Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 13:55:44 Player: Root Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (93) 465 Value Destroyed (3316) 3316 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-130) -130 TOTAL SCORE: 9051 Bonus ------- Friendly Fire -130 Cogmind --------- Core Integrity 1043/1150 Matter 0/300 Energy 50/350 System Corruption 2% Temperature Cool (0) Movement Treading (166) Location -4/Factory Parts ------- > --- POWER (2) -------- Enhanced Fission Core Improved Fusion Compressor > --- PROPULSION (3) --- Improved Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (10) ----- Advanced Cooling System Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Improved Transmission Jammer Improved Force Field Hacking Suite Advanced Hacking Suite > --- WEAPON (4) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (10) --- Antimatter Reactor Light Antimatter Reactor Improved Treads Armored Medium Treads Advanced Cooling System Experimental Targeting Computer Advanced Weapon Cycler Improved Force Field Enhanced Gauss Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core Improved Fusion Compressor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Improved Transmission Jammer Improved Force Field Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Heavy Plasma Cannon Railgun Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Advanced Cooling System Advanced Cooling System Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Heavy Particle Gun Heavy Particle Gun Long-range Proton Cannon [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Coil Gun Energy Gun Heavy Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 8 | . . . . . 3 1 1 1 . . 2 Weapon 2 | . . . . . 1 . . 1 . . . Parts Attached 95 | 6 15 2 . . 19 4 14 16 2 5 12 Power 13 | 1 1 1 . . 4 1 1 2 1 . 1 Engine 6 | 1 1 . . . 3 . 1 . . . . Core 7 | . . 1 . . 1 1 . 2 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 2 . . . 2 2 3 5 . . 1 Treads 15 | . 2 . . . 2 2 3 5 . . 1 Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 35 | 1 4 . . . 7 1 8 6 1 2 5 Device 21 | . 1 . . . 5 . 5 3 1 2 4 Storage 4 | 1 2 . . . . . . 1 . . . Processor 7 | . 1 . . . 1 . 3 1 . . 1 Hackware 3 | . . . . . 1 1 . 1 . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 8 1 . . 6 . 2 3 . 3 5 Energy Gun 5 | . . 1 . . 3 . . . . . 1 Energy Cannon 4 | . . . . . . . . 2 . 2 . Ballistic Gun 7 | 2 2 . . . . . 1 1 . . 1 Ballistic Cannon 13 | . 5 . . . 3 . 1 . . 1 3 Launcher 1 | . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 5 . 1 1 . . . Parts Lost 12 | . 3 . . . 3 . 3 . . . 3 Power 5 | . 1 . . . 2 . 2 . . . . Propulsion 3 | . 2 . . . 1 . . . . . . Utility 3 | . . . . . . . 1 . . . 2 Weapon 1 | . . . . . . . . . . . 1 Highest Loss Streak 3 | . 2 . . . 2 . 1 . . . 3 To Critical Strikes 1 | . 1 . . . . . . . . . . Average Slot Usage (%) 98 | . 95 100 100 100 99 99 97 97 99 99 99 Engine 4 | . 13 11 . . 3 . 3 2 . . . Core 6 | . . 2 14 14 5 15 7 5 10 11 10 Treads 19 | . 19 28 28 28 17 14 20 17 17 17 15 Device 13 | . 12 . . . 17 15 18 15 17 16 25 Storage 8 | . 14 14 14 14 9 7 6 5 5 5 5 Processor 8 | . 1 14 14 14 9 7 7 12 11 11 9 Hackware 7 | . . . . . 8 15 13 11 11 11 10 Energy Gun 5 | . . 11 14 14 15 15 10 . . . 1 Energy Cannon 3 | . . . . . . . . 5 11 12 7 Ballistic Gun 4 | . . . . . . . 2 11 11 8 2 Ballistic Cannon 10 | . 27 16 14 14 11 7 6 4 . . 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 83 | 13 24 24 24 24 32 34 45 60 61 70 83 Greatest Support 81 | 20 40 40 40 40 40 40 60 81 81 81 81 Greatest Overweight (x) 6 | . 6 . . . 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 8 9 10 10 8 9 9 9 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 39% | Hacker-Skirmisher 35% | Mutant 18% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Matter Collected 2518 | 243 361 97 . 1 563 . 243 402 259 49 300 Remotely . | . . . . . . . . . . . . Salvage Created 3425 | . 391 199 . . 915 . 567 362 619 . 372 Parts 190 | . 24 7 . . 64 . 37 16 28 . 14 Haulers Intercepted 5 | . 1 . . . 3 . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 17 . . Prevented 10 | . . . . . . . . . 10 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 67 | . 14 6 . . 17 . 7 5 12 . 6 Guns 17 | . . 2 . . 6 . 3 3 3 . . Cannons 46 | . 12 4 . . 11 . 3 2 9 . 5 AOE 2 | . 2 . . . . . . . . . . Classes Destroyed 13 | . 6 . . . 4 . 2 1 . . . Worker 2 | . 1 1 . . . . . . . . . Builder 3 | . . . . . 3 . . . . . . Hauler 5 | . 1 . . . 3 . . . . . 1 Recycler 3 | . 1 . . . 1 . 1 . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 11 | . 3 . . . 4 . 2 2 . . . Swarmer 18 | . 6 4 . . 3 . . . 4 . 1 Grunt 31 | . 8 2 . . 9 . 3 3 6 . . Brawler 3 | . . . . . 1 . . . . . 2 Sentry 2 | . . . . . . . 1 . . . 1 Specialist 6 | . . . . . 4 . 2 . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 6 | . . . . . . . . 2 2 . 2 Thug 1 | . . 1 . . . . . . . . . Best Kill Streak 5 | . 4 3 . . 5 . 3 2 5 . 4 Combat Bots Only 5 | . 4 3 . . 4 . 2 2 5 . 3 Max Kills in Single Turn 2 | . 1 2 . . 2 . 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Damage Taken 3787 | . 384 132 . . 896 . 744 157 872 . 602 Core 480 | . 74 36 . . 136 . 89 18 20 . 107 Absorbed by Shields 268 | . . . . . . . 98 . . . 170 Regen/Repaired (Parts) 300 | . 73 . . . 106 121 . . . . . Core Remaining (%) 86 | 100 . . . 56 75 100 89 . . 96 . Volleys Fired 206 | . 53 15 . . 63 1 24 14 25 . 11 Largest 4 | . 2 2 . . 3 3 3 4 4 . 4 Hottest 263 | . 78 114 . . 164 164 164 231 231 . 263 Shots Fired 572 | . 100 30 . . 187 3 72 48 93 1 38 Gun 257 | . . 13 . . 101 2 48 28 47 1 17 Cannon 311 | . 96 17 . . 86 1 24 20 46 . 21 Launcher 4 | . 4 . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 334 | . 96 17 . . 86 1 24 40 47 1 22 Thermal 205 | . . 13 . . 101 2 48 1 25 . 15 Explosive 4 | . 4 . . . . . . . . . . Electromagnetic 29 | . . . . . . . . 7 21 . 1 Robot Hit Streak 12 | . 3 4 . . 12 2 10 7 10 . 6 Robot Miss Streak 8 | . 6 2 . . 8 1 3 2 6 . 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 312 | . 38 17 . . 105 2 48 28 51 . 23 Core Hits 141 | . 21 9 . . 46 1 18 13 22 . 11 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 16 | . 1 2 . . 3 . 5 1 1 . 3 Burn 8 | . . 1 . . 2 . 5 . . . . Destroy 1 | . . . . . . . . 1 . . . Blast 6 | . 1 1 . . 1 . . . . . 3 Corrupt 1 | . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8095 | . 1001 399 . . 2433 50 1019 673 1458 . 1062 Guns 3124 | . . 192 . . 1213 20 677 367 401 . 254 Cannons 4450 | . 803 207 . . 1220 25 342 287 1055 . 511 Explosions 493 | . 196 . . . . . . . . . 297 Melee . | . . . . . . . . . . . . Ramming 28 | . 2 . . . . 5 . 19 2 . . Kinetic 3941 | . 803 207 . . 1220 25 342 517 401 . 426 Thermal 3282 | . . 192 . . 1213 20 677 . 572 . 608 Explosive 196 | . 196 . . . . . . . . . . Electromagnetic 648 | . . . . . . . . 137 483 . 28 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 3 1 5 5 2 Average Corruption 3 | . . . . . . . 2 1 4 5 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 66 | . . . . . . . 5 6 38 14 3 Message Errors 19 | . . . . . . . 2 1 13 3 . Matter Fused 10 | . . . . . . . . 3 4 3 . Heat Flow Errors 7 | . . . . . . . . . 7 . . Energy Discharges 8 | . . . . . . . 1 1 3 2 1 Data Loss (minor) 12 | . . . . . . . 2 1 6 3 . Data Loss (major) 2 | . . . . . . . . . 2 . . Misfires 3 | . . . . . . . . . 1 1 1 Alerts 2 | . . . . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 192 | . 16 . . . 32 . . 4 64 . 76 Projectiles 130 | . 16 . . . 32 . . 4 64 . 14 Explosions 62 | . . . . . . . . . . . 62 Melee . | . . . . . . . . . . . . Knockbacks 23 | . 7 1 . . 9 . 2 3 . . 1 Impact . | . . . . . . . . . . . . Kinetic 22 | . 7 1 . . 8 . 2 3 . . 1 Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 286 | . 1 . . . . . . . . . 285 Shots 4 | . . . . . . . . . . . 4 Rammed 6 | . 1 . . . . 2 . 1 2 . . Targets Rammed 6 | . 1 . . . . 2 . 1 2 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 656 | . 196 270 . . 237 60 356 229 656 . 614 Average Temperature 105 | . 65 83 . . 77 37 148 111 157 . 225 Received Heat Transfer 775 | . 162 27 . . 261 . 158 30 129 . 8 Effects 20 | . . . . . 4 . . . 9 . 7 Shutdowns 6 | . . . . . . . . . 3 . 3 Interference 8 | . . . . . 4 . . . 1 . 3 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . 1 Parts Melted 5 | . . . . . 1 . 3 . 1 . . Heat Transferred 5817 | . . 407 . . 2405 37 1665 . 555 . 748 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Peak Influence 364 | . 296 115 . . 364 139 282 130 . . 281 Initial 119 | . . 6 . . . 119 67 35 . . . Average 99 | . 83 59 . . 192 136 142 54 . . 70 Maximum Alert Level 1 | . 1 . . . 1 . 1 . . . 1 Low Security (%) 86 | 100 97 100 . 100 46 100 69 100 . . 90 Level 1 13 | . 2 . . . 53 . 30 . . . 9 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 4 . 2 1 . . 1 Investigation 2 | . 2 . . . . . . . . . . Extermination 2 | . . . . . . . . 1 . . 1 Reinforcement 6 | . . . . . 4 . 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Distress Signals 7 | . 1 . . . 4 . 1 1 . . . Communications Jammed 6 | . . . . . . . . 5 . . 1 Distress Signals 6 | . . . . . . . . 5 . . 1 Times Spotted 109 | . 24 8 . . 36 1 9 8 14 . 9 Peak Tracking Total 6 | . 5 3 . . 6 1 4 3 5 . 4 Tactical Retreats 4 | . . . . . 3 . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Traps Triggered 3 | . . . . . . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Disabled 16 | . 6 1 . . 1 . 1 2 . . 5 Max in Single Turn 4 | . 1 1 . . 1 . 1 1 . . 4 Garrison Access 2 | . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Machines Accessed 21 | . 8 . . . 4 1 3 4 . . 1 Terminals 9 | . 5 . . . 1 . 1 1 . . 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 5 | . 1 . . . 2 1 . 1 . . . Recycling Units 3 | . 2 . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 70 | . 26 . . . 13 5 8 13 . . 5 Successful 45 | . 18 . . . 9 4 4 8 . . 2 Failed 24 | . 8 . . . 4 1 4 4 . . 3 Catastrophic 1 | . . . . . . . . . . . 1 Database Lockouts 1 | . . . . . . . . 1 . . . Manual . | . . . . . . . . . . . . Terminals 31 | . 14 . . . 3 . 2 7 . . 5 Fabricators 3 | . . . . . . . . 3 . . . Repair Stations 18 | . 4 . . . 7 5 . 2 . . . Recycling Units 11 | . 8 . . . . . 3 . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 4 | . . . . . . . 3 1 . . . Terminal Hacks 16 | . 8 . . . 2 . . 4 . . 2 Record 6 | . . . . . . . . 4 . . 2 Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 14 | . 4 . . . 5 4 . 1 . . . Scan Component 8 | . 2 . . . 3 2 . 1 . . . Repair 6 | . 2 . . . 2 2 . . . . . Recycling Unit Hacks 9 | . 6 . . . . . 3 . . . . Process 3 | . 2 . . . . . 1 . . . . Report Inventory 3 | . 2 . . . . . 1 . . . . Retrieve Matter 3 | . 2 . . . . . 1 . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 6 . . . 4 1 1 3 . . 1 Full Trace Events 3 | . 2 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . Time 128 | . . . . . . . . 128 . . . Total Part Build Rating 16 | . . . . . . . . 16 . . . Parts Repaired 6 | . 2 . . . 2 2 . . . . . Time 224 | . 64 . . . 134 26 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 262 | . 251 . . . . . 11 . . . . Retrieved Matter 262 | . 251 . . . . . 11 . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Turns Passed 8951 | 38 1742 685 629 130 1057 344 637 1011 1469 575 634 Spaces Moved 4825 | 34 1053 393 394 82 368 191 322 545 804 333 306 Core 35 | 1 34 . . . . . . . . . . Treads 4456 | . 718 393 394 82 368 191 322 545 804 333 306 Legs . | . . . . . . . . . . . . Wheels 334 | 33 301 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 160 160 170 170 166 Average Speed 161 | 79 145 160 160 160 160 166 160 166 170 170 187 Slowest Speed 350 | 80 350 160 160 160 240 240 160 170 170 170 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 98 92 83 23 42 8 11 15 83 46 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 7 | . . 2 . 1 . . . . 1 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 90 | . 16 3 . . 8 . 6 9 19 1 28 Melee . | . . . . . . . . . . . . Projectile 52 | . 3 3 . . 8 . 6 9 19 1 3 AOE 38 | . 13 . . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Total 5568 | 41 1159 421 393 81 697 213 391 632 847 342 351 Wait 308 | . 16 3 . . 214 14 15 31 12 . 3 Move 4814 | 33 1052 392 393 81 367 190 321 544 803 332 306 Hop . | . . . . . . . . . . . . Pick Up 57 | 2 13 4 . . 16 2 5 7 1 . 7 Fast Attach 53 | 6 7 1 . . 9 2 8 7 1 5 7 Attach 21 | . 2 . . . 7 2 3 2 . . 5 Detach 6 | . . . . . 1 . 1 2 . . 2 Swap 21 | . 6 1 . . 3 . 3 7 1 . . Drop 76 | . 9 5 . . 17 . 11 17 2 5 10 Fire 206 | . 53 15 . . 63 1 24 14 25 . 11 Melee . | . . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . . . . . . 2 . 1 2 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Discovered new exit (range 15) 233 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 894 | -10/Materials | Discovered new exit (range 7) 954 | -10/Materials | Discovered new exit (range 12) 1342 | -10/Materials | Repaired Imp. Light Cannon? 1537 | -10/Materials | Repaired Imp. Light Cannon 1685 | -10/Materials | Identified exit to Materials 1779 | -10/Materials | Identified exit to Mines 1781 | -10/Materials | Entered Mines 1801 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2192 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2196 | -10/Mines | Found Prototype Device 2223 | -10/Mines | Discovered exit to Materials (range 8) 2309 | -10/Mines | Learned Materials emergency access door positions 2412 | -10/Mines | Learned Materials emergency access door positions 2457 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2457 | -10/Mines | Discovered new exit (range 5) 2463 | -10/Mines | Identified exit to Exiles 2466 | -10/Mines | Entered Exiles 2506 | -10/Exiles | Met 8R-AWN 2532 | -10/Exiles | Met EX-HEX 2632 | -10/Exiles | Visited The Gauntlet 2769 | -10/Exiles | Met EX-DEC 2879 | -10/Exiles | Discovered new exit (range 14) 2897 | -10/Exiles | Identified exit to Mines 2986 | -10/Exiles | Met EX-BIN 3078 | -10/Exiles | Discovered exit to Mines (range 14) 3095 | -10/Exiles | Entered Mines 3110 | -9/Mines | Discovered new exit (range 8) 3121 | -9/Mines | Identified exit to Materials 3178 | -9/Mines | Assembled infested the area 3225 | -9/Mines | Entered Materials 3225 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3238 | -8/Materials | Identified Exp. Sensor Array 3290 | -8/Materials | Repaired Lgt. Treads 3521 | -8/Materials | Build established: Scavenger-Skirmisher 4110 | -8/Materials | Repaired Exp. Sensor Array 4136 | -8/Materials | Discovered new exit (range 4) 4139 | -8/Materials | Identified exit to Factory 4282 | -8/Materials | Entered Factory 4282 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4305 | -7/Factory | Repaired Lgt. Treads 4344 | -7/Factory | Repaired Lgt. Treads 4487 | -7/Factory | Discovered new exit (range 9) 4500 | -7/Factory | Identified exit to Factory 4626 | -7/Factory | Entered another Factory area 4626 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5104 | -6/Factory | Found Prototype Processor 5104 | -6/Factory | Identified Exp. Targeting Computer 5108 | -6/Factory | Found Exp. Targeting Computer 5111 | -6/Factory | Found Exp. Targeting Computer 5114 | -6/Factory | Found Exp. Targeting Computer 5190 | -6/Factory | Discovered new exit (range 10) 5200 | -6/Factory | Identified exit to Factory 5263 | -6/Factory | Entered another Factory area 5263 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5437 | -5/Factory | Fabricated Adv. Weapon Cycler? 5894 | -5/Factory | Build established: Hacker-Skirmisher 5940 | -5/Factory | Central database locked down 6257 | -5/Factory | Discovered new exit (range 9) 6272 | -5/Factory | Identified exit to Upper Caves 6274 | -5/Factory | Entered Upper Caves 7049 | -5/Upper Caves | Discovered new exit (range 9) 7093 | -5/Upper Caves | Identified exit to Upper Caves 7743 | -5/Upper Caves | Entered another Upper Caves area 7939 | -5/Upper Caves | Discovered new exit (range 7) 7947 | -5/Upper Caves | Identified exit to Factory 8318 | -5/Upper Caves | Entered Factory 8318 | -4/Factory | Evolved 2 slots: Utility x2 8319 | -4/Factory | Identified exit to Upper Caves 8645 | -4/Factory | Lost 3 parts (2u1w) 8952 | -4/Factory | Self-destructed Last Messages --------------- 08848_ Acquired Enh. Gauss Cannon. 08851_ Dropped Railgun. 08851_ Dropped Hvy. Particle Gun. 08852_ Acquired Enh. Gauss Cannon. 08857_ Dropped Hvy. Particle Gun. 08860_ Acquired Enh. Gauss Cannon. 08861_ Dropped Lrn. Proton Cannon. 08863_ Acquired Enh. Gauss Cannon. 08864_ System corrupted: Energy discharge (-126). 08870_ K-01 Serf cleans the Nuclear Reactor. 08879_ Dropped Lgt. Nuclear Core. 08890_ Acquired Lgt. Antimatter Reactor. 08924_ Penetrated by Slug. 08924_ Slug penetrates Wall. 08924_ Penetrated by Slug. 08930_ Slug penetrates Wall. 08933_ Penetrated by Slug. 08946_ Slug penetrates Wall. 08951_ Dropped Enh. Gauss Cannon. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????k??Y????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????##########??????? #?????????????????????????? | | ?????# #??????? #?????????????????????????? | | ###### """ #??????? #??????###################? | | # "R" #??????# #??????# ? | | ! #|!! #??????# #??????# hh ? | | ! " = #??????# ######## | | ! "!*!""" ######## | | # """ / | | # """ ## | | # !## """ """ == | | ########### """ """ == ###### ###?????? | | #?????????# """ """ = # #?? #???????? | | # #?????????# ] # #????#???????? | | ##+#####?????# """ ]@]] # #????????????? | | #?????# """ [ ] # #????????????? | | #?????# """ [] +* ! #????????????? | | !! #?????# # #????????????? | | !! #?????# # #????????????? | | "" #?????################### #????????????? | | "" #???????????????????????# #????????????? | | "" ##??????????????????????######????????????? | | ! #????????????????????????????????????????? | | #########????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 50 Energy Generation 51 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Weapon Cycling 25 Evasion (%) 44 Targeting Accuracy 24 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Weapon Cycler | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- No Signal Respectable Loadout This Is Interesting... Challenges ------------ None Game ------ Seed CorruptionComponentFlakker Manual? 0 Play Time 02:07:35 Cumulative 26.0 hours Start 2022.04.04 @ 21:38:23 End 2022.04.05 @ 13:55:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f5e4801-cdce-4561-91c5-d549e5b206be