Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 20:01:17 Player: Riddarn Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1897) 1897 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4287 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 140/140 System Corruption 16% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Structural Scanner Visual Processing Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Great Maul > --- INVENTORY (10) --- Reactive Plating Shock Bomb Launcher Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter Terrain Scan Processor Reactive Plating > --- WEAPON ----------- Shock Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Structural Scanner Particle Gun Assault Cannon Shock Bomb Launcher Grenade Launcher Missile Launcher Great Maul [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 52 | 6 10 2 10 7 17 Power 7 | 1 1 . 2 1 2 Engine 7 | 1 1 . 2 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 1 3 2 4 Treads 6 | 2 . . . . 4 Leg 8 | . 2 1 3 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 3 . 3 2 5 Device 2 | . . . 1 . 1 Storage 5 | 1 2 . 1 . 1 Processor 3 | . 1 . 1 1 . Hackware . | . . . . . . Protection 4 | . . . . 1 3 Artifact . | . . . . . . Weapon 17 | 2 4 1 2 2 6 Energy Gun 4 | 1 . 1 . . 2 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 4 . 2 1 1 Ballistic Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 2 | . . . . . 2 System Corruption 16 | . . . . . 16 Parts Lost 25 | . 3 . 2 5 15 Power 2 | . . . . . 2 Propulsion 11 | . 2 . . 2 7 Utility 3 | . . . 1 1 1 Weapon 9 | . 1 . 1 2 5 Highest Loss Streak 7 | . 3 . 1 3 7 To Critical Strikes 2 | . 2 . . . . Average Backups 8 | 3 7 10 9 8 7 Power 1 | . 1 2 2 2 1 Propulsion . | 1 1 . . 2 . Utility 2 | . 2 4 3 1 1 Weapon 3 | 1 1 3 3 2 4 Tool/Special . | . . . . . . Unused Backups 11 | . 2 1 2 2 4 Power 2 | . . . 1 1 . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 8 | . 2 1 . 1 4 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 94 100 98 89 83 Engine 11 | . 14 14 11 9 8 Treads 6 | . 23 . . . 6 Leg 19 | . 2 28 32 24 13 Device 3 | . . . 10 . 3 Storage 11 | . 14 14 11 9 9 Processor 17 | . 10 14 11 27 27 Protection 1 | . 1 . . 1 1 Energy Gun 5 | . 7 11 6 . 1 Ballistic Gun 12 | . 19 16 15 14 3 Ballistic Cannon 1 | . . . . . 6 Peak Build Rating 22 | 6 9 10 16 19 22 Average Rating 12 | 4 8 9 13 15 16 On Entrance 9 | . 6 9 10 14 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 52 | 11 17 18 52 24 35 Greatest Support 40 | 40 40 20 30 30 40 Greatest Overweight (x) 9 | . 5 . 1 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 Average Carried 8 | 3 7 10 9 8 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 10 9 10 4 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1532 | 189 224 45 194 460 420 Remotely . | . . . . . . Salvage Created 2222 | . 447 93 458 349 875 Parts 151 | . 35 5 43 26 42 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 57 | . 11 2 13 12 19 Guns 43 | . 10 2 13 12 6 Cannons 9 | . . . . . 9 AOE 1 | . 1 . . . . Classes Destroyed 9 | . 7 . 1 . 1 Builder 1 | . 1 . . . . Hauler 2 | . 1 . . . 1 Recycler 3 | . 2 . . . 1 Operator 1 | . 1 . . . . Watcher 2 | . 1 . 1 . . Swarmer 23 | . 6 . 6 7 4 Grunt 15 | . 5 2 2 4 2 Sentry 18 | . . . 5 1 12 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 9 2 5 5 8 Combat Bots Only 8 | . 5 2 5 5 8 Max Kills in Single Turn 4 | . 4 1 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 486 | . 84 6 92 77 227 Missed 135 | . 22 2 26 17 68 Hits 351 | . 62 4 66 60 159 Projectile 351 | . 62 4 66 60 159 Critical Strikes 16 | . 3 . 3 3 7 Damage Taken 4303 | . 755 58 713 722 2055 Core 882 | . 176 10 133 150 413 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 122 | . . . 63 . 59 Core Remaining (%) 63 | 100 . 25 66 . . Volleys Fired 177 | . 50 5 32 44 46 Largest 2 | . 2 2 2 2 2 Hottest 87 | . 70 76 79 46 87 Shots Fired 303 | . 89 10 64 70 70 Gun 264 | . 89 10 64 70 31 Cannon 39 | . . . . . 39 Launcher . | . . . . . . Special . | . . . . . . Kinetic 250 | . 70 5 49 70 56 Thermal 39 | . 19 5 15 . . Explosive . | . . . . . . Electromagnetic 14 | . . . . . 14 Robot Hit Streak 22 | . 8 9 22 10 9 Robot Miss Streak 4 | . 3 1 2 4 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 . 3 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 219 | . 54 9 44 51 61 Core Hits 100 | . 27 4 21 22 26 Critical Kills . | . . . . . . Critical Parts Destroyed 6 | . 1 . . . 5 Critical Strikes 8 | . 1 . 2 . 5 Burn 2 | . . . 2 . . Destroy 1 | . 1 . . . . Smash 5 | . . . . . 5 Melee Attacks 23 | . . . . 1 22 Impact 22 | . . . . . 22 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3809 | . 889 129 635 746 1410 Guns 2376 | . 511 129 635 741 360 Cannons 654 | . . . . . 654 Explosions 377 | . 377 . . . . Melee 383 | . . . . . 383 Ramming 19 | . 1 . . 5 13 Kinetic 2494 | . 400 72 463 741 818 Thermal 340 | . 111 57 172 . . Explosive 377 | . 377 . . . . Electromagnetic 196 | . . . . . 196 Impact 383 | . . . . . 383 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | . . . . . 16 Average Corruption 15 | . . . . . 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . . 5 Heat Flow Errors 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 251 | . 20 . . . 231 Projectiles 22 | . . . . . 22 Explosions 20 | . 20 . . . . Melee 209 | . . . . . 209 Knockbacks 5 | . . . . . 5 Impact . | . . . . . . Kinetic 5 | . . . . . 5 Secondary . | . . . . . . Self-Inflicted Damage 42 | . 42 . . . . Shots 1 | . 1 . . . . Rammed 1 | . . . . . 1 Targets Rammed 6 | . 1 . . 1 4 Kicked 5 | . 1 . . 1 3 Crushed . | . . . . . . Highest Temperature 211 | . 211 108 96 24 140 Average Temperature 42 | . 61 55 33 7 35 Received Heat Transfer 1506 | . 315 33 213 333 612 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 4 | . . . . . 4 Parts Fried 8 | . . . . . 8 Impact Corruptions 7 | . . . . . 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 1073 | . 333 148 592 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 79 | 100 37 100 100 100 67 Level 1 20 | . 62 . . . 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 293 | . 293 81 120 126 226 Initial 81 | . . 81 . 16 44 Average 81 | . 158 15 36 64 120 Influence Increases 1851 | . 480 50 366 296 659 Destroy 0b10 Robot/C 1140 | . 220 40 260 240 380 Destroy 0b10 Robot/NC 45 | . 30 . 5 . 10 Destroy Leader 328 | . 54 10 82 40 142 Successful Hack 42 | . 5 . 19 . 18 Disable Machine 150 | . 135 . . . 15 Destroy Structure 41 | . 36 . . 1 4 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 90 | . . . . 15 75 Influence Decreases 1696 | . 271 259 326 230 610 Entered New Map 214 | . . 128 . 24 62 Time Decay 1232 | . 241 131 306 156 398 Lost Part 250 | . 30 . 20 50 150 Squads Dispatched 10 | . 2 . 1 4 3 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 5 | . . . . 2 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 7 | . 1 . 2 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 17 4 19 15 31 Peak Tracking Total 7 | . 5 2 4 6 7 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 10 | . 9 . . . 1 Max in Single Turn 6 | . 6 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 26 | . 6 . 8 4 8 Terminals 16 | . 3 . 5 2 6 Fabricators . | . . . . . . Repair Stations 5 | . 1 . 1 1 2 Recycling Units 3 | . 2 . . 1 . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 71 | . 19 . 24 9 19 Successful 41 | . 10 . 12 7 12 Failed 30 | . 9 . 12 2 7 Catastrophic 6 | . 2 . 3 . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 45 | . 11 . 15 5 14 Fabricators . | . . . . . . Repair Stations 10 | . 1 . 2 2 5 Recycling Units 9 | . 7 . . 2 . Scanalyzers 7 | . . . 7 . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 4 . 4 4 9 Record 1 | . . . . . 1 Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . . 1 Recycling Unit Index 1 | . 1 . . . . Locate Traps 5 | . 1 . 1 . 3 Dispatch Records 1 | . . . . 1 . Maintenance Status 2 | . . . . . 2 Transport Status 1 | . . . . 1 . Assault Status 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Zone Layout 4 | . 1 . 2 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 1 . 2 1 3 Scan Component 4 | . . . 1 1 2 Repair 2 | . . . 1 . 1 Refit 1 | . 1 . . . . Recycling Unit Hacks 7 | . 5 . . 2 . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 3 | . 2 . . 1 . Retrieve Components 2 | . 1 . . 1 . Scanalyzer 6 | . . . 6 . . Insert Component 3 | . . . 3 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 5 . 8 1 6 Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 1 . 1 Time 62 | . . . 26 . 36 Parts Recycled 1 | . 1 . . . . Recycled Matter 20 | . 20 . . . . Retrieved Matter . | . . . . . . Retrieved Components 18 | . 8 . . 10 . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 3 | . . . 3 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 3292 | . 516 599 829 320 1028 Optics 3292 | . 516 599 829 320 1028 Structural 344 | . . . . . 344 Traps 781 | . . . 781 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3521 | 97 648 599 829 320 1028 Spaces Moved 1965 | 55 304 459 481 141 525 Core 33 | 4 18 . . . 11 Treads 504 | 51 254 . . . 199 Legs 1428 | . 32 459 481 141 315 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 135 | 152 161 120 120 129 145 Slowest Speed 500 | 160 300 120 190 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 68 89 42 13 64 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . 36 . . . 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 36 | . 36 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2502 | 67 384 500 670 214 667 Wait 205 | 1 7 28 129 1 39 Move 1960 | 54 303 458 480 140 525 Hop . | . . . . . . Pick Up 36 | 6 8 3 5 9 5 Fast Attach 14 | 4 2 . 2 . 6 Attach 23 | 2 3 . 3 7 8 Detach 2 | . 1 . . . 1 Swap 30 | . 5 2 11 6 6 Drop 26 | . 4 4 8 5 5 Fire 177 | . 50 5 32 44 46 Melee 23 | . . . . 1 22 Ram . | . . . . . . Kick 5 | . 1 . . 1 3 Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 13) 564 | -10/Materials | Core integrity fell below 50% 674 | -10/Materials | Lost 3 parts (2n1w) 734 | -10/Materials | Discovered new exit (range 9) 746 | -10/Materials | Entered Mines 836 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 910 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1233 | -10/Mines | Build established: Scavenger-Mutant 1337 | -10/Mines | Discovered new exit (range 5) 1345 | -10/Mines | Entered Materials 1345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1346 | -9/Materials | Identified exit to Mines 1520 | -9/Materials | Repaired Aluminum Leg 2034 | -9/Materials | Discovered new exit (range 11) 2174 | -9/Materials | Entered another Materials area 2174 | -8/Materials | Evolved 2 slots: Utility x2 2330 | -8/Materials | Garrison activated, responded to threat 2407 | -8/Materials | Lost 3 parts (1n2w) 2411 | -8/Materials | Discovered new exit (range 5) 2489 | -8/Materials | Identified exit to Storage 2494 | -8/Materials | Entered Storage 2711 | -8/Storage | Repaired Broken Aluminum Leg 2984 | -8/Storage | Garrison activated, responded to threat 3021 | -8/Storage | Core integrity fell below 50% 3059 | -8/Storage | Destroyed 8 combat bots 3067 | -8/Storage | Lost 7 parts (1p3n3w) 3289 | -8/Storage | Core integrity fell below 20% 3313 | -8/Storage | System corruption reached 10% 3326 | -8/Storage | Lost 4 parts (1p2n1w) 3400 | -8/Storage | Discovered new exit (range 9) 3522 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Downloaded map data. >>Enumerate(Assaults) Retrieving latest reported positions... No active assault squads found. System corrupted: Matter fused (-8). Connecting with Door Terminal... Sneak attack on A-02 Transporter. System corrupted: Matter fused (-9). Sneak attack on R-06 Scavenger. Destroyed Com. Wheel. R-06 Scavenger system corrupted by crushing effect. Lgt. Ion Engine fried. Tractor Beam fried. R-06 Scavenger destroyed. Acquired 46 matter. System corrupted: Heat flow error (+115). UKMNDXQOCLTI#D=<=M46X:I9KKWOYODGV5X System corrupted: Matter fused (-7). Lgt. Treads destroyed. 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Armor Plating | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 30% | -9/Materials Aluminum Leg | 34% | -8/Storage | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Fitting Room Ghost 'Em Challenges ------------ None Game ------ Seed ElectrostormStasisStreamer Manual? 0 Play Time 00:45:29 Cumulative 9.8 hours Start 2026.08.02 @ 19:16:00 End 2026.08.02 @ 20:01:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 10 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 852220a0-eb29-4d5e-afae-ab9fae4bcab0