Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 01:00:39 Player: tsintsir Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (2589) 2589 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6324 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 81/300 Energy 94/100 System Corruption 5% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Advanced Targeting Computer Improved Target Analyzer Hacking Suite > --- WEAPON (4) ------- Heavy Machine Gun Heavy Machine Gun KE Penetrator Mini Assault Cannon > --- INVENTORY (5) ---- Light Nuclear Core Relay Coupler [Brawler] (31) Autogun Coil Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Aluminum Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Improved Target Analyzer Core Shielding Hacking Suite > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun KE Penetrator Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Autogun Coil Gun Improved Remote Datajack [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Battle Rifle Energy Gun Particle Gun Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Slots Evolved 6 | . . . . . 6 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon 2 | . . . . . 2 . Parts Attached 55 | 7 6 1 8 2 11 20 Power 7 | 1 2 . 2 . . 2 Engine 5 | 1 2 . 2 . . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 13 | 2 2 . 2 1 2 4 Treads 9 | 2 2 . 2 1 2 . Leg 4 | . . . . . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 2 . . . . 5 8 Device 7 | 1 . . . . 1 5 Storage 1 | 1 . . . . . . Processor 2 | . . . . . . 2 Hackware 1 | . . . . . 1 . Protection 4 | . . . . . 3 1 Artifact . | . . . . . . . Weapon 20 | 2 2 1 4 1 4 6 Energy Gun 1 | . . 1 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 1 . 1 1 3 4 Ballistic Cannon 5 | . 1 . 3 . 1 . Launcher . | . . . . . . . Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 30 | . 1 1 4 . 4 20 Power 4 | . . . 1 . 1 2 Propulsion 9 | . . . 2 . 1 6 Utility 9 | . . . . . 1 8 Weapon 8 | . 1 1 1 . 1 4 Highest Loss Streak 12 | . 1 1 3 . 3 12 To Critical Strikes . | . . . . . . . Average Backups 5 | . 6 7 6 6 5 4 Power . | . 2 3 1 . . 1 Propulsion . | . 1 2 . . . . Utility . | . . . . 1 1 . Weapon 2 | . 1 1 3 3 1 1 Tool/Special . | . . . . . . . Unused Backups 11 | . 1 . 1 . 2 7 Power 3 | . . . 1 . . 2 Propulsion 3 | . . . . . . 3 Utility 1 | . . . . . . 1 Weapon 3 | . 1 . . . 1 1 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 96 | . 99 100 99 100 96 80 Engine 10 | . 14 14 13 14 6 . Treads 22 | . 28 28 28 28 22 2 Leg 1 | . . . . . . 10 Device 12 | . 14 14 14 14 13 6 Storage 10 | . 14 14 14 14 7 . Processor 1 | . . . . . . 8 Hackware 2 | . . . . . 5 7 Protection 3 | . . . . . 8 7 Ballistic Gun 16 | . 22 10 12 14 15 17 Ballistic Cannon 11 | . 5 14 14 14 13 7 Peak Build Rating 51 | 9 9 10 13 12 28 51 Average Rating 18 | 5 8 9 12 12 25 37 On Entrance 11 | . 9 9 10 12 12 27 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 34 | 15 16 17 17 16 34 30 Greatest Support 60 | 40 40 40 40 40 60 40 Greatest Overweight (x) 8 | . . . . . . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 5 Most Carried 8 | 1 8 8 8 8 8 7 Average Carried 6 | . 6 7 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 1 8 7 7 8 7 5 Class Distribution -------------------- 62% | Mutant 20% | Scavenger-Skirmisher 9% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -10 -9 -7 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Matter Collected 2350 | 222 490 46 211 245 569 567 Remotely . | . . . . . . . Salvage Created 2306 | 32 532 61 182 310 651 538 Parts 124 | 7 31 6 16 10 32 22 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . 10 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Combat Hostiles Destroyed 57 | . 12 6 8 5 13 13 Guns 32 | . 9 4 5 1 6 7 Cannons 25 | . 3 2 3 4 7 6 Classes Destroyed 11 | 1 2 1 2 2 2 1 Tunneler 2 | 2 . . . . . . Recycler 2 | . 1 . . . 1 . Turret 2 | . . . 2 . . . Swarmer 11 | . . 6 4 . . 1 Grunt 28 | . 12 . 2 . 6 8 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Sentry 8 | . . . . 4 4 . Hunter 1 | . . . . . 1 . Programmer 5 | . . . . . 2 3 Subdweller 2 | . . . 2 . . . Best Kill Streak 6 | 2 3 3 6 4 4 3 Combat Bots Only 4 | . 3 3 4 4 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 2 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Gar Hostile Shots Fired 565 | . 75 26 93 16 166 189 Missed 178 | . 20 9 36 5 54 54 Hits 387 | . 55 17 57 11 112 135 Melee 3 | . . . . . . 3 Projectile 384 | . 55 17 57 11 112 132 Critical Strikes 15 | . 1 . 2 1 2 9 Damage Taken 4721 | . 731 134 628 162 1086 1980 Core 845 | . 54 9 37 45 131 569 Absorbed by Shields . | . . . . . . . Redirected to Shielding 39 | . . . . . . 39 Core Remaining (%) 71 | 100 . . . 42 . . Volleys Fired 217 | 4 62 9 31 19 36 56 Largest 4 | 2 2 2 2 2 4 4 Hottest 133 | 40 50 95 98 58 121 133 Shots Fired 485 | 8 124 18 62 30 119 124 Gun 306 | 8 103 9 31 11 67 77 Cannon 179 | . 21 9 31 19 52 47 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 475 | 8 124 17 53 30 119 124 Thermal 10 | . . 1 9 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 2 16 5 8 9 11 12 Robot Miss Streak 5 | 1 4 2 3 2 3 5 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 294 | 5 79 10 38 16 74 72 Core Hits 121 | 2 30 6 16 9 29 29 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 5 | . 2 . 1 . . 2 Critical Strikes 19 | . 3 . 2 2 6 6 Destroy 6 | . 3 . 1 . . 2 Blast 13 | . . . 1 2 6 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5801 | 67 1079 161 692 295 1488 2019 Guns 3335 | 67 852 86 334 121 741 1134 Cannons 2466 | . 227 75 358 174 747 885 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5710 | 67 1079 146 616 295 1488 2019 Thermal 91 | . . 15 76 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 1 5 Average Corruption 2 | . . . . . 1 3 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 13 | . . . . . 2 11 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . 1 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 41 | . . . . . 7 34 Projectiles 41 | . . . . . 7 34 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 24 | . 5 2 5 . 6 6 Impact . | . . . . . . . Kinetic 21 | . 4 2 5 . 5 5 Secondary 3 | . 1 . . . 1 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 347 | . 21 33 16 50 347 120 Average Temperature 66 | . 5 20 6 22 114 42 Received Heat Transfer 2106 | . 432 . 288 72 438 876 Effects 6 | . . . . . 6 . Interference 5 | . . . . . 5 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 222 | . . 37 185 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 100 55 Level 1 7 | . . . . . . 44 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 384 | 5 95 85 . 73 196 384 Initial 134 | . 3 15 . 62 . 134 Average 53 | 1 33 52 . 13 29 199 Influence Increases 1712 | 10 380 140 215 117 420 430 Destroy 0b10 Robot/C 1140 | . 240 120 160 100 260 260 Destroy 0b10 Robot/NC 30 | 10 5 . . 5 5 5 Destroy Leader 220 | . 70 20 10 . 100 20 Trap Triggered on 0b10 10 | . . . . . . 10 Successful Hack 48 | . 18 . . 8 22 . Disable Machine 45 | . . . . . 30 15 Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 19 | . 2 . . 4 3 10 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 135 | . 30 . 45 . . 60 Influence Decreases 1348 | 5 345 135 129 248 228 258 Entered New Map 178 | . 2 25 24 69 . 58 Time Decay 889 | 5 323 100 94 179 188 . Lost Part 271 | . 10 10 11 . 40 200 Lost Ally 10 | . 10 . . . . . Squads Dispatched 10 | . 3 . . . 7 . Investigation 4 | . 2 . . . 2 . Extermination 2 | . . . . . 2 . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 19 6 10 5 15 18 Peak Tracking Total 6 | . 4 3 3 4 2 6 Tactical Retreats 6 | . 2 . 2 . . 2 Traps | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Traps Triggered 5 | . 2 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed 1 | . . . . . . 1 Triggered 1 | . . . . . . 1 Most Traps Carried 1 | . . . 1 1 1 1 Machines | -11 -10 -10 -10 -9 -7 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Disabled 5 | . . . 1 . 2 2 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Accessed 15 | . 4 . 1 5 5 . Terminals 12 | . 4 . . 5 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 40 | . 11 . 4 12 13 . Successful 14 | . 5 . 4 1 4 . Failed 26 | . 6 . . 11 9 . Catastrophic 10 | . 3 . . 7 . . Database Lockouts . | . . . . . . . Manual 33 | . 14 . . 12 7 . Terminals 31 | . 11 . . 12 8 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 8 | . 2 . 4 1 1 . Record 4 | . . . 4 . . . Branch Access Points 2 | . 1 . . 1 . . Terminal Index 2 | . 1 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 4 | . 3 . . . 1 . Terminals 4 | . 3 . . . 1 . Assimilate 2 | . 2 . . . . . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 5 . . 5 5 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -------- Run | Yrd Mat Min Sub Rec Fac Gar Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 . . . . . Highest-Rated Group 10 | . 10 . . . . . Highest-Rated Ally 10 | . 10 . . . . . Total Orders 1 | . 1 . . . . . ROAM 1 | . 1 . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 ------- Run | Yrd Mat Min Sub Rec Fac Gar Active Infowar (turns) 5408 | 11 1166 206 891 1624 1453 57 Optics 1116 | . . . . . 1116 . Terrain 5408 | 11 1166 206 891 1624 1453 57 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Turns Passed 6453 | 97 1166 206 891 1624 1560 909 Spaces Moved 2220 | 48 367 98 360 410 515 422 Core 5 | 2 . . . . . 3 Treads 1824 | 46 367 98 360 410 515 28 Legs 391 | . . . . . . 391 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 Average Speed 156 | 155 160 160 160 160 160 140 Slowest Speed 450 | 160 160 160 160 160 160 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 5 39 24 26 84 10 33 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . Scrap Searched 8 | . . . 8 . . . Spaces Dug 3 | . . . . 3 . . Terrain Destroyed 9 | . . . 1 4 2 2 Melee . | . . . . . . . Projectile 9 | . . . 1 4 2 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 --------- Run | Yrd Mat Min Sub Rec Fac Gar Total 4804 | 59 826 129 618 1349 1176 647 Wait 2231 | . 378 22 203 914 599 115 Move 2214 | 47 366 97 359 409 514 422 Hop . | . . . . . . . Pick Up 33 | 1 7 . 7 3 6 9 Fast Attach 37 | 7 5 . 4 . 6 15 Attach 18 | . 1 1 4 . 6 6 Detach 7 | . 3 . 1 . 3 . Swap 7 | . . . 1 2 1 3 Drop 27 | . 4 . 8 2 5 8 Fire 217 | 4 62 9 31 19 36 56 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 10 | . . . . . . 10 Rewire 2 | . . . . . . 2 Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sub) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 15) 692 | -10/Materials | Discovered new exit (range 5) 909 | -10/Materials | Discovered new exit (range 15) 1190 | -10/Materials | Identified exit to Mines 1200 | -10/Materials | Discovered new exit (range 8) 1264 | -10/Materials | Entered Mines 1265 | -10/Mines | Assembled infested the area 1270 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1300 | -10/Mines | Learned location of Storage (-9) 1342 | -10/Mines | Met a Derelict bent on vengeance 1362 | -10/Mines | Discovered new exit (range 10) 1470 | -10/Mines | Entered Subcaves 1574 | -10/Subcaves | Lost 3 parts (1p2n) 1689 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1704 | -10/Subcaves | Shifting Twisted Machinery released Humpback 1715 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1914 | -10/Subcaves | Discovered new exit (range 12) 1917 | -10/Subcaves | Learned Materials garrison access intel 1985 | -10/Subcaves | Visited Clippyterm 1990 | -10/Subcaves | Identified exit to Recycling 2361 | -10/Subcaves | Entered Recycling 3577 | -9/Recycling | Core integrity fell below 50% 3767 | -9/Recycling | Discovered new exit (range 16) 3985 | -9/Recycling | Entered Factory 3985 | -7/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 4274 | -7/Factory | Build established: Scavenger-Skirmisher 5239 | -7/Factory | Cargo convoy interrupted 5412 | -7/Factory | Garrison activated, responded to threat 5464 | -7/Factory | Lost 3 parts (1p1n1u) 5508 | -7/Factory | Identified exit to Garrison 5545 | -7/Factory | Entered Garrison 5693 | -7/Garrison | Core integrity fell below 50% 5722 | -7/Garrison | Lost 12 parts (3n6u3w) 6046 | -7/Garrison | Core integrity fell below 20% 6104 | -7/Garrison | Installed Relay Interface Framework 6150 | -7/Garrison | Build established: Scavenger-Gunner 6269 | -7/Garrison | Triggered checkpoint 6332 | -7/Garrison | Garrison Relay disabled 6439 | -7/Garrison | Triggered checkpoint 6454 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06429_ Slug penetrates Wall. 06429_ G-47 Trooper knocked back. 06432_ Myomer Leg destroyed. 06433_ Slug penetrates G-47 Trooper. 06433_ G-47 Trooper knocked back. 06434_ NU3 /LL &RVGTT %RTGH8A, 06436_ G-47 Trooper Lgt. Nuclear Core blasted off. 06436_ G-47 Trooper destroyed. 06439_ Slug penetrates G-47 Trooper. 06439_ Garrison Door breached. 06439_ Beams of light sweep through the air. An alarm sounds. 06439_ G-47 Trooper Aluminum Leg blasted off. 06439_ G-47 Trooper destroyed. 06440_ Core Shielding destroyed. 06444_ Critical hit (Burn: +37). 06445_ G-47 Trooper destroyed. 06448_ Aluminum Leg destroyed. 06448_ Acquired 36 matter. 06451_ Lgt. Fission Core destroyed. 06453_ Slug penetrates Wall. 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Y ????#######??#####???? | | ????????????# ???# ?# #????# # #??#"# #???? | | ?????????####^^ ## ## #????# # #??#" ^#???? | | ???????? ###### #??#* ^#???? | | ???????? % %[*# ##??# ! #???? | | ????????????# *%%#### ## ##???#"#!#???? | | ?????????????# ## ##^=##??# #####????### #???? | | ?????????????????# ???#^@#???# #??????????# ###?# | | ?????????????????#?????# #???# #??????????# #?# | | ???????????????????????# #???# #??????????# #?# | | ???????????????????????# ###?# #??????????# #?# | | ???????????????????????# # ### #??????????# ###?# | | ???????????????????????# # # #??????????# #???# | | ???????????????????????# #"""" ########???# #???# | | ???????????????????????# #???# #???# | | ???????????????????????# #####!##### | | ???????????????????????###;"""""##### * =*= ! | | ?????????????????????????## #####???# #####[##### | | ??????????????????????????###???????# #??## # ### | | ????????????????????????????????????# #??# ! #### | | ????????????????????????????????????# #?## | | ????????????????????????????????????# ### | | ????????????????????????????????????# ## | | ????????????????????????????????????# ## | | ????????????????????????????????????# # | | ????????????????????????????????????############ | | ???????????????????????????????????????????#"""" | | ???????????????????????????????????????????#" | | ???????????????????????????????????????????#"""" | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeCoolingClaw Manual? 0 Play Time 00:50:24 Cumulative 32.6 hours Start 2025.12.20 @ 00:08:09 End 2025.12.20 @ 01:00:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d93fc09e-c88a-4be7-b243-3e066a6ffa35