Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.25 @ 14:54:46 Player: zoefiri Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (173) 865 Value Destroyed (5657) 5657 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 13184 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1450 Matter 134/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Linear Gravjet Nuclear Pulse Array Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Signal Interpreter Experimental Signal Interpreter Advanced Target Analyzer Advanced ECM Suite System Shield > --- WEAPON ----------- Gamma Rifle Quantum Rifle > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Tesla Rifle [Rating: 140] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Q-thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved KE Penetrator Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 . . 2 2 2 Power 3 | . . . . 1 . . . . . 1 1 . Propulsion 5 | . . 1 . . . 1 1 . . 1 . 1 Utility 7 | . . 1 . 1 1 1 1 . . . 1 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 200 | 6 10 6 24 31 8 7 11 . 4 27 57 9 Power 37 | 1 1 . 4 6 . 1 4 . 1 7 11 1 Engine 12 | 1 . . 4 3 . 1 1 . 1 1 . . Core 11 | . 1 . . 3 . . 2 . . 5 . . Reactor 14 | . . . . . . . 1 . . 1 11 1 Propulsion 48 | 2 1 1 6 6 1 2 . . . 6 21 2 Treads . | . . . . . . . . . . . . . Leg 17 | 2 1 1 6 6 1 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 17 | . . . . . . 2 . . . 6 9 . Flight 14 | . . . . . . . . . . . 12 2 Utility 49 | 1 2 2 2 11 4 4 3 . 2 8 8 2 Device 29 | . 1 1 1 6 3 3 2 . 1 6 4 1 Storage 3 | 1 1 . . 1 . . . . . . . . Processor 4 | . . . . . . . . . . 1 3 . Hackware 3 | . . . . . . 1 . . . . 1 1 Protection 10 | . . 1 1 4 1 . 1 . 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 66 | 2 6 3 12 8 3 . 4 . 1 6 17 4 Energy Gun 43 | 2 6 2 9 8 3 . 1 . 1 1 7 3 Energy Cannon 8 | . . 1 2 . . . . . . 1 3 1 Ballistic Gun 13 | . . . 1 . . . 3 . . 4 5 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 6 2 . . 1 . . 1 1 . Parts Lost 78 | . 1 . 1 2 . . . . 13 5 47 9 Power 17 | . . . 1 . . . . . 3 3 9 1 Propulsion 19 | . . . . . . . . . 1 . 16 2 Utility 21 | . . . . 2 . . . . 6 1 8 4 Weapon 21 | . 1 . . . . . . . 3 1 14 2 Highest Loss Streak 13 | . 1 . 1 1 . . . . 13 3 10 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 96 94 99 99 99 85 81 82 72 60 68 19 Engine 7 | . 2 . 10 11 15 13 6 . . . . . Core 4 | . 11 11 . 6 . . 3 5 4 7 2 . Reactor 1 | . . . . . . . 1 5 3 2 8 . Leg 18 | . 27 31 33 27 23 2 . . . . . . Hover 2 | . . . . . . 10 11 11 9 13 5 . Flight 1 | . . . . . . . . . . . 14 3 Device 16 | . 11 11 11 17 22 20 23 23 20 14 15 . Storage 7 | . 14 11 11 9 7 6 5 5 4 . . . Processor 1 | . . . . . . . . . . 4 10 10 Hackware 1 | . . . . . . 4 5 5 5 5 1 3 Protection 5 | . . 7 11 8 7 6 5 5 4 . . . Energy Gun 13 | . 28 13 9 16 23 20 2 . . 1 3 . Energy Cannon 2 | . . 8 11 1 . . . . . 4 . . Ballistic Gun 2 | . . . . . . . 13 17 14 5 3 . Peak Build Rating 140 | 6 11 15 17 32 41 58 80 80 80 107 140 53 Average Rating 41 | 4 9 14 14 26 40 53 70 80 70 71 99 37 On Entrance 35 | . 6 11 15 17 32 41 57 80 80 4 103 21 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 73 | 12 21 26 34 43 48 48 73 73 73 61 50 20 Greatest Support 78 | 20 20 30 30 47 47 47 46 46 46 64 78 26 Greatest Overweight (x) 15 | 1 1 1 1 1 1 15 1 1 1 3 4 6 Average Overweight (x) . | . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | 2 10 10 10 10 10 10 10 10 10 5 5 5 Average Carried 8 | . 8 9 9 9 9 9 9 10 8 4 3 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 2 10 10 10 10 10 10 10 10 4 5 3 4 Class Distribution -------------------- 37% | Scavenger-Mutant 21% | Mutant 13% | Tank 12% | Scavenger-Tank 6% | Hacker-Mutant 3% | Scavenger-Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Matter Collected 2777 | 167 193 60 252 305 80 . 402 154 117 538 381 128 Remotely . | . . . . . . . . . . . . . Salvage Created 8037 | . 394 195 1475 1433 668 55 575 207 191 1690 1154 . Parts 409 | . 27 17 76 76 25 2 35 9 8 67 67 . Haulers Intercepted 17 | . 2 1 6 6 . . . . . 1 1 . Recyclers Shooed 5 | . . . 2 1 . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 9 19 . . . Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 120 | . 7 2 20 30 9 1 11 6 6 16 12 . Melee 1 | . . . . . . . . . . . 1 . Guns 91 | . 6 1 12 25 7 1 11 6 6 8 8 . Cannons 19 | . . 1 7 4 . . . . . 6 1 . AOE 1 | . . . . 1 . . . . . . . . Classes Destroyed 11 | . 4 2 3 1 1 . . . . . . . Worker 5 | . . . 1 . . 1 1 . . 1 1 . Builder 5 | . . 1 . . . . . . . 2 2 . Hauler 17 | . 2 1 6 6 . . . . . 1 1 . Recycler 10 | . . . 3 . 1 . . . . 5 1 . Operator 4 | . . . 1 1 2 . . . . . . . Watcher 12 | . 3 1 2 4 2 . . . . . . . Swarmer 42 | . 3 . 3 15 . 1 4 5 5 5 1 . Grunt 31 | . 4 . 10 6 2 . 5 . 1 2 1 . Sentry 26 | . . 2 7 8 3 . 1 1 . 1 3 . Hunter 6 | . . . . 1 2 . 1 . . 2 . . Programmer 15 | . . . . . 2 . . . . 6 7 . Best Kill Streak 9 | . 4 3 4 8 3 2 9 5 6 5 5 . Combat Bots Only 8 | . 2 1 3 7 2 1 8 5 6 5 3 . Max Kills in Single Turn 2 | . 1 2 2 2 1 1 2 2 2 2 1 . Gunslinging 1 | . . . . 1 . . 1 1 . . . . Exploded 1 | . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Hostile Shots Fired 1326 | . 27 8 72 123 88 . 26 53 223 106 388 212 Missed 457 | . 10 1 20 37 45 . 10 11 57 33 138 95 Damage Taken 12064 | . 173 75 603 699 260 . 221 524 1463 1128 4712 2206 Core 3390 | . 33 . 60 86 20 . 31 25 274 175 1233 1453 Absorbed by Shields 1092 | . . . . 168 132 . . . 792 . . . Ignored by Resistances 3684 | . 50 21 176 261 119 . 63 150 637 318 1293 596 Regen/Repaired (Parts) 70 | . . . . 70 . . . . . . . . Core Remaining (%) 78 | 100 86 . 85 84 97 100 . . 67 84 5 . Volleys Fired 443 | . 31 9 88 103 28 2 33 12 14 60 59 4 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 3 2 Hottest 219 | . 115 133 136 136 204 204 218 99 113 185 219 185 Shots Fired 957 | . 62 15 176 204 82 6 89 36 35 134 113 5 Gun 787 | . 62 6 112 169 82 6 89 36 35 83 103 4 Cannon 170 | . . 9 64 35 . . . . . 51 10 1 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 256 | . . . 4 . . . 58 36 34 63 61 . Thermal 635 | . 62 15 172 197 82 6 31 . 1 51 14 4 Explosive . | . . . . . . . . . . . . . Electromagnetic 66 | . . . . 7 . . . . . 20 38 1 Robot Hit Streak 53 | . 26 6 41 11 15 2 21 9 12 30 53 9 Robot Miss Streak 3 | . 2 3 3 3 2 2 2 3 2 2 2 . Penetration Max 1 | . . . . . . . 1 . 1 1 1 . Secondary Targets 10 | . . . 1 2 1 . 1 2 3 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . 1 1 1 . . . Shots Hit Robots 663 | . 45 9 113 140 58 3 42 22 25 104 97 5 Core Hits 280 | . 18 6 43 58 31 3 23 8 10 42 35 3 Critical Kills 7 | . . . . . . . 2 1 . 2 2 . Critical Parts Destroyed 8 | . . . . . . . 4 . 1 3 . . Critical Strikes 29 | . 1 . 4 4 2 . 6 3 1 5 3 . Burn 11 | . 1 . 4 4 2 . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 16 | . . . . . . . 6 3 1 4 2 . Corrupt 1 | . . . . . . . . . . . 1 . Melee Attacks 1 | . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15283 | . 563 186 1853 2940 1241 74 1141 521 845 3116 2641 162 Guns 11960 | . 559 64 1317 2195 1241 74 1141 521 845 1544 2355 104 Cannons 3016 | . . 122 534 535 . . . . . 1572 211 42 Explosions 191 | . . . . 191 . . . . . . . . Melee 54 | . . . . . . . . . . . 54 . Ramming 62 | . 4 . 2 19 . . . . . . 21 16 Kinetic 5295 | . . . 43 . . . 1141 521 811 1311 1468 . Thermal 8761 | . 559 186 1808 2769 1241 74 . . 34 1572 387 131 Explosive . | . . . . . . . . . . . . . Electromagnetic 1111 | . . . . 152 . . . . . 233 711 15 Impact . | . . . . . . . . . . . . . Slashing 54 | . . . . . . . . . . . 54 . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . 7 20 9 Average Corruption 7 | . . . . . . . . . . 5 8 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 49 | . . . . . . . . . . 5 42 2 Message Errors 8 | . . . . . . . . . . . 7 1 Matter Fused 8 | . . . . . . . . . . 1 7 . Heat Flow Errors 8 | . . . . . . . . . . 1 7 . Energy Discharges 5 | . . . . . . . . . . . 4 1 Parts Rejected 2 | . . . . . . . . . . 1 1 . Data Loss (minor) 6 | . . . . . . . . . . 1 5 . Misfires 1 | . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . Misdirections 9 | . . . . . . . . . . . 9 . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 100 | . . . 3 22 . . . . . 75 . . Projectiles 78 | . . . 3 . . . . . . 75 . . Explosions 22 | . . . . 22 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . 89 . . . . . . 10 7 Shots 2 | . . . . 2 . . . . . . . . Rammed 7 | . . . . . . . . . . . 2 5 Targets Rammed 10 | . 1 . 1 1 . . . . . . 2 5 Kicked 3 | . 1 . 1 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 446 | . 270 314 234 446 189 210 314 51 44 199 404 46 Average Temperature 84 | . 97 147 56 93 65 104 107 15 22 94 98 19 Received Heat Transfer 2148 | . 117 36 258 266 39 . 90 27 405 75 475 360 Effects 14 | . . . . 7 . . 2 . . . 5 . Shutdowns 4 | . . . . 2 . . . . . . 2 . Energy Bleed 4 | . . . . 1 . . 2 . . . 1 . Interference 4 | . . . . 2 . . . . . . 2 . Short Circuit 1 | . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . . 1 2 . Parts Fried 5 | . . . . 1 . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . 2 . 1 . 2 . . . . 1 . . Combat Hostiles 5 | . 1 . 1 . 2 . . . . 1 . . Parts Melted 38 | . 3 1 12 7 11 . . . . 3 1 . Heat Transferred 16989 | . 1691 370 4477 5478 2640 149 . . 75 1554 407 148 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Peak Influence 452 | . 160 154 369 452 197 50 280 . . 350 349 364 Initial 101 | . . . 55 86 47 10 20 . . 101 58 49 Average 132 | . 29 75 229 194 46 30 90 . . 207 119 150 Maximum Alert Level 2 | . . . 1 2 . . 1 . . 1 1 1 Low Security (%) 72 | 100 100 100 37 54 100 100 93 . . 44 81 75 Level 1 26 | . . . 62 40 . . 6 . . 55 18 24 Level 2 1 | . . . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . 1 1 1 3 . 2 . . 4 6 1 Investigation 3 | . . 1 . . . . 1 . . . 1 . Extermination 10 | . . . . . 2 . . . . 3 4 1 Reinforcement 6 | . . . 1 1 1 . 1 . . 1 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Distress Signals 14 | . . 1 . 5 1 . 1 . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 279 | . 12 4 23 45 14 1 13 8 20 16 81 42 Peak Tracking Total 17 | . 2 4 3 5 3 1 3 5 17 5 10 16 Tactical Retreats 43 | . . 1 1 3 . . 1 2 3 . 23 9 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Traps Triggered 15 | . 2 1 3 1 1 1 1 . . . 5 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Machines Disabled 14 | . . . 4 5 1 . 3 . . 1 . . Max in Single Turn 3 | . . . 1 3 1 . 1 . . 1 . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Machines Accessed 12 | . 2 . 3 2 1 1 . . . 2 . 1 Terminals 3 | . . . 3 . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . Repair Stations 2 | . 1 . . 1 . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . . . . 1 Total Hacks 28 | . 6 . 3 8 1 1 . . . 5 . 4 Successful 16 | . 2 . 3 7 1 1 . . . 1 . 1 Failed 12 | . 4 . . 1 . . . . . 4 . 3 Catastrophic 2 | . 1 . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . Repair Stations 11 | . 4 . . 7 . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 1 1 . . . . . 4 Terminal Hacks 3 | . . . 3 . . . . . . . . . Open Door 3 | . . . 3 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . 1 . . 7 . . . . . . . . Scan Component 5 | . 1 . . 4 . . . . . . . . Repair 3 | . . . . 3 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . 1 Seal Access 3 | . . . . . 1 1 . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 7 | . 2 . . 2 . . . . . 2 . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . . . Time 102 | . . . . 102 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Turns Passed 11345 | 81 1294 295 1492 2624 1718 225 563 296 254 807 1288 408 Spaces Moved 8503 | 61 771 199 815 1368 927 287 399 241 196 701 1786 752 Core 506 | 4 . . . . . 1 . . 40 101 44 316 Treads . | . . . . . . . . . . . . . Legs 4152 | 57 771 199 815 1368 927 15 . . . . . . Wheels . | . . . . . . . . . . . . . Hover 2159 | . . . . . . 271 399 241 156 600 492 . Flight 1686 | . . . . . . . . . . . 1250 436 Fastest Speed 25 | 50 120 120 120 123 123 56 56 106 50 44 25 37 Average Speed 106 | 116 151 128 140 150 170 66 96 106 94 76 50 44 Slowest Speed 800 | 120 190 190 190 193 193 800 106 106 106 200 360 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . 5 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 81 17 86 87 17 8 12 48 28 8 34 20 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 1 | . . . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 67 | . . . . 36 . . 7 5 . 12 7 . Melee . | . . . . . . . . . . . . . Projectile 30 | . . . . . . . 7 4 . 12 7 . AOE 36 | . . . . 36 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Res Res Total 9908 | 68 833 224 997 1740 1005 316 511 254 238 844 2058 820 Wait 553 | . 5 3 30 193 32 . 50 2 17 47 131 43 Move 8476 | 60 770 198 814 1367 926 286 398 240 195 700 1776 746 Hop 7 | . . . . . . . . . . . 4 3 Pick Up 68 | 2 10 3 9 17 3 2 5 . 1 5 6 5 Fast Attach 105 | 6 6 3 11 7 2 2 3 . . 20 40 5 Attach 43 | . 2 1 1 7 1 2 2 . 4 4 15 4 Detach 16 | . 1 . . . . 1 1 . . 2 9 2 Swap 52 | . 2 2 12 17 5 3 6 . . 3 2 . Drop 120 | . 5 5 30 28 8 5 13 . 7 3 13 3 Fire 443 | . 31 9 88 103 28 2 33 12 14 60 59 4 Melee 1 | . . . . . . . . . . . 1 . Ram 7 | . . . . . . . . . . . 2 5 Kick 3 | . 1 . 1 1 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . Rewire 1 | . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 5) 679 | -10/Materials | Discovered new exit (range 10) 831 | -10/Materials | Discovered new exit (range 13) 1376 | -10/Materials | Entered another Materials area 1376 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1542 | -9/Materials | Discovered new exit (range 10) 1671 | -9/Materials | Entered Storage 2093 | -9/Storage | Build established: Scavenger-Mutant 3100 | -9/Storage | Discovered new exit (range 16) 3163 | -9/Storage | Entered Materials 3163 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4083 | -8/Materials | Discovered new exit (range 16) 4488 | -8/Materials | Discovered new exit (range 16) 5016 | -8/Materials | Destroyed 7 combat bots 5465 | -8/Materials | Build established: Mutant 5628 | -8/Materials | Repaired Heat Sink 5667 | -8/Materials | Repaired Hardlight Generator 5707 | -8/Materials | Repaired Carbon-fiber Leg 5787 | -8/Materials | Entered Factory 5787 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6095 | -7/Factory | Build established: Tank 6255 | -7/Factory | Discovered new exit (range 9) 6806 | -7/Factory | Discovered new exit (range 7) 7505 | -7/Factory | Entered another Factory area 7505 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7594 | -6/Factory | Build established: Scavenger-Tank 7722 | -6/Factory | Discovered new exit (range 11) 7730 | -6/Factory | Entered another Factory area 7730 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8160 | -5/Factory | Destroyed 8 combat bots 8235 | -5/Factory | Discovered new exit (range 7) 8293 | -5/Factory | Entered Upper Caves 8298 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8556 | -5/Upper Caves | Discovered new exit (range 14) 8589 | -5/Upper Caves | Entered another Upper Caves area 8761 | -5/Upper Caves | Attracted the attention of an 0b10 base 8836 | -5/Upper Caves | Discovered new exit (range 14) 8843 | -5/Upper Caves | Entered Factory 8843 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8844 | -4/Factory | Identified exit to Armory 8853 | -4/Factory | Lost 13 parts (3p1n6u3w) 8957 | -4/Factory | Found Prototype Processor 8957 | -4/Factory | Identified Exp. Signal Interpreter 9200 | -4/Factory | Discovered new exit (range 11) 9284 | -4/Factory | Identified exit to Research 9403 | -4/Factory | Lost 3 parts (2p1w) 9650 | -4/Factory | Entered Research 9650 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9800 | -3/Research | Lost 3 parts (2n1w) 9862 | -3/Research | Lost 4 parts (2p2n) 10051 | -3/Research | Lost 5 parts (1p2n2w) 10383 | -3/Research | System corruption reached 10% 10419 | -3/Research | Lost 5 parts (2u3w) 10608 | -3/Research | Lost 7 parts (1p3n1u2w) 10811 | -3/Research | Core integrity fell below 50% 10865 | -3/Research | Lost 10 parts (2p4n1u3w) 10920 | -3/Research | Core integrity fell below 20% 10929 | -3/Research | Discovered new exit (range 15) 10938 | -3/Research | Entered another Research area 10938 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10956 | -2/Research | Lost 5 parts (1p2n1u1w) 11215 | -2/Research | Core integrity fell below 50% 11216 | -2/Research | Spotted B-90 Cyclops 11227 | -2/Research | Lost 5 parts (1p2n2w) 11259 | -2/Research | Build established: Hacker-Mutant 11304 | -2/Research | Core integrity fell below 20% 11346 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Adv. Target Analyzer destroyed. W-44 Eye distress signal alerts nearby ally. Acquired Cmb. Linear Gravjet. Slug penetrates Wall. Penetrated by Slug. Broken Exp. Signal Interpreter destroyed. Slammed into K-01 Serf. Destabilizing: System corrupted (+2). System corrupted: Energy discharge (-40). Slug penetrates Wall. Acquired Adv. Cloaking Device. Slammed into K-01 Serf. Destabilizing: System corrupted (+2). Slammed into P-80 Master. Slammed into K-01 Serf. Destabilizing: System corrupted (+1). Adv. System Shield destroyed. Adv. Cloaking Device destroyed. TLFP&BXT0NFFLM [Achievement: Achiever] Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????+#?????????????????????????????????????? | | #???????? #?????????????????????????????????????? | | #???????? #?????????????????????????????????????? | | #???????? #?????????????????????????????????????? | | #???????# #?????????????????????????????????????? | | ####+#### #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ##???????????????o ???????????????????? | | #?????????????? ??????????????????? | | +?????????????? ""?????????????????? | | #?????????????? ""T""??????????????? | | #"## ##?????????????? ???????????????? | | #### #???????????#### ????????????????? | | ##+"#+##?# #??????????? ????????????????? | | #?# #??????????? ?????????????????? | | ! ###+###?????????? ??????????????????? | | # ##????????? ???????????????????? | | # #????????? ????????????????????? | | ######## ##?????????# #????????????????????? | | ?# # #??????????# #????????????????????? | | ## # !! ## ????????# #??#######???????????? | | + !! ## ??????#@ #? ????????????? | | ## ! # ## ????# #? ?????????????? | | ?# # ## ??# # """" ?????????????? | | ?## ## ## # # """" ?????????????? | | ??# ## #?? """ = + + """" ?????????????? | | ??# ## ! #?? """ # # """" ?????????????? | | ??# ## #??? """ ??# # " ????????????? | | ?## ####+############## #? ! #???????????? | | ?# #? #???????????? | | # #??#######???????????? | | # #?######?????????????? | | + """ #? #?????????????? | | # T" # ! = #?????????????? | | # """ ########### # #?????????????? | | ?# #????###??# ; #?????????????? | | ?# #????# ?# # #?????????????? | | ?# ! #????#= ?# # ! [#?????????????? | | ?# #????# # #?######?????????????? | | ?# #????# # #??###???????????????? | | ?# #????# " #?? ??????????????? | | ?### ###" #????###### #? #???????????? | | ####/#### ##???+ #?"" #???????????? | | # #???# #""" #???????????? | | # = ##+## #""" #???????????? | | # % / #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Coolant Potential 100 Energy Generation 61 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 76 Target Analysis 8 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me Dodgeball, But With Guns Novice Programmer Challenges ------------ None Game ------ Seed TransmissionShockWheel Manual? 0 Play Time 01:58:41 Cumulative 24.1 hours Start 2025.04.25 @ 12:51:42 End 2025.04.25 @ 14:54:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 26 Adventurer 4 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 29 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/ProggyBold Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 1ad01535-c460-4a52-a714-65212029055f