Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.06.20 @ 15:11:32 Player: Zyalin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2239) 2239 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 5555 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 0/700 Matter 193/300 Energy 84/100 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ Improved Melee Analysis Suite Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Nuclear Core Compact Wheel Large Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Core Analyzer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Improved Spread Laser Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Nuclear Core Compact Wheel Compact Wheel Compact Wheel Armored Wheel Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . 1 . 2 . . . Weapon 2 | . . 1 1 . . . . Parts Attached 83 | 6 6 5 10 4 1 50 1 Power 8 | 1 . . 1 . . 6 . Engine 6 | 1 . . 1 . . 4 . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 25 | 2 . 1 3 2 1 15 1 Treads 9 | . . 1 2 2 1 3 . Leg 13 | 2 . . 1 . . 9 1 Wheel 3 | . . . . . . 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 3 3 2 2 . 10 . Device 4 | . . . 1 . . 3 . Storage 3 | 1 1 . . . . 1 . Processor 5 | . . . . 2 . 3 . Hackware . | . . . . . . . . Protection 9 | . 2 3 1 . . 3 . Artifact . | . . . . . . . . Weapon 29 | 2 3 1 4 . . 19 . Energy Gun 11 | 2 1 . 1 . . 7 . Energy Cannon . | . . . . . . . . Ballistic Gun 15 | . 2 1 3 . . 9 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . . 3 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 36 | . . 1 2 . . 33 . Power 4 | . . . . . . 4 . Propulsion 10 | . . 1 1 . . 8 . Utility 6 | . . . . . . 6 . Weapon 16 | . . . 1 . . 15 . Highest Loss Streak 9 | . . 1 1 . . 9 . Average Slot Usage (%) 84 | . 98 97 85 96 25 72 . Engine 7 | . 14 11 9 7 1 4 . Treads 6 | . . 2 18 23 10 2 . Leg 13 | . 28 18 5 . . 12 . Wheel 1 | . . . . . . 2 . Device 5 | . . . 1 7 1 11 . Storage 8 | . 14 11 9 7 1 5 . Processor 2 | . . . . 11 3 5 . Protection 9 | . 12 19 9 7 1 3 . Energy Gun 5 | . 13 . 1 . . 8 . Ballistic Gun 21 | . 14 33 31 30 6 11 . Naked Turns 4 | . . . . . 4 . . Heaviest Build 68 | 12 46 61 68 57 57 48 . Greatest Support 68 | 20 20 20 60 68 68 44 . Greatest Overweight (x) 5 | . 2 5 3 . . 2 . Average Overweight (x) . | . . 2 1 . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 10 4 Average Capacity 10 | 5 7 12 12 12 5 8 4 Most Carried 12 | 2 8 12 12 12 12 8 3 Average Carried 7 | . 5 9 11 11 5 5 3 Final Capacity 12 | 6 12 12 12 12 4 4 4 Final Carried 12 | 2 8 11 12 12 4 4 3 Class Distribution -------------------- 29% | Scavenger-Gunner 26% | Mutant 24% | Tank 16% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Matter Collected 2163 | 197 105 503 386 . . 972 . Remotely . | . . . . . . . . Salvage Created 2790 | . 172 748 554 . . 1316 . Parts 131 | . 8 32 27 . . 64 . Haulers Intercepted 5 | . . 3 . . . 2 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 50 | . 3 7 8 . . 32 . Guns 37 | . 3 7 8 . . 19 . AOE 13 | . . . . . . 13 . Classes Destroyed 11 | . 3 4 1 . . 3 . Worker 3 | . 1 1 1 . . . . Builder 2 | . . . . . . 2 . Tunneler 1 | . . 1 . . . . . Hauler 5 | . . 3 . . . 2 . Recycler 7 | . . 3 1 . . 3 . Watcher 2 | . 1 . 1 . . . . Swarmer 14 | . . . . . . 14 . Grunt 22 | . 3 5 3 . . 11 . Sentry 11 | . . 2 3 . . 6 . Hunter 2 | . . . 2 . . . . Programmer 1 | . . . . . . 1 . Best Kill Streak 9 | . 2 4 3 . . 9 . Combat Bots Only 8 | . 2 2 2 . . 8 . Max Kills in Single Turn 3 | . 1 2 1 . . 3 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Damage Taken 4977 | . 102 334 597 . . 3928 16 Core 798 | . 12 26 48 . . 696 16 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 94 | 100 95 93 91 . . . . Volleys Fired 189 | . 10 30 29 . . 120 . Largest 4 | . 2 3 4 . . 4 . Hottest 243 | . 80 69 125 . . 243 . Shots Fired 394 | . 20 90 95 . . 189 . Gun 384 | . 20 90 95 . . 179 . Cannon . | . . . . . . . . Launcher 10 | . . . . . . 10 . Special . | . . . . . . . . Kinetic 337 | . 10 90 91 . . 146 . Thermal 42 | . 5 . 4 . . 33 . Explosive 10 | . . . . . . 10 . Electromagnetic 5 | . 5 . . . . . . Robot Hit Streak 11 | . 9 4 10 . . 11 . Robot Miss Streak 6 | . 3 4 5 . . 6 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 264 | . 13 44 64 . . 143 . Core Hits 141 | . 8 19 23 . . 91 . Critical Hits 4 | . . 1 2 . . 1 . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5598 | . 199 898 810 . . 3691 . Guns 4062 | . 199 765 810 . . 2288 . Cannons . | . . . . . . . . Explosions 1475 | . . 133 . . . 1342 . Melee . | . . . . . . . . Ramming 61 | . . . . . . 61 . Kinetic 3317 | . 88 765 796 . . 1668 . Thermal 668 | . 34 . 14 . . 620 . Explosive 1475 | . . 133 . . . 1342 . Electromagnetic 77 | . 77 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . 6 11 11 Average Corruption 6 | . . . . . 6 6 11 Corruption Purged . | . . . . . . . . Effects 59 | . . . . . 1 58 . Message Errors 8 | . . . . . 1 7 . Matter Fused 15 | . . . . . . 15 . Heat Flow Errors 8 | . . . . . . 8 . Energy Discharges 4 | . . . . . . 4 . Data Loss (minor) 5 | . . . . . . 5 . Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . . . . . . 2 . Misdirections 2 | . . . . . . 2 . Targeting Errors 12 | . . . . . . 12 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 34 | . . . . . . 34 . Projectiles . | . . . . . . . . Explosions 34 | . . . . . . 34 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 222 | . . . . . . 222 . Shots 5 | . . . . . . 5 . Rammed 13 | . . . . . . 13 . Targets Rammed 14 | . . . . . . 14 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 349 | . 72 165 217 . . 349 . Average Temperature 97 | . 27 44 82 . . 138 . Received Heat Transfer 1473 | . 63 147 225 . . 1038 . Effects 6 | . . . 1 . . 5 . Energy Bleed 1 | . . . . . . 1 . Interference 5 | . . . 1 . . 4 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1421 | . 75 . 37 . . 1309 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Peak Influence 414 | . 82 152 218 88 60 414 . Average Influence 109 | . 54 65 111 80 39 162 . Maximum Alert Level 2 | . . . 1 . . 2 . Low Security (%) 88 | 100 100 100 88 100 100 74 . Level 1 10 | . . . 11 . . 22 . Level 2 1 | . . . . . . 3 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 1 1 . . 10 . Investigation 1 | . . 1 . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . 1 . 1 . . 3 . Assault . | . . . . . . . . Garrison 6 | . . . . . . 6 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Distress Signals 5 | . 1 1 . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 6 8 14 . 5 58 3 Peak Tracking Total 9 | . 3 2 3 . 6 9 . Tactical Retreats 6 | . . . . . . 6 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Traps Triggered 7 | . . 1 . 1 . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . . . . 4 . Reused 1 | . . . . . . 1 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Disabled 7 | . . 1 2 . . 4 . Max in Single Turn 2 | . . 1 1 . . 2 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Machines Accessed 10 | . 2 2 2 1 . 3 . Terminals 8 | . 2 1 2 1 . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 27 | . 4 11 4 2 . 6 . Successful 19 | . 4 8 3 1 . 3 . Failed 8 | . . 3 1 1 . 3 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 14 | . 2 6 2 2 . 2 . Terminals 22 | . 4 7 4 2 . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 6 | . 2 1 1 . . 2 . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . Locate Traps 3 | . 1 1 1 . . . . Reprogram Traps 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . 4 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 8 | . 2 3 2 1 . . . Terminals 8 | . 2 3 2 1 . . . Track 3 | . 1 1 1 . . . . Botnet 4 | . 1 1 1 1 . . . Operators 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 1 2 1 . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Turns Passed 3464 | 56 433 710 706 206 52 1300 1 Spaces Moved 1949 | 41 269 304 321 124 83 807 . Core 347 | 5 . . . . 77 265 . Treads 557 | . . 61 321 124 6 45 . Legs 967 | 36 269 243 . . . 419 . Wheels 78 | . . . . . . 78 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 180 160 160 50 50 . Average Speed 140 | 111 134 194 180 160 58 113 . Slowest Speed 270 | 120 180 270 220 163 163 190 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 60 34 36 4 72 21 . Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 99 | . . 33 . . . 66 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 99 | . . 33 . . . 66 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Total 2379 | 48 322 357 386 133 86 1046 1 Wait 74 | . 23 6 9 . . 36 . Move 1943 | 40 268 303 320 124 82 806 . Hop . | . . . . . . . . Pick Up 39 | 2 8 7 8 2 2 10 . Fast Attach 50 | 6 3 2 4 1 1 33 . Attach 20 | . . 2 2 1 . 14 1 Detach 6 | . . . . . . 6 . Swap 13 | . 3 1 4 2 . 3 . Drop 31 | . 7 6 10 3 1 4 . Fire 189 | . 10 30 29 . . 120 . Melee . | . . . . . . . . Ram 10 | . . . . . . 10 . Kick 4 | . . . . . . 4 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 8) 226 | -10/Materials | Discovered new exit (range 9) 290 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 5) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 792 | -9/Materials | Build established: Tank 1114 | -9/Materials | Discovered new exit (range 14) 1200 | -9/Materials | Entered another Materials area 1200 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1589 | -8/Materials | Discovered new exit (range 15) 1763 | -8/Materials | Build established: Scavenger-Tank 1906 | -8/Materials | Entered Factory 1906 | -7/Factory | Evolved 2 slots: Utility x2 1951 | -7/Factory | Discovered new exit (range 12) 1971 | -7/Factory | Identified exit to Lower Caves 2112 | -7/Factory | Sucked down chute 2112 | -7/Factory | Entered Waste 2122 | -7/Waste | Released all parts (13) 2127 | -7/Waste | EMP discharged 2130 | -7/Waste | Spotted C-40 Crusher 2139 | -7/Waste | Spotted C-40 Crusher 2144 | -7/Waste | Spotted C-40 Crusher 2151 | -7/Waste | Spotted C-40 Crusher 2157 | -7/Waste | Discovered new exit (range 16) 2157 | -7/Waste | Spotted C-40 Crusher 2164 | -7/Waste | Entered Factory 2357 | -7/Factory | Lost 3 parts (1p2u) 2415 | -7/Factory | Build established: Mutant 2560 | -7/Factory | Identified exit to Storage 2724 | -7/Factory | Build established: Scavenger-Gunner 2748 | -7/Factory | Garrison activated, responded to threat 2772 | -7/Factory | Lost 3 parts (1n2w) 3042 | -7/Factory | Lost 5 parts (2n3w) 3165 | -7/Factory | Destroyed 8 combat bots 3169 | -7/Factory | Lost 3 parts (3w) 3191 | -7/Factory | Garrison activated, responded to threat 3229 | -7/Factory | Core integrity fell below 50% 3262 | -7/Factory | System corruption reached 10% 3303 | -7/Factory | Lost 7 parts (1p2n2u2w) 3373 | -7/Factory | Core integrity fell below 20% 3405 | -7/Factory | Lost 9 parts (2n2u5w) 3464 | -7/Factory | Entered Lower Caves 3465 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03369_ Construction Platform disabled. 03369_ Hrd. Medium Armor Plating destroyed. 03369_ Destroyed Hrd. Medium Armor Plating. 03369_ S-27 Virus destroyed. 03370_ Broken Autogun destroyed. 03370_ Destroyed Broken Autogun. 03370_ Core Analyzer destroyed. 03370_ Destroyed Core Analyzer. 03370_ G-47 Trooper destroyed. 03372_ System corrupted: Mni. Grenade Launcher targeting data glitched. 03374_ Mni. Grenade Launcher destroyed. 03374_ Dropped Autogun. 03374_ Dropped Lgt. Nuclear Core. 03384_ Connecting with Terminal... 03413_ System corrupted: Energy discharge (-40). 03418_ Acquired 204 matter. 03420_ Acquired Imp. Melee Analysis Suite. 03441_ System corrupted: Component data lost. LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????##????????????????????? | | ????????????????????????## #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????##s #????????????????????? | | ???????????????????????#s@ #????????????????????? | | ???????????????????? s #????????????????????? | | ???????????????????## ##????????????????????? | | ????????????????????#######?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefMolecularTearclaws Manual? 0 Play Time 00:24:16 Cumulative 371.0 hours Start 2020.06.20 @ 14:44:38 End 2020.06.20 @ 15:11:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 234 Adventurer 0 Explorer 1 Win Type - Total 36 Types 27/2/4/2/1/0/0 Lore% 90 Gallery% 91 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ae3e27e-94e9-42fc-bb6c-62a160e62091