Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 22:24:50 Player: MadBadger Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1109) 1109 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3349 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- Heavy Flail > --- INVENTORY (5) ---- Light Treads EM Pulse Gun Heavy Particle Cannon Ion Cannon Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Mace Mace Heavy Flail Katana > --- INVENTORY -------- Light Treads EM Pulse Gun Small Laser Beam Rifle Heavy Particle Cannon Ion Cannon Ion Cannon Makeshift Shrapnel Gun Welding Torch Heavy Flail [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility . | . . . . . . Weapon 2 | . . . 1 . 1 Parts Attached 47 | 7 2 5 25 1 7 Power 5 | 2 . . 3 . . Engine 4 | 2 . . 2 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 12 | 2 . 3 6 1 . Treads 3 | 2 . 1 . . . Leg 3 | . . 2 1 . . Wheel 3 | . . . 2 1 . Hover . | . . . . . . Flight 3 | . . . 3 . . Utility 3 | 1 2 . . . . Device 1 | . 1 . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | 2 . 2 16 . 7 Energy Gun 4 | . . . 4 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 10 | 2 . 1 7 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 2 . . Special Weapon . | . . . . . . Impact Weapon 7 | . . . 2 . 5 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . . 4 17 2 7 Power 4 | . . 1 2 . 1 Propulsion 10 | . . 1 6 1 2 Utility 2 | . . . 1 . 1 Weapon 14 | . . 2 8 1 3 Highest Loss Streak 6 | . . 2 6 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 71 | . 98 86 58 71 35 Engine 5 | . 14 4 2 . . Core 1 | . . . 1 11 2 Treads 7 | . 28 9 . . . Leg 5 | . . 17 5 . . Wheel 3 | . . . 2 28 5 Flight 2 | . . . 6 . . Device 6 | . 12 14 2 . . Storage 11 | . 14 14 11 11 8 Energy Gun 1 | . . . 4 . . Ballistic Gun 18 | . 28 26 16 10 . Impact Weapon 3 | . . . 3 11 16 Peak Build Rating 18 | 6 8 9 15 14 18 Average Rating 8 | 5 7 8 9 13 10 On Entrance 7 | . 6 8 8 12 11 Naked Turns . | . . . . . . Heaviest Build 34 | 12 28 28 32 31 34 Greatest Support 40 | 40 40 40 26 30 20 Greatest Overweight (x) 9 | . . 1 9 1 9 Average Overweight (x) 1 | . . . 2 1 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 14 Most Carried 15 | 4 8 9 12 10 15 Average Carried 7 | 2 6 7 7 9 11 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 10 | 4 8 7 8 10 5 Class Distribution -------------------- 76% | Mutant 14% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1029 | 212 86 80 529 72 50 Remotely . | . . . . . . Salvage Created 1449 | . 106 197 647 67 432 Parts 62 | . 6 8 42 4 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 34 | . 2 4 16 4 8 Melee 4 | . . . 1 . 3 Guns 22 | . 2 4 13 3 . Cannons 1 | . . . 1 . . Classes Destroyed 6 | . 2 . 4 . . Worker 1 | . . . 1 . . Builder 3 | . 1 . 2 . . Recycler 2 | . . . 2 . . Swarmer 11 | . . . 7 4 . Grunt 20 | . 2 4 8 . 6 Sentry 3 | . . . 1 . 2 Best Kill Streak 4 | . 2 2 4 4 3 Combat Bots Only 4 | . 1 2 4 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 406 | . 32 37 208 32 97 Missed 106 | . 8 8 54 10 26 Damage Taken 3691 | . 299 489 1621 179 1103 Core 1095 | . 42 102 377 18 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 47 | 100 . 42 . 1 . Volleys Fired 109 | . 9 26 50 24 . Largest 3 | . 2 2 3 1 . Hottest 103 | . 40 40 103 23 . Shots Fired 183 | . 18 40 101 24 . Gun 175 | . 18 38 95 24 . Cannon 4 | . . . 4 . . Launcher 4 | . . 2 2 . . Special . | . . . . . . Kinetic 161 | . 18 38 81 24 . Thermal 18 | . . . 18 . . Explosive 4 | . . 2 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 6 6 14 4 . Robot Miss Streak 4 | . 2 3 4 3 . Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 153 | . 11 28 66 13 35 Core Hits 63 | . 8 13 36 3 3 Critical Kills . | . . . . . . Critical Parts Destroyed 8 | . . 1 . . 7 Critical Strikes 9 | . . 1 . . 8 Destroy 1 | . . 1 . . . Smash 7 | . . . . . 7 Sever 1 | . . . . . 1 Melee Attacks 56 | . . . 4 4 48 Impact 31 | . . . 4 4 23 Slashing 25 | . . . . . 25 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 2992 | . 106 242 1186 258 1200 Guns 1400 | . 106 242 878 174 . Cannons 62 | . . . 62 . . Explosions 82 | . . . 82 . . Melee 1444 | . . . 164 84 1196 Ramming 4 | . . . . . 4 Kinetic 1300 | . 106 242 778 174 . Thermal 162 | . . . 162 . . Explosive 82 | . . . 82 . . Electromagnetic . | . . . . . . Impact 922 | . . . 164 84 674 Slashing 522 | . . . . . 522 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 342 | . . . 45 24 273 Projectiles . | . . . . . . Explosions 1 | . . . 1 . . Melee 341 | . . . 44 24 273 Knockbacks 6 | . . . 1 1 4 Impact 5 | . . . 1 1 3 Kinetic . | . . . . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage 20 | . . 12 7 . 1 Shots 4 | . . 2 2 . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 72 | . 25 15 72 1 8 Average Temperature 19 | . 10 6 32 1 8 Received Heat Transfer 1344 | . 165 192 465 . 522 Siege Activations . | . . . . . . Robots Corrupted 7 | . . . 1 1 5 Combat Hostiles 7 | . . . 1 1 5 Parts Fried 7 | . . . . . 7 Impact Corruptions 15 | . . . 2 2 11 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 336 | . . . 336 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 191 | . 65 68 141 81 191 Initial 31 | . . . 26 11 31 Average 38 | . 16 13 50 25 100 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 . 1 . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 6 19 28 4 10 Peak Tracking Total 16 | . 2 16 5 4 4 Tactical Retreats 4 | . . . 4 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . 1 . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 2 . . . . Successful 1 | . 1 . . . . Failed 1 | . 1 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3943 | 94 855 725 1710 229 330 Spaces Moved 1940 | 54 478 477 686 167 78 Core 135 | 5 . . 92 . 38 Treads 656 | 49 478 129 . . . Legs 558 | . . 348 210 . . Wheels 434 | . . . 227 167 40 Hover . | . . . . . . Flight 157 | . . . 157 . . Fastest Speed 50 | 50 160 120 95 95 50 Average Speed 167 | 149 160 133 206 95 246 Slowest Speed 600 | 160 160 240 600 95 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 44 75 31 28 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 9 | . . 9 . . . Terrain Destroyed 19 | . . 14 5 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 19 | . . 14 5 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2392 | 64 556 532 882 206 152 Wait 201 | . 55 21 100 9 16 Move 1935 | 53 477 476 685 166 78 Hop . | . . . . . . Pick Up 26 | 3 8 1 11 2 1 Fast Attach 24 | 7 1 . 12 1 3 Attach 22 | . . 5 13 . 4 Detach 13 | 1 . 3 5 . 4 Swap 1 | . 1 . . . . Drop 7 | . 5 . 2 . . Fire 109 | . 9 26 50 24 . Melee 51 | . . . 4 4 43 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 13) 916 | -10/Materials | Discovered new exit (range 13) 916 | -10/Materials | Discovered new exit (range 7) 950 | -10/Materials | Entered Mines 1264 | -10/Mines | Discovered new exit (range 15) 1579 | -10/Mines | Discovered new exit (range 7) 1636 | -10/Mines | Assembled infested the area 1667 | -10/Mines | Core integrity fell below 50% 1675 | -10/Mines | Entered Materials 1675 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2122 | -9/Materials | Lost 4 parts (1p1n1u1w) 2375 | -9/Materials | Lost 4 parts (1n3w) 2750 | -9/Materials | Core integrity fell below 50% 2845 | -9/Materials | Discovered new exit (range 16) 3136 | -9/Materials | Core integrity fell below 20% 3162 | -9/Materials | Lost 6 parts (1p3n2w) 3373 | -9/Materials | Discovered new exit (range 13) 3385 | -9/Materials | Entered Mines 3386 | -9/Mines | Met a Derelict bent on vengeance 3443 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3520 | -9/Mines | Learned 2 Materials zone layouts 3606 | -9/Mines | Discovered new exit (range 6) 3614 | -9/Mines | Entered Materials 3614 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3615 | -8/Materials | Identified exit to Factory 3767 | -8/Materials | Lost 4 parts (1p2n1w) 3903 | -8/Materials | Core integrity fell below 50% 3926 | -8/Materials | Core integrity fell below 20% 3944 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03922_ Critical hit (Burn: +37). 03925_ Slammed into Y-45 Defender. 03926_ R-06 Scavenger collects Corrupted Particle Gun. 03930_ Destroyed Lgt. Armor Plating. 03930_ Y-45 Defender system corrupted by crushing effect. 03931_ Y-45 Defender system terminally corrupted. 03931_ Heat Sink fried. 03933_ Destroyed Heat Sink. 03933_ Y-45 Defender system corrupted by crushing effect. 03935_ R-06 Scavenger collects Mace. 03938_ R-06 Scavenger collects Mak. Shrapnel Gun. 03938_ Y-45 Defender suffers critical hit (Smash). 03938_ Destroyed Imp. Ion Engine. 03938_ Y-45 Defender system corrupted by crushing effect. 03939_ Y-45 Defender system terminally corrupted. 03939_ Heat Sink fried. 03941_ Y-45 Defender suffers critical hit (Smash). 03941_ Destroyed Heat Sink. 03941_ Y-45 Defender system corrupted by crushing effect. 03942_ R-06 Scavenger collects Ion Cannon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# +???????????????????? | | ?????????????????????????# #????#+############?? | | ?????????????????????????# #????# ## #?? | | ????????????????????????## ##???# ## """ #?? | | ????????????????????????# ##### ## """ #?? | | ????????????????????????# #% """ #?? | | ????????????????????????# T %+% #?? | | ????????????????????????# # #?? | | ????????????????????????# #### # #?? | | ????????????????????????#######??# # #?? | | ????????????????????????########## ###########?? | | ????????????????????????# ! # #???????????? | | ????????????????????????#Y""" # #???????????? | | ????????????????????????#@ "" # #???????????? | | ???????????????????????##%"" %"" # #??????""???? | | ???????????????????????#%[[ r "" # #???? 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""" ??? | | ????????????????????????########## # !! #?? | | ?????????????????????????????????# #? #?? | | ?????????????????????????????????# #?####+##+#?? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????+ #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# ???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????# ## # | | ?????????????????????????????????# ## # | | ????????????????????????????????? # ##+##### | | ????????????????????????????????? # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetMultitargetingTrident Manual? 0 Play Time 00:26:31 Cumulative 20.6 hours Start 2025.01.23 @ 22:00:15 End 2025.01.23 @ 22:24:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b7d1e34-ea75-41c9-ad1b-05ad96239d84