Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 23:49:38 Player: mephiles96 Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (1847) 1847 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 5388 Bonus ------- Follower Combat Kills 171 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core System Shield Makeshift System Shield Heavy Battle Rifle Heavy Battle Rifle Powered Hammer Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Terrain Scanner Terrain Scan Processor Seismic Detector ECM Suite Makeshift Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Titanium Leg Titanium Leg Compact Wheel Target Analyzer Improved Light Armor Plating System Shield Flak Gun Heavy Rocket Launcher Powered Hammer [Rating: 46] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Battle Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . . . 3 2 . . Weapon . | . . . . . . . . . Parts Attached 61 | 8 17 5 2 3 4 8 10 4 Power 9 | 1 4 1 1 . . . . 2 Engine 4 | 1 2 . 1 . . . . . Core 5 | . 2 1 . . . . . 2 Reactor . | . . . . . . . . . Propulsion 13 | 2 3 1 1 1 1 . 3 1 Treads 2 | 2 . . . . . . . . Leg 10 | . 3 1 1 1 1 . 2 1 Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 3 4 1 . . 3 5 2 . Device 8 | 2 2 1 . . 2 1 . . Storage 3 | 1 2 . . . . . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 6 | . . . . . . 4 2 . Artifact . | . . . . . . . . . Weapon 21 | 2 6 2 . 2 . 3 5 1 Energy Gun 8 | 1 5 1 . 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 . . . 1 . 2 4 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . 1 . . . . 1 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 22 | . 3 1 . . . 2 1 15 Power 3 | . . . . . . . 1 2 Propulsion 6 | . 2 . . . . . . 4 Utility 7 | . . . . . . 2 . 5 Weapon 6 | . 1 1 . . . . . 4 Highest Loss Streak 7 | . 3 1 . . . 1 1 7 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 6 7 9 10 10 8 8 10 7 Power 1 | . 1 1 1 1 1 1 1 1 Propulsion 1 | 3 1 1 1 1 2 3 2 1 Utility 2 | . 3 5 5 5 2 . 3 2 Weapon 2 | 1 2 2 2 2 2 3 3 3 Tool/Special . | . . . . . . . . . Unused Backups 17 | 3 4 . 1 . 1 2 1 5 Power 3 | . 2 . . . . 1 . . Propulsion 3 | 2 1 . . . . . . . Utility 5 | . . . 1 . 1 . 1 2 Weapon 6 | 1 1 . . . . 1 . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 100 100 99 97 95 75 Engine 4 | . 5 . 1 14 9 7 3 . Core 4 | . 8 14 12 . . . . 2 Treads 4 | . 19 . . . . . . . Leg 19 | . 7 28 28 28 27 23 18 12 Wheel 1 | . . . . . . . 3 4 Device 18 | . 13 14 14 14 26 25 23 13 Storage 10 | . 14 14 14 14 9 7 7 7 Processor 3 | . . . . . 8 7 7 6 Protection 5 | . . . . . . 9 15 11 Energy Gun 12 | . 24 27 28 21 9 1 . . Ballistic Gun 7 | . 1 . . 6 9 10 14 12 Peak Build Rating 46 | 8 13 11 15 24 37 45 46 43 Average Rating 24 | 6 9 10 11 19 36 41 41 31 On Entrance 20 | . 7 10 10 15 24 37 45 38 Avg Prop Armor Cover (%) 10 | . . . . . . . 11 9 Naked Turns . | . . . . . . . . . Heaviest Build 38 | 15 18 19 18 23 26 33 34 38 Greatest Support 57 | 40 40 20 30 40 57 57 57 44 Greatest Overweight (x) 5 | 2 5 . . . . . 2 3 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 10 10 Average Carried 8 | 7 7 9 9 9 8 8 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 7 9 10 10 10 10 10 10 6 Class Distribution -------------------- 36% | Scavenger-Mutant 32% | Mutant 24% | Derelict-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Commander-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1798 | 367 206 175 . 47 50 227 480 246 Remotely . | . . . . . . . . . Salvage Created 1677 | 283 495 163 . . . 249 356 131 Parts 100 | 25 34 9 . . . 18 9 5 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 8 21 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 41 | . 11 7 . . . 5 11 7 Melee 1 | . . . . . . 1 . . Guns 24 | . 11 3 . . . 4 5 1 AOE 16 | . . 4 . . . . 6 6 Classes Destroyed 10 | 3 2 1 . . . 2 2 . Worker 1 | 1 . . . . . . . . Builder 2 | . 2 . . . . . . . Tunneler 9 | 9 . . . . . . . . Recycler 1 | 1 . . . . . . . . Swarmer 3 | . . 3 . . . . . . Grunt 28 | . 11 4 . . . . 9 4 Brawler 1 | . . . . . . . 1 . Sentry 3 | . . . . . . 3 . . Hunter 3 | . . . . . . . 1 2 Programmer 3 | . . . . . . 2 . 1 Best Kill Streak 6 | 3 4 6 . . . 1 6 4 Combat Bots Only 6 | . 3 6 . . . 1 6 4 Max Kills in Single Turn 2 | 1 2 2 . . . 1 2 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . 2 2 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 415 | . 67 40 . . 2 97 75 134 Missed 118 | . 9 7 . . . 42 16 44 Hits 297 | . 58 33 . . 2 55 59 90 Melee 16 | . . . . . . . . 16 Projectile 281 | . 58 33 . . 2 55 59 74 Critical Strikes 12 | . . 1 . . . 1 3 7 Damage Taken 4519 | . 697 364 . . 27 561 955 1915 Core 879 | . 48 75 . . . 57 176 523 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 14 | . . . . . . 14 . . Core Remaining (%) 83 | 100 . . . 50 100 . . . Volleys Fired 149 | 29 47 19 . . . 13 25 16 Largest 2 | 2 2 2 . . . 2 2 2 Hottest 115 | 70 115 80 . . . 56 72 72 Shots Fired 266 | 58 79 28 . . . 25 51 25 Gun 227 | 58 66 21 . . . 25 42 15 Cannon . | . . . . . . . . . Launcher 26 | . . 7 . . . . 9 10 Special 13 | . 13 . . . . . . . Kinetic 118 | 29 7 . . . . 25 42 15 Thermal 122 | 29 72 21 . . . . . . Explosive 26 | . . 7 . . . . 9 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | 6 9 7 . . . 8 6 9 Robot Miss Streak 4 | 4 3 1 . . . 3 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . 1 . Shots Hit Robots 159 | 32 43 18 . . . 25 27 14 Core Hits 109 | 12 24 13 . . . 19 26 15 Critical Kills 2 | . . . . . . 1 1 . Critical Parts Destroyed 2 | . . . . . . 2 . . Critical Strikes 7 | 1 2 . . . . 3 1 . Burn 3 | 1 2 . . . . . . . Destroy 2 | . . . . . . 1 1 . Smash 2 | . . . . . . 2 . . Melee Attacks 14 | . . . . . . 14 . . Impact 14 | . . . . . . 14 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4466 | 405 581 562 . . . 614 1296 1008 Guns 2268 | 405 581 175 . . . 431 513 163 Cannons . | . . . . . . . . . Explosions 2015 | . . 387 . . . . 783 845 Melee 183 | . . . . . . 183 . . Ramming . | . . . . . . . . . Kinetic 1338 | 168 63 . . . . 431 513 163 Thermal 930 | 237 518 175 . . . . . . Explosive 2015 | . . 387 . . . . 783 845 Electromagnetic . | . . . . . . . . . Impact 183 | . . . . . . 183 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 3 3 5 Average Corruption 3 | . . . . . . 2 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 51 | . . . . . . 12 19 20 Message Errors 11 | . . . . . . 2 2 7 Matter Fused 14 | . . . . . . 4 6 4 Heat Flow Errors 6 | . . . . . . . 3 3 Energy Discharges 7 | . . . . . . 2 3 2 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 3 . 3 Data Loss (major) 5 | . . . . . . 1 3 1 Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 95 | . . 5 . . . 82 . 8 Projectiles . | . . . . . . . . . Explosions 13 | . . 5 . . . . . 8 Melee 82 | . . . . . . 82 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 128 | . . . . . . . 11 117 Shots 4 | . . . . . . . 1 3 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 397 | 45 315 13 . . . 22 397 126 Average Temperature 73 | 14 73 6 . . . 11 142 42 Received Heat Transfer 1647 | . 387 207 . . 9 90 531 423 Effects 5 | . 4 . . . . . 1 . Energy Bleed 1 | . 1 . . . . . . . Interference 3 | . 3 . . . . . . . Matter Decay 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 4 | . . . . . . 4 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . Heat Transferred 2674 | 777 1497 400 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 194 | 10 76 194 . . 60 39 . . Initial . | . . . . . . . . . Average 20 | . 21 83 . . 10 7 . . Influence Increases 1370 | 55 324 234 . . 173 174 260 150 Destroy 0b10 Robot/C 920 | . 220 140 . . 100 100 220 140 Destroy 0b10 Robot/NC 65 | 55 10 . . . . . . . Destroy Leader 210 | . 50 30 . . 30 50 40 10 Allied During Kill 28 | . . . . . 28 . . . Successful Hack 32 | . . . . . 14 18 . . Destroy Structure 55 | . 14 34 . . 1 6 . . Lose Combat Pursuer 60 | . 30 30 . . . . . . Influence Decreases 1370 | 55 323 165 70 . 173 165 253 166 Entered New Map 79 | . . 1 70 . . . 4 4 Time Decay 1147 | 55 313 154 . . 109 155 239 122 Lost Part 80 | . 10 10 . . . 10 10 40 Lost Ally 64 | . . . . . 64 . . . Squads Dispatched 6 | . 3 . . 1 1 1 . . Investigation 2 | . 1 . . 1 . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . 2 . . . 1 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . 1 . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | . 16 8 . . 8 7 11 20 Peak Tracking Total 12 | . 4 7 . . 2 2 4 12 Tactical Retreats 6 | . 2 1 . . 2 . . 1 ECM-based Alert Blocks 2 | . . . . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 2 | . 1 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 14 | . 3 1 1 1 3 4 1 . Terminals 7 | . 2 1 . . 3 1 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 11 2 1 1 9 10 1 . Successful 15 | . 3 . 1 1 5 4 1 . Failed 20 | . 8 2 . . 4 6 . . Catastrophic 6 | . 1 1 . . 1 3 . . Database Lockouts . | . . . . . . . . . Manual 16 | . 3 2 . . 9 2 . . Terminals 20 | . 7 2 . . 9 2 . . Fabricators . | . . . . . . . . . Repair Stations 8 | . 4 . . . . 4 . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . . 1 1 2 . 1 . Record 1 | . . . 1 . . . . . Open Door 2 | . . . . 1 . . 1 . Branch Access Points 1 | . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . Scan Component 3 | . 2 . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 3 1 . . Terminals 5 | . 1 . . . 3 1 . . Track 4 | . 1 . . . 3 . . . Operators 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 1 . . 3 4 . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 31 | . . . . . . 31 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 5 | . . . 2 3 . . . . Largest Group 5 | . . . 2 5 5 . . . Highest-Rated Group 82 | . . . 42 82 82 . . . Highest-Rated Ally 21 | . . . 21 21 21 . . . Total Orders . | . . . . . . . . . Ally Attacks 30 | . . . . . 30 . . . Total Damage 532 | . . . . . 532 . . . Kills 5 | . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) 6281 | 253 1176 485 755 314 645 933 1154 566 Terrain 3266 | . . . . . 644 902 1154 566 Seismic 6010 | 253 1176 485 755 314 645 933 1154 295 Cloaking 1 | . . . . . . 1 . . ECM 1878 | . . . . . 642 933 303 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 7043 | 487 1401 552 755 314 645 933 1154 802 Spaces Moved 4209 | 228 670 392 562 227 323 377 847 583 Core 45 | 11 15 . . . . . . 19 Treads 585 | 217 368 . . . . . . . Legs 2688 | . 287 392 562 227 323 377 347 173 Wheels 891 | . . . . . . . 500 391 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 133 115 115 Average Speed 130 | 156 145 120 122 132 131 133 122 128 Slowest Speed 300 | 160 300 120 130 135 133 133 133 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 6 58 54 92 57 28 8 74 64 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . 2 . . . . 1 . Spaces Dug 18 | . 13 . . . . 5 . . Terrain Destroyed 266 | . 13 41 . . . 5 95 112 Melee 5 | . . . . . . 5 . . Projectile 16 | . 13 . . . . . 1 2 AOE 245 | . . 41 . . . . 94 110 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 5446 | 298 996 443 633 243 542 759 922 610 Wait 836 | 22 217 25 2 4 208 336 21 1 Move 4201 | 227 669 391 561 226 322 376 846 583 Hop . | . . . . . . . . . Pick Up 42 | 9 14 . 2 3 5 5 4 . Fast Attach 23 | 7 4 1 . 2 . 4 2 3 Attach 12 | . 2 . . . 4 2 . 4 Detach 2 | . 2 . . . . . . . Swap 48 | 1 18 6 2 1 1 4 12 3 Drop 56 | 3 23 1 4 6 2 5 12 . Fire 149 | 29 47 19 . . . 13 25 16 Melee 14 | . . . . . . 14 . . Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 62 | . . . 62 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 488 | -11/Scrapyard | Entered Materials 489 | -10/Materials | Build established: Mutant 1508 | -10/Materials | Lost 3 parts (2n1w) 1562 | -10/Materials | Discovered new exit (range 7) 1589 | -10/Materials | Discovered new exit (range 10) 1730 | -10/Materials | Discovered new exit (range 15) 1774 | -10/Materials | Build established: Scavenger-Mutant 1864 | -10/Materials | Discovered new exit (range 13) 1889 | -10/Materials | Entered Mines 1923 | -10/Mines | Met a Derelict bent on vengeance 1928 | -10/Mines | Found a hidden stash of uninstalled traps 1989 | -10/Mines | Discovered new exit (range 7) 2005 | -10/Mines | Learned location of 1 exit from Materials 2372 | -10/Mines | Discovered new exit (range 2) 2435 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2436 | -10/Mines | Discovered new exit (range 5) 2441 | -10/Mines | Entered Exiles 2441 | -10/Exiles | Found Exiles lab destroyed 2461 | -10/Exiles | Discovered new exit (range 14) 3178 | -10/Exiles | Discovered new exit (range 14) 3196 | -10/Exiles | Entered Mines 3196 | -9/Mines | Accompanied by 2 allies 3264 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3285 | -9/Mines | Learned Materials emergency access door positions 3320 | -9/Mines | Learned location of Zion (-7) 3338 | -9/Mines | Met a Derelict shopkeep closing up shop 3481 | -9/Mines | Discovered new exit (range 9) 3501 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3510 | -9/Mines | Entered Materials 3510 | -8/Materials | Accompanied by 5 allies 3510 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3511 | -8/Materials | Identified exit to Factory 3511 | -8/Materials | Discovered new exit (range 15) 3829 | -8/Materials | Identified exit to Storage 3847 | -8/Materials | Build established: Commander-Mutant 3986 | -8/Materials | Lost 3 allies 4155 | -8/Materials | Entered Factory 4155 | -7/Factory | Evolved 2 slots: Utility x2 4216 | -7/Factory | Repaired Mak. Terrain Scanner 4682 | -7/Factory | Discovered new exit (range 10) 5061 | -7/Factory | Build established: Scavenger-Mutant 5088 | -7/Factory | Entered Lower Caves 5649 | -7/Lower Caves | Build established: Derelict-Mutant 6090 | -7/Lower Caves | Encountered a Warlord checkpoint 6226 | -7/Lower Caves | Discovered new exit (range 13) 6242 | -7/Lower Caves | Entered another Lower Caves area 6262 | -7/Lower Caves | Discovered new exit (range 14) 6522 | -7/Lower Caves | Ambushed by research squad 6596 | -7/Lower Caves | Lost 4 parts (1n1u2w) 6644 | -7/Lower Caves | Encountered a Warlord checkpoint 6704 | -7/Lower Caves | Learned Factory security intel 6866 | -7/Lower Caves | Lost 7 parts (1p2n4u) 6917 | -7/Lower Caves | Core integrity fell below 50% 6960 | -7/Lower Caves | Lost 3 parts (1p2w) 7019 | -7/Lower Caves | Core integrity fell below 20% 7041 | -7/Lower Caves | Discovered new exit (range 10) 7044 | -7/Lower Caves | Destroyed by Dirty Bomb Trap Last Messages --------------- 06845_ Imp. Heat Sink fries itself beyond repair. 06846_ System corrupted: Heat flow error (+148). 06862_ System corrupted: Heat flow error (+139). 06882_ Aluminum Leg severed. 06900_ System corrupted: Matter fused (-9). 06916_ Hvy. Battle Rifle destroyed. 06919_ System corrupted: Component data lost. 06925_ Lgt. Nuclear Core destroyed. 06929_ Gauss Rifle destroyed. 06975_ System corrupted: Component data lost. 07006_ Titanium Leg destroyed. 07011_ Critical hit (Burn: +37). 07026_ Terrain Scan Processor severed. 07036_ LHNIUGJW,LD0OB