Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 15:38:47 Player: N.W.L Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (139) 695 Value Destroyed (4254) 4254 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1294) 1294 TOTAL SCORE: 11543 Bonus ------- High Alert Combat Kills 186 Follower Combat Kills 318 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 869/1000 Matter 300/300 Energy 315/315 System Corruption 1% Temperature Cool (9) Movement Treading (248) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Improved Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Kinecellerator Improved Medium Armor Plating > --- WEAPON (4) ------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY (25) --- Armored Treads Armored Treads Armored Treads Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Experimental Sensor Array Transmission Jammer Improved Medium Armor Plating Graphene Brace Hacking Suite Drone Bay (2/2) Chronowheel Enhanced Autogun KE Penetrator KE Penetrator XL Autogun Array Mini Smartbomb Launcher Mini Smartbomb Launcher Datajack Improved Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Improved Coolant Injector Huge Storage Unit Experimental Sensor Array Weapon Cycler > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Improved Coolant Injector Large Storage Unit Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Graphene Brace Hacking Suite Drone Bay Chronowheel Enhanced Autogun KE Penetrator KE Penetrator XL Autogun Array Missile Launcher Missile Launcher Datajack Heavy Flail [Rating: 91] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Slots Evolved 10 | . . . . . 4 . . . 4 . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . 1 Utility 5 | . . . . . 2 . . . 2 . 1 Weapon 2 | . . . . . 1 . . . 1 . . Parts Attached 132 | 8 11 2 2 3 41 16 5 1 6 22 15 Power 7 | 1 . 1 . . 1 . 1 . . 1 2 Engine 4 | 1 . 1 . . 1 . 1 . . . . Core 2 | . . . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 23 | 3 1 . . . 12 1 . . 1 3 2 Treads 20 | 2 1 . . . 10 1 . . 1 3 2 Leg 3 | 1 . . . . 2 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 44 | 2 2 1 1 . 8 4 2 1 2 12 9 Device 20 | 1 . . . . 4 2 2 . 1 7 3 Storage 6 | 1 . 1 . . . . . 1 . 3 . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 18 | . 2 . 1 . 4 2 . . 1 2 6 Artifact . | . . . . . . . . . . . . Weapon 58 | 2 8 . 1 3 20 11 2 . 3 6 2 Energy Gun 4 | 1 2 . . . 1 . . . . . . Energy Cannon 11 | . 2 . 1 2 6 . . . . . . Ballistic Gun 23 | 1 1 . . . 4 7 1 . 2 6 1 Ballistic Cannon 4 | . . . . . 4 . . . . . . Launcher 8 | . 3 . . 1 2 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 8 | . . . . . 3 4 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . 1 . . . 2 Parts Lost 19 | . . . . . 9 2 . . . 4 4 Power 3 | . . . . . 1 1 . . . 1 . Propulsion 4 | . . . . . 3 . . . . . 1 Utility 10 | . . . . . 3 1 . . . 3 3 Weapon 2 | . . . . . 2 . . . . . . Highest Loss Streak 9 | . . . . . 9 1 . . . 2 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 100 96 96 93 100 90 95 99 Engine 8 | . 14 14 14 14 8 6 3 9 6 . . Treads 27 | . 28 28 28 28 25 27 27 27 25 26 28 Device 12 | . 1 . . . 13 17 18 18 13 19 21 Storage 9 | . 14 14 14 14 9 9 9 9 6 6 5 Protection 11 | . 12 14 14 14 12 9 9 9 12 10 11 Energy Cannon 6 | . 10 14 18 26 10 . . . . . . Ballistic Gun 17 | . 14 14 9 . 5 21 24 27 23 26 22 Ballistic Cannon 1 | . . . . . 9 . . . . . . Impact Weapon 1 | . . . . . 1 4 2 . . . . Peak Build Rating 91 | 7 7 8 13 14 32 43 47 44 60 80 91 Average Rating 36 | 5 6 7 9 13 24 37 44 44 58 65 86 On Entrance 29 | . 7 7 8 13 14 32 43 44 44 60 80 Naked Turns . | . . . . . . . . . . . . Heaviest Build 143 | 12 15 32 32 33 50 46 49 49 65 126 143 Greatest Support 103 | 40 40 40 40 40 60 60 60 60 80 80 103 Greatest Overweight (x) 3 | . . . . . 3 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 15 15 15 25 25 Average Capacity 15 | 7 8 12 15 15 15 15 15 15 15 18 25 Most Carried 25 | 3 8 15 15 15 15 15 15 15 15 25 25 Average Carried 15 | 2 7 11 14 14 14 14 14 14 12 17 24 Final Capacity 25 | 8 8 15 15 15 15 15 15 15 15 25 25 Final Carried 25 | 3 8 15 15 15 15 15 14 15 13 25 25 Class Distribution -------------------- 30% | Mutant 24% | Tank 14% | Scavenger-Tank 12% | Skirmisher 6% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Matter Collected 4403 | 254 259 47 . 72 856 824 181 10 . 909 991 Remotely . | . . . . . . . . . . . . Salvage Created 5566 | 55 364 164 . 10 1081 946 397 . . 997 1552 Parts 308 | 3 34 12 . 2 57 56 11 . . 41 92 Haulers Intercepted 10 | . 2 . . . 2 4 . . . 1 1 Recyclers Shooed 2 | 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Combat Hostiles Destroyed 91 | . 10 5 . 3 27 14 1 . . 11 20 Guns 54 | . . 1 . . 8 14 1 . . 11 19 Cannons 18 | . . 4 . . 14 . . . . . . AOE 18 | . 10 . . 3 4 . . . . . 1 Classes Destroyed 17 | 1 6 . . . 4 1 1 . . 4 . Worker 12 | . 5 . . . 2 3 . . . . 2 Builder 7 | . . . . . 1 . 1 . . . 5 Tunneler 4 | 2 2 . . . . . . . . . . Hauler 10 | . 2 . . . 2 4 . . . 1 1 Recycler 5 | . . . . . . . 4 . . . 1 Mechanic 1 | . . . . . . 1 . . . . . Operator 2 | . 1 . . . 1 . . . . . . Watcher 7 | . 3 . . . 1 1 . . . . 2 Swarmer 23 | . 6 2 . 3 7 1 . . . . 4 Grunt 41 | . 4 3 . . 14 7 . . . 6 7 Brawler 1 | . . . . . 1 . . . . . . Duelist 3 | . . . . . 1 1 . . . 1 . Sentry 15 | . . . . . 4 5 1 . . . 5 Specialist 1 | . . . . . . . . . . 1 . Hunter 2 | . . . . . . . . . . 1 1 Programmer 4 | . . . . . . . . . . 1 3 Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 13 | 2 9 3 . 3 11 5 3 . . 4 13 Combat Bots Only 10 | . 8 3 . 3 10 4 1 . . 4 9 Max Kills in Single Turn 3 | 1 2 1 . 2 3 2 1 . . 2 3 Gunslinging 1 | . . . . . 1 . . . . . 1 Exploded 2 | . 2 . . 2 2 . . . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Hostile Shots Fired 481 | . 39 14 . 5 168 29 . . . 82 144 Missed 111 | . 18 1 . 4 26 9 . . . 9 44 Damage Taken 6061 | . 286 148 . 15 2158 370 . . . 1530 1554 Core 511 | . 33 10 . 9 252 34 . . . 42 131 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 30 | . . . . . 30 . . . . . . Core Remaining (%) 80 | 100 . . . 79 . . . 48 . 95 . Volleys Fired 297 | 3 36 15 . 5 79 57 4 . 1 41 56 Largest 4 | 2 2 2 . 2 3 3 3 . 1 4 4 Hottest 161 | 60 80 80 . 120 161 75 75 . 36 132 132 Shots Fired 839 | 6 42 29 . 8 206 158 12 . 1 164 213 Gun 646 | 6 16 14 . . 63 158 12 . . 164 213 Cannon 175 | . 14 15 . 6 140 . . . . . . Launcher 18 | . 12 . . 2 3 . . . 1 . . Special . | . . . . . . . . . . . . Kinetic 717 | 3 13 14 . . 140 158 12 . . 164 213 Thermal 98 | . 14 15 . 6 63 . . . . . . Explosive 18 | . 12 . . 2 3 . . . 1 . . Electromagnetic 6 | 3 3 . . . . . . . . . . Robot Hit Streak 11 | 3 5 5 . 3 9 9 5 . . 11 10 Robot Miss Streak 8 | 1 3 3 . 2 8 4 2 . . 4 5 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 12 | . . . . . 2 1 . . . 5 4 Max Gunslinging Chain 1 | . . . . . 1 1 . . . 1 1 Shots Hit Robots 518 | 4 22 17 . 3 133 98 9 . . 113 119 Core Hits 242 | 2 32 8 . 2 55 37 6 . . 42 58 Critical Kills 4 | . . . . . . 1 1 . . 1 1 Critical Parts Destroyed 13 | . . . . . 1 1 . . . 2 9 Critical Strikes 20 | . . . . . 3 2 1 . . 3 11 Destroy 16 | . . . . . . 2 . . . 3 11 Blast 2 | . . . . . 2 . . . . . . Smash 2 | . . . . . 1 . 1 . . . . Melee Attacks 29 | . . . . . 14 9 6 . . . . Impact 29 | . . . . . 14 9 6 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 3 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13082 | 77 1155 243 . 190 2786 1923 431 . . 2169 4108 Guns 9003 | 37 85 46 . . 847 1804 104 . . 2169 3911 Cannons 1918 | . 177 197 . 53 1491 . . . . . . Explosions 1386 | 40 893 . . 137 189 . . . . . 127 Melee 705 | . . . . . 259 119 327 . . . . Ramming 70 | . . . . . . . . . . . 70 Kinetic 9779 | 10 70 46 . . 1665 1804 104 . . 2169 3911 Thermal 1440 | 40 350 197 . 53 673 . . . . . 127 Explosive 1046 | . 720 . . 137 189 . . . . . . Electromagnetic 42 | 27 15 . . . . . . . . . . Impact 705 | . . . . . 259 119 327 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . . . . 1 3 Matter Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 442 | . 72 . . 19 116 104 89 . . . 42 Projectiles 22 | . . . . 5 17 . . . . . . Explosions 158 | . 72 . . 14 30 . . . . . 42 Melee 262 | . . . . . 69 104 89 . . . . Knockbacks 18 | . . . . . 12 1 3 . . . 2 Impact 5 | . . . . . . 1 2 . . . 2 Kinetic 11 | . . . . . 11 . . . . . . Secondary 2 | . . . . . 1 . 1 . . . . Self-Inflicted Damage 213 | . 68 . . 7 29 . . . . . 109 Shots 6 | . 2 . . 1 1 . . . . . 2 Rammed 8 | . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 480 | 20 82 246 . 60 480 . . . . 374 22 Average Temperature 128 | 11 37 116 . 31 212 . . . . 108 8 Received Heat Transfer 1707 | . 90 63 . . 927 144 . . . 228 255 Effects 11 | . . . . . 11 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 2 | . . . . . 2 . . . . . . Matter Decay 2 | . . . . . 2 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 1 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 3 | . . . . . . 1 2 . . . . Impact Corruptions 9 | . . . . . 3 3 3 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . Heat Transferred 2496 | . 470 407 . 111 1258 . . . . . 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Peak Influence 595 | 10 450 146 . 97 595 511 148 . 5 228 570 Initial 250 | . 6 76 . . . 250 148 . . 3 119 Average 172 | 3 239 53 . 57 222 268 70 . 1 122 188 Maximum Alert Level 2 | . 2 . . . 2 2 . . . 1 2 Low Security (%) 65 | 100 31 100 . 100 55 35 100 . 100 65 71 Level 1 20 | . 65 . . . 15 43 . . . 34 7 Level 2 13 | . 3 . . . 29 20 . . . . 21 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . Squads Dispatched 17 | . 2 1 . . 2 5 . . . 1 6 Investigation 5 | . 1 1 . . . 3 . . . . . Extermination 2 | . . . . . . . . . . . 2 Reinforcement 7 | . 1 . . . 2 1 . . . 1 2 Assault 2 | . . . . . . . . . . . 2 Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Distress Signals 5 | . . . . . 2 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 138 | . 16 6 . 3 45 23 1 . . 12 32 Peak Tracking Total 9 | . 5 3 . 3 9 3 1 . . 3 7 Tactical Retreats 5 | . . . . . 2 1 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Traps Triggered 4 | . 1 . . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 1 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Machines Disabled 22 | . 4 . . 1 5 5 . . . . 7 Max in Single Turn 4 | . 2 . . 1 1 1 . . . . 4 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Machines Accessed 22 | . 5 1 2 . 2 8 2 1 1 . . Terminals 17 | . 4 1 . . 2 8 1 . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 75 | . 16 4 5 . 8 23 6 10 3 . . Successful 37 | . 8 . 5 . 4 6 3 10 1 . . Failed 36 | . 7 4 . . 3 17 3 . 2 . . Catastrophic 5 | . 2 . . . . 2 1 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . Manual 34 | . 9 4 1 . 5 14 1 . . . . Terminals 50 | . 11 4 . . 8 23 1 . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 5 . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 30 | . 3 . 5 . 4 6 1 10 1 . . Record 14 | . . . 4 . . . . 10 . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . Alert Level 2 | . . . . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . Zone Layout 3 | . . . . . 1 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . 1 . . . . Terminals 1 | . 1 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . Tunnel 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 4 1 . . 2 4 2 . 1 . . Full Trace Events 3 | . . 1 . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . 10 . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Total Allies 13 | . . 3 . . . 10 . . . . . Largest Group 10 | . . 3 2 . . 10 . . . . . Highest-Rated Group 173 | . . 72 41 . . 173 . . . . . Highest-Rated Ally 31 | . . 31 31 . . 29 . . . . . Total Orders 9 | . . . . . . 6 1 2 . . . STAY 1 | . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . 1 . . . . . EXPLORE 4 | . . . . . . 2 1 1 . . . RETURN 3 | . . . . . . 2 . 1 . . . Ally Attacks 102 | . . 6 . . . 96 . . . . . Total Damage 1313 | . . 86 . . . 1227 . . . . . Kills 11 | . . 1 . . . 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 23 | . . . . . . 21 . 2 . . . Drone Recoveries 9 | . . . . . . 7 . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Turns Passed 12446 | 125 956 1193 658 668 1899 1994 766 1997 177 468 1545 Spaces Moved 5096 | 68 535 699 288 379 572 551 319 903 98 163 521 Core 3 | 3 . . . . . . . . . . . Treads 5079 | 60 535 699 288 379 563 551 319 903 98 163 521 Legs 14 | 5 . . . . 9 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 170 170 170 170 248 Average Speed 174 | 152 160 160 160 160 168 170 170 170 170 198 249 Slowest Speed 330 | 160 160 160 160 160 330 170 170 170 170 250 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 61 | 6 83 98 68 77 44 85 99 59 4 93 16 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . 1 1 1 . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 5 | . . 1 . 1 . . . 3 . . . Spaces Dug 25 | . 3 . . . 10 1 3 . 5 . 3 Terrain Destroyed 221 | 4 81 . . 15 31 1 3 . 5 . 81 Melee 7 | . . . . . 3 1 3 . . . . Projectile 55 | . . . . . . . . . . . 55 AOE 158 | 4 81 . . 15 28 . . . 5 . 25 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Total 8117 | 81 594 749 487 433 1323 1538 531 1366 106 269 640 Wait 2436 | . . 23 191 41 593 886 198 460 . 16 28 Move 5085 | 67 534 698 287 378 571 550 318 902 97 162 521 Hop . | . . . . . . . . . . . . Pick Up 52 | 2 6 8 2 3 6 4 . 1 2 14 4 Fast Attach 42 | 8 2 . . . 17 4 . . . 7 4 Attach 16 | . . . . . 6 . 1 . 3 3 3 Detach 7 | 1 1 . . . 1 . . . . 3 1 Swap 74 | . 9 2 2 3 18 12 4 1 3 12 8 Drop 62 | . 6 3 5 3 18 9 . 2 . 9 7 Fire 297 | 3 36 15 . 5 79 57 4 . 1 41 56 Melee 29 | . . . . . 14 9 6 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . 8 Escape Stasis 2 | . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Destroyed 8 combat bots 330 | -10/Materials | Build established: Mutant 332 | -10/Materials | Central database locked down 352 | -10/Materials | Discovered new exit (range 8) 618 | -10/Materials | Discovered new exit (range 14) 848 | -10/Materials | Discovered new exit (range 9) 908 | -10/Materials | Discovered new exit (range 14) 1082 | -10/Materials | Entered Mines 1272 | -10/Mines | Discovered new exit (range 13) 1308 | -10/Mines | Learned location of Zion (-6) 1313 | -10/Mines | Found a hidden stash of uninstalled traps 1484 | -10/Mines | Found DCF Scrap (13 items) 1763 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1886 | -10/Mines | Discovered new exit (range 5) 2101 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2179 | -10/Mines | Escorted by a lone wolf Derelict 2249 | -10/Mines | Discovered new exit (range 5) 2275 | -10/Mines | Entered Exiles 2275 | -10/Exiles | Accompanied by 3 allies 2305 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2345 | -10/Exiles | Met 8R-AWN 2428 | -10/Exiles | Met EX-HEX 2576 | -10/Exiles | Met EX-DEC 2629 | -10/Exiles | Met EX-BIN 2651 | -10/Exiles | Aligned with FarCom system 2653 | -10/Exiles | Given EX-Vault access code 2689 | -10/Exiles | Opened EX-Vault 2706 | -10/Exiles | Found XL Autogun Array 2766 | -10/Exiles | Found Chronowheel 2799 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2919 | -10/Exiles | Discovered new exit (range 10) 2933 | -10/Exiles | Stole two prototypes: Chronowheel, XL Autogun Array 2933 | -10/Exiles | Entered Mines 2960 | -9/Mines | Met a Derelict bent on vengeance 3317 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3355 | -9/Mines | Discovered new exit (range 9) 3531 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3535 | -9/Mines | Found Prototype Device 3564 | -9/Mines | Discovered new exit (range 6) 3601 | -9/Mines | Entered Materials 3601 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3948 | -8/Materials | Build established: Tank 4482 | -8/Materials | Lost 9 parts (1p3n3u2w) 4491 | -8/Materials | Destroyed 10 combat bots 4682 | -8/Materials | Central database locked down 4852 | -8/Materials | Build established: Scavenger-Skirmisher 4970 | -8/Materials | Destroyed 7 combat bots 5399 | -8/Materials | Discovered new exit (range 7) 5450 | -8/Materials | Identified exit to Storage 5500 | -8/Materials | Entered Storage 6110 | -8/Storage | Build established: Scavenger-Mutant 6251 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6294 | -8/Storage | Discovered new exit (range 16) 6547 | -8/Storage | Build established: Commander-Mutant 6774 | -8/Storage | Garrison activated, responded to threat 6874 | -8/Storage | Core integrity fell below 50% 6887 | -8/Storage | Lost 7 allies 7172 | -8/Storage | Build established: Skirmisher 7423 | -8/Storage | Lost 8 allies 7450 | -8/Storage | Used back door to open Recycling access 7450 | -8/Storage | Discovered new exit (range 5) 7494 | -8/Storage | Entered Recycling 7494 | -8/Recycling | Accompanied by 6 allies 7549 | -8/Recycling | Discovered new exit (range 78) 7598 | -8/Recycling | Lost 3 allies 7961 | -8/Recycling | Identified Exp. Sensor Array 8221 | -8/Recycling | Scanned before Scraplab entrance 8245 | -8/Recycling | Entered Scraplab 8259 | -8/Recycling | Discovered new exit (range 2) 8260 | -8/Recycling | Entered Scraptown 8561 | -8/Scraptown | Build established: Tank 8681 | -8/Scraptown | Discovered new exit (range 93) 8849 | -8/Scraptown | Visited Comm Corps 8956 | -8/Scraptown | Visited Cyclists 9044 | -8/Scraptown | Visited The Evicted 9081 | -8/Scraptown | Visited TADAMA 9191 | -8/Scraptown | Visited Awakened 9274 | -8/Scraptown | Turned away by UFD registrar 9274 | -8/Scraptown | Turned away by UFD registrar 10257 | -8/Scraptown | Entered Factory 10257 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10259 | -6/Factory | FarCom data flow suspended 10354 | -6/Factory | Discovered new exit (range 4) 10432 | -6/Factory | Identified exit to DSF 10434 | -6/Factory | Entered DSF 10490 | -6/DSF | Additional patrols routed to DSF 10663 | -6/DSF | Discovered new exit (range 15) 10747 | -6/DSF | Sterilization system engaged 10767 | -6/DSF | Ambient heat levels rising (+10) 10782 | -6/DSF | Ambient heat levels rising (+10) 10797 | -6/DSF | Ambient heat levels rising (+10) 10812 | -6/DSF | Ambient heat levels rising (+10) 10827 | -6/DSF | Ambient heat levels rising (+10) 10842 | -6/DSF | Ambient heat levels rising (+10) 10857 | -6/DSF | Ambient heat levels rising (+10) 10872 | -6/DSF | Ambient heat levels rising (+10) 10887 | -6/DSF | Ambient heat levels rising (+10) 10902 | -6/DSF | Ambient heat levels rising (+10) 10902 | -6/DSF | Entered Factory 10902 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11206 | -5/Factory | Build established: Scavenger-Tank 12188 | -5/Factory | Destroyed 9 combat bots 12246 | -5/Factory | Found Prototype Launcher 12246 | -5/Factory | Identified Mni. Smartbomb Launcher 12255 | -5/Factory | Found Mni. Smartbomb Launcher 12267 | -5/Factory | Spotted B-75 Beast 12402 | -5/Factory | First assault squad dispatched 12447 | -5/Factory | Self-destructed Last Messages --------------- corridor. 12369_ Slammed into K-01 Serf. 12372_ U-05 Engineer builds a Wall. 12388_ System corrupted: FCS attempts to trigger KE Penetrator. 12388_ System corrupted: KE Penetrator misfires. 12388_ Acquired 1 matter. 12388_ Slug penetrates Wall. 12390_ Acquired 2 matter. 12395_ Acquired 1 matter. 12402_ ALERT: Significant disruption in Zone 1C, multiple assault carriers dispatched. 12402_ U-05 Engineer builds a Wall. 12432_ U-05 Engineer Wheel blasted off. 12432_ U-05 Engineer destroyed. 12432_ Imp. Medium Armor Plating destroyed. 12446_ C-30 ARC bursts open, deploying its payload. 12446_ G-67 Veteran unfolds itself. 12446_ G-50 Soldier unfolds itself. 12446_ E-15 Imp unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# ???????????????? | | ????????????????????????# """ """ #??????????????? | | ????????????????????? ??#@"""g""" #??????????????? | | ????????????????????" ?#g""" """ #??????????????? | | ????????????????? """ # g%g #??????????????? | | ????????????? ###/#######??????????????? | | ??????????????????""" Ce ######????????????? | | ??????????????????""" % #????????????? | | ??????????????????""" #????????????? | | ???????????????? #????????????? | | ?????????????? ###+#######???????? | | ???????????????#####+##### # #??????? | | ???????????????# ??# ! # """ """ #??????? | | ???????????????# ?# ==| # """ """ ???????? | | ???????????????# # % %+ """ """ ???????? | | ???????????????# " #% #??????? | | ???????????????# " %# """ """ #??????? | | ???????????????# " # """ """ ???????? | | ???????????????# "##%### """ """ ????????? | | ???????????????# ### #?# ?????????? | | ???????????????# "##%#?# ? ??????????? | | ???????????????# ### #?######????????????? | | ???????????????# " " #???????????????????? | | ???????????????# !" # #???????????????????? | | ???????????????# ### #???????????????????? | | ???????????????# ???# #???????????????????? | | ???????????????# ????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 160 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 20 Weapon Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressPrecisionInverter Manual? 0 Play Time 01:20:56 Cumulative 233.3 hours Start 2024.08.07 @ 17:34:52 End 2024.08.08 @ 15:38:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 62 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cb072f7-5f3b-4315-8ee9-233d9dbd687d