Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.24 @ 19:31:45 // Winter2021/Sauler Player: 7604 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (2622) 2622 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (358) 358 TOTAL SCORE: 6530 Bonus ------- High Alert Combat Kills 58 Aligned with FarCom 300 Cogmind --------- Core Integrity 260/550 Matter 297/300 Energy 65/100 System Corruption 1% Temperature Warm (133) Movement Core (900) Ox17 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating System Shield > --- WEAPON (2) ------- Heavy Particle Cannon Flail > --- INVENTORY (20) --- Improved Flight Unit Flying Fortress v7 Medium Storage Unit Weight Redist. System Structural Scanner Transport Network Coupler ECM Suite Utility Shielding Hacking Suite Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating Reflective Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Treads Improved Flight Unit Flying Fortress v7 Medium Storage Unit Weight Redist. System Structural Scanner Transport Network Coupler ECM Suite Utility Shielding Hardened Light Armor Plating Hacking Suite System Shield Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher Flail [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Cargo Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 62 | 7 10 4 20 6 1 . 14 Power 8 | 1 2 2 1 1 . . 1 Engine 4 | 1 1 1 . 1 . . . Core 4 | . 1 1 1 . . . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 2 1 6 3 . . 1 Treads 15 | 2 2 1 6 3 . . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 2 2 . 8 2 . . 9 Device 9 | 1 . . 5 1 . . 2 Storage 3 | 1 1 . 1 . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . . 1 Protection 10 | . 1 . 2 1 . . 6 Artifact . | . . . . . . . . Weapon 16 | 2 4 1 5 . 1 . 3 Energy Gun 1 | . . . 1 . . . . Energy Cannon 9 | . 2 1 4 . 1 . 1 Ballistic Gun 4 | 2 2 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 2 . 2 . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 1 | . . . . . . . 1 Parts Lost 24 | . 1 4 4 4 . . 11 Power 7 | . 1 2 1 1 . . 2 Propulsion 7 | . . 1 1 2 . . 3 Utility 7 | . . . 1 1 . . 5 Weapon 3 | . . 1 1 . . . 1 Highest Loss Streak 7 | . 1 2 1 3 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 86 84 90 96 100 100 94 Engine 5 | . 8 11 . 3 11 11 7 Core 5 | . 5 2 10 4 . . . Treads 23 | . 27 27 22 21 22 22 17 Device 14 | . 1 . 21 22 22 22 23 Storage 11 | . 14 14 11 11 11 11 9 Protection 5 | . . . 2 10 11 11 16 Energy Cannon 19 | . 12 28 22 22 22 22 17 Ballistic Gun 4 | . 15 . . . . . . Peak Build Rating 32 | 9 16 17 25 24 25 25 32 Average Rating 20 | 4 13 15 23 22 23 25 29 On Entrance 17 | . 9 14 17 24 23 25 25 Naked Turns . | . . . . . . . . Heaviest Build 159 | 14 153 153 159 66 66 66 75 Greatest Support 40 | 40 40 40 40 40 40 40 40 Greatest Overweight (x) 7 | . 7 3 3 1 1 1 2 Average Overweight (x) 1 | . 2 3 2 1 1 1 1 Largest Inventory Capacity 30 | 8 30 30 30 20 20 20 20 Average Capacity 24 | 7 27 30 27 20 20 20 20 Most Carried 30 | 2 18 20 30 20 20 20 20 Average Carried 17 | 1 12 19 22 19 19 20 19 Final Capacity 30 | 8 30 30 20 20 20 20 20 Final Carried 20 | 2 18 17 20 20 20 20 16 Class Distribution -------------------- 54% | Hauler-Mutant 21% | Scavenger-Mutant 12% | Scavenger-Skirmisher 10% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1036 | 229 371 . 263 58 . . 115 Remotely . | . . . . . . . . Salvage Created 3416 | 27 712 141 1407 523 . . 606 Parts 231 | 3 50 13 90 41 . . 34 Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed 5 | . 2 . 1 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 89 | . 14 6 32 23 . . 14 Melee 1 | . . . . . . . 1 Guns 11 | . 11 . . . . . . Cannons 73 | . 3 6 31 23 . . 10 AOE 3 | . . . . . . . 3 Classes Destroyed 13 | 1 8 1 2 1 . . . Worker 1 | . 1 . . . . . . Builder 2 | . 1 . . . . . 1 Tunneler 1 | 1 . . . . . . . Hauler 4 | . 2 . 2 . . . . Recycler 3 | . 1 . 2 . . . . Operator 1 | . 1 . . . . . . Watcher 11 | . 3 . 4 . . . 4 Swarmer 38 | . 5 3 11 14 . . 5 Grunt 41 | . 9 2 15 7 . . 8 Duelist 1 | . . . 1 . . . . Sentry 6 | . . . 5 . . . 1 Demolisher 1 | . . 1 . . . . . Assembled 2 | . . . . 2 . . . Best Kill Streak 7 | 1 3 3 6 4 . . 7 Combat Bots Only 6 | . 3 3 6 4 . . 6 Max Kills in Single Turn 3 | 1 1 1 1 1 . . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 459 | . 78 33 121 76 . . 151 Missed 113 | . 24 5 32 20 . . 32 Damage Taken 4452 | . 593 733 1017 523 . . 1586 Core 715 | . 81 122 156 66 . . 290 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 117 | . . . . . . . 117 Regen/Repaired (Parts) 126 | . 126 . . . . . . Core Remaining (%) 54 | 100 . 18 . . . 44 . Volleys Fired 231 | 1 52 17 69 45 . . 47 Largest 2 | 2 2 2 2 2 . . 2 Hottest 150 | 40 136 136 150 150 . . 150 Shots Fired 447 | 2 104 34 138 90 . . 79 Gun 88 | 2 86 . . . . . . Cannon 359 | . 18 34 138 90 . . 79 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 88 | 2 86 . . . . . . Thermal 359 | . 18 34 138 90 . . 79 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 1 12 5 10 6 . . 10 Robot Miss Streak 5 | . 2 5 4 4 . . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 264 | 1 73 17 81 41 . . 51 Core Hits 129 | 1 32 9 39 22 . . 26 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 3 | . 2 . . . . . 1 Destroy 2 | . 2 . . . . . . Smash 1 | . . . . . . . 1 Melee Attacks 6 | . . . . . . . 6 Impact 6 | . . . . . . . 6 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6300 | 12 1151 361 1916 1137 . . 1723 Guns 946 | 12 934 . . . . . . Cannons 4789 | . 184 350 1887 1125 . . 1243 Explosions 346 | . . . . . . . 346 Melee 132 | . . . . . . . 132 Ramming 87 | . 33 11 29 12 . . 2 Kinetic 946 | 12 934 . . . . . . Thermal 5135 | . 184 350 1887 1125 . . 1589 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 132 | . . . . . . . 132 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 174 | . . . 61 36 . . 77 Projectiles 118 | . . . 61 36 . . 21 Explosions 15 | . . . . . . . 15 Melee 41 | . . . . . . . 41 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 74 | . . . . . . . 74 Shots 1 | . . . . . . . 1 Rammed 15 | . 5 1 5 3 . . 1 Targets Rammed 16 | . 6 1 5 3 . . 1 Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 496 | . 225 327 330 315 . . 496 Average Temperature 107 | . 53 151 87 94 . . 148 Received Heat Transfer 1599 | . 222 27 333 54 . . 963 Effects 9 | . . 1 1 1 . . 6 Shutdowns 1 | . . . . . . . 1 Energy Bleed 3 | . . . . 1 . . 2 Interference 2 | . . 1 . . . . 1 Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 7 | . . . 5 2 . . . Heat Transferred 7885 | . 333 629 3145 1665 . . 2113 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 573 | 5 123 135 573 484 . . 315 Initial 204 | . 3 . . 204 . . . Average 142 | . 40 26 217 341 . . 76 Maximum Alert Level 2 | . . . 2 2 . . 1 Low Security (%) 68 | 100 100 100 52 . . 100 87 Level 1 22 | . . . 36 65 . . 12 Level 2 8 | . . . 11 34 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . 4 . . . 4 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 7 | . 1 . 3 . . . 3 Assault 1 | . . . 1 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . 3 1 5 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 27 7 49 22 . . 24 Peak Tracking Total 6 | . 4 3 4 4 . . 6 Tactical Retreats 12 | . 1 1 5 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . 1 2 . . . 2 Max in Single Turn 2 | . . 1 1 . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 22 | . 9 2 5 1 1 . 4 Terminals 14 | . 7 1 2 1 . . 3 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 2 | . 1 . . . . . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 62 | . 30 2 14 4 1 . 11 Successful 35 | . 16 1 9 2 1 . 6 Failed 26 | . 14 1 4 2 . . 5 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts 1 | . . . 1 . . . . Manual 44 | . 22 2 6 4 1 1 8 Terminals 41 | . 23 1 7 4 . . 6 Fabricators . | . . . . . . . . Repair Stations 6 | . 5 . 1 . . . . Recycling Units 7 | . 2 . . . . . 5 Scanalyzers 6 | . . . 6 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 4 1 2 1 1 . 1 Part Schematic 1 | . 1 . . . . . . Robot Schematic 1 | . . . 1 . . . . Robot Analysis 3 | . 2 . . 1 . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . 1 . . . . . Locate Traps 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 Retrieve Components 2 | . 1 . . . . . 1 Scanalyzer 5 | . . . 5 . . . . Insert Component 3 | . . . 3 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 8 . 2 1 . . 4 Terminals 13 | . 8 . 2 1 . . 2 Track 1 | . . . . 1 . . . Botnet 3 | . 3 . . . . . . Skim 9 | . 5 . 2 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Reject 1 | . . . . . . . 1 Mask 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 9 1 5 1 . . 4 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 9574 | 72 2749 867 2427 1526 507 66 1360 Spaces Moved 2759 | 38 706 195 585 559 210 28 438 Core 3 | 3 . . . . . . . Treads 2756 | 35 706 195 585 559 210 28 438 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 400 240 240 240 240 240 Average Speed 303 | 151 353 400 350 240 240 240 243 Slowest Speed 720 | 160 720 400 400 240 240 240 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 6 97 59 65 93 60 8 36 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 4 | . . . . . . . 4 Terrain Destroyed 125 | . . 6 18 30 . . 71 Melee . | . . . . . . . . Projectile 77 | . . 6 18 30 . . 23 AOE 48 | . . . . . . . 48 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3500 | 47 846 248 824 650 215 28 642 Wait 328 | . 42 29 96 35 . 1 125 Move 2752 | 37 705 194 584 558 209 27 438 Hop . | . . . . . . . . Pick Up 56 | 2 20 3 23 2 1 . 5 Fast Attach 20 | 7 5 . 4 1 . . 3 Attach 27 | . 4 4 9 3 . . 7 Detach 12 | . 6 . 5 . . . 1 Swap 15 | . 1 . 7 2 1 . 4 Drop 37 | . 5 . 22 1 4 . 5 Fire 231 | 1 52 17 69 45 . . 47 Melee 6 | . . . . . . . 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 16 | . 6 1 5 3 . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 9) 652 | -10/Materials | Build established: Hauler-Mutant 784 | -10/Materials | Discovered new exit (range 16) 1781 | -10/Materials | Repaired Lgt. Treads 1878 | -10/Materials | Discovered new exit (range 15) 2578 | -10/Materials | Discovered new exit (range 7) 2822 | -10/Materials | Entered Mines 2914 | -10/Mines | Assembled infested the area 3195 | -10/Mines | Learned location of Storage (-7) 3457 | -10/Mines | Core integrity fell below 50% 3528 | -10/Mines | Core integrity fell below 20% 3592 | -10/Mines | Discovered new exit (range 8) 3637 | -10/Mines | Found the Drone Emporium 3660 | -10/Mines | Found Prototype Device 3689 | -10/Mines | Entered Materials 3689 | -9/Materials | Evolved 2 slots: Utility x2 3689 | -9/Materials | Identified Thief Drone Bay 5676 | -9/Materials | Discovered new exit (range 16) 5724 | -9/Materials | Central database locked down 5895 | -9/Materials | Build established: Scavenger-Mutant 6089 | -9/Materials | First assault squad dispatched 6116 | -9/Materials | Entered Mines 6336 | -9/Mines | Excavation squad dispatched 6336 | -9/Mines | A large section of the Mines collapsed 6586 | -9/Mines | Excavation squad dispatched 6587 | -9/Mines | Core integrity fell below 50% 6709 | -9/Mines | Learned Materials interactive machine intel 6723 | -9/Mines | Lost 3 parts (1p2n) 6740 | -9/Mines | Discovered new exit (range 8) 6986 | -9/Mines | Build established: Mutant 7016 | -9/Mines | Found a hidden stash of uninstalled traps 7140 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7454 | -9/Mines | Build established: Scavenger-Mutant 7630 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7633 | -9/Mines | Discovered new exit (range 5) 7642 | -9/Mines | Entered Exiles 7698 | -9/Exiles | Met 8R-AWN 7738 | -9/Exiles | Met EX-HEX 7813 | -9/Exiles | Met EX-BIN 7842 | -9/Exiles | Aligned with FarCom system 7844 | -9/Exiles | Given EX-Vault access code 7902 | -9/Exiles | Opened EX-Vault 7922 | -9/Exiles | Found Flying Fortress v7 7971 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8003 | -9/Exiles | Exiles lab attacked by MAIN.C 8129 | -9/Exiles | Discovered new exit (range 10) 8149 | -9/Exiles | Left Exiles lab with Flying Fortress v7 8149 | -9/Exiles | Entered Mines 8189 | -8/Mines | Discovered new exit (range 7) 8215 | -8/Mines | Entered Materials 8215 | -8/Materials | Evolved 2 slots: Utility x2 8216 | -8/Materials | Loaded intel: 19 interactive machine locations 8447 | -8/Materials | Build established: Scavenger-Skirmisher 8720 | -8/Materials | Discovered new exit (range 8) 9378 | -8/Materials | Lost 3 parts (1p2u) 9509 | -8/Materials | Lost 7 parts (1p2n3u1w) 9572 | -8/Materials | Core integrity fell below 50% 9575 | -8/Materials | Self-destructed Last Messages --------------- 09480_ Overheating: System interference. 09480_ Hvy. Particle Cannon temporarily disabled. 09480_ Critical hit (Burn: +37). 09484_ Overheating: Energy bleed (-22). 09494_ G-47 Trooper knocked back. 09500_ Critical hit (Burn: +37). 09500_ G-47 Trooper destroyed. 09516_ Acquired 45 matter. 09516_ U-05 Engineer lays Concrete. 09519_ U-05 Engineer builds a Wall. 09520_ U-05 Engineer lays Concrete. 09527_ U-05 Engineer builds a Wall. 09542_ U-05 Engineer builds a Door. 09554_ U-05 Engineer builds a Wall. 09556_ System corrupted: Matter fused (-8). 09564_ G-47 Trooper destroyed. 09565_ R-06 Scavenger collects Imp. Heat Sink. 09571_ Critical hit (Burn: +37). 09573_ Lgt. Treads destroyed. 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"" ####g####/#### ### [[## # | | ?????????????? ? g# l@% % ; [[## # | | ??????????????? + = ###### [[## # | | ?????????? # ##??????[## # | | ?????????## ###### # ;#??#????## # | | ?????????????????# # ###?#?????# # | | ????????????????## ###########;;###?#?????# # | | ?????????????????# ##"""""# ###############* # | | ?????????????????#??# ##????## #%! # | | ????????????????????#] !!! ???????# #== # | | ?????????????????? ?# !!??#?#????# !!! # # | | ????????????????????# ? #????#?# ! !! # # | | ????????????????????+?? ????#??#### !! # # | | ?????????????????????????? ???#???# # # | | ?????????????????????????????????## = # | | ????????????????????????????????#?# / * # | | ??????????????????"? ?? ? ? ?#?### % # | | ??????????????????"T??? ????###########+### | | ????????????????????????? ? ?# """ | | ??????????????????#????? ????# "Y" | | ???????????????????##????????# # | | ??"Y"??????????#???????? ????# #######+## | | ??"""????????????????????????# """ #?# | | ??????????????#????????? ????# """ #?# """ | | ?????????????? ??????????????# """ ### """"" | | ????????????????? ????? ?????# # """"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Med. Battery | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed GreatAmuletAutogun Manual? 0 Play Time 00:47:03 Cumulative 171.7 hours Start 2024.12.24 @ 18:42:53 End 2024.12.24 @ 19:31:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 86 Rogue 23 Adventurer 63 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75d3f83f-771d-4c8f-9a84-96952db845ff