Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.05 @ 23:52:39 Player: SH-pl7 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (169) 845 Value Destroyed (5761) 5761 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2369) 2369 TOTAL SCORE: 12135 Bonus ------- High Alert Combat Kills 912 Follower Combat Kills 57 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 8% Temperature Cool (0) Movement Walking (122) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Heavy Mace Chainsword Spear > --- INVENTORY (20) --- Medium Treads Medium Treads Improved Titanium Leg Improved Titanium Leg Improved Melee Analysis Suite Core Analyzer Improved Utility Shielding Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (28) Relay Coupler [Grunt] (24) Relay Coupler [Sentry] (21) Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Gauss Rifle > --- INVENTORY -------- Light Treads Improved Propulsion Shielding Improved Utility Shielding Hacking Suite Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Flak Gun Shock Bomb Launcher Concussive RPG Blade Saw [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Swarmer] Protection Medium Armor Plating Weapon Heavy Mace Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Concussive RPG Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Slots Evolved 6 | . . . 2 2 . . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 Utility 3 | . . . 1 1 . . . 1 Weapon 1 | . . . 1 . . . . . Parts Attached 161 | 7 10 2 18 7 17 13 14 73 Power 17 | 1 1 . 1 1 3 . 2 8 Engine 7 | 1 1 . 1 . 1 . . 3 Core 10 | . . . . 1 2 . 2 5 Reactor . | . . . . . . . . . Propulsion 53 | 2 2 2 3 5 4 6 5 24 Treads 27 | 2 2 2 3 5 . . 3 10 Leg 26 | . . . . . 4 6 2 14 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 42 | 1 3 . 4 1 4 5 3 21 Device 3 | . . . . . . . 1 2 Storage 3 | 1 1 . . . . . . 1 Processor 8 | . . . 1 . 1 2 . 4 Hackware 5 | . . . . . . . . 5 Protection 23 | . 2 . 3 1 3 3 2 9 Artifact . | . . . . . . . . . Weapon 49 | 3 4 . 10 . 6 2 4 20 Energy Gun 5 | . . . . . . . 1 4 Energy Cannon 3 | . . . 2 . 1 . . . Ballistic Gun 23 | 3 4 . 7 . 2 2 1 4 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . . . 2 Special Weapon 3 | . . . . . . . . 3 Impact Weapon 4 | . . . . . . . . 4 Slashing Weapon 8 | . . . 1 . 3 . 2 2 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 1 . 1 Parts Lost 46 | . 2 3 3 . 6 6 4 22 Power 7 | . 1 1 . . 1 . . 4 Propulsion 11 | . . 1 . . 1 1 1 7 Utility 16 | . . . 3 . 3 3 2 5 Weapon 12 | . 1 1 . . 1 2 1 6 Highest Loss Streak 5 | . 2 3 1 . 2 3 2 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 98 72 96 99 98 94 88 92 Engine 4 | . 14 . 9 8 2 . . 1 Core 4 | . . . . . 6 9 9 4 Treads 13 | . 28 28 22 27 8 . 19 6 Leg 13 | . . . . . 17 27 7 21 Device 1 | . . . . . . . 8 2 Storage 9 | . 14 14 11 9 9 9 9 7 Processor 8 | . . . 3 9 9 9 9 13 Hackware 2 | . . . . . . . . 6 Protection 11 | . 12 14 16 17 17 16 8 6 Energy Gun 1 | . . . . . . . . 3 Energy Cannon 1 | . . . 7 18 3 . . . Ballistic Gun 9 | . 27 15 24 9 7 5 2 2 Impact Weapon 2 | . . . . . . . . 5 Slashing Weapon 5 | . . . . . 15 17 14 1 Piercing Weapon 1 | . . . . . . . . 4 Peak Build Rating 58 | 6 9 9 20 25 34 36 33 58 Average Rating 30 | 5 8 7 18 23 30 32 26 44 On Entrance 17 | . 6 9 8 20 25 34 28 25 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 12 26 22 45 52 52 43 44 73 Greatest Support 96 | 40 40 40 40 60 60 51 60 96 Greatest Overweight (x) 2 | . . . 1 . 1 . 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 Average Capacity 16 | 7 11 15 15 15 15 15 15 19 Most Carried 20 | 7 15 15 15 15 15 15 15 20 Average Carried 15 | 5 11 14 14 14 14 14 14 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 Final Carried 20 | 7 15 15 14 15 15 15 15 20 Class Distribution -------------------- 43% | Mutant 15% | Scavenger-Mutant 8% | Scavenger-Gladiator 7% | Scavenger-Tank 7% | Bothacker-Gladiator 5% | Tank 4% | Gunner 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gladiator | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Matter Collected 3186 | 194 320 82 817 88 302 99 229 1055 Remotely . | . . . . . . . . . Salvage Created 6273 | 47 440 82 1055 271 1049 839 303 2187 Parts 356 | 5 27 3 80 25 56 37 18 105 Haulers Intercepted 7 | . 1 . 2 2 . 2 . . Recyclers Shooed 3 | . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Combat Hostiles Destroyed 130 | . 11 2 26 5 27 15 7 37 Melee 54 | . . . . . 19 15 4 16 Guns 66 | . 11 2 23 2 7 . 3 18 Cannons 7 | . . . 3 3 1 . . . Classes Destroyed 15 | 2 5 . 4 . 1 1 1 1 Worker 5 | 1 . . 1 . . . . 3 Builder 4 | . . . 2 1 . . . 1 Tunneler 5 | 1 . . 1 1 . . . 2 Hauler 7 | . 1 . 2 2 . 2 . . Recycler 7 | . . . 1 . . 1 . 5 Operator 4 | . 2 . 1 . . . . 1 Watcher 7 | . 2 . 2 . 1 . . 2 Swarmer 42 | . 7 . 10 3 11 3 . 8 Cutter 2 | . . . . . . . 2 . Grunt 52 | . 4 2 11 1 12 5 3 14 Brawler 2 | . . . . . . 2 . . Duelist 2 | . . . 1 . . 1 . . Sentry 19 | . . . 4 1 3 4 2 5 Hunter 2 | . . . . . 1 . . 1 Programmer 9 | . . . . . . . . 9 Best Kill Streak 5 | 1 4 1 5 5 4 4 2 5 Combat Bots Only 5 | . 4 1 4 3 4 3 2 5 Max Kills in Single Turn 3 | 1 1 1 3 1 1 1 1 2 Gunslinging 1 | . . . 1 . . . . 1 Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Hostile Shots Fired 1034 | . 95 24 84 16 192 126 62 435 Missed 282 | . 29 3 18 3 57 32 15 125 Damage Taken 9896 | . 613 305 728 120 1571 1385 747 4427 Core 1480 | . 117 87 87 23 109 251 100 706 Absorbed by Shields 18 | . . . . . 18 . . . Redirected to Shielding 157 | . 17 19 14 . . . . 107 Ignored by Resistances 7 | . . . . . . 7 . . Core Remaining (%) 52 | 100 . 18 78 . . . 12 . Volleys Fired 262 | 2 80 14 52 12 30 1 19 52 Largest 3 | 2 2 2 3 3 3 1 2 3 Hottest 188 | 40 40 40 161 161 161 28 93 188 Shots Fired 557 | 4 157 25 154 36 44 1 22 114 Gun 486 | 4 157 25 142 12 28 1 22 95 Cannon 52 | . . . 12 24 16 . . . Launcher 1 | . . . . . . . . 1 Special 18 | . . . . . . . . 18 Kinetic 430 | 4 157 25 142 12 28 1 18 43 Thermal 108 | . . . 12 24 16 . 4 52 Explosive 1 | . . . . . . . . 1 Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | 2 24 7 7 10 5 3 8 16 Robot Miss Streak 7 | . 5 2 7 4 3 . 2 5 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 1 1 4 . . . . 4 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 Shots Hit Robots 558 | 2 95 18 93 19 78 56 27 170 Core Hits 280 | 2 31 6 52 10 37 20 15 107 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . 1 . 1 . . . . 3 Critical Strikes 33 | . 1 . 1 . 11 6 4 10 Destroy 2 | . 1 . 1 . . . . . Smash 3 | . . . . . . . . 3 Sever 26 | . . . . . 11 6 4 5 Impale 2 | . . . . . . . . 2 Melee Attacks 360 | . . . 1 . 111 80 56 112 Impact 32 | . . . . . . . . 32 Slashing 290 | . . . 1 . 111 80 56 42 Piercing 38 | . . . . . . . . 38 Sneak Attacks 21 | . . . 1 . . 6 . 14 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 33 | . . . . . 13 6 3 11 Damage Inflicted 12976 | 35 1066 137 1783 432 2262 1859 528 4874 Guns 5206 | 35 1066 137 1555 167 318 21 271 1636 Cannons 571 | . . . 143 265 163 . . . Explosions 18 | . . . . . . . . 18 Melee 7180 | . . . 85 . 1781 1838 257 3219 Ramming 1 | . . . . . . . . 1 Kinetic 4129 | 35 1066 137 1555 167 318 21 253 577 Thermal 1648 | . . . 143 265 163 . 18 1059 Explosive 18 | . . . . . . . . 18 Electromagnetic . | . . . . . . . . . Impact 965 | . . . . . . . . 965 Slashing 5455 | . . . 85 . 1781 1838 257 1494 Piercing 760 | . . . . . . . . 760 Highest Corruption 8 | . 1 1 . . . 4 4 8 Average Corruption 4 | . 1 1 . . . 4 4 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 109 | . 4 3 . . . 1 16 85 Message Errors 27 | . . 1 . . . . 1 25 Matter Fused 25 | . . 2 . . . . 3 20 Heat Flow Errors 14 | . 1 . . . . . 3 10 Energy Discharges 11 | . 2 . . . . . . 9 Parts Rejected 2 | . . . . . . 1 . 1 Parts Fused 2 | . 1 . . . . . . 1 Data Loss (minor) 12 | . . . . . . . 6 6 Data Loss (major) 9 | . . . . . . . 2 7 Misfires 3 | . . . . . . . . 3 Alerts 3 | . . . . . . . . 3 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 937 | . . . 55 1 166 116 . 599 Projectiles 1 | . . . . 1 . . . . Explosions . | . . . . . . . . . Melee 936 | . . . 55 . 166 116 . 599 Knockbacks 3 | . . . . . . . . 3 Impact 3 | . . . . . . . . 3 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . . 27 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 456 | . 224 27 196 456 342 12 208 364 Average Temperature 97 | . 53 8 43 160 126 7 68 121 Received Heat Transfer 2754 | . 177 192 246 18 549 459 333 780 Effects 8 | . . . . 7 . . . 1 Shutdowns 1 | . . . . 1 . . . . Energy Bleed 4 | . . . . 3 . . . 1 Interference 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Fried . | . . . . . . . . . Impact Corruptions 8 | . . . . . . . . 8 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . 1 . . 4 Heat Transferred 3246 | . . . 259 481 296 . 37 2173 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Peak Influence 1534 | 10 245 30 578 423 1534 933 871 574 Initial 747 | . 6 10 11 217 274 747 606 457 Average 404 | 2 103 27 308 295 976 719 764 217 Maximum Alert Level 4 | . 1 . 2 2 4 3 3 2 Low Security (%) 41 | 100 89 100 32 . . . . 55 Level 1 14 | . 10 . 25 80 10 . . 16 Level 2 22 | . . . 42 19 19 41 18 27 Level 3 15 | . . . . . 30 58 81 . Level 4 6 | . . . . . 39 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 2 . 2 . . 4 . 13 Investigation 3 | . . . 1 . . . . 2 Extermination 8 | . . . . . . . . 8 Reinforcement 6 | . 2 . 1 . . 1 . 2 Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Distress Signals 9 | . 2 . 2 . . 3 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 233 | . 29 2 39 7 35 31 11 79 Peak Tracking Total 9 | . 8 2 7 4 8 7 4 9 Tactical Retreats 30 | . 4 . 4 . 11 6 4 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Traps Triggered 13 | . 4 . 1 . 6 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Machines Disabled 10 | . . . 1 . 8 . 1 . Max in Single Turn 1 | . . . 1 . 1 . 1 . Garrison Relay 4 | . . . . . 3 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Machines Accessed 19 | . . . . 1 3 4 . 11 Terminals 14 | . . . . . 3 3 . 8 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 38 | . . . . 1 4 7 . 26 Successful 14 | . . . . 1 2 4 . 7 Failed 24 | . . . . . 2 3 . 19 Catastrophic 5 | . . . . . 1 2 . 2 Database Lockouts . | . . . . . . . . . Manual 20 | . . . . . . 4 . 16 Terminals 32 | . . . . . 4 6 . 22 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 4 | . . . . . 2 1 . 1 Part Schematic 1 | . . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . Security Stations 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 Report Inventory 2 | . . . . . . . . 2 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 4 | . . . . . . 2 . 2 Terminals 4 | . . . . . . 2 . 2 Botnet 4 | . . . . . . 2 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . . . . 1 1 3 . 10 Full Trace Events 3 | . . . . . 1 . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Used RIF Installer 2 | . . . . . 1 . 1 . Robot Detection 1 | . . . . . . . 1 . Robots Hacked 10 | . . . . . . . . 10 Non-combat 2 | . . . . . . . . 2 Combat 8 | . . . . . . . . 8 Robot Hacks Applied 13 | . . . . . . . . 13 find_recycling 1 | . . . . . . . . 1 purge_threat 2 | . . . . . . . . 2 overload_power 1 | . . . . . . . . 1 overwrite_iff 8 | . . . . . . . . 8 formatsys_low 1 | . . . . . . . . 1 Relay Couplers Released 16 | . . . . . 11 . 5 . Machine Destruction 16 | . . . . . 11 . 5 . Attached 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Total Allies 9 | . . . . . . . . 9 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 29 | . . . . . . . . 29 Highest-Rated Ally 29 | . . . . . . . . 29 Total Orders . | . . . . . . . . . Ally Attacks 26 | . . . . . . . . 26 Total Damage 220 | . . . . . . . . 220 Kills 2 | . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Turns Passed 11162 | 105 1608 317 1024 356 1789 783 870 4310 Spaces Moved 5760 | 53 803 175 333 162 1009 365 423 2437 Core 2 | 2 . . . . . . . . Treads 2545 | 51 803 175 333 162 236 . 319 466 Legs 3213 | . . . . . 773 365 104 1971 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 126 116 126 120 Average Speed 150 | 155 160 160 219 160 134 123 154 145 Slowest Speed 320 | 160 160 160 240 160 240 130 200 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 85 44 31 19 87 33 34 65 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 11 | . . . . . . 2 . 9 Terrain Destroyed 11 | . . . . . . 2 . 9 Melee 11 | . . . . . . 2 . 9 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Total 7303 | 68 987 192 511 237 1263 585 518 2942 Wait 655 | . 80 1 93 34 83 123 6 235 Move 5754 | 52 802 174 332 162 1008 365 422 2437 Hop . | . . . . . . . . . Pick Up 82 | 7 11 1 5 11 9 5 4 29 Fast Attach 52 | 6 6 . 4 . 2 6 5 23 Attach 43 | . 2 1 5 2 5 2 3 23 Detach 2 | . . . . . . . 1 1 Swap 66 | 1 2 1 9 5 10 5 6 27 Drop 69 | . 4 . 10 11 8 6 5 25 Fire 262 | 2 80 14 52 12 30 1 19 52 Melee 299 | . . . 1 . 90 72 47 89 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 5 exits: [*Fac x3] / [*Low x2]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 15) 640 | -10/Materials | Discovered new exit (range 5) 997 | -10/Materials | Discovered new exit (range 15) 1626 | -10/Materials | Discovered new exit (range 15) 1714 | -10/Materials | Entered Mines 1721 | -10/Mines | Core integrity fell below 50% 1737 | -10/Mines | Core integrity fell below 20% 1773 | -10/Mines | Lost 3 parts (1p1n1w) 1965 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1968 | -10/Mines | Found Prototype Device 2022 | -10/Mines | Discovered new exit (range 6) 2031 | -10/Mines | Entered Materials 2031 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2375 | -9/Materials | Build established: Tank 2494 | -9/Materials | Discovered new exit (range 14) 3000 | -9/Materials | Build established: Scavenger-Tank 3055 | -9/Materials | Entered another Materials area 3055 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3411 | -8/Materials | Identified exit to Garrison 3411 | -8/Materials | Entered Garrison 3547 | -8/Garrison | Triggered checkpoint 3623 | -8/Garrison | Triggered checkpoint 3727 | -8/Garrison | Triggered checkpoint 3802 | -8/Garrison | Garrison Relay disabled 3930 | -8/Garrison | Build established: Scavenger-Mutant 4087 | -8/Garrison | Triggered checkpoint 4141 | -8/Garrison | Triggered checkpoint 4167 | -8/Garrison | Learned Materials security intel 4182 | -8/Garrison | Garrison Relay disabled 4299 | -8/Garrison | Build established: Mutant 4319 | -8/Garrison | Discovered new exit (range 11) 4367 | -8/Garrison | Triggered checkpoint 4504 | -8/Garrison | Discovered new exit (range 11) 4519 | -8/Garrison | Triggered checkpoint 4667 | -8/Garrison | Triggered checkpoint 4753 | -8/Garrison | Discovered new exit (range 8) 4763 | -8/Garrison | Installed Relay Interface Framework 5170 | -8/Garrison | Garrison Relay disabled 5200 | -8/Garrison | Entered Materials 5660 | -8/Materials | Garrison activated, responded to threat 5701 | -8/Materials | Core integrity fell below 50% 5745 | -8/Materials | Lost 3 parts (1n1u1w) 5983 | -8/Materials | Identified exit to Garrison 5983 | -8/Materials | Entered Garrison 6010 | -8/Garrison | Triggered checkpoint 6146 | -8/Garrison | Core integrity fell below 20% 6185 | -8/Garrison | Triggered checkpoint 6304 | -8/Garrison | Discovered new exit (range 10) 6427 | -8/Garrison | Build established: Scavenger-Mutant 6649 | -8/Garrison | Expanded RIF knowledge: Robot Detection 6722 | -8/Garrison | Garrison Relay disabled 6853 | -8/Garrison | Entered Factory 6853 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6854 | -7/Factory | Identified Exp. Sensor Array 7029 | -7/Factory | Lost 3 parts (1n1u1w) 7818 | -7/Factory | Build established: Gunner 8053 | -7/Factory | First assault squad dispatched 8155 | -7/Factory | Build established: Bothacker-Gunner 8208 | -7/Factory | Lost 4 parts (1p1u2w) 8232 | -7/Factory | Lost 4 allies 8457 | -7/Factory | Build established: Bothacker-Mutant 8486 | -7/Factory | Core integrity fell below 50% 8510 | -7/Factory | Lost 5 parts (1p2n1u1w) 8808 | -7/Factory | Build established: Mutant 9175 | -7/Factory | Discovered new exit (range 11) 9260 | -7/Factory | Discovered new exit (range 4) 9507 | -7/Factory | Discovered new exit (range 16) 9554 | -7/Factory | Build established: Bothacker-Gladiator 10048 | -7/Factory | Discovered new exit (range 15) 10277 | -7/Factory | Core integrity fell below 20% 10359 | -7/Factory | Build established: Scavenger-Gladiator 10510 | -7/Factory | Discovered new exit (range 15) 11163 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11063_ K-01 Serf collects debris. 11065_ Acquired 9 matter. 11066_ K-01 Serf collects debris. 11068_ Dropped Imp. Medium Armor Plating. 11072_ K-01 Serf collects debris. 11088_ System corrupted: Substantial component data lost. 11103_ ALERT: Rogue bot located, Programmers report to Factory Zone 7V. 11119_ Spear follow-up attack on G-47 Trooper. 11122_ Hvy. Mace follow-up attack on G-47 Trooper. 11122_ G-47 Trooper knocked back. 11125_ Destroyed Particle Gun. 11125_ Hvy. Mace follow-up attack on G-47 Trooper. 11125_ Destroyed Imp. Heat Sink. 11125_ G-47 Trooper system corrupted by crushing effect. 11126_ G-47 Trooper system terminally corrupted. 11129_ Acquired 10 matter. 11159_ MQ0YUN|4#,Y4SAVH 3JG C5LKNGSU& Map ----- +----------------------------------------------------+ | ??????????????????????????############## #???"""" | | ????????????????????????????????? ??? #??#"""" | | ?????????????????????????????????# #???# #??#"""" | | ?????????????##############??????# #???# #??#"""" | | ##########???# ]#??????# #???# #???"""" | | #???# #??#####+#####+##?# | | #???#! % #??# #?###### | | """" ?#???# "" "" #??# """"""" #??????? | | """" #???# "" "" #??# """"""" #??????? | | """" #???# """ """ #??# """"""" #??????? | | """" #???# """ """ #??#! """"""" ######## | | """" #???# """ """ #??# # | | """" #???# #??# """"""" #] ]]] | | """" #???# % #??# """"""" # ]]] | | #???# #??# """"""" # ]]] | | #???# % #??# """"""" # | | #???########+#####??# # | | ###+############# % #??# # | | ##########/############# | | % u | | % % " | | "T ^ | | p | | % % % | | % g####### | | ## T### ######### @#?????# | | ?###??# #???###############?????# | | ??????# #???# ! ??? #?????# ########### | | ??????# #???# ??? #?????# #?????????# | | ??????# #???# """" """" #?????# #?????????# | | ??????#[#???# """" """" #?????# % #?????????# | | ??????#%##### """" """" #########+############# | | ####### + """" """" ## + | | ^ ### """" """" ## ###### | | ]#?# """" """" ## #????? | | ! ^ """ #?# ## #????? | | ! """ ### ## #????? | | """ ###+##+##+###### #????? | | ^ #????# #????? | | """ #????# #????? | | """ #????# #????? | | """ ! #???###################????? | | #???# #?????????? | | ###+#####+##### """ " #?????????? | | ########+#### ## "R" " #?????????? | | #???# # """" """" ## " " " #?????????? | | #???# " """# """" """" ## " #?????????? | | #???# " """# """" """" ## " #?????????? | | #???# " R"# """" """" ## " #?????????? | | ##### " """# """" """" ## " #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 28 Authchip Count 3 Item Schematics ----------------- Imp. Actuator Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterAlloyLink Manual? 0 Play Time 01:25:55 Cumulative 109.5 hours Start 2024.12.05 @ 22:19:21 End 2024.12.05 @ 23:52:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9450ff14-dffb-4079-ae62-4bbbc243c9a3