Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 00:11:10 Player: Mathewnd Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (163) 815 Value Destroyed (6386) 6386 Prototype IDs (35) 700 Alien Tech Used (12) 2400 Bonus (21426) 21426 TOTAL SCORE: 42427 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1421 Follower Combat Kills 37 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -432 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 200/200 System Corruption 6% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Cooling System Medium Storage Unit > --- WEAPON (3) ------- Sigix Sheargun Sigix Broadsword > --- INVENTORY (10) --- Zero-point Reactor Antimissile System Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Nanoactuators Advanced Reaction Control System Advanced Force Field Antimissile System > --- WEAPON ----------- Sigix Sheargun Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Advanced Heat Sink Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Sigix Sheargun Sigix Sheargun [Rating: 254] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Sigix Sheargun Ballistic Gun Enhanced Autogun Launcher Rocket Array Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . 1 1 . . . . . Utility 9 | . . . 1 . . . 1 1 . . . . . . . . . . . 2 . . . . 1 1 . . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 147 | 6 4 1 9 1 . 9 29 8 . 3 . . . . 4 1 1 . . 5 1 . 3 2 1 4 8 8 3 4 32 Power 22 | 1 . . 1 . . 1 1 . . . . . . . 1 . . . . 1 . . 1 1 . 2 2 3 . 1 6 Engine 6 | 1 . . 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . Core 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 . 1 5 Propulsion 36 | 2 . . 3 1 . 5 16 6 . . . . . . 1 . . . . . . . . 1 . . 1 . . . . Treads 15 | 2 . . 3 1 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . 5 6 . . . . . . 1 . . . . . . . . 1 . . 1 . . . . Utility 58 | 1 2 . 2 . . 1 5 1 . 1 . . . . 1 1 1 . . 4 1 . 2 . 1 1 5 2 2 2 22 Device 33 | . . . . . . 1 1 . . . . . . . . 1 . . . 3 1 . 1 . . 1 1 1 2 1 19 Storage 7 | 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Processor 10 | . 1 . . . . . 2 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . . 3 Hackware 7 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . 1 . 1 . 2 . . . . Protection 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 2 1 3 . . 2 7 1 . 2 . . . . 1 . . . . . . . . . . 1 . 3 1 1 4 Energy Gun 5 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 2 1 3 . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . 1 1 . 1 . . . . 1 1 . . . . . . 2 . . . 1 . . . 7 Parts Lost 38 | . . 1 3 2 . 8 7 . . 1 . . . . . . . . 1 . . . . 1 . 4 3 5 . . 2 Power 7 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 1 1 . . . Propulsion 15 | . . . 1 2 . 4 4 . . . . . . . . . . . . . . . . 1 . . 1 2 . . . Utility 9 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . 2 . 2 . . 2 Weapon 7 | . . 1 1 . . 2 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Highest Loss Streak 4 | . . 1 1 2 . 4 2 . . 1 . . . . . . . . 1 . . . . 1 . 3 2 3 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 85 100 91 86 77 80 71 99 100 96 100 100 100 100 100 99 99 100 97 98 100 100 100 99 90 80 87 65 70 64 71 Engine 4 | . 14 14 11 11 11 10 . . . . . . . . 6 6 6 6 3 3 5 5 4 . . . 3 . . . . Core 2 | . . . . . . . 1 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 10 10 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 9 15 10 Treads 9 | . 28 28 26 31 22 6 21 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 9 7 7 Wheel 1 | . . . . . . 18 5 . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . 4 38 38 38 38 38 38 38 40 39 37 37 37 33 33 33 33 33 30 27 28 18 . . . Device 5 | . . . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 11 11 11 7 5 5 3 4 2 16 15 22 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 9 7 7 Processor 10 | . . 14 11 11 11 11 9 14 15 15 15 15 15 15 13 12 17 18 18 16 16 16 16 16 15 13 17 13 . . 2 Hackware 4 | . . . . . . . . 7 7 3 7 7 7 7 6 6 6 6 6 11 11 11 14 16 15 17 17 15 . . . Energy Gun 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 27 13 15 Ballistic Gun 9 | . 25 28 22 22 22 22 15 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 1 . . . . Impact Weapon 2 | . . . . . . . 1 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 3 . . . Peak Build Rating 254 | 6 9 9 19 19 17 21 31 42 42 46 46 46 46 46 59 59 63 63 63 69 72 72 80 80 79 79 109 203 226 239 254 Average Rating 63 | 4 6 8 16 18 17 17 18 40 42 41 46 46 46 46 56 58 62 63 60 66 71 72 74 74 74 75 100 95 224 236 244 On Entrance 63 | . 6 9 9 19 17 17 17 27 42 42 46 46 46 46 46 59 59 63 63 58 68 72 72 80 74 79 71 100 202 226 239 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 12 29 29 58 53 53 54 46 20 20 21 21 21 21 21 30 30 30 30 30 26 25 25 33 33 26 28 38 36 59 68 74 Greatest Support 92 | 40 40 40 60 60 40 40 92 28 28 28 28 28 28 28 33 33 33 33 33 33 33 33 33 33 31 31 47 70 70 70 70 Greatest Overweight (x) 4 | . . . 1 1 1 3 4 . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 12 | 6 13 15 16 20 20 20 18 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 9 9 10 10 10 Most Carried 20 | 6 15 15 20 20 19 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 9 8 10 Average Carried 11 | 4 12 14 15 19 19 19 18 6 8 7 8 8 8 8 6 8 7 8 8 6 8 7 7 7 8 7 9 8 7 6 7 Final Capacity 20 | 8 15 15 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 Final Carried 20 | 6 15 15 20 19 19 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 9 7 6 7 Class Distribution -------------------- 31% | Mutant 23% | Scout 18% | Hacker-Scout 11% | Alien-Sigix 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Matter Collected 3661 | 186 266 . 340 130 . 620 909 107 . 25 51 20 . . 70 10 30 . 66 59 10 . 30 . 70 25 92 70 64 . 411 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7981 | . 412 . 703 284 . 544 1264 170 . 63 3 62 . 68 81 . 35 . 50 99 95 . 306 68 231 45 187 109 . . 3102 Parts 371 | . 33 . 40 5 . 30 70 5 . 4 1 1 . 2 . . . . . 3 1 . 1 6 15 1 5 11 . . 137 Haulers Intercepted 11 | . 2 . 1 . . . 4 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 3 9 . 1 . . 14 . . . . . . 5 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Combat Hostiles Destroyed 115 | . 8 . 14 15 . 8 25 . . . 1 2 . 2 . . . . 3 . . . . 4 8 . 1 1 . . 23 Melee 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 Guns 87 | . 8 . 14 15 . 8 21 . . . . . . . . . . . . . . . . . . . . . . . 21 AOE 23 | . . . . . . . 4 . . . . 2 . 2 . . . . 3 . . . . 4 8 . . . . . . Classes Destroyed 21 | . 6 . 2 2 . 2 2 . . . 1 1 . 2 . . . . . . . . . . . . 1 1 . . 1 Worker 5 | . . . 1 . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Builder 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | . 1 . . . . 3 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler 11 | . 2 . 1 . . . 4 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycler 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 Minesweeper 4 | . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . . . . . . . 1 1 . 1 . . . . . . . . . 2 . . . . 1 . 2 . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 12 | . 1 . 1 . . . 1 2 . . . . . . . . . . . 1 . . . . 2 1 2 . . . 1 Swarmer 39 | . 3 . 4 . . 3 8 . . . . 2 . . . . . . . . . . . 4 9 . . . . . 6 Grunt 32 | . 5 . 6 2 . 3 11 . . . . . . . . . . . 2 . . . . . . . . . . . 3 Brawler 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 9 | . . . 4 . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 6 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 11 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 . 6 13 . 3 5 3 . 1 1 2 . 2 1 . 1 . 3 2 1 . . 4 9 1 1 1 . . 10 Combat Bots Only 13 | . 2 . 6 13 . 3 4 . . . 1 2 . 2 . . . . 3 . . . . 4 8 . 1 1 . . 10 Max Kills in Single Turn 4 | . 1 . 1 2 . 1 4 1 . 1 1 2 . 1 1 . 1 . 2 1 1 . . 4 4 1 1 1 . . 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . . . 4 . . . . 2 . 1 . . . . 2 . . . . 4 4 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Hostile Shots Fired 1097 | . 45 . 34 54 . 47 108 9 . 4 3 1 . . 22 . 3 . 10 . . . . 4 7 24 24 58 10 . 630 Missed 374 | . 8 . 5 13 . 6 34 6 . 1 2 1 . . 18 . 3 . 6 . . . . 3 5 13 8 29 6 . 207 Intercepted 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Damage Taken 9340 | . 418 30 329 949 . 582 1099 21 . 50 24 . . 34 41 . . . 105 . . . . 48 29 238 439 669 45 . 4190 Core 2264 | . 25 12 8 195 . 172 160 . . . . . . 13 20 . . . 16 . . . . . 16 39 169 188 16 . 1215 Absorbed by Shields 3385 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . 3339 Ignored by Resistances 9064 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 116 . 8917 Regen/Repaired (Parts) 89 | . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . 70 Core Remaining (%) 82 | 100 . 85 . . . 6 70 . . . . . . 98 . . . . 95 . . . . 100 98 . . 70 99 . . Volleys Fired 359 | . 38 . 39 40 . 49 90 . . . . 1 . 2 . . . . 4 . . . . 1 2 . . . 4 7 82 Largest 3 | . 2 . 2 2 . 2 2 . . . . 1 . 1 . . . . 1 . . . . 1 1 . . . 2 2 3 Hottest 300 | . 60 . 50 50 . 50 48 . . . . 45 . 45 . . . . 45 . . . . 45 45 . . . 200 200 300 Shots Fired 768 | . 76 . 78 80 . 96 176 . . . . 1 . 2 . . . . 4 . . . . 1 2 . . . 5 10 237 Gun 757 | . 76 . 78 80 . 96 175 . . . . . . . . . . . . . . . . . . . . . 5 10 237 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . 1 . . . . 1 . 2 . . . . 4 . . . . 1 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 501 | . 72 . 78 80 . 96 175 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 11 | . . . . . . . 1 . . . . 1 . 2 . . . . 4 . . . . 1 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 252 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 237 Robot Hit Streak 43 | . 9 . 8 9 . 17 16 . . . . . . 1 . . . . 5 . . . . . 2 . . . . . 43 Robot Miss Streak 6 | . 3 . 3 3 . 3 4 . . . . . . 4 . . . . 2 . . . . 6 4 . . . . . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 21 | . 3 . 2 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . . 7 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 605 | . 48 . 49 57 . 63 135 6 . 3 3 1 . 3 2 . 1 . 3 5 2 . 4 . 4 1 7 2 . . 206 Core Hits 295 | . 23 . 22 28 . 23 55 2 . 1 1 3 . 2 . . . . 20 1 . . 2 8 15 1 1 1 1 . 85 Critical Kills 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 15 | . . . . . . 1 2 . . . . 1 . 1 1 . 1 . . . 2 . 2 . 2 . 1 1 . . . Critical Strikes 22 | . . . . 1 . 1 2 . . . . 1 . 1 1 . 1 . . . 2 . 2 . 2 . 1 2 . . 5 Destroy 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 14 | . . . . . . . 1 . . . . 1 . 1 1 . 1 . . . 2 . 2 . 2 . 1 2 . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 262 | . . . . . . . 3 14 . 16 4 1 1 6 19 2 5 . 9 14 10 2 4 1 23 6 31 35 . 1 55 Impact 203 | . . . . . . . 3 14 . 16 4 1 1 6 19 2 5 . 9 14 10 2 4 1 23 6 31 32 . . . Slashing 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 55 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . 2 3 . 2 . 1 . 2 1 . 1 . . 2 1 . . . 2 . 1 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30790 | . 613 . 772 980 . 966 2528 623 . 328 121 200 . 253 142 . 84 . 419 466 149 . 477 122 1166 83 468 160 18 . 19652 Guns 19514 | . 613 . 772 980 . 966 2125 . . . . . . . . . . . . . . . . . . . . . . . 14058 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1805 | . . . . . . . 255 . . . . 116 . 72 . . . . 419 . . . . 122 803 . . . 18 . . Melee 9423 | . . . . . . . 148 623 . 328 121 84 . 181 142 . 84 . . 466 149 . 477 . 363 83 468 160 . . 5546 Ramming 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Kinetic 5445 | . 602 . 772 980 . 966 2125 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1787 | . . . . . . . 255 . . . . 116 . 72 . . . . 419 . . . . 122 803 . . . . . . Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Impact 3877 | . . . . . . . 148 623 . 328 121 84 . 181 142 . 84 . . 466 149 . 477 . 363 83 468 160 . . . Slashing 19604 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19604 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 3 3 . . 6 Average Corruption 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 3 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 47 | . . . . . . . 24 . . . . . . . . . . . . . . . . . . . 4 4 . . 15 Message Errors 16 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . 1 3 . . 3 Matter Fused 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . 1 Heat Flow Errors 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 4 Parts Rejected 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2766 | . . . . . . . 142 255 . 120 2 86 . 175 122 . 84 . 7 285 123 . 144 9 440 . 204 111 . . 457 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 191 | . . . . . . . 34 . . . . 2 . . . . . . 7 . . . . 9 139 . . . . . . Melee 2575 | . . . . . . . 108 255 . 120 2 84 . 175 122 . 84 . . 285 123 . 144 . 301 . 204 111 . . 457 Knockbacks 12 | . . . . . . . 1 . . 1 . . . 1 1 . 1 . . 2 . . . . 1 . 3 1 . . . Impact 12 | . . . . . . . 1 . . 1 . . . 1 1 . 1 . . 2 . . . . 1 . 3 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 86 | . . . . . . . . . . . . . . 35 . . . . 16 . . . . 31 . . . . 4 . . Shots 6 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . 20 . 76 90 . 101 116 19 20 32 57 34 92 42 330 279 162 120 318 48 . . 3 1 . 8 17 163 . . 30 Average Temperature 51 | . 7 . 22 37 . 18 29 8 9 10 24 11 38 16 129 102 64 61 101 28 . . 1 1 . 8 5 88 . . 9 Received Heat Transfer 1443 | . 195 . 102 55 . 162 486 6 . . . . . . . . . . 27 . . . . . 9 51 18 51 . . 281 Effects 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . 2 2 . 1 . . . 2 1 . 1 . . 3 1 . 1 . 2 . 3 1 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . Parts Fried 32 | . . . . . . . 3 5 . . . 1 . 2 1 . 1 . . 4 2 . . . 3 . 8 2 . . . Impact Corruptions 71 | . . . . . . . 2 6 . 6 1 2 . 7 2 . 2 . . 13 4 . 8 . 8 . 8 2 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 25 | . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Peak Influence 1600 | . 217 37 354 134 . 140 575 389 151 295 . . . . 281 . . . . 181 . . . . 454 322 339 595 1600 1181 1207 Initial 1100 | . . 37 10 84 . . 54 256 136 105 . . . . . . . . . 37 . . . . 56 199 114 92 227 1100 742 Average 270 | . 68 28 196 94 . 49 244 326 146 168 . . . . 107 . . . . 108 . . . . 188 247 219 370 566 1150 908 Maximum Alert Level 5 | . 1 . 1 . . . 2 1 . 1 . . . . 1 . . . . . . . . . 2 1 1 2 5 4 4 Low Security (%) 56 | 100 98 100 56 100 . 100 45 . 100 74 . . . . 88 . . . . 100 . . . . 60 22 39 19 . . . Level 1 24 | . 1 . 43 . . . 38 100 . 25 . . . . 11 . . . . . . . . . 36 77 60 32 75 . . Level 2 6 | . . . . . . . 16 . . . . . . . . . . . . . . . . . 3 . . 48 . . 6 Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Squads Dispatched 33 | . 1 . 4 . . . 5 . . 3 . . . . 3 . . . . 1 . . . . 1 1 1 1 8 1 3 Investigation 8 | . . . 2 . . . 2 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Extermination 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 Reinforcement 11 | . 1 . 2 . . . . . . 1 . . . . 2 . . . . . . . . . . 1 1 . 2 . 1 Assault 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Distress Signals 18 | . 1 . 3 . . . 2 . . 2 . . . . 2 . . . . . . . . . 1 2 3 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 301 | . 14 . 18 21 . 10 38 8 5 10 1 4 . 2 17 . 6 . 3 6 3 . . 5 11 12 17 36 15 . 39 Peak Tracking Total 21 | . 4 . 7 12 . 3 5 3 6 5 1 4 . 1 6 . 8 . 3 3 4 . . 5 4 9 4 18 20 1 21 Tactical Retreats 35 | . 1 . 1 . . 1 4 2 . 4 . 1 . . 4 . 2 . . . . . . . . 2 3 9 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Traps Triggered 12 | . . 1 . . . . 4 1 . . . . . . . . . . . . . . . . . 1 1 1 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Machines Disabled 39 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . 17 . 6 7 2 1 3 Max in Single Turn 11 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . 11 . 1 1 1 1 1 Garrison Access 5 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Machines Accessed 75 | . 4 1 3 . 1 . 5 8 . 6 1 1 . . 7 1 1 4 1 5 . 1 4 . 6 4 6 1 . . 4 Terminals 44 | . 4 . 3 . . . 4 4 . 5 . . . . 3 . . . 1 4 . . . . 4 2 5 1 . . 4 Fabricators 6 | . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . 1 1 . . . . Total Hacks 199 | . 10 1 13 . 1 . 12 15 . 11 1 1 . . 12 1 1 27 1 13 . 1 17 . 24 11 16 4 . . 6 Successful 111 | . 4 1 1 . 1 . 6 8 . 3 1 1 . . 5 1 1 27 1 5 . 1 17 . 13 5 8 . . . 1 Failed 88 | . 6 . 12 . . . 6 7 . 8 . . . . 7 . . . . 8 . . . . 11 6 8 4 . . 5 Catastrophic 15 | . . . 2 . . . 1 . . 3 . . . . 3 . . . . 1 . . . . 3 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 111 | . 7 . 13 . . . 11 9 . 10 . . . . 8 . . . . 10 . . . . 22 4 12 4 . . 1 Terminals 120 | . 10 . 13 . . . 11 9 . 9 . . . . 7 . . . 1 10 . . . . 18 7 15 4 . . 6 Fabricators 14 | . . . . . . . . 2 . 2 . . . . 1 . . . . 3 . . . . 6 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 3 . . . . . . 1 . . . . . . . . . . 2 1 . . . . Terminal Hacks 78 | . 3 1 . . 1 . 4 1 . 1 1 1 . . 1 1 1 27 1 1 . 1 17 . 6 3 5 . . . 1 Record 18 | . . . . . 1 . . . . . . . . . . . . 11 1 . . . 5 . . . . . . . . Part Schematic 13 | . . . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 7 | . . 1 . . . . . . . . 1 1 . . . 1 1 . . . . 1 . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . . . Alert Level 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 . . . . Fabricator Hacks 6 | . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . Network Status 6 | . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . Seal Access 5 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . Unauthorized Hacks 20 | . 1 . 1 . . . 1 3 . 1 . . . . 2 . . . . 3 . . . . 5 1 2 . . . . Terminals 15 | . 1 . 1 . . . 1 3 . 1 . . . . 1 . . . . 2 . . . . 2 1 2 . . . . Assimilate 6 | . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . 2 . . . . Botnet 9 | . 1 . 1 . . . 1 1 . . . . . . . . . . . 2 . . . . 2 1 . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 47 | . 4 . 3 . . . 3 3 . 6 . . . . 6 . . . 1 5 . . . . 4 4 3 1 . . 4 Full Trace Events 5 | . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . . . 15 . . . . 9 . . . . 4 . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 4 4 4 1 . . Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Total Allies 39 | . . . . . . . . 1 . 1 . . 2 . 1 . . . . . . . . 1 1 . 3 2 8 6 13 Largest Group 12 | . . . . . . . . 1 . 1 1 1 3 3 2 . . . . . . . . . . . 2 1 8 5 12 Highest-Rated Group 173 | . . . . . . . . 10 . 26 26 26 88 88 57 . . . . . . . . . . . 92 82 114 69 173 Highest-Rated Ally 82 | . . . . . . . . 10 . 26 26 26 31 31 31 . . . . . . . . . . . 47 82 15 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 100 | . . . . . . . . . . . . . . . 8 . . . . . . . . . 1 . 4 7 17 42 21 Total Damage 1752 | . . . . . . . . . . . . . . . 143 . . . . . . . . . 13 . 112 61 340 761 322 Kills 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . . 1 1 2 1 . 2 1 . . . 1 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Turns Passed 9609 | 88 929 69 515 483 303 686 1174 303 21 294 150 122 325 169 267 84 224 17 263 264 140 134 56 97 217 159 457 500 113 282 704 Spaces Moved 15106 | 49 494 39 242 227 127 425 893 911 83 896 323 326 809 266 747 287 551 79 584 472 444 482 174 302 457 365 1518 1210 279 311 734 Core 15 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Treads 1428 | 44 494 39 242 227 127 11 244 . . . . . . . . . . . . . . . . . . . . . . . . Legs 1383 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 279 311 734 Wheels 687 | . . . . . . 414 273 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11593 | . . . . . . . 376 911 83 896 323 326 809 266 747 287 551 79 584 472 444 482 174 302 457 365 1518 1141 . . . Fastest Speed 19 | 50 160 160 160 160 240 101 27 25 25 25 25 25 25 25 21 21 21 21 21 21 21 21 21 21 21 21 19 22 30 30 30 Average Speed 42 | 148 160 160 160 170 240 128 93 25 25 25 25 25 25 25 21 21 21 21 21 21 21 21 21 21 21 21 20 27 30 30 32 Slowest Speed 320 | 160 160 160 240 240 240 320 160 25 25 25 25 25 25 25 21 21 21 21 21 21 21 21 21 21 21 21 22 99 30 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . 9 9 . 6 . . . . 5 . . . . . . . . 2 . 8 . 16 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 4 77 15 28 63 50 77 67 25 94 27 42 38 84 51 26 45 53 73 64 19 59 75 63 55 15 13 94 71 5 14 24 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 8 | . . 1 . . 1 . . . . . . . . 1 . . . 1 . . . . 3 1 . . . . . . . Known Exits Taken 21 | . 1 . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 23 | . . . . 1 . 1 . . . . 4 2 3 1 . 2 1 . 3 . 1 2 . 2 . . . . . . . Spaces Dug 240 | . . . . . . . 1 5 . 8 . 33 . 32 14 1 4 . 49 7 8 2 . 1 19 4 13 9 5 24 1 Terrain Destroyed 459 | . . . . . . . 14 5 . 8 . 33 . 70 14 1 4 . 90 7 8 2 . 33 54 4 13 9 8 24 58 Melee 111 | . . . . . . . 1 5 . 8 . . . 4 14 1 4 . 9 7 8 2 . 1 19 4 13 9 . 1 1 Projectile 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 15 57 AOE 268 | . . . . . . . 13 . . . . 33 . 66 . . . . 81 . . . . 32 35 . . . . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Qua Sec Res Acc Com Total 17197 | 62 561 46 310 277 126 505 1081 954 82 934 383 361 928 351 812 304 648 78 697 606 470 510 183 328 526 425 1593 1293 303 491 969 Wait 1206 | . 4 4 12 10 . 15 26 29 . 22 57 25 119 78 46 14 91 . 101 114 15 25 . 24 44 57 26 29 18 163 38 Move 14974 | 48 493 38 241 226 126 424 874 894 82 885 322 325 808 265 736 286 550 78 583 471 443 481 173 298 456 349 1517 1180 278 310 734 Hop 47 | . . . . . . . 9 8 . 4 . . . . 5 . . . . . . . . 1 . 7 . 13 . . . Pick Up 79 | 8 13 2 5 . . 6 17 1 . 2 . . . . 2 . 1 . . 2 . 1 1 . . 2 6 7 . . 3 Fast Attach 59 | 4 3 . 2 . . 4 8 . . . . . . . . 1 . . . 1 . . 1 1 1 2 4 10 1 2 14 Attach 55 | 2 . 1 2 1 . 5 12 4 . 1 . . . . 2 . 1 . . 2 . . 1 1 . 2 1 6 2 2 7 Detach 29 | . 2 . . . . 1 5 . . . . . . . . . . . . . . . . 1 . . . 4 . 4 12 Swap 45 | . 1 . 5 . . . 9 4 . 2 . . . . 2 1 . . . 2 1 . 2 . . . 4 1 . . 11 Drop 70 | . 7 1 2 . . 1 28 . . 2 . . . . . . . . . . 1 1 1 . . . 4 8 . 2 12 Fire 359 | . 38 . 39 40 . 49 90 . . . . 1 . 2 . . . . 4 . . . . 1 2 . . . 4 7 82 Melee 262 | . . . . . . . 3 14 . 16 4 1 1 6 19 2 5 . 9 14 10 2 4 1 23 6 31 35 . 1 55 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 4) 495 | -10/Materials | Discovered new exit (range 12) 738 | -10/Materials | Identified exit to Mines 1018 | -10/Materials | Entered Mines 1024 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1072 | -10/Mines | Discovered new exit (range 10) 1079 | -10/Mines | Learned location of Zion (-7) 1087 | -10/Mines | Entered Materials 1087 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1578 | -9/Materials | Discovered new exit (range 16) 1602 | -9/Materials | Entered Mines 1649 | -9/Mines | Learned location of 2 exits from Materials 1689 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1834 | -9/Mines | Learned Materials emergency access door positions 1852 | -9/Mines | Build established: Scavenger-Mutant 1914 | -9/Mines | Assembled infested the area 1919 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2016 | -9/Mines | Core integrity fell below 50% 2037 | -9/Mines | Destroyed 13 combat bots 2073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2076 | -9/Mines | Discovered new exit (range 5) 2085 | -9/Mines | Entered Exiles 2117 | -9/Exiles | Discovered new exit (range 15) 2145 | -9/Exiles | Met 8R-AWN 2181 | -9/Exiles | Met EX-HEX 2280 | -9/Exiles | Met EX-DEC 2284 | -9/Exiles | Build established: Mutant 2366 | -9/Exiles | Discovered new exit (range 11) 2388 | -9/Exiles | Entered Mines 2785 | -8/Mines | Lost 3 parts (1p1n1w) 2995 | -8/Mines | Discovered new exit (range 14) 3038 | -8/Mines | Core integrity fell below 20% 3074 | -8/Mines | Lost 4 parts (1p2n1w) 3074 | -8/Mines | Entered Materials 3074 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3074 | -8/Materials | Discovered new exit (range 15) 3075 | -8/Materials | Identified exit to Factory 3527 | -8/Materials | Garrison activated, responded to threat 3814 | -8/Materials | Build established: Scavenger-Mutant 4120 | -8/Materials | Identified exit to Storage 4248 | -8/Materials | Entered Factory 4248 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4446 | -7/Factory | Identified exit to Lower Caves 4551 | -7/Factory | Sucked down chute 4551 | -7/Factory | Entered Waste 4555 | -7/Waste | Spotted C-40 Crusher 4556 | -7/Waste | Spotted C-40 Crusher 4557 | -7/Waste | Spotted C-40 Crusher 4565 | -7/Waste | Spotted C-40 Crusher 4569 | -7/Waste | Discovered new exit (range 14) 4569 | -7/Waste | Spotted C-40 Crusher 4572 | -7/Waste | Identified exit to Factory 4572 | -7/Waste | Entered Factory 4589 | -7/Factory | Build established: Scout 4778 | -7/Factory | Found Prototype Launcher 4778 | -7/Factory | Identified Rocket Array 4851 | -7/Factory | Identified exit to Factory 4855 | -7/Factory | Discovered exit to Lower Caves (range 15) 4866 | -7/Factory | Entered Lower Caves 4866 | -7/Lower Caves | Accompanied by 1 ally 4998 | -7/Lower Caves | Discovered new exit (range 10) 5000 | -7/Lower Caves | Identified exit to Lower Caves 5016 | -7/Lower Caves | Entered another Lower Caves area 5016 | -7/Lower Caves | Accompanied by 1 ally 5049 | -7/Lower Caves | Encountered a Warlord checkpoint 5129 | -7/Lower Caves | Discovered new exit (range 12) 5132 | -7/Lower Caves | Lost 3 allies 5132 | -7/Lower Caves | Identified exit to Zion 5138 | -7/Lower Caves | Entered Zion 5138 | -7/Zion | Accompanied by 1 ally 5160 | -7/Zion | Discovered new exit (range 10) 5164 | -7/Zion | Gained Derelict followers 5221 | -7/Zion | Given A8's code to call for help 5267 | -7/Zion | Met Imprinter 5287 | -7/Zion | Learned Factory interactive machine intel 5298 | -7/Zion | Given the Hacking Drone Bay 5302 | -7/Zion | Identified exit to Deep Caves 5347 | -7/Zion | Identified exit to Proximity Caves 5463 | -7/Zion | Entered Proximity Caves 5463 | -6/Proximity Caves | Accompanied by 3 allies 5486 | -6/Proximity Caves | Found DCF Scrap (14 items) 5530 | -6/Proximity Caves | Spotted B-75 Beast 5552 | -6/Proximity Caves | Discovered exit to Factory (range 8) 5632 | -6/Proximity Caves | Entered Factory 5632 | -6/Factory | Accompanied by 1 ally 5632 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5633 | -6/Factory | Identified exit to Extension 5634 | -6/Factory | Loaded intel: 54 interactive machine locations 5761 | -6/Factory | Identified exit to Lower Caves 5876 | -6/Factory | Discovered new exit (range 13) 5879 | -6/Factory | Identified exit to Factory 5899 | -6/Factory | Entered Lower Caves 5928 | -6/Lower Caves | Encountered a Warlord checkpoint 5964 | -6/Lower Caves | Learned 8 Factory zone layouts 5970 | -6/Lower Caves | Found Alien Artifact 5970 | -6/Lower Caves | Identified Core Expander 5970 | -6/Lower Caves | Installed Core Expander, added new Utility slot 5977 | -6/Lower Caves | Learned Factory emergency access door positions 5982 | -6/Lower Caves | Discovered new exit (range 5) 5982 | -6/Lower Caves | Identified exit to Lower Caves 5983 | -6/Lower Caves | Entered another Lower Caves area 6054 | -6/Lower Caves | Ambushed by wild Derelicts 6203 | -6/Lower Caves | Discovered new exit (range 7) 6204 | -6/Lower Caves | Identified exit to Data Miner 6207 | -6/Lower Caves | Entered Data Miner 6207 | -6/Data Miner | Discovered new exit (range 6) 6210 | -6/Data Miner | Met Data Miner 6217 | -6/Data Miner | Learned location of Section 7 (-3) 6217 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6218 | -6/Data Miner | Received God Mode back door access code from Data Miner 6223 | -6/Data Miner | Identified exit to Proximity Caves 6224 | -6/Data Miner | Entered Proximity Caves 6377 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6485 | -5/Proximity Caves | Discovered exit to Factory (range 11) 6487 | -5/Proximity Caves | Entered Factory 6487 | -5/Factory | Evolved 2 slots: Utility x2 6488 | -5/Factory | Identified exit to Upper Caves 6489 | -5/Factory | Identified exit to Factory 6707 | -5/Factory | Spotted B-75 Beast 6751 | -5/Factory | Entered Upper Caves 6771 | -5/Upper Caves | Spotted B-75 Beast 6841 | -5/Upper Caves | Build established: Hacker-Scout 6888 | -5/Upper Caves | Discovered new exit (range 14) 6889 | -5/Upper Caves | Learned 12 Factory zone layouts 6890 | -5/Upper Caves | Identified exit to Upper Caves 6891 | -5/Upper Caves | Entered another Upper Caves area 6892 | -5/Upper Caves | Encountered a Warlord checkpoint 6898 | -5/Upper Caves | Discovered exit to Factory (range 10) 6984 | -5/Upper Caves | Spotted B-75 Beast 7021 | -5/Upper Caves | Discovered new exit (range 18) 7025 | -5/Upper Caves | Identified exit to Zhirov 7025 | -5/Upper Caves | Entered Zhirov 7025 | -5/Zhirov | Discovered new exit (range 3) 7029 | -5/Zhirov | Met Zhirov 7034 | -5/Zhirov | Learned location of Quarantine (-3) 7034 | -5/Zhirov | Learned location of Testing (-2) 7034 | -5/Zhirov | Learned location of Command (-1) 7037 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7042 | -5/Zhirov | Found Alien Artifact 7042 | -5/Zhirov | Identified Integrated Dissipator 7042 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7049 | -5/Zhirov | Found Alien Artifact 7081 | -5/Zhirov | Identified exit to Proximity Caves 7081 | -5/Zhirov | Entered Proximity Caves 7167 | -4/Proximity Caves | Discovered exit to Factory (range 8) 7178 | -4/Proximity Caves | Entered Factory 7178 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7303 | -4/Factory | Identified exit to Upper Caves 7303 | -4/Factory | Identified exit to Research 7310 | -4/Factory | Spotted B-86 Titan 7323 | -4/Factory | Incoming investigation squad redirected 7334 | -4/Factory | Destroyed 8 combat bots 7395 | -4/Factory | Entered Research 7395 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7407 | -3/Research | Identified exit to Armory 7407 | -3/Research | Identified exit to Quarantine 7554 | -3/Research | Entered Quarantine 7559 | -3/Quarantine | Lost 3 parts (1p2u) 7569 | -3/Quarantine | Cryocooling Duct disabled 7580 | -3/Quarantine | Found Alien Artifact 7584 | -3/Quarantine | Ambient heat levels rising (+20) 7584 | -3/Quarantine | Non-combat units ordered to evacuate 7661 | -3/Quarantine | Found Alien Artifact 7676 | -3/Quarantine | Found Alien Slashing Weapon 7776 | -3/Quarantine | Discovered new exit (range 14) 7953 | -3/Quarantine | Found Alien Artifact 7962 | -3/Quarantine | Found Alien Artifact 7972 | -3/Quarantine | Found Alien Artifact 7972 | -3/Quarantine | Identified Core Reset Matrix 7972 | -3/Quarantine | Identified Dimensional Node Initializer 7972 | -3/Quarantine | Identified Terrabomb 7972 | -3/Quarantine | Identified Sigix Broadsword 7972 | -3/Quarantine | Identified Subatomic Replicator 7972 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 7972 | -3/Quarantine | Used Core Reset Matrix 7976 | -3/Quarantine | Detected hypermatrix surge 7976 | -3/Quarantine | Sensed 10 artifacts in vicinity 7995 | -3/Quarantine | Spotted Fortress 8010 | -3/Quarantine | Discovered new exit (range 5) 8011 | -3/Quarantine | Identified exit to Section 7 8011 | -3/Quarantine | Entered Section 7 8012 | -3/Section 7 | Sensed 21 artifacts in vicinity 8055 | -3/Section 7 | Discovered new exit (range 12) 8057 | -3/Section 7 | Identified exit to Research 8057 | -3/Section 7 | Initialized slip node 8083 | -3/Section 7 | Spotted S7 Guard 8121 | -3/Section 7 | Local machine network offline 8139 | -3/Section 7 | Spotted B-86 Titan 8151 | -3/Section 7 | Spotted S7 Guard 8165 | -3/Section 7 | Found Spacefold Activator 8171 | -3/Section 7 | Spotted Alpha 7 8172 | -3/Section 7 | Spotted Alpha 7 8202 | -3/Section 7 | Used Terrabomb 8203 | -3/Section 7 | Spotted Executioner 8203 | -3/Section 7 | Spotted Executioner 8212 | -3/Section 7 | Spotted B-99 Colossus 8234 | -3/Section 7 | Lost 3 parts (1p1n1u) 8247 | -3/Section 7 | Found Core Expander 8247 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 8248 | -3/Section 7 | Found Core Expander 8248 | -3/Section 7 | Installed Core Expander, added new Power slot 8250 | -3/Section 7 | Found Core Expander 8250 | -3/Section 7 | Installed Core Expander, added new Utility slot 8261 | -3/Section 7 | Search patrols dispatched 8336 | -3/Section 7 | Found LRC Insulator 8336 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 8339 | -3/Section 7 | Found LRC Armor 8339 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 8341 | -3/Section 7 | Found LRC Inertial Stabilizer 8341 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 8370 | -3/Section 7 | Spotted Executioner 8370 | -3/Section 7 | Spotted Executioner 8376 | -3/Section 7 | Spotted Striker 8376 | -3/Section 7 | Spotted Striker 8444 | -3/Section 7 | Found Sigix Sheargun 8485 | -3/Section 7 | Integrated with Sigix Exoskeleton 8509 | -3/Section 7 | Warped through subspace to slip node 8511 | -3/Section 7 | Entered Research 8511 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 8516 | -2/Research | Emitted hypermatrix ping 8521 | -2/Research | Assembled emerged from beneath the floor 8530 | -2/Research | Discovered new exit (range 18) 8622 | -2/Research | Spotted Executioner 8623 | -2/Research | Spotted Striker 8624 | -2/Research | Entered Access 8624 | -1/Access | Evolved 2 slots: Power x1, Utility x1 8629 | -1/Access | Emitted hypermatrix ping 8634 | -1/Access | Assembled emerged from beneath the floor 8644 | -1/Access | Lost 7 allies 8663 | -1/Access | Energy Cycler disabled 8730 | -1/Access | Discovered new exit (range 17) 8773 | -1/Access | Build established: Alien-Sigix 8906 | -1/Access | Entered Command 8911 | -1/Command | Emitted hypermatrix ping 8916 | -1/Command | Assembled emerged from beneath the floor 9043 | -1/Command | Assembled emerged from beneath the floor 9070 | -1/Command | Spotted M Guard 9099 | -1/Command | Spotted Combat Programmer 9101 | -1/Command | Spotted Combat Programmer 9118 | -1/Command | Lost 7 allies 9136 | -1/Command | Destroyed Combat Programmer 9142 | -1/Command | Destroyed Combat Programmer 9145 | -1/Command | Spotted M Guard 9163 | -1/Command | Destroyed 10 combat bots 9192 | -1/Command | First assault squad dispatched 9216 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 9242 | -1/Command | Destroyed M Guard 9279 | -1/Command | Destroyed M Guard 9279 | -1/Command | All MAIN.C guards destroyed 9310 | -1/Command | Found Prototype Reactor 9310 | -1/Command | Identified Zero-point Reactor 9323 | -1/Command | Found Prototype Processor 9323 | -1/Command | Identified Exp. Targeting Computer 9327 | -1/Command | Found Prototype Device 9327 | -1/Command | Identified Thermal Barrier 9330 | -1/Command | Found Prototype Device 9330 | -1/Command | Identified AEGIS Remote Shield 9333 | -1/Command | Found Zero-point Reactor 9377 | -1/Command | 0b10 Conduit disabled 9386 | -1/Command | Met MAIN.C 9447 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 9447 | -1/Command | Destroyed MAIN.C Shell 9447 | -1/Command | Spotted M Shell/Def 9447 | -1/Command | Spotted M Shell/Atk 9447 | -1/Command | Spotted M Shell/Def 9447 | -1/Command | Spotted M Shell/Atk 9447 | -1/Command | Spotted M Shell/Atk 9447 | -1/Command | Spotted M Shell/Def 9447 | -1/Command | Spotted M Shell/Atk 9447 | -1/Command | Spotted M Shell/Def 9449 | -1/Command | MAIN.C activated Command garrisons 9451 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 9498 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 9530 | -1/Command | Destroyed M Shell/Atk 9551 | -1/Command | Core integrity fell below 50% 9562 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 9610 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 09581_ Slug penetrates Heavy Barrier. 09581_ Zero-point Reactor blasted off. 09581_ Zero-point Reactor crushed and broken. 09582_ Destroyed Prototype Device. 09584_ Slug penetrates Heavy Barrier. 09588_ C-30 ARC bursts open, deploying its payload. 09588_ S-43 Plague unfolds itself. 09590_ Slug penetrates Heavy Barrier. 09600_ Slug penetrates S-43 Plague. 09600_ S-43 Plague suffers critical hit (Destroy). 09603_ Slug penetrates Heavy Barrier. 09603_ AEGIS Remote Shield destroyed. 09603_ Critical hit (Blast). 09605_ System corrupted: Energy discharge (-29). 09606_ Slug penetrates Heavy Barrier. 09609_ Slug penetrates Reinforced Barrier. 09609_ Slug penetrates Heavy Barrier. 09610_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????################################# | | ????????????????################################## | | ???????????????################################### | | ??????????????#################################### | | ?????????????##################################### | | ????????????? ################################ | | ???????????? ################################ | | ??????????? ################################ | | ??????????? "" ################################ | | ??????????? """" ################################ | | ?????????? """" #########""""""" """" ## | | ?????????? 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[ # ########%%i" """ " """"""""## | | ????????##### ########i """ " " " ## | | ?????????#### ############################??? | | ?????????#### ###########################???? | | ????????? # ###########################???? | | ?????????? # ###########################???? | | ??????????? + ##########################????? | | ??????????? # ##########################????? | | ????????????# #########################?????? | | ????????????? ###########################??????? | | ?????????????? ###########################??????? | | ??????????????? ##########################???????? | | ????????????????#########################????????? | | ?????????????????#######################?????????? | | ??????????????????? #################???????????? | | ???????????????????? ################????????????? | | ???????????????????????###########???????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 190 Energy Generation 85 Energy Capacity 445 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Point Defense Rating 240 Melee Speed Boost 30 Evasion (%) 81 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 28 Item Schematics ----------------- Enh. Flexi-carbon Leg | -3/Section 7 | Archive Cld. Phase Cannon | -3/Section 7 | Archive Thermal Defense Suite | -3/Section 7 | Archive Robot Schematics ------------------ A-15 Conveyor | -3/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Dimensional Node Initializer Terrabomb Sigix Broadsword LRC Insulator LRC Armor LRC Inertial Stabilizer Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicMassTriangulator Manual? 0 Play Time 02:27:08 Cumulative 173.5 hours Start 2025.01.21 @ 21:29:16 End 2025.01.22 @ 00:11:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 70 Gallery% 62 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e4e2023-6565-4f42-b43b-36011fb2e72a