Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 10:14:50 Player: Sand Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2361) 2361 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5241 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 53/100 System Corruption 0% Temperature Critical (712) Movement Core (100) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Core Analyzer Core Analyzer > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (5) ---- Improved Heat Sink Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Signal Interpreter Core Analyzer Gauss Rifle Gauss Rifle Gauss Rifle Assault Cannon [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 4 | . . 2 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 93 | 6 8 5 47 24 3 Power 10 | 1 . . 7 2 . Engine 7 | 1 . . 6 . . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 39 | 2 2 4 20 10 1 Treads . | . . . . . . Leg 20 | 2 2 . 12 3 1 Wheel 12 | . . . 5 7 . Hover 1 | . . . 1 . . Flight 6 | . . 4 2 . . Utility 20 | 1 4 . 8 7 . Device 2 | . . . 1 1 . Storage 4 | 1 1 . 2 . . Processor 6 | . 1 . 1 4 . Hackware . | . . . . . . Protection 8 | . 2 . 4 2 . Artifact . | . . . . . . Weapon 24 | 2 2 1 12 5 2 Energy Gun 4 | . . . 1 2 1 Energy Cannon 5 | . . . 2 3 . Ballistic Gun 14 | 2 2 . 9 . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 29 | . 1 . 14 2 12 Power 2 | . . . 1 . 1 Propulsion 14 | . . . 8 . 6 Utility 4 | . . . 1 1 2 Weapon 9 | . 1 . 4 1 3 Highest Loss Streak 12 | . 1 . 6 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 65 | . 73 49 66 62 81 Engine 4 | . 9 . 7 . . Core 1 | . . . . 3 5 Leg 12 | . 19 . 19 4 . Wheel 8 | . . . 5 12 31 Flight 1 | . . 29 1 . . Device 1 | . . . . 2 . Storage 5 | . 7 . 6 5 . Processor 6 | . 10 11 3 10 28 Protection 6 | . 3 . 5 8 . Energy Gun 3 | . . . . 8 1 Energy Cannon 2 | . . . 2 2 12 Ballistic Gun 9 | . 23 . 13 2 . Naked Turns . | . . . . . . Heaviest Build 97 | 12 17 3 97 38 21 Greatest Support 93 | 20 20 16 93 86 86 Greatest Overweight (x) 9 | . 1 . 7 9 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 10 5 25 10 5 Average Capacity 10 | 5 6 5 11 8 5 Most Carried 9 | 2 2 2 9 6 5 Average Carried 4 | . . 1 5 4 4 Final Capacity 10 | 8 5 5 10 5 5 Final Carried 6 | . 1 2 6 5 4 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1839 | 233 65 . 1256 280 5 Remotely . | . . . . . . Salvage Created 2783 | . 65 . 1757 843 118 Parts 187 | . 5 . 125 50 7 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 49 | . 1 . 32 14 2 Melee 1 | . 1 . . . . Guns 37 | . . . 31 6 . Cannons 9 | . . . 1 6 2 Classes Destroyed 14 | . 2 . 9 2 1 Worker 8 | . . . 3 5 . Builder 1 | . . . . 1 . Tunneler 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 2 | . . . 1 1 . Mechanic 1 | . . . 1 . . Watcher 6 | . 1 . 4 1 . Swarmer 7 | . . . 7 . . Grunt 25 | . 1 . 14 10 . Duelist 1 | . . . . . 1 Sentry 9 | . . . 6 2 1 Specialist 4 | . . . 4 . . Hunter 1 | . . . 1 . . Programmer 2 | . . . . 2 . Best Kill Streak 10 | . 1 . 10 6 2 Combat Bots Only 10 | . 1 . 10 4 2 Max Kills in Single Turn 2 | . 1 . 2 2 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 596 | . 28 . 278 164 126 Missed 173 | . 11 . 79 58 25 Damage Taken 5427 | . 242 . 2888 1036 1261 Core 1231 | . 159 . 371 144 557 Absorbed by Shields 52 | . . . . 52 . Regen/Repaired (Parts) 93 | . . . 93 . . Core Remaining (%) 67 | 100 36 100 32 . . Volleys Fired 190 | . 7 . 124 48 11 Largest 2 | . 2 . 2 2 2 Hottest 160 | . 40 . 130 160 130 Shots Fired 343 | . 9 . 224 90 20 Gun 253 | . 9 . 194 48 2 Cannon 90 | . . . 30 42 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 213 | . 9 . 194 10 . Thermal 130 | . . . 30 80 20 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 2 . 12 14 6 Robot Miss Streak 5 | . 3 . 5 5 5 Penetration Max 1 | . . . 1 . . Secondary Targets 4 | . . . 4 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 214 | . 3 . 132 66 13 Core Hits 124 | . 5 . 67 44 8 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . . . 3 . 1 Burn 1 | . . . . . 1 Destroy 3 | . . . 3 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5482 | . 81 . 3355 1656 390 Guns 3794 | . 51 . 2761 942 40 Cannons 1635 | . . . 571 714 350 Explosions . | . . . . . . Melee . | . . . . . . Ramming 53 | . 30 . 23 . . Kinetic 2902 | . 51 . 2761 90 . Thermal 2527 | . . . 571 1566 390 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 21 | . . . . 21 . Projectiles 21 | . . . . 21 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . 15 . 11 . . Shots . | . . . . . . Rammed 3 | . 2 . 1 . . Targets Rammed 3 | . 2 . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 782 | . 17 . 579 333 782 Average Temperature 143 | . 16 . 124 110 442 Received Heat Transfer 2360 | . 147 . 1206 437 570 Effects 16 | . . . 2 . 14 Shutdowns 1 | . . . . . 1 Energy Bleed 2 | . . . 1 . 1 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . . 1 . 1 Damage (major) 4 | . . . . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 11 | . . . . 9 2 Heat Transferred 4434 | . . . 777 3028 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 336 | . 32 28 336 287 181 Initial 152 | . . 13 11 152 120 Average 135 | . 17 21 171 109 139 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 74 | 100 100 100 58 91 100 Level 1 25 | . . . 41 8 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . . 9 6 1 Investigation 4 | . . . 1 3 . Extermination 3 | . . . . 3 . Reinforcement 6 | . . . 5 . 1 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 6 . 48 23 7 Peak Tracking Total 8 | . 5 . 8 5 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . 4 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 4 | . . . 2 1 1 Max in Single Turn 1 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 11 | . . . 4 7 . Terminals 7 | . . . 3 4 . Fabricators 2 | . . . . 2 . Repair Stations 2 | . . . 1 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . . . 12 18 . Successful 13 | . . . 6 7 . Failed 17 | . . . 6 11 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . . . 7 9 . Fabricators 5 | . . . . 5 . Repair Stations 9 | . . . 5 4 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 2 3 . Open DSF 2 | . . . . 2 . Surveillance Status 1 | . . . 1 . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 6 | . . . 4 2 . Scan Component 3 | . . . 2 1 . Repair 3 | . . . 2 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . . . 4 6 . Full Trace Events 4 | . . . 1 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . 3 . Authchips . | . . . . . . Time 134 | . . . . 134 . Total Robot Build Rating 12 | . . . . 12 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 126 | . . . 82 44 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 60 | . . . . 60 . Highest-Rated Ally 20 | . . . . 20 . Total Orders . | . . . . . . Ally Attacks 5 | . . . . 5 . Total Damage 116 | . . . . 116 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 4497 | 67 178 97 2378 1716 61 Spaces Moved 2740 | 60 162 221 1349 920 28 Core 264 | 20 71 54 59 56 4 Treads . | . . . . . . Legs 1115 | 40 91 . 578 405 1 Wheels 1075 | . . . 593 459 23 Hover . | . . . . . . Flight 286 | . . 167 119 . . Fastest Speed 31 | 50 50 31 31 93 50 Average Speed 125 | 96 89 39 130 148 90 Slowest Speed 500 | 120 120 50 400 500 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 29 23 45 21 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 20 | . . . 10 7 3 Melee . | . . . . . . Projectile 20 | . . . 10 7 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3431 | 67 184 227 1743 1168 42 Wait 335 | . . . 175 160 . Move 2735 | 59 161 220 1348 919 28 Hop . | . . . . . . Pick Up 29 | 2 4 2 16 5 . Fast Attach 62 | 4 5 4 30 17 2 Attach 17 | 2 1 1 6 6 1 Detach 2 | . . . 2 . . Swap 14 | . 2 . 11 1 . Drop 44 | . 2 . 30 12 . Fire 190 | . 7 . 124 48 11 Melee . | . . . . . . Ram 3 | . 2 . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 236 | -10/Materials | Core integrity fell below 50% 245 | -10/Materials | Identified exit to Materials 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Propulsion x2 282 | -9/Materials | Discovered new exit (range 14) 287 | -9/Materials | Identified exit to Mines 301 | -9/Materials | Build established: Mutant 332 | -9/Materials | Discovered new exit (range 15) 340 | -9/Materials | Identified exit to Materials 343 | -9/Materials | Entered another Materials area 343 | -8/Materials | Evolved 2 slots: Propulsion x2 1229 | -8/Materials | Build established: Scavenger-Mutant 1822 | -8/Materials | Lost 6 parts (4n2w) 1826 | -8/Materials | Destroyed 10 combat bots 1863 | -8/Materials | Discovered new exit (range 15) 1943 | -8/Materials | Repaired Gauss Rifle 2023 | -8/Materials | Garrison activated, responded to threat 2321 | -8/Materials | Build established: Mutant 2402 | -8/Materials | Core integrity fell below 50% 2547 | -8/Materials | Lost 4 parts (2n2w) 2689 | -8/Materials | Repaired Minigun 2721 | -8/Materials | Entered Factory 2721 | -7/Factory | Evolved 2 slots: Utility x2 2739 | -7/Factory | Identified exit to DSF 3938 | -7/Factory | Fabricated B-48 Gladiator (x3) 4298 | -7/Factory | Build established: Scavenger-Mutant 4401 | -7/Factory | Discovered new exit (range 8) 4437 | -7/Factory | Entered Storage 4487 | -7/Storage | Core integrity fell below 50% 4496 | -7/Storage | Core integrity fell below 20% 4498 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Overheating: Energy bleed (-15). Targeting Computer broken. Overheating: Short circuit. Critical hit (Burn: +37). Acquired Carbon-fiber Leg. Overheating: Core Analyzer damaged (-14). Overheating: Core Analyzer damaged (-12). Overheating: Carbon-fiber Leg damaged (-26). Overheating: Broken Targeting Computer damaged (-5). Carbon-fiber Leg destroyed. Overheating: System interference. Core Analyzer temporarily disabled. Acquired 5 matter. Overheating: Core damaged (-84). Broken Targeting Computer destroyed. Acquired Flak Gun. Overheating: Matter decay (-34). Core Analyzer broken. Overheating: Short circuit. 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T # | | ????????? # | | ????????? # | | ????????????????##+##### # | | ???????????????????????## #? | | ????????????????????????# g #? | | ???????????????????????##@g ## | | ???????????????????????#!%Y ;# | | ???????????????????????#;!g #? | | ???????????????????????## %!#? | | ????????????????????????# ! #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????#####? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 62 Targeting Accuracy 10 Core Analysis 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Fist Fight My Command Is Your Wish Please Form A Line Challenges ------------ None Game ------ Seed ParticleMicroNullifier Manual? 0 Play Time 00:56:25 Cumulative 5.7 hours Start 2024.04.18 @ 10:49:26 End 2024.04.19 @ 10:14:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e972b666-ee65-412c-a91a-b061c5dc3d53