Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 13:20:54 Player: Minty Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (136) 680 Value Destroyed (4598) 4598 Prototype IDs (83) 1660 Alien Tech Used (14) 2800 Bonus (27154) 27154 TOTAL SCORE: 45992 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 663 Follower Combat Kills 91 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Integrated Exoskeleton 5000 Recovered Sigix Corpse 4000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1369/1600 Matter 415/425 Energy 611/615 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Medium Storage Unit Experimental Transmission Jammer Improved Hacking Suite Microwarp Drive > --- WEAPON (4) ------- Cooled Phase Gun Sigix Sheargun > --- INVENTORY (12) --- Supercharged TR Sigix Sheargun Missile Launcher Sigix Terminator (1) Sigix Containment Pod Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Transmission Jammer Improved Hacking Suite Microwarp Drive > --- WEAPON ----------- Cooled Phase Gun Sigix Sheargun > --- INVENTORY -------- Supercharged TR Terrabomb Sigix Sheargun Missile Launcher Sigix Terminator Sigix Containment Pod Sigix Corpse Sigix Corpse [Rating: 238] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Core Shielding Artifact Microwarp Drive Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 . . . . 2 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . Utility 11 | . . . . . 1 . 2 2 . . . . . 2 . . . . 1 . . 2 1 Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Parts Attached 243 | . 12 4 4 11 34 38 7 9 6 . 6 . 32 17 8 6 2 2 13 22 3 4 3 Power 21 | . 3 1 . 1 3 4 . 1 1 . . . 1 1 . 1 . . 1 2 . . 1 Engine 14 | . 3 1 . 1 . 3 . 1 1 . . . 1 1 . 1 . . . . . . 1 Core 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . Propulsion 49 | . 5 . 1 6 8 12 1 1 . . . . 1 2 2 1 . . 3 5 1 . . Treads 13 | . . . . . 7 6 . . . . . . . . . . . . . . . . . Leg 5 | . 2 . . . . 3 . . . . . . . . . . . . . . . . . Wheel 10 | . 3 . 1 6 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . 1 3 1 1 . . . . 1 2 2 1 . . 3 5 1 . . Utility 73 | . 2 . 1 . 8 12 2 3 2 . 2 . 13 9 2 . 2 . 3 6 2 2 2 Device 27 | . . . 1 . . 4 1 . 1 . 1 . 8 5 1 . . . . 3 . 1 1 Storage 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . . Processor 17 | . . . . . . 2 1 1 . . 1 . 4 2 . . 1 . 1 3 . 1 . Hackware 14 | . . . . . 4 . . 2 1 . . . 1 2 1 . . . 2 . . . 1 Protection 10 | . 1 . . . 3 5 . . . . . . . . . . 1 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 100 | . 2 3 2 4 15 10 4 4 3 . 4 . 17 5 4 4 . 2 6 9 . 2 . Energy Gun 33 | . 1 . 1 3 8 7 4 2 2 . 2 . 1 . . . . . . . . 2 . Energy Cannon 4 | . . . . . 1 2 . . . . . . 1 . . . . . . . . . . Ballistic Gun 22 | . 1 2 . . 4 . . . . . . . 11 2 1 1 . . . . . . . Ballistic Cannon 22 | . . . . . . . . . . . . . . 2 3 2 . 2 4 9 . . . Launcher 15 | . . 1 . 1 2 1 . 1 1 . 1 . 3 1 . 1 . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . . . . 1 . . 1 . 1 . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 4 4 1 1 . . . . 3 3 . . 2 . . 4 2 2 1 Parts Lost 45 | . 3 . . 1 3 10 . 3 2 . . . 4 2 2 2 . . 5 2 6 . . Power 8 | . 1 . . 1 . 1 . 1 . . . . 2 . . 1 . . . . 1 . . Propulsion 18 | . 1 . . . 2 5 . 1 . . . . 2 . 2 . . . 1 1 3 . . Utility 13 | . . . . . 1 2 . 1 1 . . . . 2 . 1 . . 3 . 2 . . Weapon 6 | . 1 . . . . 2 . . 1 . . . . . . . . . 1 1 . . . Highest Loss Streak 8 | . 3 . . 1 1 8 . 2 4 . . . 2 1 2 2 . . 3 2 5 . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 79 | . 89 100 92 93 98 81 83 83 80 86 86 86 65 55 57 64 54 57 70 73 44 43 46 Engine 4 | . 7 14 14 7 1 3 7 5 6 6 6 6 5 1 . 2 . . . . . . 4 Core 1 | . . . . . 7 4 . . . . . . . . . . . . . . . . . Treads 8 | . . . . . 42 9 . . . . . . . . . . . . . . . . . Leg 3 | . 18 . . . . 9 . . . . . . . . . . . . . . 7 8 7 Wheel 3 | . 8 28 28 28 . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . 1 12 22 20 20 20 20 20 11 7 9 12 10 10 16 18 3 . . Device 4 | . . . 6 14 . 5 15 9 6 6 12 13 7 5 2 5 5 5 3 2 . . 4 Storage 8 | . 14 14 14 14 9 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 8 8 7 Processor 11 | . . . . . . 3 15 20 20 20 20 20 22 26 31 31 33 36 28 32 8 2 . Hackware 5 | . . . . . 14 . . 9 10 13 7 6 3 8 5 4 . . 7 4 1 . 1 Protection 2 | . 12 14 7 . 1 7 . . . . . . . . . . . . . . . . . Energy Gun 8 | . . 14 6 21 12 13 15 7 7 13 12 13 2 . . . . . . . 14 16 14 Ballistic Gun 3 | . 26 13 . . 3 . . . . . . . 3 . 1 1 . . . . . . . Peak Build Rating 238 | 6 9 9 20 26 37 36 37 48 53 54 56 56 70 74 65 73 55 66 103 109 225 236 238 Average Rating 53 | 6 6 9 12 23 33 28 34 42 46 53 55 56 51 52 54 59 50 55 88 96 162 223 230 On Entrance 56 | 6 6 9 9 20 26 36 28 36 47 53 54 56 56 39 63 53 48 55 55 77 82 225 221 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 12 13 17 22 24 44 45 23 23 23 23 24 24 30 19 35 27 11 11 37 58 30 30 37 Greatest Support 115 | 20 20 20 20 22 115 92 23 23 25 25 25 25 25 19 19 18 11 11 37 38 60 60 60 Greatest Overweight (x) 7 | . . . 1 1 1 4 7 . . . . . 2 2 6 1 . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 Average Capacity 9 | 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 12 12 Most Carried 11 | 6 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 10 10 Average Carried 9 | 6 7 7 7 7 9 9 9 9 9 9 9 10 9 9 9 9 8 9 9 9 9 9 9 Final Capacity 12 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 12 12 Final Carried 10 | 6 8 8 8 8 10 10 10 10 9 10 10 10 10 10 10 8 10 10 8 10 10 10 9 Class Distribution -------------------- 35% | Mutant 23% | Sprinter 11% | Hacker-Mutant 6% | Alien-Sigix 5% | Scout 5% | Hacker-Sprinter 4% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Scout | -4/Upper Caves Mutant | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Hacker-Scout | -3/Research Scavenger-Sprinter | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Matter Collected 4387 | 200 235 74 . 67 679 516 20 133 81 . 19 50 481 280 334 122 . 199 192 190 153 332 30 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5639 | . 415 65 . 25 998 862 52 266 15 . . 81 663 470 161 74 . 112 218 152 . 671 339 Parts 303 | . 22 12 . 9 63 35 1 6 . . . 2 36 21 6 6 . 12 8 13 . 26 25 Haulers Intercepted 13 | . 1 . . . 3 2 . 2 . . . . 1 1 . . . . 1 . . 1 1 Recyclers Shooed 6 | . . . . 1 1 4 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . . 4 2 . 8 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 82 | . 7 5 . 3 21 14 1 1 1 . . . 8 3 4 2 . 2 1 1 . 5 3 Melee 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Guns 44 | . 7 3 . . 10 8 1 1 1 . . . 2 1 2 . . . . . . 5 3 Cannons 11 | . . . . . . 2 . . . . . . . 2 2 1 . 2 1 1 . . . AOE 22 | . . 2 . 3 9 1 . . . . . . 6 . . 1 . . . . . . . Classes Destroyed 17 | . 5 2 . . 4 2 . . 2 . . . . . . . . 1 . 1 . . . Worker 11 | . 1 . . . 5 . . . . . . . 3 . . . . . . . . . 2 Builder 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . Tunneler 4 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 Hauler 13 | . 1 . . . 3 2 . 2 . . . . 1 1 . . . . 1 . . 1 1 Recycler 6 | . . . . . 3 . . . . . . . 1 1 . . . . . . . 1 . Mechanic 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Operator 7 | . 2 . . . 3 1 . . . . . . 1 . . . . . . . . . . Watcher 5 | . 1 . . . 1 1 . . . . . . 1 . . . . . 1 . . . . Swarmer 20 | . . 5 . 3 6 . . . . . . . 5 . . . . . . 1 . . . Grunt 30 | . 7 . . . 10 5 1 . . . . . . 2 3 . . . . . . 2 . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 18 | . . . . . 4 8 . 1 . . . . 1 1 . 1 . . 1 . . 1 . Hunter 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . . . . . 2 . . . 2 3 Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Best Kill Streak 7 | . 2 3 . 3 7 4 1 2 1 . . . 5 5 3 1 . 2 1 1 . 5 5 Combat Bots Only 5 | . 2 3 . 3 3 3 1 1 1 . . . 5 2 3 1 . 2 1 1 . 5 2 Max Kills in Single Turn 3 | . 1 2 . 3 2 2 1 1 1 . . 1 3 1 1 1 . 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 3 2 1 . . . . . . 3 . . 1 . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Hostile Shots Fired 875 | . 77 23 . 10 111 103 5 74 10 . . . 25 28 37 11 . 4 72 47 103 44 91 Missed 355 | . 21 8 . 2 35 22 1 39 5 . . . 7 10 15 6 . 1 41 24 56 15 47 Damage Taken 8097 | . 650 122 . 84 1090 1261 59 407 184 . . . 384 357 351 222 . 71 690 420 730 382 633 Core 1948 | . 82 6 . 18 89 172 17 140 72 . . . 140 160 128 146 . . 13 151 245 138 231 Absorbed by Shields 72 | . . . . . . 68 . . . . . . . . . . . . . . . 4 . Redirected to Shielding 149 | . 19 1 . . . 129 . . . . . . . . . . . . . . . . . Ignored by Resistances 1533 | . . . . . 20 30 . . . . . . . . . . . . . . 505 368 610 Regen/Repaired (Parts) 483 | . . . . . 76 . 13 12 . . 248 . 34 . . . . . . 100 . . . Core Remaining (%) 76 | 100 . . . 57 . 52 97 . . . . 75 86 . . . . 62 . . 59 90 85 Volleys Fired 447 | . 68 12 . 10 64 84 4 29 10 3 1 2 44 12 18 10 . 3 15 20 10 17 11 Largest 3 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 2 3 2 . 2 2 3 2 2 2 Hottest 200 | . 40 95 . 110 120 130 119 131 92 135 135 135 135 122 153 122 . 122 122 187 200 200 178 Shots Fired 725 | . 132 24 . 13 115 145 8 31 12 6 2 3 55 17 28 14 . 6 17 24 20 32 21 Gun 571 | . 132 22 . 11 100 113 8 30 10 6 2 3 51 4 5 1 . . . . 20 32 21 Cannon 115 | . . . . . 1 30 . . . . . . . 10 23 6 . 6 15 24 . . . Launcher 39 | . . 2 . 2 14 2 . 1 2 . . . 4 3 . 7 . . 2 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 304 | . 132 10 . . 28 . . . . . . . 40 14 28 7 . 6 15 24 . . . Thermal 290 | . . 12 . 5 53 136 8 30 10 3 1 1 8 . . . . . . . . 13 10 Explosive 39 | . . 2 . 2 14 2 . 1 2 . . . 4 3 . 7 . . 2 . . . . Electromagnetic 42 | . . . . 6 20 7 . . . 3 1 2 3 . . . . . . . . . . Slashing 50 | . . . . . . . . . . . . . . . . . . . . . 20 19 11 Robot Hit Streak 28 | . 7 4 . 2 9 18 4 24 28 4 . 4 14 9 23 6 . 10 14 8 9 14 16 Robot Miss Streak 7 | . 6 6 . 3 4 3 2 4 3 7 . 1 2 1 1 1 . . 1 . 4 2 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 Secondary Targets 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 457 | . 78 8 5 2 63 99 5 27 12 4 . 1 40 13 23 12 . 4 11 7 7 25 11 Core Hits 259 | . 29 8 . 6 49 37 2 9 13 3 . 1 35 11 10 4 . 3 7 6 4 14 8 Critical Kills 19 | . . . . . . . . . . . . . 6 5 1 1 . 2 3 1 . . . Critical Parts Destroyed 13 | . . . . . 1 . . . . . . . 5 2 1 2 . . 2 . . . . Critical Strikes 43 | . . . . . 2 3 . 3 . . . . 12 7 4 3 . 2 5 1 . 1 . Burn 8 | . . . . . 1 3 . 3 . . . . . . . . . . . . . 1 . Destroy 33 | . . . . . 1 . . . . . . . 12 7 2 3 . 2 5 1 . . . Blast 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Melee Attacks 7 | . . . 5 . . . . 1 . . . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 5 . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12584 | . 657 305 . 207 2429 2074 85 446 324 97 . 31 1003 356 608 581 . 83 179 227 675 1516 701 Guns 7375 | . 652 136 . 41 932 1560 85 446 253 97 . 31 390 29 106 21 . . . . 546 1469 581 Cannons 1625 | . . . . . 33 400 . . . . . . . 130 502 84 . 83 166 227 . . . Explosions 3288 | . . 169 . 166 1404 91 . . 71 . . . 613 197 . 476 . . . . . . 101 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 296 | . 5 . . . 60 23 . . . . . . . . . . . . 13 . 129 47 19 Kinetic 2516 | . 652 26 . . 270 . . . . . . . 220 159 608 105 . 83 166 227 . . . Thermal 4205 | . . 110 . . 626 1846 85 446 253 56 . . 366 . . . . . . . . 264 153 Explosive 3050 | . . 169 . 166 1404 91 . . 71 . . . 375 197 . 476 . . . . . . 101 Electromagnetic 338 | . . . . 41 69 114 . . . 41 . 31 42 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2179 | . . . . . . . . . . . . . . . . . . . . . 546 1205 428 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . 2 2 Average Corruption 1 | . 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . 1 5 . . Effects 28 | . 4 1 2 4 . 9 . 1 2 2 1 . . . . . . . . . . 1 1 Message Errors 7 | . . . 1 1 . 2 . 1 2 . . . . . . . . . . . . . . Matter Fused 6 | . 1 . . 1 . 3 . . . . 1 . . . . . . . . . . . . Heat Flow Errors 5 | . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . 1 Energy Discharges 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Alerts 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 185 | . . 37 . 16 70 15 . . 21 . . . 3 . . 13 . . . . . . 10 Projectiles 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . Explosions 170 | . . 37 . 16 70 . . . 21 . . . 3 . . 13 . . . . . . 10 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . 2 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 467 | . . . . 2 . 27 . . 98 . . . 69 . . 199 . . 6 . 66 . . Shots 9 | . . . . 1 . 1 . . 2 . . . 1 . . 4 . . . . . . . Rammed 21 | . . . . . 11 6 . . . . . . . . . . . . 1 . 3 . . Targets Rammed 38 | . 2 . . . 16 6 . . . . . . . . . . . . 1 . 7 5 1 Kicked 12 | . 2 . . . . . . . . . . . . . . . . . . . 4 5 1 Crushed 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 234 124 231 242 255 386 192 67 67 138 66 66 135 19 144 . . . 13 . . . 99 Average Temperature 87 | . 24 47 121 94 77 135 97 22 27 64 36 28 52 10 67 . . . 8 . . . 99 Received Heat Transfer 1998 | . 381 . . . 486 530 36 66 18 . . . 18 117 130 . . . 45 30 60 81 . Effects 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Melted 22 | . . 1 . . 3 10 1 5 . . . . 1 . . . . . . . . . 1 Heat Transferred 7758 | . . 259 . . 1301 3663 185 1157 264 45 . . 255 . . . . . . . . 444 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 8 | . . . . . . . . . 1 . . . . . 3 4 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Peak Influence 1920 | . 207 162 . 109 421 371 471 465 . . . . 568 394 . . . . 341 604 1783 1797 1920 Initial 1100 | . . 9 . . 40 151 154 230 . . . . . 235 . . . . 33 189 328 1100 1100 Average 325 | . 81 58 . 84 268 254 367 301 . . . . 292 283 . . . . 128 400 747 1428 1430 Maximum Alert Level 5 | . 1 . . . 2 1 2 2 . . . . 2 1 . . . . 1 2 5 5 5 Low Security (%) 34 | 100 90 100 . 100 24 24 17 . . . . . 28 . . . . . 82 4 . . . Level 1 41 | . 9 . . . 56 75 9 87 . . . . 39 100 . . . . 17 40 16 . . Level 2 17 | . . . . . 18 . 72 12 . . . . 32 . . . . . . 54 59 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 50 51 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . 23 49 48 Squads Dispatched 63 | . 3 1 . . 7 3 3 5 . . . . 4 5 . . . . 2 3 11 8 8 Investigation 25 | . 2 1 . . 5 2 3 3 . . . . 2 2 . . . . 2 2 . . 1 Extermination 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 15 | . 1 . . . 2 1 . . . . . . 1 3 . . . . . 1 4 1 1 Assault 19 | . . . . . . . . . . . . . 1 . . . . . . . 6 6 6 Garrison 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 3 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 1 . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Distress Signals 14 | . 1 1 . . 3 3 . . . . . . . . . . . . 1 2 2 . 1 Communications Jammed 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Times Spotted 301 | . 21 6 . 7 29 24 2 11 7 2 . . 22 13 12 5 . 2 27 16 42 15 38 Peak Tracking Total 31 | . 7 3 . 4 5 5 2 7 6 1 . . 8 7 7 4 . 1 20 9 30 14 31 Tactical Retreats 26 | . 2 1 . . . 2 1 2 2 . . . 1 2 1 . . . 3 1 7 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Traps Triggered 14 | . 1 . . 2 2 6 . . . . . . 1 . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . 5 . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . 1 . . . . . . . . 6 . . . . . . . . . . Reprogrammed 6 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . Reused 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Disabled 30 | . . . . 1 2 4 . . . . . . 7 . . . . . . 8 4 . 4 Max in Single Turn 4 | . . . . 1 1 1 . . . . . . 4 . . . . . . 1 1 . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Accessed 69 | . 2 1 2 1 9 3 4 6 1 . . . 5 5 . 1 4 . 3 13 7 1 1 Terminals 42 | . 1 1 . . 6 3 1 3 1 . . . 2 3 . 1 . . 1 11 6 1 1 Fabricators 6 | . . . . . . . 1 1 . . . . 2 1 . . . . 1 . . . . Repair Stations 7 | . . . . . 1 . 1 1 . . . . 1 1 . . . . . 1 1 . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . Total Hacks 179 | . 4 2 2 1 32 12 12 16 1 . . . 18 14 . 1 17 . 6 25 11 3 2 Successful 102 | . 2 . 2 1 20 6 8 7 1 . . . 9 7 . 1 17 . 1 11 7 2 . Failed 77 | . 2 2 . . 12 6 4 9 . . . . 9 7 . . . . 5 14 4 1 2 Catastrophic 10 | . . . . . 2 1 . 2 . . . . 1 . . . . . 1 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . . 2 1 . 17 7 2 7 4 . . . 14 8 . 1 . . 2 10 4 3 2 Terminals 102 | . 2 2 . . 23 12 3 8 1 . . . 5 9 . 1 . . 2 20 9 3 2 Fabricators 19 | . . . . . . . 3 2 . . . . 10 2 . . . . 2 . . . . Repair Stations 18 | . . . . . 1 . 3 4 . . . . 3 3 . . . . . 2 2 . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 6 . . . . . . . . . . . . . . 3 . . . Garrison Access 7 | . . . . . . . 3 2 . . . . . . . . . . 2 . . . . Terminal Hacks 59 | . . . 2 1 8 5 2 3 1 . . . 2 3 . 1 17 . . 7 6 1 . Record 11 | . . . 1 . . . . . 1 . . . . . . 1 5 . . 3 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . 1 . . 4 . . . . . . Prototype ID Bank 7 | . . . . . 1 1 . . . . . . . . . . 4 . . . 1 . . Open Door 4 | . . . . 1 . . . . . . . . . . . . . . . 1 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . 1 . 1 1 . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 1 . Locate Traps 6 | . . . . . 2 1 . . . . . . 1 1 . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Reprogram Traps 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 5 | . . . . . . . 2 1 . . . . 1 1 . . . . . . . . . Network Status 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 1 . . . . . 1 . . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 . . . . . . . . . . . . . . 2 . . . Insert Component 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 23 | . . . . . 6 1 2 2 . . . . 6 2 . . . . . 2 1 1 . Terminals 10 | . . . . . 4 1 . 1 . . . . . 1 . . . . . 1 1 1 . Botnet 7 | . . . . . 2 . . 1 . . . . . 1 . . . . . 1 1 1 . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Search 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . 1 . . . . . 5 1 . . . . . . . . . Report 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . Patch 4 | . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 2 1 . . 7 3 4 6 1 . . . 4 5 . 1 . . 2 11 4 1 1 Full Trace Events 17 | . 1 1 . . 3 1 2 2 . . . . 1 2 . . . . 2 1 . . 1 Feedback Events 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Corruption 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 3 . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . . 6 . . . . . 15 . . . . . 4 . . 13 . . . Parts Built 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Time 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . Retrieved Matter 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . 3 . . . . . . . . . . . . . . . . . 1 . . Non-combat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . 3 3 3 3 4 4 4 4 1 . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total Allies 34 | . . . . . . . . 2 . . 3 . . . . . . . . . 1 14 14 Largest Group 6 | . . . . . . . . 1 . . 3 3 . . . . . . . . . 6 6 Highest-Rated Group 85 | . . . . . . . . 32 . . 59 59 . . . . . . . . . 85 85 Highest-Rated Ally 32 | . . . . . . . . 32 . . 25 25 . . . . . . . . . 15 15 Total Orders 6 | . . . . . . . . . . . . . 4 2 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . . Ally Attacks 24 | . . . . . . . . 7 . . . 1 . . . . . . . . 1 14 1 Total Damage 466 | . . . . . . . . 223 . . . 17 . . . . . . . . 22 189 15 Kills 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . 1 . . 4 . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . 2 1 1 . . . 1 2 . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . 4 1 . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . . . . 2 7 2 . . Traps 6 | . . . . . . . . . . . . . . . . . . . . 5 1 . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Turns Passed 7768 | 2 602 243 226 306 1336 929 217 232 153 109 554 155 508 256 248 268 52 130 192 387 397 137 129 Spaces Moved 9971 | 2 393 248 242 284 651 479 293 424 361 296 974 366 907 360 301 303 134 326 413 757 974 201 282 Core 7 | . . . . . . 3 4 . . . . . . . . . . . . . . . . Treads 739 | . . . . . 643 96 . . . . . . . . . . . . . . . . . Legs 1413 | 2 201 . . . . 156 . . . . . . . . . . . . . . 612 187 255 Wheels 974 | . 192 248 242 284 8 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 6767 | . . . . . . 224 289 424 361 296 974 366 907 360 301 303 134 326 413 757 332 . . Fastest Speed 25 | 120 80 80 80 85 100 32 32 29 32 32 32 32 32 25 25 34 34 34 29 29 29 30 30 Average Speed 51 | 120 100 80 86 86 159 89 37 31 32 32 32 32 33 48 41 56 34 34 29 31 30 30 30 Slowest Speed 455 | 120 120 80 95 100 240 250 400 32 32 32 32 32 175 175 455 108 34 34 34 106 34 30 30 Overloaded Moves 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . 3 . 11 2 3 . . 17 . . . . . 15 15 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Microwarps 7 | . . . . . . . . . . . . . . . . . . . . . 2 3 2 Exploration Rate (%) 44 | 2 41 61 61 59 44 68 8 14 63 54 84 57 25 13 61 62 61 55 22 73 60 5 12 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 9 | . . . 1 1 . . . . . . 4 . . . . . 3 . . . . . . Known Exits Taken 15 | . . . . . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . . . . . . 1 . . . . . . . . 1 . Scrap Searched 21 | . . . . 1 . . . . 8 2 1 . . . 2 4 . 3 . . . . . Spaces Dug 20 | . . . . . . . . 7 . . . . . . . . . . 5 2 4 . 2 Terrain Destroyed 380 | . . 16 . 25 76 27 . 7 22 . . . 80 9 3 43 . . 12 5 22 11 22 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 56 | . . . . . . 8 . . . . . . . . 3 . . . . 5 22 11 7 AOE 324 | . . 16 . 25 76 19 . 7 22 . . . 80 9 . 43 . . 12 . . . 15 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total 11767 | 1 498 268 257 332 830 816 392 478 383 300 1210 400 1037 427 401 384 139 341 451 874 1024 238 286 Wait 965 | . 1 . . 13 44 203 85 15 6 4 229 33 39 20 64 57 . 5 16 49 51 17 14 Move 9750 | 1 392 247 241 283 650 472 292 404 356 289 973 365 875 359 300 302 133 325 387 726 933 189 256 Hop 62 | . . . . . . 3 . 8 2 3 . . 14 . . . . . 11 15 6 . . Pick Up 83 | . 11 2 2 2 8 . 2 4 1 1 1 . 8 7 4 4 2 2 3 11 8 . . Fast Attach 94 | . 3 . . 4 10 28 1 4 1 . . . 9 6 3 1 2 . 2 9 4 4 3 Attach 74 | . 4 . 1 . 5 1 2 2 3 . . . 11 7 5 5 1 2 10 9 4 1 1 Detach 51 | . . . . . 4 2 . 1 1 . . . 14 5 4 3 1 2 6 6 . 2 . Swap 87 | . 5 4 3 7 19 9 4 3 2 . 6 . 12 4 . . . . 1 8 . . . Drop 96 | . 12 3 5 8 10 8 2 5 1 . . . 10 7 3 2 . 2 . 16 . 2 . Fire 447 | . 68 12 . 10 64 84 4 29 10 3 1 2 44 12 18 10 . 3 15 20 10 17 11 Melee 7 | . . . 5 . . . . 1 . . . . 1 . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Kick 11 | . 2 . . . . . . . . . . . . . . . . . . . 3 5 1 Crush 22 | . . . . . 16 6 . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . 5 . 1 . Rewire 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . Trap 6 | . . . . 5 . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 25 | -10/Materials | Discovered new exit (range 15) 162 | -10/Materials | Discovered new exit (range 11) 262 | -10/Materials | Lost 3 parts (1p1n1w) 316 | -10/Materials | Build established: Mutant 605 | -10/Materials | Entered Mines 624 | -10/Mines | Learned Materials terminal intel 757 | -10/Mines | Identified exit to Materials 785 | -10/Mines | Discovered exit to Materials (range 12) 844 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 845 | -10/Mines | Discovered new exit (range 5) 848 | -10/Mines | Entered Exiles 874 | -10/Exiles | Met 8R-AWN 885 | -10/Exiles | Met EX-HEX 933 | -10/Exiles | Met EX-BIN 948 | -10/Exiles | Aligned with FarCom system 948 | -10/Exiles | Given EX-Vault access code 967 | -10/Exiles | Opened EX-Vault 973 | -10/Exiles | Found XL Autogun Array 976 | -10/Exiles | Found Cloak of Protection 979 | -10/Exiles | Found Gui. Plasma Cannon 999 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1026 | -10/Exiles | Met EX-DEC 1031 | -10/Exiles | Learned location of Zion (-6) 1063 | -10/Exiles | Discovered new exit (range 14) 1074 | -10/Exiles | Stole three prototypes: Cloak of Protection, Gui. Plasma Cannon, XL Autogun Array 1074 | -10/Exiles | Entered Mines 1205 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1248 | -9/Mines | Assembled infested the area 1253 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1377 | -9/Mines | Discovered new exit (range 5) 1380 | -9/Mines | Entered Materials 1380 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1381 | -8/Materials | Loaded intel: 12 terminal locations 2189 | -8/Materials | Build established: Hacker-Mutant 2491 | -8/Materials | Discovered new exit (range 14) 2669 | -8/Materials | Identified exit to Storage 2716 | -8/Materials | Entered Storage 2993 | -8/Storage | Build established: Mutant 3035 | -8/Storage | Lost 8 parts (1p4n2u1w) 3313 | -8/Storage | Build established: Scavenger-Mutant 3630 | -8/Storage | Build established: Sprinter 3638 | -8/Storage | Discovered new exit (range 15) 3645 | -8/Storage | Entered Factory 3645 | -7/Factory | Evolved 2 slots: Utility x2 3647 | -7/Factory | FarCom data flow suspended 3697 | -7/Factory | Fabricated Hacking Suite (x1) 3815 | -7/Factory | Repaired Flight Unit 3849 | -7/Factory | Discovered new exit (range 8) 3852 | -7/Factory | Identified exit to Factory 3857 | -7/Factory | Identified exit to Lower Caves 3862 | -7/Factory | Entered another Factory area 3862 | -6/Factory | Evolved 2 slots: Utility x2 3881 | -6/Factory | Identified exit to Lower Caves 3924 | -6/Factory | Spotted B-75 Beast 3953 | -6/Factory | Garrison activated, responded to threat 3998 | -6/Factory | Discovered new exit (range 12) 4040 | -6/Factory | Garrison activated, responded to threat 4094 | -6/Factory | Entered Lower Caves 4094 | -6/Lower Caves | Spotted L3-XK8(f) 4096 | -6/Lower Caves | Encountered a Master Thief 4115 | -6/Lower Caves | Learned Factory stockpile data 4157 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 4238 | -6/Lower Caves | Discovered new exit (range 14) 4242 | -6/Lower Caves | Identified exit to Lower Caves 4247 | -6/Lower Caves | Entered another Lower Caves area 4247 | -6/Lower Caves | Spotted 1F-5BG(f) 4249 | -6/Lower Caves | Encountered a Master Thief 4254 | -6/Lower Caves | Discovered new exit (range 8) 4257 | -6/Lower Caves | Identified exit to Factory 4347 | -6/Lower Caves | Discovered new exit (range 13) 4356 | -6/Lower Caves | Identified exit to Zion 4356 | -6/Lower Caves | Entered Zion 4370 | -6/Zion | System corruption cleaned by Quarantine Array 4381 | -6/Zion | Given the Hacking Drone Bay 4382 | -6/Zion | Found Prototype Device 4390 | -6/Zion | Discovered new exit (range 16) 4419 | -6/Zion | Learned location of Warlord (-5) 4472 | -6/Zion | Gained Derelict followers 4564 | -6/Zion | Learned location of Armory (-4) 4602 | -6/Zion | Visited the Megawrench Repair Shop 4602 | -6/Zion | Megawrench repaired 9 parts 4611 | -6/Zion | Learned location of Quarantine (-3) 4665 | -6/Zion | Met Imprinter 4722 | -6/Zion | Identified exit to Proximity Caves 4910 | -6/Zion | Entered Proximity Caves 4910 | -5/Proximity Caves | Accompanied by 3 allies 4988 | -5/Proximity Caves | Spotted B-75 Beast 5063 | -5/Proximity Caves | Discovered exit to Factory (range 8) 5065 | -5/Proximity Caves | Entered Factory 5065 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5066 | -5/Factory | Identified exit to Upper Caves 5156 | -5/Factory | Found Exp. Targeting Computer 5159 | -5/Factory | Found Exp. Targeting Computer 5177 | -5/Factory | Identified Hacking Drone Bay 5365 | -5/Factory | First assault squad dispatched 5568 | -5/Factory | Discovered new exit (range 12) 5572 | -5/Factory | Build established: Mutant 5573 | -5/Factory | Entered another Factory area 5573 | -4/Factory | Evolved 2 slots: Utility x2 5661 | -4/Factory | Discovered new exit (range 23) 5766 | -4/Factory | Found Prototype Device 5766 | -4/Factory | Identified Adv. EM Disruption Field 5811 | -4/Factory | Discovered new exit (range 3) 5812 | -4/Factory | Identified exit to Upper Caves 5829 | -4/Factory | Entered Upper Caves 5829 | -4/Upper Caves | Spotted AG-KXH(f) 5829 | -4/Upper Caves | Spotted TE-C1L(f) 5831 | -4/Upper Caves | Encountered a Master Thief 5831 | -4/Upper Caves | Encountered a Master Thief 5834 | -4/Upper Caves | Spotted 1V-VUN(f) 5835 | -4/Upper Caves | Encountered a Master Thief 5878 | -4/Upper Caves | Gui. Plasma Cannon stolen by Master Thief 5880 | -4/Upper Caves | Diametric Drive stolen by Master Thief 5880 | -4/Upper Caves | Destroyed 1V-VUN(f) 5883 | -4/Upper Caves | Railgun stolen by Master Thief 5995 | -4/Upper Caves | Learned Research trap positions 6066 | -4/Upper Caves | Discovered new exit (range 9) 6076 | -4/Upper Caves | Identified exit to Upper Caves 6077 | -4/Upper Caves | Entered another Upper Caves area 6099 | -4/Upper Caves | Learned 12 Research zone layouts 6173 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6295 | -4/Upper Caves | Learned Research emergency access door positions 6322 | -4/Upper Caves | Spotted BD-BWC(f) 6322 | -4/Upper Caves | Spotted 9X-QLG(f) 6323 | -4/Upper Caves | Encountered a Master Thief 6323 | -4/Upper Caves | Encountered a Master Thief 6323 | -4/Upper Caves | Destroyed BD-BWC(f) 6323 | -4/Upper Caves | Spotted 0E-VDX(f) 6323 | -4/Upper Caves | Spotted 3B-I2R(f) 6324 | -4/Upper Caves | Encountered a Master Thief 6324 | -4/Upper Caves | Encountered a Master Thief 6324 | -4/Upper Caves | Impulse Thruster stolen by Master Thief 6326 | -4/Upper Caves | Railgun stolen by Master Thief 6330 | -4/Upper Caves | Master Tearclaws stolen by Master Thief 6343 | -4/Upper Caves | Discovered new exit (range 7) 6345 | -4/Upper Caves | Identified exit to Zhirov 6345 | -4/Upper Caves | Entered Zhirov 6345 | -4/Zhirov | Discovered new exit (range 3) 6352 | -4/Zhirov | Met Zhirov 6359 | -4/Zhirov | Learned location of Testing (-2) 6359 | -4/Zhirov | Learned location of Command (-1) 6361 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6367 | -4/Zhirov | Found Alien Artifact 6367 | -4/Zhirov | Identified Integrated Reactor 6367 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6372 | -4/Zhirov | Found Alien Artifact 6396 | -4/Zhirov | Identified exit to Proximity Caves 6397 | -4/Zhirov | Entered Proximity Caves 6522 | -3/Proximity Caves | Discovered new exit (range 17) 6527 | -3/Proximity Caves | Identified exit to Research 6527 | -3/Proximity Caves | Entered Research 6527 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6528 | -3/Research | Identified exit to Quarantine 6528 | -3/Research | Identified exit to Research 6529 | -3/Research | Loaded intel: 56 trap records 6668 | -3/Research | Spotted B-86 Titan 6700 | -3/Research | Spotted B-90 Cyclops 6706 | -3/Research | Lost 3 parts (1n1u1w) 6719 | -3/Research | Entered Quarantine 6755 | -3/Quarantine | Found Alien Artifact 6779 | -3/Quarantine | Identified Phase Redirector 6779 | -3/Quarantine | Identified Transdimensional Reconstructor 6801 | -3/Quarantine | Found Sigix Corpse 6809 | -3/Quarantine | Found Sigix Corpse 6861 | -3/Quarantine | Spotted Alpha 7 6867 | -3/Quarantine | Found Alien Artifact 6868 | -3/Quarantine | Identified Subatomic Replicator 6868 | -3/Quarantine | Used Subatomic Replicator to create Alien Artifact 6899 | -3/Quarantine | Found Alien Launcher 6943 | -3/Quarantine | Found Alien Artifact 6943 | -3/Quarantine | Identified Terrabomb 6943 | -3/Quarantine | Used Terrabomb 6951 | -3/Quarantine | Met incapacitated Sigix Warrior 6951 | -3/Quarantine | Lockdown squad dispatched 6952 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 6953 | -3/Quarantine | Unlocked Sigix quarantine chamber 6955 | -3/Quarantine | Found Sigix Containment Pod 6970 | -3/Quarantine | Found Terrabomb 6991 | -3/Quarantine | Spotted Lightning 7017 | -3/Quarantine | Scanned by Researcher 7036 | -3/Quarantine | Found Alien Artifact 7036 | -3/Quarantine | Identified Dimensional Node Initializer 7036 | -3/Quarantine | Initialized slip node 7038 | -3/Quarantine | Found Alien Artifact 7038 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7038 | -3/Quarantine | Warped through subspace to slip node 7071 | -3/Quarantine | Found Alien Artifact 7080 | -3/Quarantine | Spotted Fortress 7104 | -3/Quarantine | Discovered new exit (range 6) 7106 | -3/Quarantine | Identified exit to Section 7 7106 | -3/Quarantine | Entered Section 7 7186 | -3/Section 7 | Spotted Executioner 7187 | -3/Section 7 | Spotted Executioner 7196 | -3/Section 7 | Lost 5 parts (1p2n2u) 7220 | -3/Section 7 | Identified Core Reset Matrix 7220 | -3/Section 7 | Identified Supercharged TR 7220 | -3/Section 7 | Identified Sigix Terminator 7220 | -3/Section 7 | Used Core Reset Matrix 7221 | -3/Section 7 | Integrated with Sigix Exoskeleton 7222 | -3/Section 7 | Sigix Warrior commented on Exoskeleton integration 7224 | -3/Section 7 | Sensed 20 artifacts in vicinity 7236 | -3/Section 7 | Spotted Executioner 7236 | -3/Section 7 | Spotted Executioner 7250 | -3/Section 7 | Spotted B-99 Colossus 7264 | -3/Section 7 | Found Core Expander 7264 | -3/Section 7 | Installed Core Expander, added new Weapon slot 7299 | -3/Section 7 | Found LRC Storage 7299 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 7302 | -3/Section 7 | Found LRC Energy Well 7304 | -3/Section 7 | Found LRC Matter Compressor 7378 | -3/Section 7 | Spotted Alpha 7 7378 | -3/Section 7 | Spotted Alpha 7 7397 | -3/Section 7 | Search patrols dispatched 7402 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 7403 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 7443 | -3/Section 7 | Found Microwarp Drive 7488 | -3/Section 7 | Spotted B-86 Titan 7496 | -3/Section 7 | Found Integrated Dissipator 7498 | -3/Section 7 | Discovered exit to Research (range 17) 7503 | -3/Section 7 | Entered Research 7503 | -2/Research | Evolved 2 slots: Utility x2 7503 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 7508 | -2/Research | Emitted hypermatrix ping 7513 | -2/Research | Assembled emerged from beneath the floor 7534 | -2/Research | Build established: Alien-Sigix 7537 | -2/Research | Assembled emerged from beneath the floor 7609 | -2/Research | Garrison activated, responded to threat 7625 | -2/Research | Discovered new exit (range 17) 7640 | -2/Research | Entered Access 7640 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 7645 | -1/Access | Emitted hypermatrix ping 7650 | -1/Access | Assembled emerged from beneath the floor 7684 | -1/Access | Assembled emerged from beneath the floor 7686 | -1/Access | Found Prototype Device 7686 | -1/Access | Identified Exp. Transmission Jammer 7742 | -1/Access | Discovered new exit (range 18) 7760 | -1/Access | Spotted Executioner 7760 | -1/Access | Spotted Striker 7762 | -1/Access | Used Terrabomb 7769 | *** | Destroyed 0b10! Last Messages --------------- 07760_ G-73 Enforcer unfolds itself. 07760_ L-61 Swordsman unfolds itself. 07760_ G-73 Enforcer unfolds itself. 07760_ M-36 Artificer unfolds itself. 07760_ P-80 Master suffers critical hit (Blast). 07760_ P-80 Master knocked back. 07760_ K-01 Serf collects debris. 07761_ Penetrated by Slug. 07762_ M-36 Artificer repairs Unknown Hover Unit. 07762_ P-80 Master knocked back. 07762_ Terrabomb activated. 07762_ U-05 Engineer builds a Wall. 07763_ W-44 Eye distress signal jammed. 07763_ U-05 Engineer builds a Wall. 07763_ P-80 Master resets M-36 Artificer, system corruption cleaned. 07763_ Microwarped (distance 7). 07764_ W-44 Eye distress signal jammed. 07765_ Main Access Shell breached. 07765_ Quantum Shear penetrates Main Access Shell. 07766_ W-44 Eye distress signal jammed. Map ----- +----------------------------------------------------+ | # " "" "" ??????????????? | | # * " " "" ""?????????????? | | # "" %[ """"""""""" "" """ ????????????? | | " # "" = " " ????????????? | | # """" " " + [ ???????????? | | # """" ""% #"""" " ??????????? | | # "" " ! = " " " " ????????? | | + " " " " ! " ???????? | | # " " " " " #??????? | | #### "%" m ! " "p"""""""""" "##?????? | | " % " "p" " ?????? | | " % h " " " " ????? | | %" * K s w" " """""""""""" ???? | | """""#%!u " " + ???? | | " "u|""""p"""p""p """""""""""""" ""???? | | ! " " " """"""??? | | ! " " " s """"""??? | | " " " " """??? | | " " " """ sp " ??? | | " " """"""""p"""""""""""""""""""" ??? | | #### #" " R"""T"""" """" # ?? | | ####+# " %!"" """" """" BB # ?? | | ## " " """""" """" BB #####+??? | | ### " " " " """" ?? | | "" ### " " " "" """" ??? | | """#### " " " X" " """" ??? | | T"#####" p " " " """" ??? | | """#####" " "" """ """" BB ### ??? | | "" #####" " """" BB ### ??? | | #####" " """" ### ???? | | ###### """"""""""";;;""""""########### ???? | | ########### # """ ;"" ############# ???? | | ########### ###""""""";;;;Y"############### ????? | | # # # " ###############?????? | | # # # h # ###############?????? | | # " + + h # ##############??????? | | #""" # # # #############???????? | | # """ # # # # ????????? | | # " # + # + ??????????? | | # # # # # ???????????? | | # # # = # # ?????????????? | | ########### #! # ####????????????????? | | ## # #######+## #???????????????????? | | ## # # """ # ##??????????????????? | | ## " + # ""R" # #???????????????????? | | ## """ # + "" " # #???????????????????? | | ## """ # # # ##??????????????????? | | ## " #% " = ########???????????????????? | | ## # # !!########???????????????????? | | ## # # !!#########??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 58 Energy Capacity 615 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 5 Additional Mass Support 9 Corruption Containment 8 Corruption Block 14 Armor Coverage 225 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 69 Targeting Accuracy 24 Target Analysis 6 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 32 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Terrabomb Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Core Expander LRC Storage LRC Energy Well LRC Matter Compressor Microwarp Drive Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeResetKit Manual? 0 Play Time 01:34:55 Cumulative 938.7 hours Start 2024.09.17 @ 11:20:03 End 2024.09.17 @ 13:20:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1140 Rogue 860 Adventurer 124 Explorer 156 Win Type 3 Total 41 Types 28/0/8/3/1/0/0/1/0 Lore% 82 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 421db4f2-bb7e-4c23-b54e-c9e4d9178b8a