Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 15:56:14 Player: OccultOnion Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (2227) 2227 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 5685 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 50/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (5) ---- Reinforced Deuterium Engine F-cell Engine Huge Storage Unit Autogun Maul Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Disposable Heat Sink Small Storage Unit Advanced Signal Interpreter Corruption Screen > --- WEAPON ----------- Particle Gun Advanced Assault Cannon Heavy Flail > --- INVENTORY -------- Reinforced Deuterium Engine Aluminum Leg Huge Storage Unit High-powered Shock Rifle Minigun Assault Cannon Assault Cannon Maul [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Corruption Screen Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun Particle Gun Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 1 1 . 1 Utility 3 | . . 1 1 . 1 Weapon 1 | . . . . 1 . Parts Attached 63 | . 1 11 17 7 27 Power 5 | . . 1 1 1 2 Engine 2 | . . 1 . 1 . Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 27 | . . 4 8 3 12 Treads . | . . . . . . Leg 17 | . . 3 8 3 3 Wheel 7 | . . 1 . . 6 Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 12 | . . 3 2 . 7 Device 4 | . . 2 1 . 1 Storage . | . . . . . . Processor 7 | . . 1 1 . 5 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 19 | . 1 3 6 3 6 Energy Gun 9 | . . 2 2 1 4 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . 3 . . Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . 1 1 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 1 | . . . . . 1 System Corruption 4 | . . . . . 4 Parts Lost 52 | . . 5 11 5 31 Power 6 | . . 1 1 1 3 Propulsion 24 | . . 2 4 3 15 Utility 7 | . . . 2 . 5 Weapon 15 | . . 2 4 1 8 Highest Loss Streak 13 | . . 3 6 2 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 85 91 95 83 63 Engine 6 | . 14 10 4 7 1 Core 1 | . . . 3 1 2 Leg 24 | . 28 30 33 28 9 Wheel 2 | . . 1 . . 7 Device 8 | . . 14 12 7 5 Storage 7 | . 14 11 9 7 4 Processor 8 | . . . 14 7 11 Energy Gun 7 | . 17 14 6 6 3 Ballistic Gun 2 | . . . 9 4 . Ballistic Cannon 1 | . . . . 2 3 Launcher 1 | . 10 4 . . . Impact Weapon 4 | . . 2 1 7 5 Naked Turns . | . . . . . . Heaviest Build 39 | 11 13 15 19 31 39 Greatest Support 67 | 20 20 33 61 66 67 Greatest Overweight (x) 11 | . . 4 . . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 7 Most Carried 8 | 6 7 8 8 8 8 Average Carried 6 | 6 6 7 6 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 7 7 8 5 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1462 | 200 . 160 357 152 593 Remotely . | . . . . . . Salvage Created 2318 | 93 . 760 570 298 597 Parts 122 | 2 . 38 36 14 32 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 51 | . . 14 16 9 12 Melee 3 | . . . . . 3 Guns 34 | . . 10 16 6 2 Cannons 8 | . . . . 3 5 AOE 4 | . . 3 . . 1 Classes Destroyed 11 | 1 . 5 3 1 1 Worker 3 | . . 1 1 . 1 Builder 3 | . . . 1 . 2 Tunneler 2 | . . . . . 2 Recycler 5 | 1 . 2 . 1 1 Watcher 2 | . . 1 . . 1 Swarmer 18 | . . 3 2 6 7 Grunt 14 | . . 5 8 . 1 Brawler 2 | . . . 2 . . Sentry 13 | . . 6 3 2 2 Hunter 2 | . . . 1 . 1 Programmer 2 | . . . . 1 1 Best Kill Streak 7 | 1 . 7 6 3 4 Combat Bots Only 6 | . . 6 6 3 4 Max Kills in Single Turn 2 | 1 . 1 2 2 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 5861 | . 21 624 1333 1210 2673 Core 1447 | . 14 42 259 271 861 Absorbed by Shields . | . . . . . . Core Remaining (%) 79 | 100 94 89 52 61 . Volleys Fired 218 | 5 8 53 50 35 67 Largest 2 | 2 2 2 2 2 2 Hottest 113 | 80 70 90 88 113 113 Shots Fired 326 | 10 12 72 87 70 75 Gun 251 | 10 8 68 87 48 30 Cannon 67 | . . . . 22 45 Launcher 8 | . 4 4 . . . Special . | . . . . . . Kinetic 145 | . . . 65 35 45 Thermal 120 | 5 . 47 22 35 11 Explosive 8 | . 4 4 . . . Electromagnetic 53 | 5 8 21 . . 19 Robot Hit Streak 16 | 1 3 9 16 13 12 Robot Miss Streak 8 | 3 2 3 8 7 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 1 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 232 | 3 2 47 78 44 58 Core Hits 154 | 2 1 27 80 26 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 4 . 1 1 Burn 5 | . . 4 . 1 . Blast 1 | . . . . . 1 Melee Attacks 31 | . . 3 1 3 24 Impact 31 | . . 3 1 3 24 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4633 | 46 34 744 1262 807 1740 Guns 2700 | 46 24 594 1111 463 462 Cannons 1122 | . . . . 344 778 Explosions 423 | . 10 150 151 . 112 Melee 384 | . . . . . 384 Ramming 4 | . . . . . 4 Kinetic 2169 | . . . 870 521 778 Thermal 1421 | 33 . 471 392 286 239 Explosive 106 | . 10 96 . . . Electromagnetic 549 | 13 24 177 . . 335 Impact 384 | . . . . . 384 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked 8 | . . . . . 8 Effects 17 | . . . . . 17 Message Errors 3 | . . . . . 3 Matter Fused 4 | . . . . . 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 369 | . . . 145 17 207 Projectiles 37 | . . . . 17 20 Explosions 178 | . . . 145 . 33 Melee 154 | . . . . . 154 Knockbacks 16 | . . . . 4 12 Impact 1 | . . . . . 1 Kinetic 15 | . . . . 4 11 Secondary . | . . . . . . Self-Inflicted Damage 225 | . 23 . 200 . 2 Shots 3 | . 1 . 2 . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 195 | 90 9 22 72 195 163 Average Temperature 59 | 47 6 5 18 93 54 Received Heat Transfer 1137 | . . 276 387 138 336 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 6 | . . . . . 6 Impact Corruptions 4 | . . . . . 4 Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 8 | . . 7 . 1 . Heat Transferred 2964 | 75 . 1496 405 703 285 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 1 . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 639 | 5 71 397 639 343 191 Initial 273 | . 3 29 78 273 151 Average 187 | 3 29 121 339 274 105 Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 64 | 100 100 89 39 3 100 Level 1 26 | . . 10 13 96 . Level 2 9 | . . . 46 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 1 3 3 2 Investigation 1 | . . . . 1 . Extermination 2 | . . . . 1 1 Reinforcement 5 | . 1 1 1 1 1 Assault 1 | . . . 1 . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 4 20 25 13 34 Peak Tracking Total 10 | . 1 4 8 5 10 Tactical Retreats 11 | . . . 4 1 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 8 | . 1 2 3 . 2 Max in Single Turn 3 | . 1 1 3 . 1 Garrison Access 2 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 20 | . 3 5 1 6 5 Terminals 17 | . 3 5 . 5 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 2 | . . . . 1 1 Total Hacks 53 | . 9 14 4 12 14 Successful 15 | . 4 6 2 2 1 Failed 38 | . 5 8 2 10 13 Catastrophic 10 | . 3 3 . 2 2 Database Lockouts . | . . . . . . Manual 40 | . 7 13 . 9 11 Terminals 45 | . 9 14 . 11 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 4 | . . . . 1 3 Terminal Hacks 8 | . 3 3 . 1 1 Terminal Index 2 | . 1 . . 1 . Unreport Threat 4 | . 1 2 . . 1 Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 4 | . 1 3 . . . Terminals 4 | . 1 3 . . . Botnet 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 3 5 1 5 5 Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3164 | 39 184 650 625 714 952 Spaces Moved 2280 | 21 135 419 363 491 851 Core 40 | . . 3 . . 37 Treads . | . . . . . . Legs 1516 | 21 135 366 363 491 140 Wheels 415 | . . 50 . . 365 Hover . | . . . . . . Flight 309 | . . . . . 309 Fastest Speed 35 | 120 120 95 117 113 35 Average Speed 104 | 120 120 117 120 117 80 Slowest Speed 600 | 120 120 250 126 120 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 3 28 50 35 18 30 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug 46 | . 27 8 1 1 9 Terrain Destroyed 117 | . 27 23 55 1 11 Melee 14 | . . 3 1 1 9 Projectile 2 | . . . . . 2 AOE 101 | . 27 20 54 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2682 | 25 144 495 462 554 1002 Wait 45 | . . . 12 14 19 Move 2275 | 20 134 418 362 490 851 Hop . | . . . . . . Pick Up 35 | . 1 7 13 4 10 Fast Attach 29 | . . 4 4 . 21 Attach 25 | . . 5 8 6 6 Detach 1 | . . . . . 1 Swap 9 | . 1 2 5 1 . Drop 13 | . . 3 7 1 2 Fire 218 | 5 8 53 50 35 67 Melee 31 | . . 3 1 3 24 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 8) 224 | -10/Materials | Entered another Materials area 224 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 494 | -9/Materials | Discovered new exit (range 11) 580 | -9/Materials | Lost 3 parts (1p2w) 582 | -9/Materials | Discovered new exit (range 16) 864 | -9/Materials | Discovered new exit (range 7) 873 | -9/Materials | Identified exit to Materials 874 | -9/Materials | Entered another Materials area 874 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -8/Materials | Garrison activated, responded to threat 1170 | -8/Materials | Build established: Scavenger-Mutant 1254 | -8/Materials | Lost 6 parts (1p3n2w) 1481 | -8/Materials | Discovered new exit (range 16) 1498 | -8/Materials | Identified exit to Factory 1499 | -8/Materials | Entered Factory 1499 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1521 | -7/Factory | Build established: Mutant 1711 | -7/Factory | Discovered new exit (range 10) 1818 | -7/Factory | Discovered new exit (range 14) 2195 | -7/Factory | Discovered new exit (range 15) 2213 | -7/Factory | Entered another Factory area 2213 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2480 | -6/Factory | Lost 8 parts (1p5n2w) 2557 | -6/Factory | Lost 3 parts (1p1n1u) 2855 | -6/Factory | Build established: Scavenger-Mutant 2864 | -6/Factory | Discovered new exit (range 6) 2868 | -6/Factory | Identified exit to Lower Caves 2948 | -6/Factory | Core integrity fell below 50% 3001 | -6/Factory | Lost 13 parts (1p5n4u3w) 3076 | -6/Factory | Spotted B-75 Beast 3142 | -6/Factory | Core integrity fell below 20% 3165 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03102_ Connecting with Terminal... 03103_ Acquired Target Analyzer. 03109_ System corrupted: Energy discharge (-35). 03130_ Terminal disabled. 03135_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03138_ Xenon Bombardment Thruster destroyed. 03141_ AK2&DILR14DX2/4N3Z0 JUY%,JKEJJ2AX, 03143_ Acquired Hpw. Shock Rifle. 03145_ VTOL Module destroyed. 03148_ S-27 Virus destroyed. 03150_ Wheel destroyed. 03151_ Hpw. Shock Rifle destroyed. 03152_ Acquired Prototype Energy Gun. 03152_ Identified Imp. Heavy Laser. 03156_ System corrupted: FCS attempts to trigger Imp. Heavy Laser. 03156_ System corrupted: Imp. Heavy Laser misfires. 03156_ P-60 Hacker destroyed. 03157_ Acquired 25 matter. 03158_ Imp. Heavy Laser destroyed. 03159_ Acquired 22 matter. Map ----- +----------------------------------------------------+ | ########" ##??????????????????????????????? | | ^ ?????????????????????? | | +?????????????????? | | """ """ #?????????????????? | | """ "Y?????????????????????? | | """ ???????????????????????? | | #######+########## ???????????????????????? | | ## #??" """ "???????????????????????? | | ## #??F """ ""??????????????????????? | | ## """""" #??" 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