovered new exit (range 16) 16425 | -7/Waste | Entered Factory 17011 | -7/Factory | Discovered new exit (range 6) 17460 | -7/Factory | Identified exit to Lower Caves 17801 | -7/Factory | Entered another Factory area 17801 | -6/Factory | Evolved 2 slots: Utility x2 17928 | -6/Factory | Identified exit to Garrison 18298 | -6/Factory | Entered Garrison 18484 | -6/Garrison | Triggered checkpoint 18685 | -6/Garrison | Spotted B-75 Beast 18709 | -6/Garrison | Destroyed B-75 Beast 18981 | -6/Garrison | Destroyed 8 combat bots 18984 | -6/Garrison | Lost 5 parts (2p2u1w) 19283 | -6/Garrison | Triggered checkpoint 19321 | -6/Garrison | Lost 8 allies 19495 | -6/Garrison | Expanded RIF knowledge: Autooverride 19531 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 19550 | -6/Garrison | Discovered new exit (range 9) 19554 | -6/Garrison | Triggered checkpoint 19641 | -6/Garrison | Spotted B-86 Titan 19688 | -6/Garrison | Rewired B-75 Beast 19705 | -6/Garrison | Rewired B-90 Cyclops 19709 | -6/Garrison | Allies destroyed B-86 Titan 19922 | -6/Garrison | Entered Factory 19922 | -6/Factory | Accompanied by 2 allies 20272 | -6/Factory | First assault squad dispatched 20284 | -6/Factory | Identified exit to Factory 20354 | -6/Factory | Repaired Hvy. Treads? 20479 | -6/Factory | Repaired Broken Hvy. Treads 20530 | -6/Factory | Repaired Lyr. Medium Armor Plating? 20643 | -6/Factory | Repaired Corrupted Hvy. Treads? 21441 | -6/Factory | Identified exit to Garrison 21441 | -6/Factory | Entered Garrison 21504 | -6/Garrison | Triggered checkpoint 21740 | -6/Garrison | Triggered checkpoint 21871 | -6/Garrison | Triggered checkpoint 21978 | -6/Garrison | Discovered exit to Factory (range 12) 22172 | -6/Garrison | Triggered checkpoint 22343 | -6/Garrison | Discovered exit to Factory (range 11) 22348 | -6/Garrison | Spotted Striker 22367 | -6/Garrison | Spotted Striker 22426 | -6/Garrison | Entered Factory 22426 | -5/Factory | Evolved 2 slots: Utility x2 22742 | -5/Factory | Discovered new exit (range 19) 23085 | -5/Factory | Identified exit to Factory 23150 | -5/Factory | Discovered new exit (range 27) 23259 | -5/Factory | Build established: Hacker-Mutant 23866 | -5/Factory | Repaired Hrd. Medium Armor Plating 23946 | -5/Factory | Repaired Broken Lrn. Proton Cannon 24002 | -5/Factory | Repaired Hvy. Treads 24110 | -5/Factory | Discovered exit to Factory (range 9) 24226 | -5/Factory | First assault squad dispatched 24252 | -5/Factory | Identified exit to Garrison 24262 | -5/Factory | Discovered exit to Factory (range 12) 24297 | -5/Factory | Entered Garrison 25192 | -5/Garrison | Discovered exit to Factory (range 8) 25261 | -5/Garrison | H-XX Assembler disabled 25380 | -5/Garrison | Phase Generator disabled 25457 | -5/Garrison | Entered Factory 25457 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 25488 | -4/Factory | Found Quantum Capacitor 25743 | -4/Factory | Fabricated O-32 Director (x1) 25984 | -4/Factory | Identified exit to Garrison 25984 | -4/Factory | Entered Garrison 26016 | -4/Garrison | Triggered checkpoint 26189 | -4/Garrison | Garrison Relay disabled 26325 | -4/Garrison | Triggered checkpoint 26327 | -4/Garrison | Triggered checkpoint 26329 | -4/Garrison | Triggered checkpoint 26389 | -4/Garrison | Lost 3 parts (1p1u1w) 26575 | -4/Garrison | Lost 3 parts (2p1u) 26691 | -4/Garrison | Discovered new exit (range 15) 26712 | -4/Garrison | Identified exit to Armory 26721 | -4/Garrison | Found embedded Infiltrators 26752 | -4/Garrison | H-XX Assembler disabled 26884 | -4/Garrison | Entered Armory 26884 | -4/Armory | Accompanied by 1 ally 26968 | -4/Armory | Found Fusion Bomb Launcher 26971 | -4/Armory | Found Fusion Bomb Launcher 26974 | -4/Armory | Found Fusion Bomb Launcher 27091 | -4/Armory | Build established: Scavenger-Mutant 27462 | -4/Armory | Build established: Hacker-Mutant 27607 | -4/Armory | Lost 5 allies 27635 | -4/Armory | Lost 3 parts (1n1u1w) 27654 | -4/Armory | Discovered new exit (range 20) 27756 | -4/Armory | Identified exit to Research 27757 | -4/Armory | Entered Research 27757 | -3/Research | Evolved 2 slots: Propulsion x2 27850 | -3/Research | Build established: Mutant 28462 | -3/Research | Lost 3 parts (1p1n1w) 28491 | -3/Research | Discovered new exit (range 34) 28639 | -3/Research | Identified exit to Research 28679 | -3/Research | Entered another Research area 28679 | -2/Research | Evolved 2 slots: Utility x2 28999 | -2/Research | Build established: Skirmisher 29463 | -2/Research | Discovered new exit (range 25) 29527 | -2/Research | Discovered new exit (range 18) 29561 | -2/Research | Identified exit to Quarantine 29636 | -2/Research | Identified exit to Access 29637 | -2/Research | Entered Access 29637 | -1/Access | Evolved 2 slots: Utility x2 30978 | -1/Access | Discovered new exit (range 22) 31175 | -1/Access | Discovered new exit (range 17) 31249 | -1/Access | Identified exit to Surface 31251 | *** | Escaped! Last Messages --------------- 31060_ W-44 Eye distress signal jammed. 31076_ >> Watcher Feeds: Feed link from W-44 Eye lost. 31083_ VZWAUDM, 7DZ& Z%PSUV OC, 31088_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 31090_ >> Watcher Feeds: Feed link from W-44 Eye lost. 31132_ System corrupted: Component data lost. 31175_ EXIT=FOUND 31180_ System corrupted: Matter fused (-5). 31193_ Connecting with Terminal... 31195_ System corrupted: Matter fused (-10). 31199_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 31211_ >> Watcher Feeds: Established visual feed link with W-44 Eye. 31211_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 31229_ Sealed Barrier dismantled. 31236_ Dismantling Main Access Shell with Imp. Plasma Cutter. 31244_ N J> JFMTWWTZL=,SDO:2F :RP>#LRPT%XS< 31244_ Dismantling Main Access Shell with Imp. Plasma Cutter. 31246_ Main Access Shell dismantled. 31249_ EXIT=IDENTIFIED: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #??## #??# ?? ## ? ? ## #? | | ??### ###? ? ?"""?????## ? ## ## ?? | | ? ?# ###?? ?""""" ?# ? ? ## ###?#?#?## | | ?## ###??? ?"?"" ##? ## ###?#?#### | | ??## ##?? ???""??? ## ? ## ###?#??### | | ??## ###????????"? ## ?? ## ########## | | ????# #?????????? ? #? 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"""" """"T""" #???#####? | | ???????###??######?###########"####### ###?###### | | ???????#???##?####?#########??###?#### ##?####### | | ????????##?####?#?##?#####?########### #?#####?## | | ?????? ???########?#?######## ## ########## | | ??????+#???#?#?##?####?#?#??# % #? ####?##### | | ???????? ???? ###?###?????#?# ## ##?###?### | | ????????? ?############### * #? #####?##?# | | ??????"??" ? ## #! ## ##?##?###? | | ??????????" ? ## ]# ?#? #??####### | | ????????????? ## """" # ! #? #?###?#?## | | ??????????????## ""R"" # ## #?#?###### | | ??????????????## "" "" # #? ##?######? | | ???????????????# # ? ?# ####??##?? | | ???????????????# ####+##### # ? ? ??? | | ???????????????+ + w # ???? | | ???????????????# ### # ? ???? | | ???????????????# ### # ??????? | | ???????????????# ### !| #??? ????? | | ???????????????# ### !| #? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 80 Energy Generation 83 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 EM Shielding 2 Corruption Block 15 Armor Coverage 900 Resistance: KI 25 Resistance: TH 30 Evasion (%) 40 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 31 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Lrn. Proton Cannon | -8/Materials | Scanalyzed Hvy. Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ O-32 Director | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Factory Defaults Preemptive Strike Challenges ------------ None Game ------ Seed RecoilNeutrinoMicroactuators Manual? 0 Play Time 06:30:20 Cumulative 228.2 hours Start 2024.12.27 @ 15:24:53 End 2025.01.19 @ 01:12:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 1/0/1/1/0/0/1/0/0 Lore% 63 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12fe8ae8-3995-4594-9c1d-02e88fc687a9