Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.20 @ 00:00:51 Player: Wonda Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (21) 105 Value Destroyed (575) 575 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2400 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 149/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Targeting Computer Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Experimental Sensor Array Targeting Computer > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Armor Plating Light Cannon Light Cannon [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Experimental Sensor Array Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 21 | 6 3 2 6 4 . . Power 3 | 1 . 1 1 . . . Engine 3 | 1 . 1 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 2 | 2 . . . . . . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | . 1 1 1 2 . . Device 3 | . 1 . 1 1 . . Storage . | . . . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 11 | 3 2 . 4 2 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 3 1 . 2 . . . Ballistic Cannon 3 | . . . 2 1 . . Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 8 | . . . 1 . . 7 Power 2 | . . . . . . 2 Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 3 | . . . 1 . . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 78 92 93 97 100 68 Engine 18 | . 14 14 20 22 22 17 Leg 19 | . 28 28 22 22 22 8 Device 18 | . 10 14 20 20 22 19 Processor 9 | . . 7 11 11 11 11 Ballistic Gun 6 | . 14 14 8 4 . . Ballistic Cannon 6 | . . . 8 7 11 9 Launcher 7 | . 10 14 2 8 11 4 Naked Turns . | . . . . . . . Heaviest Build 28 | 6 9 11 20 28 28 28 Greatest Support 20 | 20 20 20 20 20 20 20 Greatest Overweight (x) 7 | . . . . 1 1 7 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 4 1 4 5 1 . Average Carried . | . . . . 1 . . Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 4 | 1 . 1 4 . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 607 | 258 46 33 152 18 . 100 Remotely . | . . . . . . . Salvage Created 639 | 49 . 51 429 . . 110 Parts 37 | 2 . 4 29 . . 2 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled 4 | . . . . 3 . 1 Retrieved Matter 24 | . . . . 14 . 10 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 16 | 1 . 2 11 . . 2 Guns 5 | 1 . . 4 . . . Cannons 7 | . . . 7 . . . AOE 4 | . . 2 . . . 2 Classes Destroyed 7 | 1 . . 5 . . 1 Worker 2 | . . . 1 . . 1 Hauler 1 | . . . 1 . . . Recycler 2 | . . . 1 . . 1 Swarmer 4 | . . . 4 . . . Grunt 7 | 1 . 2 4 . . . Sentry 3 | . . . 3 . . . Hunter 2 | . . . . . . 2 Best Kill Streak 7 | 1 . 2 7 . . 4 Combat Bots Only 6 | 1 . 2 6 . . 2 Max Kills in Single Turn 2 | 1 . 2 2 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 138 | 9 . . 59 . . 70 Missed 50 | 5 . . 20 . . 25 Damage Taken 1201 | 41 . 87 394 . . 679 Core 463 | 20 . 39 118 . . 286 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 92 . 76 . . . . Volleys Fired 62 | 7 . 1 38 . . 16 Largest 2 | 2 . 2 2 . . 2 Hottest 70 | 40 . 50 70 . . 68 Shots Fired 101 | 14 . 2 62 . . 23 Gun 45 | 14 . 1 30 . . . Cannon 46 | . . . 30 . . 16 Launcher 10 | . . 1 2 . . 7 Special . | . . . . . . . Kinetic 91 | 14 . 1 60 . . 16 Thermal . | . . . . . . . Explosive 10 | . . 1 2 . . 7 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 2 . 1 10 . . 3 Robot Miss Streak 7 | 2 . 1 7 . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 52 | 7 . 1 32 . . 12 Core Hits 39 | 3 . 4 23 . . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 2 | . . . 2 . . . Destroy 1 | . . . 1 . . . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1395 | 84 . 123 708 . . 480 Guns 396 | 84 . . 312 . . . Cannons 516 | . . . 374 . . 142 Explosions 483 | . . 123 22 . . 338 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 912 | 84 . . 686 . . 142 Thermal 42 | . . 42 . . . . Explosive 441 | . . 81 22 . . 338 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 14 | . . . 11 . . 3 Projectiles 11 | . . . 11 . . . Explosions 3 | . . . . . . 3 Melee . | . . . . . . . Knockbacks 5 | . . . 2 . . 3 Impact . | . . . . . . . Kinetic 5 | . . . 2 . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 138 | . . 87 . . . 51 Shots 5 | . . 2 . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 135 | 12 . 8 135 . . 45 Average Temperature 29 | 9 . 6 41 . . 13 Received Heat Transfer 114 | 24 . . 90 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 50 | . . 50 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 359 | 20 13 88 359 139 . 70 Initial 139 | . 13 4 33 139 . . Average 97 | 2 13 88 210 139 . 35 Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 88 | 100 100 100 48 100 . 100 Level 1 11 | . . . 51 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . . 1 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 22 | 1 . . 18 . . 3 Peak Tracking Total 5 | 1 . . 5 . . 2 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 1621 | 117 82 314 319 249 131 409 Spaces Moved 926 | 78 63 247 162 152 69 155 Core 100 | 16 . . . . . 84 Treads . | . . . . . . . Legs 826 | 62 63 247 162 152 69 71 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 150 Average Speed 148 | 105 120 120 120 156 190 232 Slowest Speed 400 | 120 120 120 120 190 190 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 5 11 42 19 39 10 43 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 60 | . . 24 4 . . 32 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 60 | . . 24 4 . . 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1080 | 102 71 263 226 167 70 181 Wait 38 | 5 . 10 11 2 . 10 Move 920 | 77 62 246 161 151 68 155 Hop . | . . . . . . . Pick Up 22 | 6 2 3 7 3 1 . Fast Attach . | . . . . . . . Attach 21 | 6 3 2 6 4 . . Detach 5 | 1 2 . 2 . . . Swap . | . . . . . . . Drop 12 | . 2 1 1 7 1 . Fire 62 | 7 . 1 38 . . 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 80 | -11/Scrapyard | Discovered new exit (range 8) 118 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 200 | -10/Materials | Entered Mines 223 | -10/Mines | Discovered new exit (range 11) 299 | -10/Mines | Learned Materials stockpile data 306 | -10/Mines | Build established: Mutant 308 | -10/Mines | Identified exit to Materials 352 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 361 | -10/Mines | Found Prototype Device 514 | -10/Mines | Entered Materials 514 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 568 | -9/Materials | Identified Exp. Sensor Array 818 | -9/Materials | Discovered new exit (range 8) 833 | -9/Materials | Entered Mines 873 | -9/Mines | Learned Materials emergency access door positions 886 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1075 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1075 | -9/Mines | Discovered new exit (range 5) 1082 | -9/Mines | Entered Exiles 1122 | -9/Exiles | Discovered new exit (range 14) 1173 | -9/Exiles | Met 8R-AWN 1213 | -9/Exiles | Entered Mines 1291 | -8/Mines | Discovered new exit (range 9) 1398 | -8/Mines | Lost 3 parts (2n1w) 1550 | -8/Mines | Core integrity fell below 50% 1589 | -8/Mines | Core integrity fell below 20% 1622 | -8/Mines | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Exp. Sensor Array destroyed. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. H-55 Commando knocked back. Slug penetrates Wall. H-55 Commando knocked back. U-05 Engineer lays Concrete. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. Lgt. Cannon destroyed. Slug penetrates Wall. Imp. Ion Engine destroyed. Penetrated by Slug. T-07 Excavator is excavating. Slug penetrates Wall. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????##?????????????? | | ?????????????????????????? ?????????????? | | ?????????????????????????? #?????????????? | | ?????????????????????????? #?????????????? | | ?????????????????????????? #?????????????? | | ????????????????????????## ##????????????? | | ????????????????????????# ?????????????? | | #???????????????????????#@#??????????????? | | ##??????????????????????# #??????????????? | | ##?????????????????????# #??????????????? | | ##?####???????????????# #??????????????? | | ### ##??####????##??# #??????? ?????? | | #### ##?? #??# #????? ??????? | | ## ### #???# #????" ???????? | | ## #???# #??? ????????? | | #### #???# #??""" "???????? | | ###??# ##?????# ## """ "???????? | | #???## #########h """ "???????? | | ????# ## ????? | | ???# ## #?? #??? | | ???# ### ######### ##???###???###??? | | ???# ?## ##???????# #???????????????? | | ???## ??#####????????# #???????????????? | | ????# ???????????????# #???????????????? | | ????# ???????????????# #???????????????? | | ????# ???????????????# #???????????????? | | ???? ???????????????# ???????????????? | | ???? ??????????????? #???????????????? | | ????# ???????????????##????????????????? | | ????# ?????????????????????????????????? | | ?????# ?????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 17 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Let's See Who's Tougher Loot Pinata Risk Taker Storm Trooper Tourist Challenges ------------ None Game ------ Seed CorruptionConcussiveEngine Manual? 0 Play Time 00:34:41 Cumulative 0.5 hours Start 2024.07.19 @ 23:26:55 End 2024.07.20 @ 00:00:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 25x17 Zoom Use 76% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: b03d64f2-a77a-4d92-8825-d206451c9582