Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.05 @ 17:20:39 Player: IzRey Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (133) 665 Value Destroyed (4468) 4468 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 8410 Bonus ------- High Alert Combat Kills 577 Cogmind --------- Core Integrity 0/700 Matter 28/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Deuterium Engine Large Storage Unit Advanced Assault Cannon Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Matter Compressor Improved Signal Interpreter Precision Matter Filter Long-range Tractor Beam > --- WEAPON ----------- Advanced Assault Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Light Treads Improved Treads Large Storage Unit Medium Armor Plating Hardened Heavy Armor Plating Light Antimatter Cannon Light Antimatter Cannon Precision Rocket Launcher Mini Smartbomb Launcher Axe Axe [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Utility Core Shielding Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 103 | 2 . 8 11 46 36 Power 10 | 1 . 1 4 3 1 Engine 8 | 1 . 1 4 2 . Core 1 | . . . . 1 . Reactor 1 | . . . . . 1 Propulsion 29 | . . 1 2 17 9 Treads 10 | . . . 2 5 3 Leg 19 | . . 1 . 12 6 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 . 4 2 11 9 Device 12 | 1 . 1 1 5 4 Storage 7 | . . 1 1 2 3 Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 6 | . . 2 . 2 2 Artifact . | . . . . . . Weapon 37 | . . 2 3 15 17 Energy Gun 2 | . . 1 . 1 . Energy Cannon 4 | . . . . 2 2 Ballistic Gun 3 | . . 1 2 . . Ballistic Cannon 10 | . . . . 6 4 Launcher 10 | . . . . 2 8 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 8 | . . . 1 4 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . 1 . 1 7 Parts Lost 54 | . 1 2 6 21 24 Power 5 | . . . 2 2 1 Propulsion 19 | . . . 1 9 9 Utility 16 | . 1 . 1 6 8 Weapon 14 | . . 2 2 4 6 Highest Loss Streak 9 | . 1 1 2 9 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 99 96 83 87 82 Engine 8 | . 14 14 11 4 4 Core 1 | . . . . 2 . Treads 5 | . . . 18 3 3 Leg 18 | . 28 28 2 20 20 Device 9 | . 13 . 7 8 19 Storage 13 | . 14 14 11 15 9 Processor 2 | . . . . 2 6 Protection 9 | . . 13 11 11 1 Energy Gun 4 | . 14 16 . 1 2 Ballistic Gun 6 | . 14 8 18 . . Ballistic Cannon 4 | . . . . 8 3 Slashing Weapon 2 | . . . 1 5 3 Naked Turns 59 | . . . . . 59 Heaviest Build 64 | 13 12 16 32 51 64 Greatest Support 60 | 20 20 20 46 46 60 Greatest Overweight (x) 15 | . . . 2 2 15 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 10 15 15 Average Capacity 12 | 8 8 7 9 14 14 Most Carried 15 | 7 8 8 10 14 15 Average Carried 9 | 6 7 7 7 9 11 Final Capacity 15 | 8 8 8 10 15 5 Final Carried 10 | 7 8 7 10 10 5 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 2763 | 232 15 168 448 810 1090 Remotely 1030 | . . . . 135 895 Salvage Created 4680 | 77 147 395 880 1244 1937 Parts 269 | 4 8 28 52 69 108 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 5 | 1 . 1 1 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 89 | . 3 5 16 26 39 Melee 11 | . . . . 11 . Guns 24 | . 3 5 16 . . Cannons 16 | . . . . 10 6 AOE 38 | . . . . 5 33 Classes Destroyed 17 | 2 2 2 1 3 7 Worker 12 | . . 1 2 2 7 Builder 4 | . . . . . 4 Tunneler 5 | 1 . 2 . . 2 Hauler 2 | . . . . . 2 Recycler 14 | 1 . 1 1 4 7 Mechanic 3 | . . . . . 3 Operator 1 | . 1 . . . . Watcher 3 | . . . . 1 2 Swarmer 8 | . . . . 5 3 Grunt 42 | . 3 3 10 11 15 Brawler 2 | . . . . . 2 Duelist 4 | . . . 1 . 3 Protector 3 | . . . . . 3 Sentry 16 | . . 2 5 7 2 Specialist 2 | . . . . . 2 Hunter 8 | . . . . 3 5 Programmer 4 | . . . . . 4 Best Kill Streak 18 | 2 2 2 3 4 18 Combat Bots Only 12 | . 2 2 3 3 12 Max Kills in Single Turn 10 | 1 1 2 1 3 10 Gunslinging 1 | . . 1 . . . Exploded 4 | . . . . 3 4 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 8465 | . 190 320 1334 2713 3908 Core 1218 | . 11 34 130 310 733 Absorbed by Shields 84 | . . . . . 84 Redirected to Shielding 51 | . . 7 27 17 . Regen/Repaired (Parts) 56 | . . . . 56 . Core Remaining (%) 73 | 100 . 82 67 43 . Volleys Fired 291 | 4 15 39 73 73 87 Largest 2 | 2 2 2 2 2 2 Hottest 126 | 60 60 80 63 78 126 Shots Fired 462 | 8 30 67 127 115 115 Gun 241 | 8 30 67 127 8 1 Cannon 171 | . . . . 105 66 Launcher 50 | . . . . 2 48 Special . | . . . . . . Kinetic 315 | 4 15 26 121 103 46 Thermal 82 | 4 15 32 . 10 21 Explosive 50 | . . . . 2 48 Electromagnetic 15 | . . 9 6 . . Robot Hit Streak 17 | 7 17 11 17 9 16 Robot Miss Streak 5 | . 2 2 3 4 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 355 | 7 21 51 91 110 75 Core Hits 251 | 3 9 18 28 40 153 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . . . 6 3 Blast 5 | . . . . 2 3 Sever 4 | . . . . 4 . Melee Attacks 70 | . . . 1 57 12 Impact . | . . . . . . Slashing 70 | . . . 1 57 12 Piercing . | . . . . . . Sneak Attacks 6 | . . . 1 5 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13383 | 77 257 572 1409 3283 7785 Guns 2377 | 77 257 571 1355 100 17 Cannons 2550 | . . . . 1273 1277 Explosions 6654 | . . . . 311 6343 Melee 1801 | . . . 54 1599 148 Ramming 1 | . . 1 . . . Kinetic 3867 | 45 138 226 1286 1245 927 Thermal 918 | 32 119 272 . 128 367 Explosive 5986 | . . . . 311 5675 Electromagnetic 810 | . . 73 69 . 668 Impact . | . . . . . . Slashing 1801 | . . . 54 1599 148 Piercing . | . . . . . . Highest Corruption 9 | . . . 1 . 9 Average Corruption 2 | . . . 1 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . 3 . 22 Message Errors 6 | . . . 2 . 4 Matter Fused 2 | . . . . . 2 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 5 | . . . 1 . 4 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 332 | . . . 14 168 150 Projectiles 57 | . . . . 1 56 Explosions 102 | . . . . 8 94 Melee 173 | . . . 14 159 . Knockbacks 16 | . . . . 11 5 Impact . | . . . . . . Kinetic 15 | . . . . 10 5 Secondary 1 | . . . . 1 . Self-Inflicted Damage 310 | . . . . 16 294 Shots 10 | . . . . 1 9 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 276 | . 30 90 24 215 276 Average Temperature 59 | . 17 42 7 67 73 Received Heat Transfer 2967 | . 105 147 486 1242 987 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1752 | 75 275 625 . 259 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 1250 | 10 61 90 203 339 1250 Initial 84 | . 6 11 . 27 84 Average 168 | 8 37 38 63 152 492 Maximum Alert Level 4 | . . . 1 1 4 Low Security (%) 76 | 100 100 100 89 74 32 Level 1 15 | . . . 10 25 20 Level 2 3 | . . . . . 19 Level 3 2 | . . . . . 12 Level 4 2 | . . . . . 14 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 2 . 4 3 12 Investigation 9 | . 1 . 4 3 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . 1 . . . 4 Assault 2 | . . . . . 2 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 8 | . . . . 6 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 160 | . 8 6 35 42 69 Peak Tracking Total 10 | . 4 2 4 8 10 Tactical Retreats 10 | . . . . 6 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 6 | . 1 . 2 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 13 | . . . . 3 10 Max in Single Turn 4 | . . . . 1 4 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 24 | . . 1 7 13 3 Terminals 12 | . . . 5 7 . Fabricators 2 | . . . . . 2 Repair Stations 3 | . . . . 2 1 Recycling Units 3 | . . . 1 2 . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 62 | . . 1 22 31 8 Successful 42 | . . 1 18 20 3 Failed 19 | . . . 4 10 5 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . 1 . Manual 27 | . . . 7 19 1 Terminals 36 | . . . 18 18 . Fabricators 5 | . . . . . 5 Repair Stations 8 | . . . . 5 3 Recycling Units 4 | . . . 1 3 . Scanalyzers 6 | . . . 3 3 . Garrison Access 2 | . . . . 2 . Terminal Hacks 16 | . . 1 9 6 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . . . 1 1 . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Unreport Threat 2 | . . . 1 1 . Locate Traps 1 | . . . 1 . . Reprogram Traps 1 | . . . 1 . . Assault Status 1 | . . . 1 . . Recall Reinforcements 1 | . . . . 1 . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 5 | . . . . 4 1 Scan Component 3 | . . . . 2 1 Repair 2 | . . . . 2 . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . . 3 3 . Insert Component 3 | . . . 2 1 . Analyze 3 | . . . 1 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . . . 6 7 1 Terminals 10 | . . . 5 5 . Botnet 10 | . . . 5 5 . Fabricators 1 | . . . . . 1 Liberate 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . . . 1 2 . Tunnel 3 | . . . 1 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . . . 5 8 3 Full Trace Events 5 | . . . 2 2 1 Feedback Events 2 | . . . 1 . 1 Corruption 2 | . . . 1 . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 79 | . . . . 79 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 3 | . . . . . 3 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 10 | . . . 10 . . RETURN 10 | . . . 10 . . Ally Attacks 16 | . . . 16 . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 26 | . . . 26 . . Drone Recoveries 10 | . . . 10 . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 6435 | 39 463 934 1365 2490 1144 Spaces Moved 3045 | 19 149 656 646 934 641 Core 120 | . . . . . 120 Treads 658 | . . . 550 67 41 Legs 2267 | 19 149 656 96 867 480 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 120 120 50 Average Speed 157 | 120 120 120 163 206 130 Slowest Speed 800 | 120 120 120 260 260 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 2 23 96 61 70 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 19 | . . . . 10 9 Terrain Destroyed 272 | . . . . 36 236 Melee 19 | . . . . 10 9 Projectile 23 | . . . . 10 13 AOE 230 | . . . . 16 214 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 4065 | 26 404 737 826 1274 798 Wait 486 | . 236 21 87 136 6 Move 3040 | 18 148 655 645 933 641 Hop . | . . . . . . Pick Up 38 | 1 3 6 6 17 5 Fast Attach 37 | 2 . 4 3 16 12 Attach 36 | . . 3 4 15 14 Detach 9 | . . . . 3 6 Swap 30 | . . 1 4 15 10 Drop 27 | 1 2 7 3 9 5 Fire 291 | 4 15 39 73 73 87 Melee 70 | . . . 1 57 12 Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 40 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 6) 308 | -10/Materials | Build established: Mutant 503 | -10/Materials | Entered Mines 635 | -10/Mines | Learned 4 Materials zone layouts 698 | -10/Mines | Discovered new exit (range 5) 980 | -10/Mines | Discovered new exit (range 5) 1058 | -10/Mines | Found the Drone Emporium 1064 | -10/Mines | Found Prototype Device 1064 | -10/Mines | Identified Bomb Drone Bay 1437 | -10/Mines | Entered Materials 1437 | -9/Materials | Evolved 2 slots: Utility x2 1762 | -9/Materials | Identified exit to Mines 1848 | -9/Materials | Discovered new exit (range 14) 2220 | -9/Materials | Discovered new exit (range 4) 2336 | -9/Materials | Build established: Scavenger-Mutant 2802 | -9/Materials | Entered another Materials area 2802 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3692 | -8/Materials | Repaired Aluminum Leg 4473 | -8/Materials | Lost 9 parts (1p2n3u3w) 4675 | -8/Materials | Build established: Mutant 4684 | -8/Materials | Lost 3 parts (1p1n1u) 4894 | -8/Materials | Core integrity fell below 50% 5009 | -8/Materials | Identified exit to Factory 5072 | -8/Materials | Central database locked down 5246 | -8/Materials | Build established: Scavenger-Mutant 5270 | -8/Materials | Repaired Broken Imp. Grenade Launcher 5292 | -8/Materials | Entered Factory 5292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5644 | -7/Factory | Garrison activated, responded to threat 5714 | -7/Factory | Destroyed 7 combat bots 5900 | -7/Factory | Cargo convoy interrupted 5944 | -7/Factory | Destroyed 10 combat bots 5973 | -7/Factory | Lost 6 parts (3n1u2w) 6008 | -7/Factory | Found Prototype Launcher 6008 | -7/Factory | Identified Mni. Smartbomb Launcher 6011 | -7/Factory | Found Mni. Smartbomb Launcher 6092 | -7/Factory | First assault squad dispatched 6152 | -7/Factory | Garrison activated, responded to threat 6185 | -7/Factory | Core integrity fell below 50% 6239 | -7/Factory | Build established: Mutant 6244 | -7/Factory | Lost 8 parts (3n3u2w) 6247 | -7/Factory | Destroyed 12 combat bots 6377 | -7/Factory | Core integrity fell below 20% 6377 | -7/Factory | Released all parts (4) 6405 | -7/Factory | Lost 4 parts (2n1u1w) 6435 | -7/Factory | Discovered new exit (range 13) 6436 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06374_ U-05 Engineer lays Concrete. 06374_ U-05 Engineer builds a Wall. 06374_ Hrd. Heavy Armor Plating destroyed. 06375_ XG& VNTAISR6%FQ/KME,TRV/W& 06375_ U-05 Engineer lays Concrete. 06376_ Penetrated by Slug. 06376_ Knocked back. 06377_ Released Imp. Signal Interpreter. 06377_ Released Lrg. Storage Unit. 06377_ Released Adv. Matter Compressor. 06377_ Released Lgt. Antimatter Cannon. 06377_ U-05 Engineer lays Concrete. 06378_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06379_ U-05 Engineer lays Concrete. 06389_ K-01 Serf collects debris. 06391_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 06428_ System corrupted: IFF burst signal emitted. 06435_ EXIT=FOUND 06435_ K-01 Serf cleans the Pressure Siphon. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# g ????????????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????# ????????????????????????????" | | ????????????????# ???????????????????????????? | | ????????????????# ????+#????????#?#?????????? | | ????????????????# #### ###????? ??????????? | | ???????????###+## ##### ?????????? | | ???????????# k H ?????????? | | ?????????? Y ????????? | | ?????????? k t % ????????????? | | ????????????????# u @ #???????????????????? | | ??????????????########## #???????????????????# | | ??????????????# # #???????????????????# | | ??????????????? """" # #???????????????????# | | ??????????????? """" + #???????????????????? | | ??????????????? """" # #???????????????????? | | ????????????????"""" # #???????????????????? | | ????????????????"""" ?# #???????????????????? | | ????????????????"""" ?# #???????????????????? | | ???????????????? ??# #???????????????????? | | ??????????????? ??# #???????????????????? | | ???????????????#####???# #???????????????????? | | ???????????????? /??+ +???????????????????? | | ????????????????? ??# #???????????????????? | | ?????????????G" """ ?# #???????????????????? | | ??????????# " " ! """ ?# #???????????????????? | | ??????????# """ # #???????????????????? | | ???????????? # #???????????????????? | | ???????????????"" """ + #???????????????????? | | ???????????????"" """ # #???????????????+???? | | ????????????????" """ # #??????????????? ???? | | ???????????????? ?# #??????????????? ???? | | ??????????????? ?# #??????????????? ???? | | ?????????????? ??# ########???????? #??? | | ??????????????#######??# #???????? #?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 290 Matter Stores 572 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Matter Filtering 50 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalSkeletonFrame Manual? 0 Play Time 01:20:23 Cumulative 491.6 hours Start 2023.02.05 @ 12:16:10 End 2023.02.05 @ 17:20:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 26 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ea3472d-4137-48e3-9ac7-1f41a4d06a63