Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.21 @ 22:28:51 Player: viper Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (249) 1245 Value Destroyed (8726) 8726 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 16042 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 115 Friendly Fire -54 Cogmind --------- Core Integrity 0/1150 Matter 112/800 Energy 402/660 System Corruption 0% Temperature Critical (565) Movement Treading (170) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- Reinforced Fission Core > --- PROPULSION (4) --- Improved Heavy Treads Heavy Siege Treads > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Energy Well Matter Compressor Matter Compressor Advanced Sensor Array Energy Filter Energy Filter Kinecellerator > --- WEAPON (4) ------- Flak Cannon Antimatter Cannon Antimatter Cannon Enhanced Gauss Cannon > --- INVENTORY (20) --- Improved Treads Medium Treads Humpback Thermic Laser Beamcaster Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Flak Gun Coil Gun Coil Gun Antimatter Cannon Mass Driver Hardcell Cannon Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Energy Well Matter Compressor Matter Compressor Improved Sensor Array Advanced Sensor Array Experimental Weapon Shielding Hardened Heavy Armor Plating > --- WEAPON ----------- KE Penetrator Mini Assault Cannon Antimatter Cannon Hardcell Cannon > --- INVENTORY -------- Improved Treads Improved Heavy Treads Energy Filter Improved Shield Generator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle Flak Gun Coil Gun Flak Cannon Antimatter Cannon Antimatter Cannon Mass Driver Enhanced Gauss Cannon Hardcell Cannon Rocket Launcher Axe [Rating: 115] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Reinforced Fission Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Energy Filter Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Power Shielding Weapon Antimatter Cannon Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Slots Evolved 13 | . 1 2 2 2 2 2 . . 2 . . . . Power 2 | . 1 . . . . 1 . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 7 | . . 2 . 2 2 . . . 1 . . . . Weapon 2 | . . . . . . 1 . . 1 . . . . Parts Attached 139 | 7 8 8 19 22 24 17 11 2 8 9 1 . 3 Power 25 | 1 4 . 4 5 4 3 1 1 2 . . . . Engine 17 | 1 4 . 2 3 3 3 . 1 . . . . . Core 7 | . . . 2 2 . . 1 . 2 . . . . Reactor 1 | . . . . . 1 . . . . . . . . Propulsion 40 | 2 2 2 8 3 6 7 5 . 2 2 . . 1 Treads 40 | 2 2 2 8 3 6 7 5 . 2 2 . . 1 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 42 | 2 . 3 3 7 7 6 4 1 3 4 1 . 1 Device 20 | . . 1 . 3 5 4 . . 2 3 1 . 1 Storage 12 | 1 . 1 1 1 2 1 3 1 1 . . . . Processor 5 | 1 . . 2 2 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 5 | . . 1 . 1 . 1 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 2 3 4 7 7 1 1 . 1 3 . . 1 Energy Gun 5 | 2 2 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 10 | . . 2 3 4 . . . . 1 . . . . Ballistic Cannon 13 | . . . . 2 6 1 1 . . 2 . . 1 Launcher 3 | . . . 1 . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 2 1 . . . . . . . Parts Lost 39 | . . . 2 6 9 12 3 . 1 3 1 . 2 Power 9 | . . . . 1 2 3 1 . . 1 . . 1 Propulsion 10 | . . . . 3 4 2 1 . . . . . . Utility 17 | . . . 1 2 2 7 1 . 1 1 1 . 1 Weapon 3 | . . . 1 . 1 . . . . 1 . . . Highest Loss Streak 7 | . . . 1 2 5 7 2 . 1 3 1 . 2 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Slot Usage (%) 92 | . 98 99 99 98 96 84 76 86 84 88 90 90 86 Engine 6 | . 23 20 3 5 9 6 3 3 5 5 5 5 4 Core 4 | . . . 12 8 . . 1 5 9 6 5 5 5 Treads 22 | . 24 20 33 27 24 20 21 22 10 13 15 15 12 Device 11 | . . 10 2 6 18 11 11 11 11 19 20 20 20 Storage 12 | . 12 10 8 7 12 15 13 16 19 20 20 20 20 Processor 9 | . 12 10 13 20 12 6 . . . . . . . Protection 5 | . . 9 8 7 2 1 7 11 8 4 5 5 4 Energy Gun 1 | . 24 1 . . . . . . . . . . . Ballistic Gun 4 | . . 18 15 9 . . . . 5 . . . . Ballistic Cannon 10 | . . . . 4 11 16 16 16 15 19 20 20 20 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 156 | 15 22 38 60 68 90 103 118 127 152 156 128 127 128 Greatest Support 145 | 40 40 40 92 91 99 113 104 91 140 140 121 121 145 Greatest Overweight (x) 3 | 3 1 . 2 . 1 2 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . 1 . . 1 1 . Largest Inventory Capacity 20 | 10 10 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 9 10 13 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 6 10 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 5 8 17 17 16 17 18 19 19 17 17 20 19 Final Capacity 20 | 10 10 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 6 10 19 16 17 16 20 20 19 18 20 20 18 Class Distribution -------------------- 41% | Hacker-Mutant 16% | Hacker-Skirmisher 16% | Scavenger-Tank 10% | Hacker-Tank 7% | Scavenger-Skirmisher 4% | Hacker-Gunner 3% | Derelict-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gunner | -5/Factory Hacker-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Matter Collected 8183 | 270 80 272 875 1576 1689 1287 742 196 294 576 187 . 139 Remotely 1049 | . . . . . 494 555 . . . . . . . Salvage Created 8090 | 146 414 554 1833 1635 1445 974 207 106 113 370 30 . 263 Parts 385 | 8 27 43 94 102 65 29 2 6 . 5 . . 4 Haulers Intercepted 15 | . 1 1 5 4 4 . . . . . . . . Recyclers Shooed 23 | . 5 . 6 6 6 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Combat Hostiles Destroyed 153 | . 6 11 19 34 28 20 7 3 3 9 2 . 11 Guns 56 | . 6 11 19 19 . . . . 1 . . . . Cannons 89 | . . . . 15 24 20 7 3 2 5 2 . 11 AOE 7 | . . . . . 3 . . . . 4 . . . Classes Destroyed 16 | 3 4 3 3 1 . 2 . . . . . . . Worker 16 | 1 1 1 2 3 5 3 . . . . . . . Builder 23 | . . . 4 7 9 3 . . . . . . . Tunneler 4 | 2 . . . 1 1 . . . . . . . . Hauler 15 | . 1 1 5 4 4 . . . . . . . . Recycler 21 | 1 2 1 6 4 3 4 . . . . . . . Mechanic 2 | . . 1 . 1 . . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . . . Watcher 13 | . 2 2 1 2 3 3 . . . . . . . Swarmer 21 | . 2 5 . 3 5 1 2 . . . . . 3 Saboteur 1 | . . . . . . 1 . . . . . . . Grunt 62 | . 4 3 10 17 8 7 2 3 . 6 . . 2 Brawler 10 | . . . 1 . 2 4 1 . . . . . 2 Duelist 5 | . . . . . . 1 1 . . 2 . . 1 Sentry 23 | . . 3 6 3 5 3 1 . . 1 . . 1 Hunter 17 | . . . 2 3 3 3 . . 2 . 2 . 2 Programmer 14 | . . . . 8 5 . . . 1 . . . . Best Kill Streak 13 | 3 4 13 6 11 11 11 4 3 2 7 2 . 9 Combat Bots Only 9 | . 2 8 4 3 5 9 4 3 2 7 2 . 9 Max Kills in Single Turn 4 | 1 1 2 2 2 4 2 1 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Hostile Shots Fired 1119 | . 30 49 140 255 257 116 33 3 66 49 48 . 73 Missed 344 | . 10 15 39 90 93 27 7 3 18 9 19 . 14 Damage Taken 8920 | . 152 219 1015 1193 1548 1406 580 12 354 1144 194 . 1103 Core 1927 | . 42 64 74 105 164 61 225 . 29 706 22 . 435 Absorbed by Shields 313 | . . . . . . . . . 95 211 7 . . Redirected to Shielding 210 | . . 4 36 10 . 40 84 . 36 . . . . Ignored by Resistances 4827 | . 95 148 616 764 956 817 235 7 271 371 127 . 420 Regen/Repaired (Parts) 42 | . . . 42 . . . . . . . . . . Core Remaining (%) 84 | 100 83 84 86 85 80 . . 71 . . . . . Volleys Fired 540 | 11 40 32 118 130 92 54 15 4 7 10 7 . 20 Largest 4 | 2 2 2 2 2 2 3 3 3 4 4 4 . 4 Hottest 210 | 80 80 46 46 96 130 170 170 153 186 210 189 . 189 Shots Fired 1228 | 22 80 64 233 259 186 157 48 12 27 40 28 . 72 Gun 545 | 22 80 64 230 143 . . . . 6 . . . . Cannon 670 | . . . . 116 181 157 48 12 21 35 28 . 72 Launcher 13 | . . . 3 . 5 . . . . 5 . . . Special . | . . . . . . . . . . . . . . Kinetic 1113 | . . 64 230 259 181 157 48 12 27 35 28 . 72 Thermal 102 | 22 80 . . . . . . . . . . . . Explosive 13 | . . . 3 . 5 . . . . 5 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 75 | 9 14 33 75 57 30 28 36 19 9 22 23 . 18 Robot Miss Streak 6 | 1 2 1 2 3 4 2 1 1 2 6 2 . 5 Penetration Max 1 | . . . . 1 1 . . . . . . . 1 Secondary Targets 5 | . 1 1 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . Shots Hit Robots 1002 | 17 63 55 204 217 157 117 36 9 19 27 24 . 57 Core Hits 530 | 5 24 24 70 148 95 48 13 5 8 23 15 . 52 Critical Kills 3 | . . 1 2 . . . . . . . . . . Critical Parts Destroyed 4 | . . . 2 2 . . . . . . . . . Critical Strikes 49 | . . 1 4 13 17 6 2 . 1 2 1 . 2 Destroy 7 | . . 1 4 2 . . . . . . . . . Blast 42 | . . . . 11 17 6 2 . 1 2 1 . 2 Melee Attacks 2 | . . . . 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26652 | 186 704 873 2972 5518 5886 4645 1370 303 494 1354 497 . 1850 Guns 7633 | 186 704 873 2972 2818 . . . . 80 . . . . Cannons 17476 | . . . . 2649 4985 4541 1370 303 414 867 497 . 1850 Explosions 1361 | . . . . . 776 98 . . . 487 . . . Melee . | . . . . . . . . . . . . . . Ramming 182 | . . . . 51 125 6 . . . . . . . Kinetic 24219 | . . 873 2972 5467 4985 4541 1370 303 494 867 497 . 1850 Thermal 890 | 186 704 . . . . . . . . . . . . Explosive 1361 | . . . . . 776 98 . . . 487 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . 1 . . 2 4 9 12 12 . . . . . Average Corruption 4 | . 1 . . 1 2 6 9 12 . . . . . Corruption Purged 13 | . . . . 2 8 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 163 | . . . . 35 23 14 72 19 . . . . . Message Errors 40 | . . . . 5 7 2 22 4 . . . . . Matter Fused 51 | . . . . 15 5 5 16 10 . . . . . Heat Flow Errors 11 | . . . . 3 . 1 7 . . . . . . Energy Discharges 15 | . . . . 3 4 1 6 1 . . . . . Parts Rejected 2 | . . . . 1 . 1 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 17 | . . . . 4 1 . 9 3 . . . . . Data Loss (major) 9 | . . . . 1 1 2 5 . . . . . . Misfires 9 | . . . . 1 3 1 4 . . . . . . Alerts 7 | . . . . 2 1 1 2 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 465 | . . . . 27 146 177 33 20 . 20 15 . 27 Projectiles 462 | . . . . 27 143 177 33 20 . 20 15 . 27 Explosions . | . . . . . . . . . . . . . . Melee 3 | . . . . . 3 . . . . . . . . Knockbacks 117 | . . . . 22 27 19 12 4 6 12 2 . 13 Impact . | . . . . . . . . . . . . . . Kinetic 106 | . . . . 21 24 19 11 3 5 8 2 . 13 Secondary 11 | . . . . 1 3 . 1 1 1 4 . . . Self-Inflicted Damage 41 | . . . . . . . . . . 41 . . . Shots 2 | . . . . . . . . . . 2 . . . Rammed 16 | . . . . 5 10 1 . . . . . . . Targets Rammed 21 | . . . . 6 13 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 5 | . . . . 1 3 1 . . . . . . . Highest Temperature 835 | 90 341 12 149 207 343 315 645 468 722 835 560 . 615 Average Temperature 137 | 34 115 5 42 32 182 101 198 218 127 214 301 . 267 Received Heat Transfer 2570 | . 102 105 621 483 369 468 135 9 . 151 . . 127 Effects 99 | . . . . . . 2 19 5 20 29 5 . 19 Shutdowns 29 | . . . . . . . 3 1 7 11 3 . 4 Energy Bleed 13 | . . . . . . . 1 2 2 3 1 . 4 Interference 17 | . . . . . . 2 8 . 5 . . . 2 Matter Decay 7 | . . . . . . . 2 . 1 2 1 . 1 Short Circuit 10 | . . . . . . . 3 . 2 3 . . 2 Damage (minor) 5 | . . . . . . . . . 1 3 . . 1 Damage (major) 10 | . . . . . . . 1 2 2 2 . . 3 Damage (core) 8 | . . . . . . . 1 . . 5 . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . Impact Corruptions 2 | . . . . 1 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 2025 | 425 1600 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Peak Influence 612 | 20 146 410 356 241 432 612 . . 119 . . . . Initial 84 | . 9 44 42 84 30 42 . . . . . . . Average 98 | 5 60 178 130 62 120 238 . . 23 . . . . Maximum Alert Level 2 | . . 2 1 1 2 2 . . . . . . . Low Security (%) 86 | 100 100 64 84 96 78 50 . . 100 . . . . Level 1 10 | . . 34 15 3 18 24 . . . . . . . Level 2 2 | . . 1 . . 3 25 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 45 | . 2 1 7 19 11 2 . 1 2 . . . . Investigation 17 | . 2 . 4 5 3 1 . 1 1 . . . . Extermination 13 | . . . . 8 4 . . . 1 . . . . Reinforcement 12 | . . 1 2 6 3 . . . . . . . . Assault 1 | . . . . . . 1 . . . . . . . Garrison 2 | . . . 1 . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 2 . . . . . . . . Haulers Reinforced 4 | . . . . 3 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Distress Signals 4 | . . 2 . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 203 | . 11 16 29 52 36 23 8 3 3 9 2 . 11 Peak Tracking Total 7 | . 3 6 5 4 7 5 5 3 2 7 2 . 7 Tactical Retreats 5 | . . . 3 2 . . . . . . . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Traps Triggered 14 | . 3 . 1 2 5 3 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 15 | . 7 3 . . . . . . 5 . . . . Reused 2 | . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Machines Disabled 19 | . . . 2 1 4 10 . . . 2 . . . Max in Single Turn 4 | . . . 2 1 1 4 . . . 1 . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Machines Accessed 29 | . 4 2 7 8 5 1 . 1 1 . . . . Terminals 22 | . 4 2 5 6 2 1 . 1 1 . . . . Fabricators 2 | . . . . . 2 . . . . . . . . Repair Stations 3 | . . . 1 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . . Total Hacks 95 | . 14 9 24 20 19 3 . 2 4 . . . . Successful 67 | . 10 9 20 12 9 2 . 2 3 . . . . Failed 28 | . 4 . 4 8 10 1 . . 1 . . . . Catastrophic 2 | . . . . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . 1 . . 1 . . . . . Terminals 76 | . 14 9 20 15 9 3 . 2 4 . . . . Fabricators 5 | . . . . . 5 . . . . . . . . Repair Stations 8 | . . . 3 5 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . 5 . . . . . . . . Terminal Hacks 56 | . 10 9 16 9 5 2 . 2 3 . . . . Record 18 | . 3 5 3 3 . 1 . 2 1 . . . . Part Schematic 3 | . . . . 1 2 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . 3 . . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 4 | . 1 1 1 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 8 | . 2 1 . 2 2 . . . 1 . . . . Reprogram Traps 4 | . 2 1 . . . . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . Zone Layout 5 | . 1 . 1 2 1 . . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . Repair Station Hacks 6 | . . . 3 3 . . . . . . . . . Scan Component 4 | . . . 2 2 . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . Hacking Detections 22 | . 4 1 5 5 4 1 . 1 1 . . . . Full Trace Events 21 | . 4 1 5 5 3 1 . 1 1 . . . . Feedback Events 2 | . 1 . . 1 . . . . . . . . . Corruption 2 | . 1 . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 2 . . . . . . . . Parts Built 4 | . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 93 | . . . . . 93 . . . . . . . . Total Part Build Rating 26 | . . . . . 26 . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 70 | . . . 38 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 . . 2 . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Total Allies 6 | . . . . 3 . . 1 . . 2 . . . Largest Group 3 | . . . . 3 . . 1 1 . 2 . . . Highest-Rated Group 93 | . . . . 93 . . 29 29 . 79 . . . Highest-Rated Ally 49 | . . . . 31 . . 29 29 . 49 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 37 | . . . . 25 . . . 6 . 6 . . . Total Damage 641 | . . . . 308 . . . 114 . 219 . . . Kills 3 | . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Turns Passed 16128 | 123 765 444 1121 4301 2253 996 2169 517 868 886 1007 120 558 Spaces Moved 7619 | 53 299 204 452 2393 1167 404 1124 209 292 345 393 49 235 Core 17 | 17 . . . . . . . . . . . . . Treads 7602 | 36 299 204 452 2393 1167 404 1124 209 292 345 393 49 235 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 158 156 156 162 165 240 180 166 249 249 170 Average Speed 180 | 147 161 160 162 157 159 185 184 240 267 241 249 249 205 Slowest Speed 320 | 200 240 160 320 158 240 320 245 240 270 270 249 249 249 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 60 23 53 46 34 11 89 26 5 50 63 11 30 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . . . 1 . . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . . . 4 1 . 2 1 . 1 Spaces Dug 23 | . . . 21 2 . . . . . . . . . Terrain Destroyed 217 | . . . 31 16 20 84 6 2 2 39 3 . 14 Melee 2 | . . . . 2 . . . . . . . . . Projectile 85 | . . . . 14 12 27 6 2 2 5 3 . 14 AOE 130 | . . . 31 . 8 57 . . . 34 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Upp Upp War Pro Total 8850 | 72 499 255 604 2670 1369 526 1180 216 363 375 405 48 268 Wait 429 | . 149 6 . 95 60 48 21 . 48 . 2 . . Move 7606 | 52 298 203 451 2392 1166 403 1123 208 291 344 392 48 235 Hop . | . . . . . . . . . . . . . . Pick Up 52 | 2 3 5 10 10 6 2 2 1 2 2 3 . 4 Fast Attach 47 | 7 7 . . 3 8 8 6 1 4 3 . . . Attach 51 | . . 2 5 11 11 6 3 . 3 6 1 . 3 Detach 13 | . . . . 2 4 . 3 . 1 3 . . . Swap 41 | . 1 6 14 8 5 3 2 1 1 . . . . Drop 39 | . 1 1 6 11 4 . 1 1 6 2 . . 6 Fire 540 | 11 40 32 118 130 92 54 15 4 7 10 7 . 20 Melee 2 | . . . . 2 . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 21 | . . . . 6 13 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 9 | . . . . . . . 4 . . 5 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Identified exit to Materials 35 | -11/Scrapyard | Discovered exit to Materials (range 16) 124 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Evolved 1 slot: Power x1 288 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Hacker-Mutant 756 | -10/Materials | Identified exit to Materials 756 | -10/Materials | Discovered exit to Materials (range 13) 889 | -10/Materials | Entered another Materials area 889 | -9/Materials | Evolved 2 slots: Utility x2 948 | -9/Materials | Identified exit to Mines 948 | -9/Materials | Identified exit to Storage 1170 | -9/Materials | Identified exit to Materials 1170 | -9/Materials | Discovered exit to Materials (range 14) 1182 | -9/Materials | Destroyed 8 combat bots 1333 | -9/Materials | Entered another Materials area 1333 | -8/Materials | Evolved 2 slots: Propulsion x2 1640 | -8/Materials | Repaired Lgt. Deuterium Engine? 2055 | -8/Materials | Identified exit to Factory 2282 | -8/Materials | Garrison activated, responded to threat 2454 | -8/Materials | Entered Factory 2454 | -7/Factory | Evolved 2 slots: Utility x2 2742 | -7/Factory | Build established: Hacker-Skirmisher 3027 | -7/Factory | Identified exit to Lower Caves 3384 | -7/Factory | Allied Derelicts emerged from ambush trap array 3670 | -7/Factory | Build established: Scavenger-Skirmisher 5105 | -7/Factory | Build established: Hacker-Mutant 6750 | -7/Factory | Identified exit to Factory 6750 | -7/Factory | Discovered exit to Factory (range 4) 6755 | -7/Factory | Entered another Factory area 6755 | -6/Factory | Evolved 2 slots: Utility x2 7805 | -6/Factory | Fabricated KE Penetrator? 7867 | -6/Factory | Lost 5 parts (1p2n1u1w) 7948 | -6/Factory | Garrison activated, responded to threat 8756 | -6/Factory | Fabricated Hardcell Cannon (x2) 8889 | -6/Factory | Lost 3 parts (1p1n1u) 8984 | -6/Factory | Identified exit to Factory 8984 | -6/Factory | Discovered exit to Factory (range 16) 9008 | -6/Factory | Entered another Factory area 9008 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9296 | -5/Factory | Build established: Hacker-Gunner 9671 | -5/Factory | Lost 7 parts (1n6u) 9713 | -5/Factory | Destroyed 9 combat bots 9948 | -5/Factory | Build established: Hacker-Skirmisher 9950 | -5/Factory | Identified exit to Upper Caves 9950 | -5/Factory | Discovered exit to Upper Caves (range 15) 10004 | -5/Factory | Entered Upper Caves 10726 | -5/Upper Caves | Encountered a Warlord checkpoint 11530 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11546 | -5/Upper Caves | System corruption reached 10% 11588 | -5/Upper Caves | Build established: Hacker-Tank 12140 | -5/Upper Caves | Identified exit to Upper Caves 12140 | -5/Upper Caves | Discovered exit to Upper Caves (range 10) 12173 | -5/Upper Caves | Entered another Upper Caves area 12173 | -5/Upper Caves | Accompanied by 1 ally 12416 | -5/Upper Caves | Build established: Scavenger-Tank 12671 | -5/Upper Caves | Identified exit to Factory 12671 | -5/Upper Caves | Discovered exit to Factory (range 5) 12690 | -5/Upper Caves | Entered Factory 12690 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13033 | -4/Factory | Build established: Hacker-Tank 13523 | -4/Factory | Identified exit to Upper Caves 13523 | -4/Factory | Discovered exit to Upper Caves (range 5) 13558 | -4/Factory | Entered Upper Caves 13580 | -4/Upper Caves | Build established: Derelict-Tank 13760 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13761 | -4/Upper Caves | Learned Research terminal intel 13798 | -4/Upper Caves | Core integrity fell below 50% 13812 | -4/Upper Caves | Destroyed 7 combat bots 13821 | -4/Upper Caves | Lost 3 parts (1p1u1w) 13988 | -4/Upper Caves | Encountered a Warlord checkpoint 14115 | -4/Upper Caves | Build established: Scavenger-Tank 14266 | -4/Upper Caves | Identified exit to Upper Caves 14266 | -4/Upper Caves | Discovered exit to Upper Caves (range 13) 14444 | -4/Upper Caves | Entered another Upper Caves area 14494 | -4/Upper Caves | Learned location of Testing (-3) 15137 | -4/Upper Caves | Learned Research emergency access door positions 15406 | -4/Upper Caves | Identified exit to Warlord 15406 | -4/Upper Caves | Discovered exit to Warlord (range 2) 15451 | -4/Upper Caves | Entered Warlord 15544 | -4/Warlord | Identified exit to Proximity Caves 15544 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 15571 | -4/Warlord | Entered Proximity Caves 16098 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 16123 | -3/Proximity Caves | Core integrity fell below 20% 16130 | -3/Proximity Caves | Core destroyed Last Messages --------------- 16119_ B-74 Champion destroyed. 16120_ Acquired 8 matter. 16122_ Antimatter Cannon broken. 16122_ Overheating: Short circuit. 16123_ Overheating: Core damaged (-172). 16123_ Critical hit (Burn: +50). 16124_ Overheating: Hvy. Siege Treads damaged (-98). 16125_ Overheating: Energy bleed (-76). 16125_ L-61 Swordsman destroyed. 16126_ Power failure, Rnf. Fission Core shutdown. 16126_ Overheating: Hvy. Siege Treads damaged (-57). 16126_ Overheating: Flak Cannon damaged (-50). 16126_ Overheating: Energy Filter damaged (-18). 16127_ Overheating: Energy bleed (-56). 16129_ Overheating: System interference. 16129_ Adv. Heat Sink temporarily disabled. 16129_ Enh. Gauss Cannon temporarily disabled. 16129_ G-67 Veteran knocked back. 16129_ G-67 Veteran destroyed. 16130_ Overheating: Core damaged (-230). Map ----- +----------------------------------------------------+ | ###???????????????????????????????? | | ##??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | # #### ???????????????????????????????? | | #### ##?## #???????????????????????????????? | | ???#### ##?# ####????????????????????????????? | | ??????## ### ##???????????????????????????? | | ???????## ## ##??????????????????????????? | | ????????## #??????????????????????????? | | ?????????# #??????????????????????????? | | ?######### ####??????????????????????????? | | ?# ##?????????????????????????????? | | ?# ##?????????????????????????????? | | ?##### ### #?????????????????????????????? | | ????## #?## ####?????????????????????????????? | | ##### ### #????????????????????????????????? | | # #????????????????????????????????? | | # ##????????????????????????????????? | | # ## ##??######?????????????????????????? | | ## ????### ##???# ##????????????????????????? | | ?????????# ####### ###??????????????????????? | | ?????????# ###??#?????????????????? | | ?????????# ;# #?????????????????? | | ?????????## ### ## %] #?????????????????? | | ??????????####?# ## @ ###?????????????????? | | ???????????????# ;%% %* ;#???????????????????? | | ???????????????# # ####;#%![;#???????????????????? | | ???????????????# # ??""#%*%% #???????????????????? | | ??????????????? ? ? % = ??????????????????? | | ??????????????? # ??;;# %%% ????????????????? | | ??????????????? # ??? # ;;#;##???????????????? | | ?????????????? #??? %# ; ###????????????????? | | ????????????? ?????"""# ###??????????????????? | | ???????????? #####?????###??#????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 62 Energy Capacity 925 Matter Stores 759 Matter Capacity 800 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 90 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 10 Energy Filtering 45 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- KE Penetrator | -7/Factory | Hacked Hardcell Cannon | -6/Factory | Hacked Imp. Kinecellerator | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -6/Factory Hardcell Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaSubatomicGreatsword Manual? 0 Play Time 01:29:24 Cumulative 1685.3 hours Start 2024.05.08 @ 19:58:12 End 2024.05.21 @ 22:28:51 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 958 Rogue 62 Adventurer 0 Explorer 896 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 81 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 55x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24574d7b-a752-4455-9568-aa925ff748c9