Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 19:40:10 Player: VC94 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1598) 1598 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3638 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 405/405 System Corruption 0% Temperature Critical (599) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Shield Generator > --- WEAPON (4) ------- Beam Rifle Particle Cannon Particle Cannon Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Armored Treads Armored Treads Improved Heat Sink Improved Heat Sink Large Battery (200) Transport Network Coupler Advanced Targeting Computer Recoil Stabilizer Particle Charger Medium Armor Plating Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Shield Generator > --- WEAPON ----------- Particle Cannon Particle Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Large Battery Transport Network Coupler Advanced Targeting Computer Recoil Stabilizer Particle Charger Medium Armor Plating Medium Armor Plating Hacking Suite [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 59 | 7 6 18 28 Power 10 | 1 . 4 5 Engine 9 | 1 . 4 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 19 | 2 . 8 9 Treads 2 | . . . 2 Leg 14 | 2 . 6 6 Wheel 3 | . . 2 1 Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 2 2 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 22 | 3 3 4 12 Energy Gun 3 | 2 . . 1 Energy Cannon 4 | . . . 4 Ballistic Gun 7 | 1 1 . 5 Ballistic Cannon 2 | . . 2 . Launcher 5 | . 2 2 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 1 5 15 Power 6 | . 1 2 3 Propulsion 7 | . . 2 5 Utility 3 | . . 1 2 Weapon 5 | . . . 5 Highest Loss Streak 8 | . 1 3 8 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 87 | . 92 92 81 Engine 14 | . 10 20 10 Core 2 | . . . 5 Treads 1 | . . . 2 Leg 19 | . 28 24 13 Wheel 1 | . . 3 . Device 2 | . . . 5 Storage 10 | . 14 11 9 Protection 5 | . 10 10 . Energy Cannon 3 | . . . 8 Ballistic Gun 9 | . 14 1 14 Ballistic Cannon 4 | . . 11 . Launcher 6 | . 13 9 3 Impact Weapon 3 | . . . 7 Naked Turns . | . . . . Heaviest Build 53 | 14 31 41 53 Greatest Support 40 | 20 20 33 40 Greatest Overweight (x) 10 | . 1 10 7 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 9 15 15 Most Carried 14 | 5 6 10 14 Average Carried 5 | 1 2 6 5 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 1 5 8 13 Class Distribution -------------------- 29% | Mutant 28% | Scavenger-Mutant 24% | Tank 8% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1460 | 199 195 384 682 Remotely . | . . . . Salvage Created 1509 | . 166 397 946 Parts 96 | . 9 27 60 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 5 11 21 Melee 4 | . . . 4 Guns 10 | . 1 1 8 Cannons 8 | . . 6 2 AOE 14 | . 4 4 6 Classes Destroyed 10 | . 4 4 2 Worker 1 | . . . 1 Builder 9 | . . 1 8 Hauler 1 | . . 1 . Recycler 3 | . 1 . 2 Watcher 5 | . 1 1 3 Swarmer 6 | . 2 . 4 Grunt 20 | . 3 6 11 Brawler 2 | . . 1 1 Duelist 1 | . . . 1 Sentry 8 | . . 4 4 Best Kill Streak 8 | . 3 3 8 Combat Bots Only 5 | . 2 2 5 Max Kills in Single Turn 5 | . 3 2 5 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 236 | . 19 57 160 Missed 53 | . 6 10 37 Damage Taken 3358 | . 240 936 2182 Core 776 | . 35 118 623 Absorbed by Shields 81 | . . . 81 Redirected to Shielding 49 | . 25 24 . Regen/Repaired (Parts) 35 | . . 35 . Core Remaining (%) 85 | 100 86 70 . Volleys Fired 88 | . 14 34 40 Largest 4 | . 2 2 4 Hottest 215 | . 50 70 215 Shots Fired 197 | . 19 64 114 Gun 80 | . 14 4 62 Cannon 81 | . . 45 36 Launcher 36 | . 5 15 16 Special . | . . . . Kinetic 122 | . 14 49 59 Thermal 39 | . . . 39 Explosive 36 | . 5 15 16 Electromagnetic . | . . . . Robot Hit Streak 12 | . 10 8 12 Robot Miss Streak 5 | . 2 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 140 | . 14 39 87 Core Hits 88 | . 12 25 51 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 4 | . . 1 3 Blast 1 | . . 1 . Smash 3 | . . . 3 Melee Attacks 23 | . . . 23 Impact 23 | . . . 23 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4555 | . 519 981 3055 Guns 787 | . 151 45 591 Cannons 918 | . . 507 411 Explosions 2175 | . 368 429 1378 Melee 668 | . . . 668 Ramming 7 | . . . 7 Kinetic 1287 | . 151 552 584 Thermal 418 | . . . 418 Explosive 2175 | . 368 429 1378 Electromagnetic . | . . . . Impact 668 | . . . 668 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . 9 . Message Errors 2 | . . 2 . Matter Fused 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Parts Fused 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 199 | . 3 . 196 Projectiles . | . . . . Explosions 21 | . 3 . 18 Melee 178 | . . . 178 Knockbacks 4 | . . 1 3 Impact 3 | . . . 3 Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 541 | . 106 218 217 Shots 21 | . 4 9 8 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 621 | . 12 216 621 Average Temperature 128 | . 7 63 174 Received Heat Transfer 1146 | . 66 246 834 Effects 20 | . . . 20 Shutdowns 7 | . . . 7 Energy Bleed 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . . . 7 Impact Corruptions 9 | . . . 9 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 777 | . . . 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 363 | . 159 278 363 Initial 35 | . . 35 31 Average 132 | . 56 128 165 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 92 76 Level 1 13 | . . 7 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 4 | . 1 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 12 22 31 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 3 | . . 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 3 4 Terminals 6 | . 2 1 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 24 | . 7 7 10 Successful 15 | . 4 5 6 Failed 9 | . 3 2 4 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 5 3 5 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 7 | . 2 . 5 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . 2 1 3 Robot Analysis 1 | . 1 . . Prototype ID Bank 4 | . 1 1 2 Transport Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 5 | . 2 . 3 Recycle Component 2 | . 1 . 1 Process 3 | . 1 . 2 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 2 2 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 2 | . 1 . 1 Recycled Matter 225 | . 59 . 166 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3926 | 53 610 1423 1840 Spaces Moved 1789 | 37 404 710 638 Core 14 | 9 . 2 3 Treads 89 | . . . 89 Legs 1408 | 28 404 509 467 Wheels 278 | . . 199 79 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 155 Average Speed 187 | 102 135 174 240 Slowest Speed 550 | 120 190 550 470 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 81 43 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 213 | . 31 74 108 Melee . | . . . . Projectile 2 | . . . 2 AOE 211 | . 31 74 106 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2147 | 52 447 830 818 Wait 94 | . 9 40 45 Move 1786 | 36 403 709 638 Hop . | . . . . Pick Up 73 | 8 10 22 33 Fast Attach . | . . . . Attach 42 | 6 2 12 22 Detach 1 | . 1 . . Swap 17 | 1 4 6 6 Drop 21 | 1 4 7 9 Fire 88 | . 14 34 40 Melee 23 | . . . 23 Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Discovered new exit (range 5) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 938 | -9/Materials | Repaired Weapon Shielding 1009 | -9/Materials | Lost 3 parts (1p1n1u) 1081 | -9/Materials | Discovered new exit (range 12) 1291 | -9/Materials | Build established: Scavenger-Mutant 2087 | -9/Materials | Entered another Materials area 2087 | -8/Materials | Evolved 2 slots: Weapon x2 2200 | -8/Materials | Lost 3 parts (1n1u1w) 2621 | -8/Materials | Core integrity fell below 50% 2658 | -8/Materials | Lost 8 parts (2p3n1u2w) 3047 | -8/Materials | Build established: Tank 3927 | -8/Materials | Core integrity fell below 20% 3928 | -8/Materials | Core destroyed Last Messages --------------- Acquired 56 matter. Dropped Imp. Assault Rifle. Y-45 Defender destroyed. Acquired Imp. Ion Engine. Acquired 3 matter. Acquired Beam Rifle. Acquired 10 matter. W-25 Informer sends out distress signal. Power failure, Rnf. Ion Engine shutdown. Particle Cannon broken. Overheating: Short circuit. Imp. Sensor Array melted. W-25 Informer destroyed. K-01 Serf collects debris. Power failure, Nuclear Core shutdown. Power failure, Rnf. Ion Engine shutdown. Overheating: Core damaged (-93). K-01 Serf collects debris. Critical hit (Burn: +37). Overheating: Core damaged (-99). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????# ????????????????????????? | | ??????????????????#### ????????????????????????? | | ??????????????????!! ????????????????????????? | | ???????????????????! #???????????????????????? | | ???????????????????! #???????????????????????? | | ???????????????????? #???????????????????????? | | ???????????????????? #???????????????????????? | | ????????????????????? #???????????????????????? | | ?????????????????????# #????#??????????????????? | | ?????????????????????# #??? #??????????????????? | | ?????????????????????# t#?? #???+###???????????? | | ?????????????????????# ###+### Y ###?????????? | | ?????????????????????# ! ????????? | | ?????????????????????# k Y ????????? | | ?????????????????????# @%! ????????? | | ?????????????????????# ####### #???????????? | | ?????????????????????# #?# ! #?????????????????? | | ?????????????????????# #?# #?????????????????? | | ?????????????????????# #?# =#?????????????????? | | ?????????????????????# #?# #??????????????"??? | | ?????????????????????# #?# #?????????????? ??? | | ?????????????????????# #?# #?#??????????? ??? | | ????????????????????## ### # #??????? ""?? | | ????????????????????# ###+## #??????# """"? | | ????????????????????# #??????# """"" | | ????????????????????# #??????# """"" | | ????????????????????# #??????# """ | | ????????????????????# ###+####??????# | | ??????????????######## ## ?######## | | ??????????????#! ! # ## # # | | ??????????????# # ## # # | | ??????????????# " " + ## # + | | ??????????????# "G" # ## !/ # # | | ??????????????# " !# ## !/ # # | | ??????????????# ?# ######### # #### | | ??????????????######?# #???????####+### #??? | | ?????????????????????# #??????###?# #?# #??? | | ?????????????????????# #??##### ### ### #??? | | ?????????????????????# #??# ## # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed BombardmentThunderLog Manual? 0 Play Time 00:32:06 Cumulative 3.5 hours Start 2024.04.02 @ 19:10:03 End 2024.04.02 @ 19:40:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c5d3d5a-c7fb-4afd-9f3e-ef526bf352b8