Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.25 @ 15:34:14 Player: Vectis Result: Destroyed by as-06713 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (178) 890 Value Destroyed (4007) 4007 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1176) 1176 TOTAL SCORE: 9773 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 175 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -376 Cogmind --------- Core Integrity 0/700 Matter 40/300 Energy 94/100 System Corruption 15% Temperature Cool (6) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads Medium Treads > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Ripper > --- INVENTORY (4) ---- Makeshift Power Source Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Humpback Humpback Improved Medium Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Treads Advanced Treads Medium Treads Wheel Wheel Compact Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Improved Heat Sink Coolant Injector Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Humpback Humpback Humpback Large Matter Pod Advanced Sensor Array Improved Propulsion Shielding Improved Propulsion Shielding Improved Light Armor Plating Improved Medium Armor Plating System Shield Lightning Gun Precision Shock Rifle Heavy Laser Heavy Laser Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Heavy Machine Gun EMP Blaster Shock Bomb Launcher Proton Missile Launcher Rocket Array Plasma Cutter Axe Makeshift Axe Makeshift Spear [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit Makeshift Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Impact Weapon Maul Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 184 | 7 14 . 1 4 29 55 1 4 40 29 Power 18 | 1 1 . . . 3 5 . 1 5 2 Engine 16 | 1 1 . . . 3 5 . 1 3 2 Core 2 | . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 . . 1 1 7 5 . . 5 6 Treads 22 | 2 . . 1 . 7 3 . . 4 5 Leg . | . . . . . . . . . . . Wheel 4 | . . . . 1 . 2 . . . 1 Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 49 | 2 3 . . . 8 17 1 . 13 5 Device 7 | . . . . . . 3 1 . 1 2 Storage 13 | 2 3 . . . 3 1 . . 4 . Processor 1 | . . . . . . 1 . . . . Hackware 3 | . . . . . . 3 . . . . Protection 25 | . . . . . 5 9 . . 8 3 Artifact . | . . . . . . . . . . . Weapon 90 | 2 10 . . 3 11 28 . 3 17 16 Energy Gun 18 | 2 . . . . 5 6 . 2 . 3 Energy Cannon 17 | . . . . . 1 11 . 1 3 1 Ballistic Gun 27 | . 9 . . 3 5 4 . . 2 4 Ballistic Cannon 4 | . . . . . . . . . 3 1 Launcher 12 | . . . . . . 5 . . 4 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . 1 . Slashing Weapon 8 | . . . . . . 2 . . 2 4 Piercing Weapon 2 | . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 3 . . 1 . Parts Lost 46 | . 4 . . 1 3 9 . 4 6 19 Power 7 | . . . . . . 2 . 1 2 2 Propulsion 6 | . . . . 1 . 2 . . 1 2 Utility 11 | . . . . . . 2 . . 2 7 Weapon 22 | . 4 . . . 3 3 . 3 1 8 Highest Loss Streak 13 | . 1 . . 1 1 4 . 2 4 13 Average Slot Usage (%) 87 | . 99 100 100 99 97 98 92 91 75 75 Engine 7 | . 14 14 14 14 9 6 7 6 5 6 Treads 15 | . 28 28 28 18 16 10 15 15 14 12 Wheel 1 | . . . . 8 1 3 . . . 1 Device 5 | . . . . . . 6 7 7 6 9 Storage 32 | . 28 28 28 28 35 38 46 46 32 15 Protection 7 | . . . . . 16 10 . . 7 14 Energy Gun 2 | . 5 . . . 4 3 . 6 . 1 Energy Cannon 3 | . . . . . . 10 15 8 . 1 Ballistic Gun 5 | . 21 28 28 28 13 . . . 1 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 209 | 17 40 40 40 40 97 181 181 184 209 206 Greatest Support 48 | 40 40 40 40 40 40 40 40 40 42 48 Greatest Overweight (x) 12 | . . . . 3 5 9 4 4 5 12 Average Overweight (x) 2 | . . . . 2 2 3 4 4 3 4 Largest Inventory Capacity 54 | 8 16 16 16 16 34 54 54 54 54 50 Average Capacity 37 | 5 12 16 16 16 27 34 54 54 49 30 Most Carried 54 | 4 16 16 16 16 34 36 41 49 54 50 Average Carried 33 | 2 11 16 15 15 26 33 38 46 42 28 Final Capacity 54 | 8 16 16 16 16 34 54 54 54 50 4 Final Carried 50 | 4 16 16 16 16 34 36 41 48 50 2 Class Distribution -------------------- 77% | Hauler-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3623 | 270 238 . . 169 535 773 134 84 1092 328 Remotely . | . . . . . . . . . . . Salvage Created 6218 | 57 658 . . 205 866 1427 273 318 1393 1021 Parts 307 | 1 43 . . 12 62 66 4 21 78 20 Haulers Intercepted 8 | . 2 . . . 4 2 . . . . Recyclers Shooed 9 | . 4 . . 1 . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 1 18 3 . Prevented 13 | . . . . . . . 3 10 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 118 | . 16 . . 7 12 20 1 5 12 45 Melee 2 | . . . . . . 1 . . . 1 Guns 58 | . 14 . . 7 11 11 . 1 3 11 Cannons 14 | . . . . . . 4 1 3 4 2 AOE 39 | . 2 . . . 1 3 . 1 3 29 Classes Destroyed 21 | 1 6 . . . 3 2 . 1 5 3 Worker 4 | . 1 . . . 1 2 . . . . Builder 2 | . . . . . 2 . . . . . Tunneler 2 | . 1 . . 1 . . . . . . Hauler 8 | . 2 . . . 4 2 . . . . Recycler 4 | 1 . . . . . 3 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 5 | . 1 . . . 2 2 . . . . Swarmer 19 | . 9 . . 4 2 4 . . . . Grunt 27 | . 7 . . 3 5 9 . 3 . . Duelist 1 | . . . . . 1 . . . . . Sentry 8 | . . . . . 4 2 1 1 . . Programmer 5 | . . . . . . 5 . . . . Behemoth 1 | . . . . . . . . 1 . . Zionite 27 | . . . . . . . . . 27 . Packrat 2 | . . . . . . . 2 . . . Tinkerer 2 | . . . . . . . . . 2 . Assembler 2 | . . . . . . . . . . 2 Assembled 43 | . . . . . . . . . . 43 Golem 2 | . . . . . . . . . . 2 Surgeon 1 | . . . . . . . . . 1 . Thug 2 | . . . . . . . . . 2 . Savage 1 | . . . . . . . . . 1 . Butcher 2 | . . . . . . . . . 2 . Mutant 6 | . . . . . . . . . 6 . Best Kill Streak 33 | 1 5 . . 4 7 5 1 3 5 33 Combat Bots Only 33 | . 3 . . 4 3 5 1 3 4 33 Max Kills in Single Turn 5 | 1 2 . . 1 1 2 1 1 2 5 Gunslinging 1 | . 1 . . . . . . . . . Exploded 5 | . 1 . . . 1 1 . 1 2 5 Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 9955 | . 739 . . 230 910 2270 148 665 2356 2637 Core 903 | . 50 . . 21 92 136 44 104 148 308 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 71 83 . . . . . Volleys Fired 466 | 2 76 2 . 28 86 83 5 13 89 82 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 Hottest 138 | 90 90 40 . 40 90 138 126 138 117 124 Shots Fired 847 | 4 146 4 . 56 172 150 11 29 161 114 Gun 611 | 4 146 4 . 56 172 68 . 9 69 83 Cannon 199 | . . . . . . 68 11 20 84 16 Launcher 37 | . . . . . . 14 . . 8 15 Special . | . . . . . . . . . . . Kinetic 491 | . 117 4 . 56 152 19 . . 109 34 Thermal 127 | 2 8 . . . . 63 . 9 . 45 Explosive 6 | . . . . . . . . . . 6 Electromagnetic 223 | 2 21 . . . 20 68 11 20 52 29 Robot Hit Streak 25 | 3 25 1 . 13 17 15 13 16 15 18 Robot Miss Streak 7 | . 5 1 . 2 5 7 . 1 3 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 13 | . 5 . . 4 2 . . . . 2 Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . 1 Shots Hit Robots 615 | 3 97 2 . 41 132 111 8 23 105 93 Core Hits 349 | 2 41 . . 14 54 56 4 13 59 106 Critical Hits 11 | . . . . . 1 8 . . 1 1 Critical Kills 2 | . . . . . . 2 . . . . Critical Parts Destroyed 9 | . . . . . 1 6 . . 1 1 Melee Attacks 67 | . 5 . . . . 6 . . 9 47 Impact 5 | . 5 . . . . . . . . . Slashing 54 | . . . . . . 6 . . 1 47 Piercing 8 | . . . . . . . . . 8 . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14904 | 38 1144 11 . 369 1574 3088 331 638 3242 4469 Guns 5982 | 38 956 11 . 369 1303 1010 . 141 948 1206 Cannons 3648 | . . . . . . 1281 221 356 1568 222 Explosions 3994 | . 186 . . . 271 645 110 141 614 2027 Melee 1265 | . . . . . . 152 . . 112 1001 Ramming 15 | . 2 . . . . . . . . 13 Kinetic 4491 | . 697 11 . 369 997 393 . . 1527 497 Thermal 2578 | 13 76 . . . 271 1131 110 282 68 627 Explosive 1389 | . . . . . . . . . . 1389 Electromagnetic 5166 | 25 369 . . . 306 1412 221 356 1535 942 Impact . | . . . . . . . . . . . Slashing 1265 | . . . . . . 152 . . 112 1001 Piercing . | . . . . . . . . . . . Highest Corruption 15 | . . . . . 1 9 9 9 9 15 Average Corruption 5 | . . . . . 1 3 9 9 4 6 Corruption Purged . | . . . . . . . . . . . Effects 226 | . . . . . 3 32 33 42 45 71 Message Errors 51 | . . . . . 2 10 11 12 4 12 Matter Fused 46 | . . . . . . 6 10 11 8 11 Heat Flow Errors 28 | . . . . . . 5 5 2 8 8 Energy Discharges 18 | . . . . . . 3 1 2 7 5 Parts Rejected 2 | . . . . . . . . . 1 1 Data Loss (minor) 20 | . . . . . . 4 3 6 4 3 Data Loss (major) 8 | . . . . . . . 2 2 . 4 Misfires 7 | . . . . . . 1 1 3 . 2 Misdirections 4 | . . . . . . . . . . 4 Targeting Errors 36 | . . . . . 1 2 . 4 10 19 Weapon Failures 6 | . . . . . . 1 . . 3 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 306 | . . . . . . 75 26 . 91 114 Projectiles 80 | . . . . . . 47 26 . 7 . Explosions 74 | . . . . . . 3 . . 12 59 Melee 152 | . . . . . . 25 . . 72 55 Knockbacks 9 | . . . . . . . . . 5 4 Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . . 4 3 Secondary 2 | . . . . . . . . . 1 1 Self-Inflicted Damage 528 | . 35 . . . 52 55 97 25 . 264 Shots 21 | . 1 . . . 2 2 2 1 . 13 Rammed 6 | . 1 . . . . . . . . 5 Targets Rammed 6 | . 1 . . . . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 352 | 30 186 . . 18 171 339 253 185 343 352 Average Temperature 80 | 18 58 . . 7 43 77 61 40 133 103 Received Heat Transfer 2361 | . 225 . . 96 297 552 12 132 549 498 Effects 7 | . . . . . . 5 . . 1 1 Shutdowns 1 | . . . . . . . . . . 1 Interference 5 | . . . . . . 4 . . 1 . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 3 . . 2 2 Combat Hostiles 5 | . . . . . . 1 . . 2 2 Parts Fried 20 | . 1 . . . 2 5 . . 12 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . 1 2 . . 4 1 Heat Transferred 4056 | 37 87 . . . 300 1802 100 409 100 1221 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 12 | . 1 . . . 3 3 2 1 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 469 | 5 365 109 . 253 258 469 . . . . Average Influence 139 | 1 206 109 . 99 97 148 . . . . Maximum Alert Level 2 | . 1 . . 1 1 2 . . . . Low Security (%) 78 | 100 60 100 . 93 88 75 . . . . Level 1 16 | . 39 . . 6 11 14 . . . . Level 2 5 | . . . . . . 10 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 1 8 . . . . Investigation 5 | . 2 . . . 1 2 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 1 | . . . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 194 | . 19 . . 9 22 40 1 6 45 52 Peak Tracking Total 35 | . 4 . . 4 4 5 1 4 11 35 Tactical Retreats 20 | . . . . . . 9 . . 7 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . . . . . . 5 . . . . Indirectly 4 | . . . . . . 4 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 12 | . 2 . . 1 3 2 . . . 4 Max in Single Turn 2 | . 1 . . . 2 2 . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 32 | . 9 . 1 . 10 12 . . . . Terminals 23 | . 7 . . . 8 8 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 3 | . 2 . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 77 | . 21 . 1 . 26 29 . . . . Successful 38 | . 13 . 1 . 10 14 . . . . Failed 39 | . 8 . . . 16 15 . . . . Catastrophic 6 | . 1 . . . 2 3 . . . . Database Lockouts . | . . . . . . . . . . . Manual 42 | . 11 . . . 16 10 . . 5 . Terminals 56 | . 19 . . . 20 17 . . . . Fabricators 6 | . . . . . . 6 . . . . Repair Stations 5 | . . . . . 3 2 . . . . Recycling Units 4 | . 2 . . . . 2 . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 18 | . 9 . 1 . 3 5 . . . . Record 2 | . 1 . 1 . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Unreport Threat 4 | . . . . . 1 3 . . . . Locate Traps 5 | . 3 . . . . 2 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 3 | . . . . . . 3 . . . . Repair Station Hacks 3 | . . . . . 1 2 . . . . Scan Component 2 | . . . . . 1 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 10 | . 4 . . . 3 3 . . . . Terminals 6 | . 2 . . . 3 1 . . . . Track 2 | . 1 . . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . Disrupt 2 | . . . . . 2 . . . . . Fabricators 1 | . . . . . . 1 . . . . Siphon 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . Mask 1 | . . . . . . 1 . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 7 . . . 10 12 . . . . Full Trace Events 4 | . . . . . 2 2 . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built 3 | . . . . . . 3 . . . . Matter 254 | . . . . . . 254 . . . . Time 153 | . . . . . . 153 . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 51 | . . . . . . 51 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 8 | . 1 . . 4 . . . . 3 . Largest Group 4 | . 1 . . 4 4 . . . 3 . Highest-Rated Group 82 | . 10 . . 71 71 . . . 82 . Highest-Rated Ally 31 | . 10 . . 31 31 . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 50 | . . . . 15 35 . . . . . Total Damage 540 | . . . . 114 426 . . . . . Kills 7 | . . . . 2 5 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 3 . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . 1 1 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 16833 | 153 1223 120 553 536 1522 3178 838 1013 5770 1927 Spaces Moved 7351 | 85 599 72 337 364 658 1348 328 381 2368 811 Core 259 | 3 . . . . . . . . 185 71 Treads 5903 | 82 599 72 337 85 549 1030 328 381 1914 526 Legs . | . . . . . . . . . . . Wheels 920 | . . . . 279 109 318 . . . 214 Hover . | . . . . . . . . . . . Flight 269 | . . . . . . . . . 269 . Fastest Speed 40 | 50 160 160 160 110 110 120 250 250 40 50 Average Speed 196 | 156 160 160 160 121 179 198 250 250 215 189 Slowest Speed 270 | 160 160 160 160 180 200 270 250 250 270 237 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 5 87 36 53 77 49 45 63 56 90 77 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . 2 . 1 . . . . . 2 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . 2 . . 2 4 2 . Spaces Dug 13 | . 3 . . . . . . . 3 7 Terrain Destroyed 73 | . 6 . . . 10 11 8 7 8 23 Melee 13 | . 3 . . . . . . . 3 7 Projectile 8 | . . . . . . . . . 4 4 AOE 52 | . 3 . . . 10 11 8 7 1 12 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Total 8878 | 98 733 73 354 408 862 1691 337 417 2886 1019 Wait 424 | . 11 . 5 11 25 131 . 9 217 15 Move 7341 | 84 598 71 336 363 657 1347 327 380 2367 811 Hop . | . . . . . . . . . . . Pick Up 213 | 5 18 . 5 . 38 34 4 11 84 14 Fast Attach 48 | 6 1 . . . 8 7 . . 18 8 Attach 56 | 1 3 . 1 1 8 17 . 4 9 12 Detach 4 | . . . . . . 1 . . 3 . Swap 80 | . 10 . . 3 13 31 1 . 13 9 Drop 171 | . 10 . 7 2 27 31 . . 77 17 Fire 466 | 2 76 2 . 28 86 83 5 13 89 82 Melee 66 | . 5 . . . . 6 . . 9 46 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . 1 . . . . . . . . 5 Escape Stasis 3 | . . . . . . 3 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 15) 629 | -10/Materials | Discovered new exit (range 14) 1218 | -10/Materials | Discovered new exit (range 13) 1333 | -10/Materials | Discovered new exit (range 12) 1377 | -10/Materials | Entered Mines 1460 | -10/Mines | Discovered new exit (range 6) 1490 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1490 | -10/Mines | Discovered new exit (range 5) 1497 | -10/Mines | Entered Exiles 1537 | -10/Exiles | Met 8R-AWN 1563 | -10/Exiles | Met EX-HEX 1641 | -10/Exiles | Met EX-DEC 1673 | -10/Exiles | Learned location of Zion (-7) 2030 | -10/Exiles | Discovered new exit (range 14) 2050 | -10/Exiles | Entered Mines 2076 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2110 | -9/Mines | Learned Materials terminal intel 2507 | -9/Mines | Learned Materials garrison access intel 2521 | -9/Mines | Received a Mining Laser from a helpful Derelict 2568 | -9/Mines | Discovered new exit (range 8) 2586 | -9/Mines | Entered Materials 2586 | -8/Materials | Accompanied by 4 allies 2586 | -8/Materials | Evolved 4 slots: Utility x4 2587 | -8/Materials | Loaded intel: 12 terminal locations 2588 | -8/Materials | Loaded intel: 1 garrison access location 2845 | -8/Materials | Discovered new exit (range 12) 2895 | -8/Materials | Build established: Hauler-Mutant 4108 | -8/Materials | Entered Factory 4108 | -7/Factory | Evolved 2 slots: Utility x2 4195 | -7/Factory | Repaired Hvy. Ion Engine? 4522 | -7/Factory | Fabricated Humpback (x1) 4583 | -7/Factory | Fabricated Humpback (x1) 4635 | -7/Factory | Fabricated Humpback (x1) 4701 | -7/Factory | Local fabrication network quarantined 4805 | -7/Factory | Found Prototype Launcher 4805 | -7/Factory | Identified Rocket Array 4895 | -7/Factory | Discovered new exit (range 6) 4912 | -7/Factory | Identified exit to Factory 5322 | -7/Factory | Lost 4 parts (1n1u2w) 5790 | -7/Factory | Discovered exit to Factory (range 4) 6068 | -7/Factory | Lost 3 parts (1p1n1w) 7249 | -7/Factory | Discovered new exit (range 15) 7286 | -7/Factory | Entered Lower Caves 7453 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7524 | -7/Lower Caves | Learned Factory trap positions 8097 | -7/Lower Caves | Discovered new exit (range 7) 8124 | -7/Lower Caves | Entered another Lower Caves area 8162 | -7/Lower Caves | Discovered exit to Factory (range 15) 8528 | -7/Lower Caves | Learned Factory emergency access door positions 8600 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8658 | -7/Lower Caves | Spotted B-75 Beast 8717 | -7/Lower Caves | Destroyed B-75 Beast 9117 | -7/Lower Caves | Discovered new exit (range 8) 9137 | -7/Lower Caves | Entered Zion 9213 | -7/Zion | System corruption cleaned by Quarantine Array 9303 | -7/Zion | Received a hallucinogenic algorithm 9454 | -7/Zion | Discovered new exit (range 11) 9755 | -7/Zion | Gained Derelict followers 10373 | -7/Zion | Learned location of Recycling (-7) 10388 | -7/Zion | Learned Factory non-interactive machine intel 10490 | -7/Zion | Learned Factory emergency access door positions 10568 | -7/Zion | Learned Factory emergency access door positions 10790 | -7/Zion | Learned location of Armory (-3) 13444 | -7/Zion | Attacked by Zionites 13523 | -7/Zion | Lost 4 parts (1p2u1w) 13742 | -7/Zion | Core integrity fell below 50% 14457 | -7/Zion | Destroyed Imprinter 14462 | -7/Zion | Extracted access codes from Imprinter's data core 14862 | -7/Zion | Opened final containment barrier to the Deep Caves 14903 | -7/Zion | Discovered new exit (range 3) 14903 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14907 | -7/Zion | Entered Deep Caves 15116 | -7/Deep Caves | Z-Facility disabled 15818 | -7/Deep Caves | Discovered new exit (range 6) 16101 | -7/Deep Caves | Spotted as-98620 16113 | -7/Deep Caves | Destroyed as-98620 16336 | -7/Deep Caves | Build established: Scavenger-Mutant 16363 | -7/Deep Caves | Spotted as-85999 16379 | -7/Deep Caves | Destroyed as-85999 16397 | -7/Deep Caves | Triggered Deep Caves wall 16413 | -7/Deep Caves | Core integrity fell below 20% 16450 | -7/Deep Caves | System corruption reached 10% 16473 | -7/Deep Caves | Spotted AS-13496 16480 | -7/Deep Caves | Lost 13 parts (1p1n6u5w) 16484 | -7/Deep Caves | Exposed GOLEM chamber 16485 | -7/Deep Caves | Destroyed 33 combat bots 16515 | -7/Deep Caves | Spotted AS-86156 16569 | -7/Deep Caves | Destroyed AS-13496 16662 | -7/Deep Caves | Destroyed AS-86156 16678 | -7/Deep Caves | Lost 3 parts (1p2w) 16691 | -7/Deep Caves | Build established: Mutant 16784 | -7/Deep Caves | Spotted as-06713 16834 | -7/Deep Caves | Destroyed by as-06713 with Assembled Focal Cannon Last Messages --------------- 16753_ System corrupted: Matter fused (-6). 16762_ as-06713 Prototype Leg integration complete. 16763_ as-06713 GOLEM Unit beginning Prototype Storage integration. 16769_ L9KOTSTQUV8,0ZQ:TAHWT8WKW|WL 16774_ System corrupted: Ripper targeting data glitched. 16779_ as-06713 Prototype Storage integration complete. 16780_ as-06713 GOLEM Unit beginning Prototype Device integration. 16781_ as-06713 Prototype Device integration complete. 16782_ as-06713 GOLEM Unit beginning Prototype Device integration. 16783_ as-06713 Prototype Device integration complete. 16784_ as-06713 GOLEM Unit beginning Prototype Energy Cannon integration. 16800_ System corrupted: Ripper targeting data glitched. 16804_ System corrupted: Substantial component data lost. 16809_ as-06713 suffers critical hit. 16809_ Destroyed Prototype Leg. 16819_ System corrupted: Ripper targeting data glitched. 16820_ System corrupted: Substantial component data lost. 16823_ Destroyed Prototype Device. 16833_ as-06713 Prototype Energy Cannon integration complete. 16834_ as-06713 GOLEM Unit beginning Prototype Leg integration. Map ----- +----------------------------------------------------+ | ?????????? ????????????????????????? | | ?????????? #####????????#########?????? | | ????????""" #???????## ####### | | ????????" #####????????# | | ????????" # # #????????# | | ????????"" # # ##???????# ###### | | ????????" ###?????# #????## | | ????????"" # # #?????# #?????## | | ????????" #?????## ### #??????# | | ????????""" #??????## #" #??????# | | ????????" # #???????# ### #??????# | | ????????" # #####???# #??????# | | ????????" #???# ##########?# | | ????????# ###???# #?# | | ????????"" ##?????######### #?# | | ????????"" ###??????????????# ### | | ????????" #????????????### | | ????????"" #####???????????# | | ????????"" #?# #???????????## | | ??????### ### ####?????????# | | ??????" = ! # #???????### """ | | ??" #######???## "" | | ??" / #### ## | | ??" / * [ # | | ??" / G!! ;## | | ??" ! @ #### ### | | ??" ! #?# ##?# | | ??" * #?# ##??# | | ??""""" M #?# #????# | | ??????### * * ## #?????# | | ????????"" g ## #??????# | | ?????????"b / / ## #??####?# | | ?????????" ### #??## ### | | ?????????" * !!= #####???# ### | | ????????"" / /** *! #????### #### | | ????????# * !!* #???## #??? | | ????????" / #?### #???# | | ????????" ! ### ##??## | | ????????" ! ! ##?## | | ????????""" !! ### = | | ????????" * !! ##[]/| / | | ????????"" ! * ## ##[ [ | | ????????" !! ## ##!!! ! *! | | ????????"" ### ###/! =!!* | | ????????" # # #?## ##?#! /=### | | ????????" #### ## ## ##??####??##=!##?## | | ?????????"" ##???# ?# ####??????????####???? | | ?????????? ?????##?# #????????????????????? | | ??????????###??????????#?????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 700 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Humpback | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketVortexBooster Manual? 0 Play Time 01:29:54 Cumulative 151.5 hours Start 2020.06.25 @ 14:00:10 End 2020.06.25 @ 15:34:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 72 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5f1f681-7ca8-4232-9aee-59f67b605d7b