Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 22:59:03 Player: kiul Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (155) 775 Value Destroyed (6606) 6606 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (36) 36 TOTAL SCORE: 11997 Bonus ------- High Alert Combat Kills 36 Cogmind --------- Core Integrity 0/1150 Matter 218/300 Energy 16/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite System Shield Improved System Shield Improved System Guard > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Force Field Improved Force Field Heavy Tesla Rifle Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Utility Shielding Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Advanced Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Coolant Injector Large Matter Pod Large Matter Pod Experimental Utility Shielding Focal Shield Improved Force Field Improved Force Field Recalibrator Heavy Tesla Rifle Heavy Tesla Rifle Variable Charge Gun KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Long-range Missile Launcher Long-range Missile Launcher [Rating: 89] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Utility Advanced Visual Processing Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Medium Reactive Plating Weapon Gauss Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . Utility 9 | . . 1 2 1 2 1 2 Weapon . | . . . . . . . . Parts Attached 114 | 4 2 26 11 17 7 31 16 Power 15 | 1 . 2 1 1 1 8 1 Engine 7 | 1 . 2 1 1 . 2 . Core 7 | . . . . . 1 6 . Reactor 1 | . . . . . . . 1 Propulsion 26 | 2 . 8 4 4 2 3 3 Treads 24 | 2 . 8 4 4 2 3 1 Leg 2 | . . . . . . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 42 | 1 . 5 6 8 3 13 6 Device 10 | . . . 2 2 . 5 1 Storage 5 | 1 . 1 . 1 . 1 1 Processor 8 | . . 1 1 2 . 3 1 Hackware 4 | . . . . . 2 1 1 Protection 15 | . . 3 3 3 1 3 2 Artifact . | . . . . . . . . Weapon 31 | . 2 11 . 4 1 7 6 Energy Gun 8 | . 1 3 . 1 . 1 2 Energy Cannon 5 | . . 3 . . . 2 . Ballistic Gun 4 | . 1 2 . . . . 1 Ballistic Cannon 11 | . . 3 . 2 1 2 3 Launcher 3 | . . . . 1 . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 4 . . 1 2 2 Parts Lost 63 | . . 2 2 5 4 28 22 Power 10 | . . . . 1 . 6 3 Propulsion 16 | . . 1 . 2 1 7 5 Utility 18 | . . . 2 2 1 7 6 Weapon 19 | . . 1 . . 2 8 8 Highest Loss Streak 10 | . . 1 1 4 2 7 10 To Critical Strikes 1 | . . . . . . 1 . Average Backups 14 | 2 3 12 14 14 17 13 15 Power 1 | . 1 2 2 1 2 1 . Propulsion 1 | . . 2 2 1 . 1 . Utility 6 | . 1 4 7 7 9 5 8 Weapon 4 | 1 1 3 2 4 4 5 6 Tool/Special . | . . . . . . . . Unused Backups 25 | . . 8 6 . 3 . 8 Power 3 | . . 2 . . 1 . . Propulsion 4 | . . . 4 . . . . Utility 12 | . . 2 2 . 1 . 7 Weapon 6 | . . 4 . . 1 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 90 | . 84 97 99 99 99 84 81 Engine 4 | . 14 11 9 6 2 1 . Core 3 | . . . . . 3 7 5 Treads 19 | . 28 32 27 29 26 14 4 Device 7 | . . . 5 6 6 8 14 Storage 6 | . 14 11 9 7 6 5 4 Processor 13 | . . 11 12 14 13 15 15 Hackware 8 | . . . . . 12 13 14 Protection 9 | . . 9 17 14 13 4 4 Energy Gun 2 | . 13 8 . 4 4 . . Energy Cannon 3 | . . 1 9 1 1 3 4 Ballistic Gun 1 | . 14 2 9 . . . . Ballistic Cannon 4 | . . 8 . 6 6 4 3 Peak Build Rating 89 | 4 6 20 33 44 55 67 89 Average Rating 47 | 3 5 15 30 40 51 56 73 On Entrance 28 | . 4 6 19 31 44 55 66 Avg Prop Armor Cover (%) 8 | . . . . . . . 8 Naked Turns . | . . . . . . . . Heaviest Build 123 | 8 11 46 63 89 90 96 123 Greatest Support 102 | 40 40 60 60 88 99 102 50 Greatest Overweight (x) 40 | . . . 1 1 1 19 40 Average Overweight (x) . | . . . . . . . 4 Largest Inventory Capacity 25 | 8 8 15 15 20 20 20 25 Average Capacity 19 | 6 8 13 15 19 20 20 24 Most Carried 20 | 5 6 15 15 19 20 20 18 Average Carried 14 | 2 3 12 14 14 17 13 15 Final Capacity 20 | 8 8 15 15 20 20 20 5 Final Carried 20 | 4 6 15 15 19 20 16 5 Class Distribution -------------------- 33% | Mutant 32% | Hacker-Mutant 18% | Hacker-Skirmisher 8% | Scavenger-Mutant 6% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 4303 | 222 83 827 430 343 236 1205 957 Remotely . | . . . . . . . . Salvage Created 5420 | . 201 924 1167 398 406 1411 913 Parts 271 | . 17 62 60 17 29 60 26 Haulers Intercepted 7 | . . 3 2 . . 1 1 Recyclers Shooed 6 | . . . 1 1 . 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 132 | . 8 23 26 13 11 31 20 Guns 31 | . 8 7 11 1 2 1 1 Cannons 80 | . . 15 15 6 8 22 14 AOE 19 | . . 1 . 6 1 7 4 Classes Destroyed 12 | . 2 5 1 1 1 2 . Worker 8 | . . 2 1 . . 4 1 Builder 1 | . . . . . . 1 . Tunneler 1 | . . . . . . 1 . Hauler 7 | . . 3 2 . . 1 1 Operator 3 | . . 1 . . . 2 . Watcher 3 | . . 2 . . . 1 . Swarmer 27 | . 6 5 8 . 4 4 . Grunt 53 | . 2 11 13 9 . 9 9 Brawler 2 | . . . . . 1 1 . Sentry 17 | . . 7 4 1 1 3 1 Hunter 8 | . . . 1 1 3 1 2 Programmer 25 | . . . . 2 2 13 8 Best Kill Streak 8 | . 3 8 8 4 3 6 4 Combat Bots Only 8 | . 3 4 8 4 3 5 4 Max Kills in Single Turn 6 | . 2 6 1 2 1 3 2 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 1 . 2 1 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 1092 | . 22 107 164 118 123 229 329 Missed 324 | . 5 40 48 32 38 57 104 Hits 768 | . 17 67 116 86 85 172 225 Melee 4 | . . . . . 1 3 . Projectile 764 | . 17 67 116 86 84 169 225 AOE 1 | . . . . . . . 1 Critical Strikes 43 | . . 2 3 6 2 14 16 Actively Blocked 2 | . . . . . . . 2 Part Disruptions 1 | . . . . . . 1 . Damage Taken 12175 | . 169 990 1413 1115 781 3481 4226 Core 1766 | . 42 169 61 81 32 224 1157 Absorbed by Shields 689 | . . . . 205 287 197 . Redirected to Shielding 488 | . . . . . . 36 452 Ignored by Resistances 538 | . . 47 141 47 303 . . Regen/Repaired (Parts) 115 | . . 115 . . . . . Core Remaining (%) 84 | 100 83 57 88 88 96 77 . Volleys Fired 417 | . 16 74 77 28 34 110 78 Largest 2 | . 2 2 2 2 2 2 2 Hottest 145 | . 60 105 91 104 108 137 145 Shots Fired 755 | . 32 131 154 57 64 181 136 Gun 242 | . 32 64 77 17 14 19 19 Cannon 484 | . . 67 77 29 50 152 109 Launcher 29 | . . . . 11 . 10 8 Special . | . . . . . . . . Kinetic 399 | . 16 76 77 21 34 106 69 Thermal 272 | . 16 31 77 8 16 65 59 Explosive 29 | . . . . 11 . 10 8 Electromagnetic 55 | . . 24 . 17 14 . . Robot Hit Streak 21 | . 7 13 19 17 12 13 21 Robot Miss Streak 4 | . 1 4 3 3 3 3 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 530 | . 21 89 112 45 38 124 101 Core Hits 281 | . 12 40 46 37 26 75 45 Critical Kills 4 | . . . 1 . . 2 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 32 | . . 1 1 2 5 11 12 Burn 1 | . . 1 . . . . . Meltdown 4 | . . . 1 . . 2 1 Blast 27 | . . . . 2 5 9 11 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 16272 | . 247 2039 2096 1857 1008 4932 4093 Guns 2638 | . 243 607 831 158 220 210 369 Cannons 9640 | . . 927 1254 642 597 3505 2715 Explosions 3917 | . . 505 . 1057 175 1192 988 Melee . | . . . . . . . . Ramming 77 | . 4 . 11 . 16 25 21 Kinetic 7162 | . 125 981 831 499 473 2449 1804 Thermal 5293 | . 118 778 1254 301 185 1377 1280 Explosive 3082 | . . . . 899 114 1081 988 Electromagnetic 658 | . . 280 . 158 220 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . 6 1 11 12 Average Corruption 4 | . . . . 5 1 3 6 Corruption Purged 11 | . . . . . . 11 . Corruption Blocked 8 | . . . . . . 8 . Effects 104 | . . . . 20 3 47 34 Message Errors 20 | . . . . 6 . 8 6 Matter Fused 28 | . . . . 5 2 16 5 Heat Flow Errors 13 | . . . . 2 1 2 8 Energy Discharges 12 | . . . . . . 7 5 Parts Rejected 2 | . . . . . . . 2 Parts Fused 4 | . . . . . . 4 . Data Loss (minor) 12 | . . . . 3 . 6 3 Data Loss (major) 5 | . . . . 1 . 1 3 Misfires 2 | . . . . 2 . . . Alerts 2 | . . . . . . 1 1 Weapon Failures 4 | . . . . 1 . 2 1 Overload Shots . | . . . . . . . . Overflow Damage 690 | . . 157 2 137 . 253 141 Projectiles 243 | . . 5 2 22 . 87 127 Explosions 447 | . . 152 . 115 . 166 14 Melee . | . . . . . . . . Knockbacks 61 | . . 2 . 4 5 28 22 Impact 1 | . . . . . . 1 . Kinetic 56 | . . 2 . 4 5 25 20 Secondary 4 | . . . . . . 2 2 Self-Inflicted Damage 700 | . . 161 . 141 146 179 73 Shots 15 | . . 3 . 4 3 3 2 Rammed 16 | . 2 1 2 . 1 9 1 Targets Rammed 17 | . 2 1 2 . 1 9 2 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 528 | . 48 316 528 266 168 424 142 Average Temperature 85 | . 27 75 100 67 56 138 62 Received Heat Transfer 2558 | . 66 345 621 281 30 520 695 Effects 16 | . . . 10 . . 6 . Shutdowns 3 | . . . 1 . . 2 . Energy Bleed 1 | . . . 1 . . . . Interference 5 | . . . 1 . . 4 . Matter Decay 2 | . . . 2 . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 3 | . . . 3 . . . . Damage (major) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . 1 . . 2 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Melted 13 | . 1 3 4 . . 2 3 Heat Transferred 7845 | . 275 1019 2257 509 272 1752 1761 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 1 . 3 2 . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . 2 2 1 . 1 1 Low Security (%) 88 | 100 100 71 79 93 100 95 79 Level 1 9 | . . 17 10 6 . 4 20 Level 2 2 | . . 11 10 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 477 | . 140 426 477 229 101 258 328 Initial 200 | . . 50 160 200 66 40 118 Average 110 | . 64 184 194 126 43 84 89 Influence Increases 4530 | . 190 785 755 504 446 1137 713 Destroy 0b10 Robot/C 2640 | . 160 460 520 260 220 620 400 Destroy 0b10 Robot/NC 115 | . . 40 15 . . 50 10 Destroy Leader 640 | . 30 140 124 70 50 144 82 Successful Hack 58 | . . 8 . 36 7 7 . Disable Machine 345 | . . 45 15 45 75 90 75 Destroy Structure 522 | . . 47 6 48 49 226 146 Partial Spotted 30 | . . . 15 15 . . . Lose Combat Pursuer 180 | . . 45 60 30 45 . . Influence Decreases 4320 | . 70 524 693 811 499 978 745 Entered New Map 771 | . . 70 221 243 70 43 124 Time Decay 2980 | . 70 434 452 518 399 674 433 Lost Part 569 | . . 20 20 50 30 261 188 Squads Dispatched 37 | . 1 2 6 3 5 12 8 Investigation 4 | . . . . 1 1 1 1 Extermination 16 | . . . . 2 3 7 4 Reinforcement 15 | . 1 2 4 . 1 4 3 Assault . | . . . . . . . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . 1 2 1 Haulers Reinforced 2 | . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 16 | . 2 6 3 1 1 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 194 | . 9 40 37 18 17 45 28 Peak Tracking Total 7 | . 5 4 7 4 5 5 5 Tactical Retreats 9 | . . 2 3 2 2 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 10 | . . . 2 3 2 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 23 | . . 3 1 3 5 6 5 Max in Single Turn 5 | . . 3 1 1 2 5 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 26 | . . 4 2 7 3 7 3 Terminals 15 | . . 2 1 3 3 5 1 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . Recycling Units 2 | . . . . 2 . . . Scanalyzers 7 | . . 1 1 2 . 2 1 Garrison Access . | . . . . . . . . Total Hacks 67 | . . 7 6 14 6 17 17 Successful 30 | . . 3 1 6 2 5 13 Failed 35 | . . 4 4 8 4 11 4 Catastrophic 10 | . . 2 . 3 1 4 . Database Lockouts 2 | . . . 1 . . 1 . Manual 20 | . . . 3 4 4 8 1 Terminals 29 | . . 3 3 4 6 11 2 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . 2 . . . . . Recycling Units 4 | . . . . 4 . . . Scanalyzers 30 | . . 2 3 6 . 6 13 Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . 1 . . 2 3 1 Record 2 | . . . . . . 1 1 Alert Level 1 | . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . Registered Components 2 | . . . . . 1 1 . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 2 | . . . . 2 . . . Scanalyzer 17 | . . . 1 4 . 2 10 Insert Component 4 | . . . . 1 . . 3 Analyze 3 | . . . . 1 . . 2 Retrieve Study 10 | . . . 1 2 . 2 5 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 23 | . . 4 1 6 2 7 3 Full Trace Events 4 | . . . . 1 1 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 84 | . . . . . . . 84 Total Part Build Rating . | . . . . . . . . Part Studies Acquired 10 | . . . 1 2 . 2 5 Parts Repaired 1 | . . 1 . . . . . Time 38 | . . 38 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . 1 . . 3 Part Schematics Acquired 3 | . . . . 1 . . 2 Parts Damaged 1 | . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 7003 | . . . . 1399 980 3051 1573 Optics 7003 | . . . . 1399 980 3051 1573 Sensors 1538 | . . . . . . . 1538 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 9771 | 76 187 1073 1129 1427 980 3064 1835 Spaces Moved 3419 | 46 78 452 425 620 418 1008 372 Core 67 | 6 . . . . . 1 60 Treads 3231 | 40 78 452 425 620 418 1007 191 Legs 121 | . . . . . . . 121 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 158 158 160 50 Average Speed 214 | 145 160 160 177 184 201 227 368 Slowest Speed 2050 | 160 160 160 210 228 208 1000 2050 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 4 21 41 42 27 16 28 13 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 12 | . . . . . 5 7 . Terrain Destroyed 358 | . . 52 . 48 53 126 79 Melee . | . . . . . . . . Projectile 80 | . . 5 . 3 9 28 35 AOE 278 | . . 47 . 45 44 98 44 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 5089 | 54 107 673 656 847 491 1569 692 Wait 936 | . 6 75 109 166 17 364 199 Move 3412 | 45 77 451 424 619 417 1007 372 Hop . | . . . . . . . . Pick Up 97 | 5 4 20 14 12 9 25 8 Fast Attach 24 | 3 . 6 1 1 . 8 5 Attach 66 | 1 2 3 2 8 6 29 15 Detach 7 | . . 2 . . . 3 2 Swap 58 | . . 20 9 9 3 11 6 Drop 55 | . . 21 18 4 4 3 5 Fire 417 | . 16 74 77 28 34 110 78 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush 16 | . 2 1 2 . 1 9 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 13) 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 265 | -9/Materials | Discovered new exit (range 8) 275 | -9/Materials | Identified exit to Storage 304 | -9/Materials | Build established: Mutant 641 | -9/Materials | Build established: Scavenger-Mutant 1024 | -9/Materials | Discovered new exit (range 11) 1252 | -9/Materials | Build established: Mutant 1271 | -9/Materials | Repaired Reactive Plating 1303 | -9/Materials | Discovered new exit (range 16) 1335 | -9/Materials | Identified exit to Materials 1337 | -9/Materials | Entered another Materials area 1337 | -8/Materials | Evolved 2 slots: Utility x2 1653 | -8/Materials | Central database locked down 1883 | -8/Materials | Discovered new exit (range 10) 2317 | -8/Materials | Destroyed 8 combat bots 2362 | -8/Materials | Garrison activated, responded to threat 2421 | -8/Materials | Discovered new exit (range 15) 2466 | -8/Materials | Entered Factory 2466 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2859 | -7/Factory | Lost 4 parts (2n2u) 3828 | -7/Factory | Discovered new exit (range 17) 3893 | -7/Factory | Entered another Factory area 3893 | -6/Factory | Evolved 2 slots: Utility x2 4200 | -6/Factory | Build established: Hacker-Mutant 4323 | -6/Factory | Discovered new exit (range 16) 4431 | -6/Factory | Discovered new exit (range 17) 4662 | -6/Factory | Spotted B-75 Beast 4829 | -6/Factory | Discovered new exit (range 18) 4873 | -6/Factory | Entered another Factory area 4873 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5352 | -5/Factory | Build established: Scientist-Mutant 5764 | -5/Factory | Lost 5 parts (1n3u1w) 6163 | -5/Factory | Lost 6 parts (2p2n1u1w) 6226 | -5/Factory | Build established: Hacker-Mutant 6317 | -5/Factory | System corruption reached 10% 6347 | -5/Factory | Lost 7 parts (1p4n2w) 6623 | -5/Factory | Discovered new exit (range 19) 7702 | -5/Factory | Central database locked down 7861 | -5/Factory | Discovered new exit (range 19) 7935 | -5/Factory | Identified exit to Factory 7937 | -5/Factory | Entered another Factory area 7937 | -4/Factory | Evolved 2 slots: Utility x2 8236 | -4/Factory | Build established: Hacker-Skirmisher 9052 | -4/Factory | Cargo convoy interrupted 9135 | -4/Factory | Lost 3 parts (1p1n1u) 9416 | -4/Factory | System corruption reached 10% 9462 | -4/Factory | Lost 3 parts (2n1w) 9498 | -4/Factory | Lost 3 parts (1p2w) 9676 | -4/Factory | Core integrity fell below 50% 9748 | -4/Factory | Core integrity fell below 20% 9772 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09745_ Exp. Utility Shielding destroyed. 09746_ Slug penetrates Wall. 09746_ Adv. Heat Sink destroyed. 09747_ Dropped Huge Storage Unit. 09748_ Penetrated by Slug. 09748_ U-05 Engineer builds a Wall. 09748_ U-05 Engineer builds a Door. 09749_ Slug penetrates Wall. 09750_ Critical hit (Burn: +50). 09750_ U-05 Engineer builds a Door. 09750_ Dropped Enh. Gauss Cannon+. 09750_ Critical hit (Burn: +37). 09751_ Acquired 42 matter. 09756_ Slug penetrates Wall. 09759_ >GMBZZKE,D>7C&U,WEFTX#%Y Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????###########?????????? #?? | | ?????????????????????????# #?????????? #?? | | ?????????????????????????# """" #?????????? #?? | | ?????????????????????????# """" #?????????? #?? | | ?????????????????????????# """" = #?????????? #?? | | ?????????????????????????#! """" #??????????/#?? | | ?????????????????????????# ########### ### | | ?????????????????????????# / ] / | | ?????????????????????????# ! # #?? | | ????????????????????# ########+##### #?? | | ????????????????????# g Y #?? | | ????????????????????# @ h #?? | | ????????????????????# h #?? | | ????????????????????# #?? | | ????????????????????# #?? | | ????????????????????# ############ #?? | | ????????????????????# #??????#####/##+### | | ????????????????????# #??????# | | ????????????????????# #??????# | | ????????????????????# #??????# ] | | ????????????????????# #??????# " ! | | ????????????????????# t ??? / """"! | | ????????????????????# ???### ! """"" | | ???????????????????? ?????# | | ??????????????????? ????# """ | | ??????????????????""" """ """ ????# """"" | | ??????????????????""" """ """ #???# """"" | | ????????????????????" ?"" """ ???+ | | ???????????????????? ?? ??? ????# | | ???????????????????????? ??? ?????#######+#### | | ????????????????????????? ??? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Corruption Containment 12 Corruption Block 7 Armor Coverage 450 Resistance: KI 30 Utility Shielding 90 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Factory | Scanalyzed Med. Treads | -4/Factory | Scanalyzed Imp. Force Field | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Reactive Plating | 36% | -9/Materials Studied --------- Arm. Treads | -8/Materials | Hacked Imp. Treads | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Med. Treads | -5/Factory | Hacked Lgt. Treads | -4/Factory | Hacked Enh. Gauss Cannon | -4/Factory | Hacked Adv. Plasma Cannon | -4/Factory | Hacked Antimatter Reactor | -4/Factory | Hacked KE Penetrator | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Fancy Inventory Challenges ------------ None Game ------ Seed PlatingGravitonChainsword Manual? 0 Play Time 01:52:03 Cumulative 30.7 hours Start 2025.10.27 @ 01:35:14 End 2025.10.27 @ 22:59:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 27 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62cc78b3-a5bc-47f7-a6c8-38f374dd6872