Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 17:54:18 Player: Anting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (113) 565 Value Destroyed (2894) 2894 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 7739 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 105 Friendly Fire -12 Cogmind --------- Core Integrity 571/700 Matter 11/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Treads Precision Shock Rifle EM Pulse Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Improved Treads Armored Treads Improved Cooling System Superbattery Medium Armor Plating Hardened Light Armor Plating Improved Shield Generator Heavy EM Shotgun Precision Shock Rifle Precision Shock Rifle EM Pulse Cannon Gauss Rifle Mini Grenade Launcher Missile Launcher Plasma Cutter [Rating: 40] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Improved Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 5 | . . . 1 . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 96 | 6 15 2 36 . 5 3 17 8 4 . Power 10 | . 3 . 4 . 1 1 1 . . . Engine 9 | . 3 . 4 . 1 . 1 . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 4 1 13 . . . 3 1 2 . Treads 22 | . 2 1 13 . . . 3 1 2 . Leg 4 | 2 2 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 20 | 2 3 . 3 . 2 . 7 3 . . Device 7 | 1 . . 1 . 1 . 1 3 . . Storage 4 | 1 2 . . . . . 1 . . . Processor 3 | . . . 1 . . . 2 . . . Hackware . | . . . . . . . . . . . Protection 6 | . 1 . 1 . 1 . 3 . . . Artifact . | . . . . . . . . . . . Weapon 40 | 2 5 1 16 . 2 2 6 4 2 . Energy Gun 11 | 2 . . 4 . 1 . 1 3 . . Energy Cannon 4 | . . . 4 . . . . . . . Ballistic Gun 17 | . 1 . 8 . 1 2 4 1 . . Ballistic Cannon 5 | . 4 1 . . . . . . . . Launcher 3 | . . . . . . . 1 . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 6 . . . 1 1 . . Parts Lost 11 | . 4 . 1 . . 1 2 1 2 . Power 2 | . 1 . . . . 1 . . . . Propulsion 7 | . 2 . 1 . . . 1 1 2 . Utility . | . . . . . . . . . . . Weapon 2 | . 1 . . . . . 1 . . . Highest Loss Streak 4 | . 4 . 1 . . 1 1 1 2 . To Critical Strikes 1 | . . . . . . . 1 . . . Average Slot Usage (%) 97 | . 92 100 98 100 99 99 99 92 70 . Engine 9 | . 7 14 10 11 11 4 4 7 5 . Treads 27 | . 13 28 32 33 33 33 26 22 17 . Leg 2 | . 13 . . . . . . . . . Device 5 | . 12 . 3 . . . 9 15 17 . Storage 11 | . 14 14 11 11 11 11 9 7 5 . Processor 8 | . . . 6 11 11 11 17 15 11 . Protection 9 | . 1 14 11 11 10 11 9 7 . . Energy Gun 1 | . . . . . 4 . . 5 . . Energy Cannon 1 | . . . 6 . . . . . . . Ballistic Gun 14 | . 6 14 13 22 17 22 17 9 . . Ballistic Cannon 4 | . 20 14 . . . . . . . . Peak Build Rating 40 | 6 11 11 22 22 25 24 31 40 39 . Average Rating 20 | 4 9 11 18 22 23 23 29 34 26 . On Entrance 17 | . 6 11 11 22 22 24 23 31 40 1 Naked Turns 30 | . . . . . . . . . 30 . Heaviest Build 68 | 9 36 36 43 39 39 39 64 68 63 . Greatest Support 66 | 20 40 40 66 66 66 66 66 66 63 . Greatest Overweight (x) 7 | . 7 . . . . . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 . Average Capacity 15 | 7 12 15 15 15 15 15 19 20 16 . Most Carried 20 | 4 15 15 15 15 15 15 20 20 20 . Average Carried 15 | 3 11 14 14 15 15 15 18 19 16 . Final Capacity 20 | 8 15 15 15 15 15 15 20 20 5 5 Final Carried 20 | 4 15 15 15 15 15 15 20 20 4 4 Class Distribution -------------------- 89% | Mutant 8% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 2514 | 254 522 23 641 116 40 155 603 160 . . Remotely . | . . . . . . . . . . . Salvage Created 4265 | 43 633 15 1331 154 377 193 716 302 501 . Parts 215 | 6 48 1 60 16 18 6 42 13 5 . Haulers Intercepted 10 | . 2 . 6 . . . 2 . . . Recyclers Shooed 3 | . . . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 80 | . 18 . 27 6 . 5 17 5 2 . Guns 46 | . 1 . 13 6 . 5 17 4 . . Cannons 31 | . 17 . 14 . . . . . . . AOE 3 | . . . . . . . . 1 2 . Classes Destroyed 15 | 1 8 . 2 . . 1 1 1 1 . Worker 3 | . 2 1 . . . . . . . . Builder 3 | . 1 . . 1 . . 1 . . . Tunneler 5 | 2 1 1 . 1 . . . . . . Hauler 10 | . 2 . 6 . . . 2 . . . Recycler 4 | . 1 . 1 1 . . . 1 . . Operator 1 | . 1 . . . . . . . . . Watcher 7 | . 3 . 1 . . . 3 . . . Swarmer 26 | . 9 . 10 4 . . 3 . . . Grunt 34 | . 9 . 9 2 . 4 7 3 . . Brawler 1 | . . . 1 . . . . . . . Duelist 2 | . . . . . . . 2 . . . Sentry 13 | . . . 7 . . . 5 1 . . Hunter 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . . . 1 . . Compactor 2 | . . . . . . . . . 2 . Best Kill Streak 5 | 2 5 1 4 4 . 3 4 2 2 . Combat Bots Only 4 | . 4 . 4 4 . 3 3 2 2 . Max Kills in Single Turn 2 | 1 2 1 2 1 . 1 2 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 370 | . 77 . 118 16 . 24 89 43 3 . Missed 93 | . 25 . 23 1 . 3 27 14 . . Damage Taken 3257 | . 516 . 1043 203 . 356 672 216 251 . Core 421 | . 37 . 159 . . 22 74 3 126 . Absorbed by Shields 405 | . . . . . . . 261 90 54 . Regen/Repaired (Parts) 120 | . . . . . . . 120 . . . Core Remaining (%) 81 | 100 . 85 . . . 54 86 . . . Volleys Fired 289 | 3 58 1 86 10 36 15 55 14 11 . Largest 2 | 2 2 1 2 2 1 2 2 2 2 . Hottest 136 | 90 78 20 136 50 45 50 50 110 69 . Shots Fired 525 | 6 105 1 172 20 36 30 109 28 18 . Gun 351 | 6 19 1 103 20 36 30 108 28 . . Cannon 155 | . 86 . 69 . . . . . . . Launcher 19 | . . . . . . . 1 . 18 . Special . | . . . . . . . . . . . Kinetic 386 | . 105 1 102 20 . 30 108 20 . . Thermal 76 | 6 . . 70 . . . . . . . Explosive 19 | . . . . . . . 1 . 18 . Electromagnetic 44 | . . . . . 36 . . 8 . . Robot Hit Streak 32 | 1 6 . 17 10 14 10 21 16 32 . Robot Miss Streak 6 | 2 6 . 4 2 2 3 4 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . 2 . . . 1 1 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . Shots Hit Robots 372 | 2 48 . 116 14 35 26 90 25 16 . Core Hits 187 | 2 29 . 42 11 18 14 50 14 7 . Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . Critical Strikes 5 | . 1 . 3 . . . 1 . . . Meltdown 1 | . . . 1 . . . . . . . Destroy 1 | . . . . . . . 1 . . . Blast 3 | . 1 . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9290 | 36 1180 50 2192 298 492 469 1898 571 2104 . Guns 4934 | 36 79 . 1175 273 492 466 1874 539 . . Cannons 2097 | . 1099 . 998 . . . . . . . Explosions 2136 | . . . . . . . . 32 2104 . Melee . | . . . . . . . . . . . Ramming 123 | . 2 50 19 25 . 3 24 . . . Kinetic 5378 | . 1178 . 1194 273 . 466 1874 393 . . Thermal 1047 | 36 . . 979 . . . . 32 . . Explosive 2104 | . . . . . . . . . 2104 . Electromagnetic 638 | . . . . . 492 . . 146 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . 1 1 1 . . 1 16 . Average Corruption 1 | . . . 1 1 1 . . 1 9 . Corruption Purged 1 | . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . 1 4 . . . 1 5 . Message Errors 1 | . . . . . . . . 1 . . Matter Fused 7 | . . . . 3 . . . . 4 . Data Loss (minor) 2 | . . . 1 1 . . . . . . Misdirections 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 13 | . 11 1 1 . . . . . . . Projectiles 12 | . 11 . 1 . . . . . . . Explosions . | . . . . . . . . . . . Melee 1 | . . 1 . . . . . . . . Knockbacks 9 | . 8 . 1 . . . . . . . Impact 1 | . . . 1 . . . . . . . Kinetic 7 | . 7 . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . Self-Inflicted Damage 193 | . . . . . . . 21 . 172 . Shots 6 | . . . . . . . 1 . 5 . Rammed 13 | . 1 5 2 3 . 1 1 . . . Targets Rammed 17 | . 1 6 2 6 . 1 1 . . . Kicked . | . . . . . . . . . . . Crushed 4 | . . 1 . 3 . . . . . . Highest Temperature 267 | 45 189 . 144 24 162 108 267 5 . . Average Temperature 42 | 24 41 . 30 13 65 40 42 3 . . Received Heat Transfer 909 | . 99 . 327 72 . 90 255 66 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . 1 1 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . 2 . . . 2 . . . . . Impact Corruptions 2 | . 1 1 . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . 5 . . . . . . . Heat Transferred 1814 | 99 . . 1665 . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Peak Influence 457 | 10 403 64 457 356 . 128 246 256 81 . Initial 159 | . 6 54 . 159 . . . 111 30 42 Average 173 | 3 218 28 269 222 . 74 83 134 52 . Maximum Alert Level 2 | . 2 . 2 1 . . 1 1 . . Low Security (%) 57 | 100 31 100 27 55 . 100 84 81 100 . Level 1 37 | . 66 . 58 44 . . 15 18 . . Level 2 4 | . 2 . 13 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 3 . 1 . . . . 2 . . Investigation 2 | . 1 . . . . . . 1 . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 3 | . 2 . 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . 1 . 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 26 . 40 8 . 8 22 6 6 . Peak Tracking Total 4 | . 4 . 4 4 . 3 4 3 4 . Tactical Retreats 4 | . . . . . . 1 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 7 | . 2 . 4 . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 8 | . 2 . 3 1 . . 2 . . . Max in Single Turn 1 | . 1 . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 18 | . 4 1 5 . 2 . 4 2 . . Terminals 14 | . 4 . 5 . . . 3 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 44 | . 11 1 9 . 2 . 14 7 . . Successful 23 | . 5 1 4 . 2 . 10 1 . . Failed 21 | . 6 . 5 . . . 4 6 . . Catastrophic 5 | . 1 . 1 . . . . 3 . . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 9 . 8 . 1 . 6 6 . . Terminals 39 | . 11 . 9 . . . 12 7 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 17 | . 5 1 4 . 2 . 5 . . . Record 1 | . . . . . 1 . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . Transport Status 2 | . . . 2 . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 3 1 . . Terminals 4 | . . . . . . . 3 1 . . Botnet 3 | . . . . . . . 2 1 . . Operators 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 3 . 3 . . . 3 2 . . Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 32 | . . . . . . . 32 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies 6 | . . . . 1 5 . . . . . Largest Group 5 | . . . . 1 5 5 . . . . Highest-Rated Group 53 | . . . . 31 53 53 . . . . Highest-Rated Ally 31 | . . . . 31 21 21 . . . . Total Orders 2 | . . . . . 2 . . . . . STAY 1 | . . . . . 1 . . . . . FOLLOW 1 | . . . . . 1 . . . . . Ally Attacks 24 | . . . . 3 . 21 . . . . Total Damage 411 | . . . . 148 . 263 . . . . Kills 4 | . . . . 2 . 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 4 | . 3 . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 9146 | 80 1394 808 2439 789 1155 536 1187 624 134 . Spaces Moved 4745 | 54 712 495 1241 468 629 280 523 243 100 . Core 67 | 8 1 . . . . . . . 58 . Treads 4306 | . 385 495 1241 468 629 280 523 243 42 . Legs 372 | 46 326 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 160 50 . Average Speed 161 | 109 163 160 160 160 160 160 160 218 96 . Slowest Speed 400 | 120 400 160 160 160 160 160 240 240 160 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 63 | 3 94 96 84 95 87 56 47 7 66 . Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . Spaces Dug 30 | . . . . . . . . . 30 . Terrain Destroyed 123 | . 2 . . . . . 6 10 105 . Melee . | . . . . . . . . . . . Projectile 2 | . 2 . . . . . . . . . AOE 121 | . . . . . . . 6 10 105 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 5692 | 66 834 507 1534 485 742 337 760 311 116 . Wait 341 | . 17 . 103 2 . 38 149 32 . . Move 4736 | 53 711 494 1240 467 628 279 522 243 99 . Hop . | . . . . . . . . . . . Pick Up 68 | 4 23 2 23 . 1 . 9 5 1 . Fast Attach 45 | 6 6 . 17 . 2 1 6 7 . . Attach 15 | . 6 . 3 . . . 3 1 2 . Detach . | . . . . . . . . . . . Swap 36 | . 3 2 16 . 3 2 8 . 2 . Drop 77 | . 9 2 44 . 4 1 7 9 1 . Fire 289 | 3 58 1 86 10 36 15 55 14 11 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 17 | . 1 6 2 6 . 1 1 . . . Escape Stasis . | . . . . . . . . . . . Rewire 68 | . . . . . 68 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 662 | -10/Materials | Discovered new exit (range 9) 821 | -10/Materials | Lost 4 parts (1p2n1w) 832 | -10/Materials | Discovered new exit (range 15) 987 | -10/Materials | Discovered new exit (range 6) 1331 | -10/Materials | Discovered new exit (range 15) 1475 | -10/Materials | Entered Mines 1537 | -10/Mines | Discovered new exit (range 5) 1581 | -10/Mines | Learned 8 Materials zone layouts 1632 | -10/Mines | Learned location of Storage (-8) 1717 | -10/Mines | Discovered new exit (range 9) 1734 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2283 | -10/Mines | Entered Materials 2283 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2284 | -9/Materials | Identified exit to Mines 2701 | -9/Materials | Discovered new exit (range 13) 3033 | -9/Materials | Discovered new exit (range 16) 3363 | -9/Materials | Discovered new exit (range 6) 4722 | -9/Materials | Entered Mines 4729 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4968 | -9/Mines | Discovered new exit (range 9) 4972 | -9/Mines | Received a Mining Laser from a helpful Derelict 5009 | -9/Mines | Discovered new exit (range 5) 5190 | -9/Mines | Learned location of 1 exit from Materials 5198 | -9/Mines | Learned location of 1 exit from Materials 5503 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5505 | -9/Mines | Discovered new exit (range 5) 5511 | -9/Mines | Entered Exiles 5511 | -9/Exiles | Found Exiles lab destroyed 5512 | -9/Exiles | Identified exit to Mines 5938 | -9/Exiles | Learned location of Zion (-7) 6124 | -9/Exiles | Opened EX-Vault 6131 | -9/Exiles | Found Superbattery 6215 | -9/Exiles | Build established: Commander-Mutant 6652 | -9/Exiles | Discovered exit to Mines (range 10) 6666 | -9/Exiles | Entered Mines 6666 | -8/Mines | Accompanied by 5 allies 6956 | -8/Mines | Build established: Mutant 7112 | -8/Mines | Discovered new exit (range 10) 7202 | -8/Mines | Entered Materials 7202 | -8/Materials | Evolved 2 slots: Utility x2 7203 | -8/Materials | Identified exit to Storage 7203 | -8/Materials | Identified exit to Factory 8099 | -8/Materials | Repaired Imp. Treads 8320 | -8/Materials | Discovered exit to Factory (range 13) 8389 | -8/Materials | Entered Factory 8389 | -7/Factory | Evolved 2 slots: Utility x2 8532 | -7/Factory | Discovered new exit (range 12) 9013 | -7/Factory | Sucked down chute 9013 | -7/Factory | Entered Waste 9028 | -7/Waste | EMP discharged 9028 | -7/Waste | System corruption reached 10% 9054 | -7/Waste | Spotted C-40 Crusher 9065 | -7/Waste | Spotted C-40 Crusher 9065 | -7/Waste | Destroyed C-40 Crusher 9065 | -7/Waste | Spotted C-40 Crusher 9068 | -7/Waste | Destroyed C-40 Crusher 9071 | -7/Waste | Spotted C-40 Crusher 9072 | -7/Waste | Spotted C-40 Crusher 9114 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9115 | -7/Waste | Released all parts (9) 9117 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9120 | -7/Waste | Spotted C-40 Crusher 9128 | -7/Waste | EMP discharged 9138 | -7/Waste | Discovered new exit (range 16) 9147 | -7/Waste | Entered Factory 9147 | -7/Factory | Self-destructed Last Messages --------------- 09117_ Prc. Shock Rifle crushed. 09117_ Hrd. Light Armor Plating crushed. 09117_ Lgt. Treads crushed. 09117_ Imp. Treads crushed. 09118_ ALERT: Foreign system detected. Charging EMP. 09118_ Acquired Plasma Cutter. 09120_ Imp. Treads crushed. 09121_ The unstable cave ceiling collapses. 09121_ Imp. Shield Generator crushed. 09122_ Imp. Heat Sink crushed. 09122_ Imp. Treads crushed. 09125_ Hcp. Storage Unit crushed. 09125_ Prc. Shock Rifle crushed. 09128_ System corrupted (+6). 09132_ System corrupted: Matter fused (-8). 09132_ The unstable cave ceiling collapses. 09138_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##################?????????? | | ??????????????????????# ????????? | | ???????????? T #### ????????? | | ?????????????? "" @ ????????? | | ?????????? #### ????????? | | ??????????????????????# ????????? | | ??????????????????????###########+##### ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletGhostAirjet Manual? 0 Play Time 00:45:35 Cumulative 201.1 hours Start 2025.04.15 @ 14:28:56 End 2025.04.16 @ 17:54:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/2/1/0/0/0/1/0 Lore% 73 Gallery% 72 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe97b1d5-ad09-45ee-aea5-7c2d7dfd38f4