Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 18:14:32 Player: Zish Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (142) 710 Value Destroyed (3652) 3652 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 8562 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 118/700 Matter 87/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Reinforced Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Improved VTOL Module Large Storage Unit Weight Redist. System Recoil Stabilizer Weapon Shielding EM Disruption Field Hacking Suite Hacking Suite Remote Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Lightpack 2.0 Trap Scanner Visual Processing Unit Improved Medium Armor Plating > --- WEAPON ----------- Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Reinforced Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Improved VTOL Module Large Storage Unit Weight Redist. System Recoil Stabilizer Weapon Shielding EM Disruption Field Hacking Suite Hacking Suite Advanced EMP Blaster Grenade Launcher Rocket Launcher Improved Datajack Remote Datajack [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 4 | . . . 1 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 57 | 6 4 . 17 5 3 . 8 14 Power 5 | 1 . . 2 1 . . 1 . Engine 3 | 1 . . 1 1 . . . . Core 2 | . . . 1 . . . 1 . Reactor . | . . . . . . . . . Propulsion 18 | 2 . . 7 . 1 . 2 6 Treads 15 | 2 . . 6 . 1 . 2 4 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . 1 . . . . 2 Utility 18 | 1 3 . 4 2 . . 4 4 Device 7 | . . . 2 1 . . 1 3 Storage 3 | 1 1 . . . . . 1 . Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 7 | . 2 . 2 . . . 2 1 Artifact . | . . . . . . . . . Weapon 16 | 2 1 . 4 2 2 . 1 4 Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . Ballistic Cannon 7 | . 1 . 3 1 1 . . 1 Launcher 3 | . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 Unidentified Prototypes 3 | . . . 1 . . . . 2 Parts Lost 30 | . . . 6 3 . . 2 19 Power 5 | . . . 2 1 . . 1 1 Propulsion 10 | . . . 2 1 . . 1 6 Utility 7 | . . . 1 1 . . . 5 Weapon 8 | . . . 1 . . . . 7 Highest Loss Streak 7 | . . . 2 2 . . 1 7 To Critical Strikes . | . . . . . . . . . Average Backups 16 | . 8 12 13 14 13 13 18 30 Power 2 | . 1 2 2 1 2 2 3 5 Propulsion 6 | . 3 5 4 4 4 4 7 13 Utility 2 | . 1 2 1 2 1 2 4 6 Weapon 3 | . 1 2 4 4 4 4 3 4 Tool/Special . | . . . . . . . . . Unused Backups 40 | . . . 11 1 . . 3 25 Power 7 | . . . 1 . . . . 6 Propulsion 19 | . . . 4 . . . 3 12 Utility 6 | . . . 1 . . . . 5 Weapon 6 | . . . 4 1 . . . 1 Tool/Special 2 | . . . 1 . . . . 1 Average Slot Usage (%) 89 | . 88 100 96 96 100 100 80 75 Engine 5 | . 14 14 2 2 11 11 6 . Core 4 | . . . 8 6 . . 2 6 Treads 30 | . 28 28 32 32 33 33 26 26 Device 7 | . . . 9 11 11 11 . 11 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 3 | . . . . 2 11 11 9 6 Protection 5 | . 2 14 9 6 . . 8 1 Ballistic Gun 4 | . 14 14 5 . . . . . Ballistic Cannon 16 | . 12 14 16 21 19 22 17 13 Peak Build Rating 64 | 6 8 9 24 24 24 24 55 64 Average Rating 28 | 4 7 8 19 22 22 24 50 57 On Entrance 18 | . 6 8 9 23 21 24 24 55 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 12 34 32 46 46 36 36 27 33 Greatest Support 85 | 40 40 40 75 69 69 69 69 85 Greatest Overweight (x) 3 | 1 . . 1 . . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 15 40 40 Average Capacity 22 | 6 13 15 15 15 15 15 39 40 Most Carried 35 | 1 12 13 15 15 15 15 27 35 Average Carried 16 | . 8 12 13 14 14 15 18 30 Final Capacity 40 | 8 15 15 15 15 15 15 40 40 Final Carried 28 | 1 12 13 15 15 15 15 27 28 Class Distribution -------------------- 69% | Mutant 15% | Hauler-Mutant 15% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 3243 | 64 384 23 1054 477 . 12 662 567 Remotely . | . . . . . . . . . Salvage Created 3417 | . 368 89 1262 470 . 12 638 578 Parts 263 | . 29 5 106 32 . 2 58 31 Haulers Intercepted 9 | . 2 . 5 . . . 1 1 Recyclers Shooed 4 | . 1 . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 95 | . 10 2 31 13 . 1 22 16 Guns 13 | . 6 . 7 . . . . . Cannons 80 | . 4 2 24 13 . 1 22 14 AOE 2 | . . . . . . . . 2 Classes Destroyed 18 | . 5 1 5 3 . 1 . 3 Worker 17 | . 2 . 6 5 . . 3 1 Builder 8 | . . . 4 1 . . 3 . Tunneler 3 | . . 1 . 1 . . . 1 Hauler 9 | . 2 . 5 . . . 1 1 Recycler 2 | . . . 1 1 . . . . Mechanic 1 | . . . . . . . . 1 Operator 5 | . 1 . 2 . . . 1 1 Watcher 4 | . . . 1 . . . 3 . Swarmer 22 | . 6 . 6 1 . . 9 . Grunt 47 | . 4 2 17 7 . . 8 9 Brawler 2 | . . . . 2 . . . . Duelist 1 | . . . 1 . . . . . Sentry 13 | . . . 7 . . . 5 1 Demolisher 1 | . . . . 1 . . . . Specialist 2 | . . . . . . . . 2 Hunter 3 | . . . . . . 1 . 2 Programmer 2 | . . . . . . . . 2 Assembled 2 | . . . . 2 . . . . Best Kill Streak 21 | . 6 2 6 4 . 1 21 3 Combat Bots Only 12 | . 5 2 4 3 . 1 12 3 Max Kills in Single Turn 3 | . 2 1 3 2 . 1 2 2 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 483 | . 47 7 135 40 . 4 80 170 Missed 126 | . 12 2 38 7 . 2 25 40 Hits 357 | . 35 5 97 33 . 2 55 130 Melee 3 | . . . 1 2 . . . . Projectile 354 | . 35 5 96 31 . 2 55 130 AOE 4 | . . . . 4 . . . . Critical Strikes 9 | . . . 3 . . . 1 5 Damage Taken 5461 | . 376 63 1329 538 20 28 686 2421 Core 964 | . 106 23 136 35 8 . 74 582 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 . 48 . . . 55 86 . Volleys Fired 304 | . 40 7 118 30 . 3 50 56 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 77 | . 60 50 74 74 . 74 74 77 Shots Fired 599 | . 80 14 236 61 . 6 100 102 Gun 156 | . 53 7 96 . . . . . Cannon 430 | . 27 7 140 57 . 6 100 93 Launcher 13 | . . . . 4 . . . 9 Special . | . . . . . . . . . Kinetic 573 | . 67 14 236 57 . 6 100 93 Thermal 13 | . 13 . . . . . . . Explosive 13 | . . . . 4 . . . 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 9 8 15 8 . 3 10 13 Robot Miss Streak 10 | . 5 2 8 10 . 3 9 8 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 452 | . 48 10 168 44 6 6 83 87 Core Hits 388 | . 22 5 91 60 . 7 110 93 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 5 | . . . 5 . . . . . Destroy 2 | . . . 2 . . . . . Blast 3 | . . . 3 . . . . . Melee Attacks 12 | . . . . . 7 . 4 1 Impact . | . . . . . . . . . Slashing 4 | . . . . . . . 4 . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8169 | . 580 125 2894 823 12 64 1762 1909 Guns 1134 | . 250 52 832 . . . . . Cannons 6556 | . 330 73 2062 817 . 64 1637 1573 Explosions 438 | . . . . 6 . . 125 307 Melee . | . . . . . . . . . Ramming 41 | . . . . . 12 . . 29 Kinetic 7623 | . 513 125 2894 817 . 64 1637 1573 Thermal 192 | . 67 . . . . . 125 . Explosive 313 | . . . . 6 . . . 307 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 2 6 8 8 1 3 Average Corruption 3 | . . . 1 3 6 8 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . . . 13 23 18 3 7 1 Message Errors 13 | . . . 2 3 6 . 2 . Matter Fused 17 | . . . 2 7 6 . 1 1 Heat Flow Errors 8 | . . . 2 4 . 1 1 . Energy Discharges 9 | . . . 4 2 2 1 . . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 12 | . . . 3 6 3 . . . Data Loss (major) 2 | . . . . . 1 1 . . Misfires 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . 1 . . . . 1 Projectiles 1 | . . . 1 . . . . . Explosions 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Knockbacks 120 | . 2 2 22 15 . . 42 37 Impact 1 | . . . . . . . . 1 Kinetic 110 | . 2 2 20 15 . . 38 33 Secondary 9 | . . . 2 . . . 4 3 Self-Inflicted Damage 206 | . . . . . 12 . . 194 Shots 6 | . . . . . . . . 6 Rammed 19 | . . . . . . . . 19 Targets Rammed 19 | . . . . . . . . 19 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 268 | . 60 52 207 268 . 63 190 108 Average Temperature 33 | . 18 24 25 69 . 46 34 43 Received Heat Transfer 1401 | . 69 39 510 189 . . 288 306 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 250 | . 150 . . . . . 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . 1 1 . . 1 . Low Security (%) 69 | 100 100 100 16 97 . 100 35 100 Level 1 30 | . . . 83 2 . . 64 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 399 | . 149 50 399 211 . 30 362 171 Initial 158 | . . . . 141 . . . 158 Average 125 | . 32 13 271 71 . 11 189 60 Influence Increases 3022 | . 322 55 994 368 . 30 713 540 Destroy 0b10 Robot/C 1900 | . 200 40 620 260 . 20 440 320 Destroy 0b10 Robot/NC 245 | . 25 5 95 40 . . 55 25 Destroy Leader 476 | . 44 10 182 40 . 10 108 82 Allied During Kill 3 | . . . . 3 . . . . Successful Hack 48 | . 8 . 15 . . . 14 11 Select Force Hacks 30 | . . . . . . . 30 . Disable Machine 75 | . . . 30 . . . 30 15 Destroy Structure 80 | . . . 7 10 . . 6 57 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 150 | . 30 . 45 15 . . 30 30 Influence Decreases 2998 | . 322 55 632 730 . 30 363 866 Entered New Map 413 | . . . . 221 . . . 192 Time Decay 2300 | . 322 55 582 479 . 30 343 489 Lost Part 285 | . . . 50 30 . . 20 185 Squads Dispatched 22 | . 1 . 4 . . . 5 12 Investigation 6 | . . . 1 . . . 2 3 Extermination 3 | . . . . . . . . 3 Reinforcement 11 | . 1 . 3 . . . 1 6 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 10 | . . . 3 1 . . 6 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 24 2 42 15 . 1 40 25 Peak Tracking Total 5 | . 5 2 4 3 . 1 5 3 Tactical Retreats 10 | . 1 . 3 2 . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 8 | . 2 . 4 . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 6 | . . . 3 . . . 2 1 Max in Single Turn 2 | . . . 1 . . . 2 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 19 | . 1 . 6 . 3 . 4 5 Terminals 10 | . 1 . 4 . . . 3 2 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 52 | . 2 . 15 . 10 . 14 11 Successful 36 | . 2 . 9 . 10 . 7 8 Failed 16 | . . . 6 . . . 7 3 Catastrophic 5 | . . . 1 . . . 2 2 Database Lockouts . | . . . . . . . . . Manual 23 | . 3 . 8 . 1 . 8 3 Terminals 27 | . 2 . 10 . . . 10 5 Fabricators 4 | . . . . . . . . 4 Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 2 Scanalyzers 8 | . . . 4 . . . 4 . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . 1 . 4 . 10 . 3 2 Record 10 | . . . . . 9 . . 1 Robot Analysis 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . 1 . Reprogram Traps 2 | . . . 2 . . . . . Registered Components 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . . . 4 Load Schematic 2 | . . . . . . . . 2 Build 2 | . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . 2 Process 2 | . . . 1 . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 6 | . . . 3 . . . 3 . Insert Component 2 | . . . 1 . . . 1 . Analyze 2 | . . . 1 . . . 1 . Retrieve Study 2 | . . . 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . . 1 . Terminals 2 | . 1 . 1 . . . . . Operators 2 | . 1 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Extract 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . . . 4 . . . 3 5 Full Trace Events 5 | . . . 1 . . . 1 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . Parts Built 4 | . . . . . . . . 4 Authchips . | . . . . . . . . . Time 124 | . . . . . . . . 124 Total Part Build Rating 8 | . . . . . . . . 8 Part Studies Acquired 2 | . . . 1 . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 57 | . . . 2 . . . . 55 Retrieved Matter 55 | . . . . . . . . 55 Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . 3 . . 1 Non-combat 2 | . . . . . 2 . . . Combat 2 | . . . . . 1 . . 1 Robot Hacks Applied 4 | . . . . . 3 . . 1 parse_system 4 | . . . . . 3 . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 45 | . . . . 45 45 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . Total Damage 171 | . . . . 171 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 3580 | . . . . 278 689 88 1008 1517 Optics 3404 | . . . . 278 689 88 1008 1341 Sensors 156 | . . . . . . . . 156 Terrain 5 | . . . . 5 . . . . Traps 1400 | . . . . . . . . 1400 Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 8344 | 58 1516 207 1950 1286 689 88 1008 1542 Spaces Moved 4307 | 32 861 117 930 680 416 50 491 730 Core 9 | 3 . . . . . . . 6 Treads 4298 | 29 861 117 930 680 416 50 491 724 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 155 100 Average Speed 159 | 152 160 160 160 160 160 160 158 156 Slowest Speed 240 | 160 160 160 240 160 160 160 160 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 97 33 64 98 65 17 36 18 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 4 | . 1 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . . 1 1 1 . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 95 | . . . 2 17 . . 6 70 Melee 1 | . . . . . . . 1 . Projectile 4 | . . . 2 . . . . 2 AOE 90 | . . . . 17 . . 5 68 Terrain Rammed 1 | . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 5211 | 38 929 124 1174 821 439 52 614 1020 Wait 357 | . 9 . 52 93 . . 29 174 Move 4299 | 31 860 116 929 679 415 49 490 730 Hop . | . . . . . . . . . Pick Up 89 | 1 11 1 27 6 5 . 22 16 Fast Attach 20 | 6 3 . 5 1 . . 3 2 Attach 44 | . 1 . 13 6 2 . 7 15 Detach 26 | . 3 . 9 2 1 . 6 5 Swap 3 | . . . . . 1 . 1 1 Drop 37 | . 2 . 21 4 7 . 2 1 Fire 304 | . 40 7 118 30 . 3 50 56 Melee 12 | . . . . . 7 . 4 1 Ram 20 | . . . . . 1 . . 19 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 8) 325 | -10/Materials | Build established: Mutant 783 | -10/Materials | Discovered new exit (range 3) 1145 | -10/Materials | Discovered new exit (range 5) 1287 | -10/Materials | Discovered new exit (range 5) 1526 | -10/Materials | Identified exit to Mines 1575 | -10/Materials | Entered Mines 1580 | -10/Mines | Core integrity fell below 50% 1607 | -10/Mines | Identified exit to Materials 1782 | -10/Mines | Entered Materials 1782 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2116 | -9/Materials | Discovered new exit (range 13) 2414 | -9/Materials | Discovered new exit (range 8) 2527 | -9/Materials | Identified exit to Mines 2527 | -9/Materials | Identified exit to Storage 2663 | -9/Materials | Discovered new exit (range 10) 3340 | -9/Materials | Discovered new exit (range 4) 3732 | -9/Materials | Entered Mines 3733 | -9/Mines | Assembled infested the area 3819 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4090 | -9/Mines | Learned location of Zion (-6) 4095 | -9/Mines | Received a Mining Laser from a helpful Derelict 4370 | -9/Mines | Learned location of 1 exit from Materials 4434 | -9/Mines | Discovered new exit (range 9) 4586 | -9/Mines | Discovered new exit (range 9) 5009 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5010 | -9/Mines | Discovered new exit (range 5) 5018 | -9/Mines | Entered Exiles 5018 | -9/Exiles | Accompanied by 2 allies 5039 | -9/Exiles | Discovered new exit (range 16) 5048 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5057 | -9/Exiles | Met 8R-AWN 5084 | -9/Exiles | Met EX-HEX 5143 | -9/Exiles | Met EX-BIN 5167 | -9/Exiles | Aligned with FarCom system 5169 | -9/Exiles | Given EX-Vault access code 5239 | -9/Exiles | Opened EX-Vault 5277 | -9/Exiles | Found Lightpack 2.0 5312 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5557 | -9/Exiles | Met EX-DEC 5627 | -9/Exiles | Discovered new exit (range 10) 5707 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5707 | -9/Exiles | Entered Mines 5788 | -8/Mines | Discovered new exit (range 3) 5795 | -8/Mines | Entered Materials 5795 | -8/Materials | Evolved 2 slots: Utility x2 5796 | -8/Materials | Identified exit to Factory 6102 | -8/Materials | Build established: Hauler-Mutant 6185 | -8/Materials | Destroyed 12 combat bots 6553 | -8/Materials | Discovered exit to Factory (range 17) 6677 | -8/Materials | Garrison activated, responded to threat 6803 | -8/Materials | Entered Factory 6803 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6878 | -7/Factory | Fabricated VTOL Module (x2) 7213 | -7/Factory | Build established: Hauler-Skirmisher 7453 | -7/Factory | Fabricated VTOL Module? 8180 | -7/Factory | Discovered new exit (range 9) 8253 | -7/Factory | Lost 4 parts (1p1n2w) 8325 | -7/Factory | Core integrity fell below 50% 8343 | -7/Factory | Core integrity fell below 20% 8345 | -7/Factory | Self-destructed Last Messages --------------- 08327_ Imp. Sensor Array destroyed. 08327_ Slammed into H-55 Commando. 08330_ Slug penetrates Wall. 08330_ Slammed into H-55 Commando. 08332_ System corrupted: Matter fused (-8). 08332_ Slammed into H-55 Commando. 08333_ Penetrated by Slug. 08333_ Slammed into H-55 Commando. 08333_ Broken Trap Scanner destroyed. 08336_ Jacked P-60 Hacker... >>parse_system Reading system data... 08336_ Penetrated by Slug. 08336_ Imp. Datajack destroyed. 08337_ Slammed into P-60 Hacker. 08339_ Penetrated by Slug. 08340_ Slammed into P-60 Hacker. 08340_ P-60 Hacker knocked back. 08341_ Slammed into P-60 Hacker. 08342_ Door malfunctions. 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""" #??# #??# """ #""" !# """" # ! | | ] #??# #??# # # """" # | | " " #??# #########/########"#### """" # " | | "Y" #??# @ u ### """" # "T | | """ #??# p h + """" "" | | ##########??# ### """" "" | | ?????????######+################# #?# """" # | | ?????????# """" """" #?????????## ###= #= | | ?????????# """" """" #?????????# ! x#######"# * | | ?????????# """" """" ########### ^ ^^ =* | | ?????????# """" """" + = | | ?????????# ########### ^^ /! | | ?????????# #?????????# #######" # | | ?????????#! #?????????#######?????####### | | ?????????#############???????????????????????????# | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Mining Claw | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -7/Factory VTOL Module | x2 | -7/Factory Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Challenges ------------ None Game ------ Seed BoltSpikedCanceller Manual? 0 Play Time 00:50:08 Cumulative 30.6 hours Start 2026.02.23 @ 16:45:08 End 2026.02.23 @ 18:14:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc4b8223-77aa-4498-86cd-f1b83ed46f54