Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.10 @ 17:55:59 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1653) 1653 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 6481 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 77 Cogmind --------- Core Integrity 1000/1000 Matter 275/300 Energy 450/450 System Corruption 0% Temperature Cool (3) Movement Flying (30) Location -5/Factory Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Improved Flight Unit Improved VTOL Module Nuclear Pulse Array > --- UTILITY (7) ------ Compact Battery Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Improved Transmission Jammer Hacking Suite > --- WEAPON (3) ------- Remote Datajack Katana > --- INVENTORY (4) ---- Microactuators Advanced ECM Suite Improved Propulsion Shielding Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Compact Battery Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Improved Transmission Jammer Hacking Suite > --- WEAPON ----------- Remote Datajack Katana > --- INVENTORY -------- Microactuators Advanced ECM Suite Drone Bay [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Flight Unit Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Hacking Suite Device Weight Redist. System Storage Compact Battery Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Katana Energy Gun Backup Laser I Energy Cannon Particle Cannon Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 2 | . . . . 1 . . 1 Propulsion 2 | . . . . 1 . . 1 Utility 5 | . . . 2 . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 75 | 4 3 1 21 13 24 8 1 Power 16 | 2 . . 4 4 4 2 . Engine 16 | 2 . . 4 4 4 2 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 1 . 6 4 3 1 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 16 | . 1 . 6 4 3 1 1 Utility 27 | . 2 1 7 4 10 3 . Device 15 | . 1 1 3 2 5 3 . Storage 3 | . . . . . 3 . . Processor 6 | . 1 . 2 1 2 . . Hackware 3 | . . . 2 1 . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | . . . 4 1 7 2 . Energy Gun 1 | . . . . . 1 . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 11 | . . . 3 1 6 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . Parts Lost 7 | . . . 3 2 1 . 1 Power 2 | . . . 1 . . . 1 Propulsion 3 | . . . 1 2 . . . Utility 1 | . . . 1 . . . . Weapon 1 | . . . . . 1 . . Highest Loss Streak 2 | . . . 1 2 1 . 1 Average Slot Usage (%) 86 | . 67 42 85 90 95 84 82 Engine 12 | . 14 14 10 13 14 13 11 Hover 1 | . 16 . . . . . . Flight 19 | . 4 14 19 22 23 18 17 Device 17 | . 13 14 19 10 18 20 17 Storage 1 | . . . . . 3 6 5 Processor 8 | . . . 4 9 15 13 11 Hackware 8 | . . . 9 16 7 6 5 Energy Gun 1 | . 18 . . . . . . Slashing Weapon 12 | . . . 20 18 11 5 5 Naked Turns . | . . . . . . . . Heaviest Build 28 | 3 6 4 14 20 28 27 26 Greatest Support 41 | 20 12 4 18 22 27 27 41 Greatest Overweight (x) 1 | . . . . . 1 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 Most Carried 4 | 2 1 1 4 4 4 4 4 Average Carried 2 | . . . 2 3 2 2 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 Final Carried 4 | . . . 3 3 2 4 4 Class Distribution -------------------- 61% | Hacker-Sprinter 19% | Mutant 15% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Sprinter | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 910 | 207 43 30 195 140 225 70 . Remotely . | . . . . . . . . Salvage Created 2643 | . 64 . 1348 644 317 270 . Parts 154 | . 1 . 82 45 16 10 . Haulers Intercepted 12 | . 1 . 5 4 . 2 . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 37 | . . . 23 8 5 1 . Melee 33 | . . . 19 8 5 1 . Cannons 4 | . . . 4 . . . . Classes Destroyed 12 | . 2 . 7 3 . . . Worker 2 | . 1 . 1 . . . . Builder 1 | . . . 1 . . . . Tunneler 1 | . . . . 1 . . . Hauler 12 | . 1 . 5 4 . 2 . Recycler 2 | . . . 2 . . . . Operator 1 | . . . . 1 . . . Watcher 6 | . . . 3 2 1 . . Swarmer 10 | . . . 8 2 . . . Grunt 7 | . . . 5 . 2 . . Brawler 3 | . . . 2 . 1 . . Sentry 14 | . . . 8 5 . 1 . Hunter 3 | . . . . 1 2 . . Best Kill Streak 4 | . 1 . 4 3 2 2 . Combat Bots Only 4 | . . . 4 2 2 1 . Max Kills in Single Turn 1 | . 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 1093 | . . . 482 283 232 24 72 Core 346 | . . . 187 97 54 8 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 . 100 53 82 92 99 . Volleys Fired 17 | . 7 . 7 . 3 . . Largest 2 | . 2 . 1 . 1 . . Hottest 68 | . 60 . 68 . 55 . . Shots Fired 24 | . 14 . 7 . 3 . . Gun 17 | . 14 . . . 3 . . Cannon 7 | . . . 7 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 21 | . 14 . 7 . . . . Explosive . | . . . . . . . . Electromagnetic 3 | . . . . . 3 . . Robot Hit Streak 13 | . 13 . 5 . 7 . . Robot Miss Streak 2 | . . . 2 . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 162 | . 13 . 74 41 23 11 . Core Hits 69 | . 4 . 35 16 8 6 . Critical Hits 2 | . . . 2 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Melee Attacks 230 | . . . 96 75 33 25 1 Impact . | . . . . . . . . Slashing 230 | . . . 96 75 33 25 1 Piercing . | . . . . . . . . Sneak Attacks 24 | . . . 13 5 4 2 . Combat Hostiles 2 | . . . 1 . 1 . . Follow-up Attacks 20 | . . . 10 7 3 . . Damage Inflicted 6933 | . 116 . 3410 1809 1070 528 . Guns 136 | . 116 . . . 20 . . Cannons 110 | . . . 110 . . . . Explosions 57 | . . . . . 57 . . Melee 6630 | . . . 3300 1809 993 528 . Ramming . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 283 | . 116 . 110 . 57 . . Explosive . | . . . . . . . . Electromagnetic 20 | . . . . . 20 . . Impact . | . . . . . . . . Slashing 6630 | . . . 3300 1809 993 528 . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 3 . . . . Average Corruption 2 | . . . 2 . . . . Corruption Purged . | . . . . . . . . Effects 4 | . . . 4 . . . . Energy Discharges 1 | . . . 1 . . . . Targeting Errors 3 | . . . 3 . . . . Overload Shots . | . . . . . . . . Overflow Damage 750 | . . . 349 138 260 3 . Projectiles . | . . . . . . . . Explosions 17 | . . . . . 17 . . Melee 733 | . . . 349 138 243 3 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 168 | . 24 . 168 . 78 . . Average Temperature 46 | . 11 . 84 . 40 . . Received Heat Transfer 207 | . . . 123 18 54 12 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . Heat Transferred 716 | . 481 . 185 . 50 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 780 | . 45 14 780 750 699 403 186 Average Influence 352 | . 17 14 374 503 418 328 179 Maximum Alert Level 3 | . . . 3 3 2 2 . Low Security (%) 21 | 100 100 100 24 . . . 100 Level 1 41 | . . . 30 24 61 92 . Level 2 31 | . . . 35 62 38 7 . Level 3 4 | . . . 9 13 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 1 . 1 2 8 . . Investigation 7 | . 1 . 1 1 4 . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . 1 . . . Assault 1 | . . . . . 1 . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 3 | . . . 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 2 . 54 18 16 3 . Peak Tracking Total 9 | . 2 . 9 3 7 1 . Tactical Retreats 19 | . . . 9 5 4 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 4 | . . . 1 1 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 6 | . . . 1 2 2 . 1 Max in Single Turn 1 | . . . 1 1 1 . 1 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 32 | . 5 . 11 6 5 3 2 Terminals 19 | . 4 . 9 3 . 2 1 Fabricators 1 | . . . . . 1 . . Repair Stations 4 | . 1 . . 1 1 1 . Recycling Units 2 | . . . 1 1 . . . Scanalyzers 5 | . . . 1 1 2 . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 94 | . 16 . 37 11 16 11 3 Successful 55 | . 6 . 24 11 7 5 2 Failed 39 | . 10 . 13 . 9 6 1 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 58 | . 14 . 23 5 8 7 1 Terminals 60 | . 15 . 30 7 . 7 1 Fabricators 4 | . . . . . 4 . . Repair Stations 11 | . 1 . . 2 4 4 . Recycling Units 2 | . . . 1 1 . . . Scanalyzers 13 | . . . 6 1 4 . 2 Garrison Access 4 | . . . . . 4 . . Terminal Hacks 27 | . 5 . 14 7 . 1 . Robot Schematic 2 | . . . 2 . . . . Robot Analysis 7 | . 2 . 3 2 . . . Prototype ID Bank 7 | . 2 . 2 3 . . . Level Access Points 2 | . . . 1 . . 1 . Branch Access Points 1 | . . . 1 . . . . Repair Station Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 3 | . 1 . 1 1 . . . Transport Status 2 | . . . 1 1 . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 8 | . 1 . . 2 1 4 . Scan Component 4 | . . . . 1 1 2 . Repair 3 | . . . . 1 . 2 . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . Retrieve Components 2 | . . . 1 1 . . . Scanalyzer 7 | . . . 5 . . . 2 Insert Component 3 | . . . 2 . . . 1 Analyze 4 | . . . 3 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . . . 8 2 12 . . Terminals 3 | . . . 3 . . . . Assimilate 1 | . . . 1 . . . . Botnet 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 1 1 2 . . Extract 4 | . . . 1 1 2 . . Garrison Access 2 | . . . . . 2 . . Reprogram 2 | . . . . . 2 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 26 | . 4 . 9 3 5 3 2 Full Trace Events 4 | . 1 . 1 . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . . . 3 2 6 . 1 Parts Built 1 | . . . . . 1 . . Matter 186 | . . . . . 186 . . Time 49 | . . . . . 49 . . Total Part Build Rating 2 | . . . . . 2 . . Parts Repaired 3 | . . . . 1 . 2 . Time 140 | . . . . 51 . 89 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 14 | . . . 10 4 . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies 3 | . . . 1 . 2 . . Largest Group 2 | . . . 1 . 2 . . Highest-Rated Group 64 | . . . 10 . 64 . . Highest-Rated Ally 32 | . . . 10 . 32 . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . 13 . . Total Damage 666 | . . . . . 666 . . Kills 5 | . . . . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 7 | . 2 . 3 2 . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 2408 | 37 194 65 705 396 630 334 47 Spaces Moved 3714 | 48 290 157 992 571 1042 482 132 Core 55 | 41 14 . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 7 | 7 . . . . . . . Hover 130 | . 130 . . . . . . Flight 3522 | . 146 157 992 571 1042 482 132 Fastest Speed 29 | 50 40 40 32 30 29 29 29 Average Speed 36 | 54 56 40 33 32 37 29 29 Slowest Speed 103 | 80 76 40 40 40 103 29 30 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . 1 5 2 . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 31 | 3 58 33 78 38 20 14 4 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 43 | . . . 9 14 8 12 . Terrain Destroyed 46 | . . . 9 14 11 12 . Melee 43 | . . . 9 14 8 12 . Projectile . | . . . . . . . . AOE 3 | . . . . . 3 . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 4463 | 60 306 154 1239 692 1233 639 140 Wait 314 | . . . 107 23 93 91 . Move 3690 | 47 287 146 987 569 1041 481 132 Hop 8 | . 1 5 2 . . . . Pick Up 85 | 5 3 1 24 17 21 11 3 Fast Attach . | . . . . . . . . Attach 53 | 4 3 1 15 8 15 6 1 Detach 3 | . . . 1 1 1 . . Swap 22 | . . . 6 5 9 2 . Drop 59 | 4 5 1 12 9 20 5 3 Fire 17 | . 7 . 7 . 3 . . Melee 193 | . . . 78 59 30 25 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 19 | . . . . 1 . 18 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto) -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 29 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 13) 187 | -10/Materials | Discovered new exit (range 8) 226 | -10/Materials | Discovered new exit (range 14) 232 | -10/Materials | Entered Mines 241 | -10/Mines | Met a Derelict bent on vengeance 267 | -10/Mines | Identified exit to Materials 293 | -10/Mines | Discovered exit to Materials (range 6) 294 | -10/Mines | Learned location of Mines (-9) 297 | -10/Mines | Entered Materials 297 | -9/Materials | Evolved 2 slots: Utility x2 356 | -9/Materials | Build established: Mutant 396 | -9/Materials | Identified exit to Materials 486 | -9/Materials | Discovered new exit (range 15) 501 | -9/Materials | Discovered new exit (range 12) 710 | -9/Materials | Identified exit to Mines 710 | -9/Materials | Identified exit to Storage 891 | -9/Materials | Build established: Hacker-Sprinter 1002 | -9/Materials | Entered another Materials area 1002 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1058 | -8/Materials | Repaired Imp. Flight Unit? 1342 | -8/Materials | Discovered new exit (range 16) 1377 | -8/Materials | Crushed by falling debris 1398 | -8/Materials | Entered Factory 1398 | -7/Factory | Evolved 2 slots: Utility x2 1503 | -7/Factory | Discovered new exit (range 15) 1669 | -7/Factory | Fabricated Imp. Flight Unit (x1) 1989 | -7/Factory | Identified exit to Factory 2028 | -7/Factory | Entered another Factory area 2028 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2082 | -6/Factory | Spotted B-75 Beast 2181 | -6/Factory | Repaired Imp. Flight Unit 2221 | -6/Factory | Repaired Katana 2302 | -6/Factory | Discovered new exit (range 15) 2322 | -6/Factory | Identified exit to Factory 2362 | -6/Factory | Entered another Factory area 2362 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2409 | -5/Factory | Self-destructed Last Messages --------------- LOCATION=FACTORY GOAL=ESCAPE 02375_ Connecting with Terminal... 02375_ Terminal disabled. 02388_ Connecting with Scanalyzer... >>Insert(Drone Bay) Scanning Drone Bay... Ready to analyze. >>Scanalyze Scanning: Drone Bay... Schematic downloaded. 02396_ Dropped Drone Bay. 02396_ Dropped Imp. Flight Unit. 02397_ Dropped Imp. Propulsion Shielding. 02397_ Acquired Nuclear Pulse Array. 02400_ Acquired Drone Bay. 02401_ Acquired Imp. Propulsion Shielding. 02409_ Triggered Tiamat Bomb Trap. 02409_ An explosion rips through the floor. 02409_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##############????#???????????????????????? | | ???????# #???? ???????????????????????? | | ???????# """" #???? ???????????????????????? | | ???????# ""S"" ##??? ???????????????????????? | | ???????# """ "" "" ## ?? ???????????????????????? | | ???????# """ ## ?" 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Flight Unit | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Airjet | -8/Materials | Extracted Imp. Aluminum Leg | -8/Materials | Extracted Wheel | -7/Factory | Extracted Gauss Cannon | -7/Factory | Extracted Med. Matter Pod | -7/Factory | Extracted Pulse Rifle | -7/Factory | Extracted Mace | -7/Factory | Extracted Imp. Deuterium Engine | -7/Factory | Extracted Drone Bay | -5/Factory | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -9/Materials | Hacked O-16 Technician | -9/Materials | Hacked Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockShieldReplicator Manual? 0 Play Time 00:37:21 Cumulative 305.2 hours Start 2020.08.10 @ 17:17:52 End 2020.08.10 @ 17:55:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 109 Rogue 1 Adventurer 108 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 34 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ccdaab9d-f7c1-4fe3-b996-a4e7f6f9aaae