Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 15:13:57 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (4307) 4307 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2690) 2690 TOTAL SCORE: 11932 Bonus ------- High Alert Combat Kills 550 Follower Combat Kills 240 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 389/1000 Matter 48/300 Energy 78/100 System Corruption 29% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Active Sensor Suite Relay Coupler [NC] (42) Relay Coupler [NC] (27) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Behemoth] (16) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Phase Shifter Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- High-powered Shock Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Advanced Signal Interpreter Active Sensor Suite Improved Weapon Cycler Relay Coupler [Behemoth] Improved Proton Missile Launcher Improved Remote Datajack Great Maul [Rating: 67] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun High-powered Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Slots Evolved 10 | . . 2 . . . . 6 . 2 . Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . 2 . . . . 1 . . . Utility 6 | . . . . . . . 4 . 2 . Weapon . | . . . . . . . . . . . Parts Attached 98 | 6 5 14 8 27 . 3 5 11 8 11 Power 13 | 1 . 4 1 1 . . 1 2 1 2 Engine 7 | 1 . 4 1 . . . . . . 1 Core 6 | . . . . 1 . . 1 2 1 1 Reactor . | . . . . . . . . . . . Propulsion 32 | 2 . 4 6 11 . 1 1 2 1 4 Treads . | . . . . . . . . . . . Leg 25 | 2 . 4 5 11 . . . 2 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . 1 . . 1 1 . . 4 Utility 17 | 1 3 1 1 . . . 3 3 3 2 Device 9 | . 2 1 . . . . 2 . 2 2 Storage 2 | 1 1 . . . . . . . . . Processor 1 | . . . . . . . . . 1 . Hackware 5 | . . . 1 . . . 1 3 . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 36 | 2 2 5 . 15 . 2 . 4 3 3 Energy Gun 1 | . . . . . . . . . 1 . Energy Cannon 19 | . 2 5 . 8 . 2 . 1 1 . Ballistic Gun 3 | 2 . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 2 | . . . . . . . . 1 . 1 Special Weapon 3 | . . . . 1 . . . 1 1 . Impact Weapon 3 | . . . . 2 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . . 4 . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 15 | . . . . . . . . . . 15 Parts Lost 34 | . 1 1 . 3 . . . 6 5 18 Power 5 | . . 1 . . . . . . . 4 Propulsion 13 | . . . . 3 . . . 2 3 5 Utility 8 | . 1 . . . . . . 2 1 4 Weapon 8 | . . . . . . . . 2 1 5 Highest Loss Streak 18 | . 1 1 . 3 . . . 5 4 18 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 96 92 99 97 88 98 70 74 81 72 Engine 3 | . 14 9 11 3 . . . . . 1 Core 7 | . . . . 7 11 11 6 12 11 6 Leg 34 | . 28 38 43 41 33 33 20 20 14 2 Flight 3 | . . . . . . 9 7 . . 15 Device 2 | . 11 10 11 . . . 2 1 3 9 Storage 10 | . 14 11 11 11 11 11 6 6 5 4 Hackware 9 | . . . . 11 11 11 13 19 26 16 Energy Cannon 18 | . 13 21 22 18 22 22 13 7 3 . Peak Build Rating 67 | 6 9 18 20 24 21 28 45 45 59 67 Average Rating 24 | 4 7 15 19 21 21 27 32 38 51 46 On Entrance 24 | . 6 9 18 20 21 21 28 45 45 51 Naked Turns . | . . . . . . . . . . . Heaviest Build 54 | 13 32 36 36 35 34 42 54 54 48 48 Greatest Support 65 | 20 20 40 43 45 30 30 30 50 65 20 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 1 2 4 Average Overweight (x) . | . . . . . 1 1 1 . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 15 15 15 15 15 15 15 15 13 Most Carried 15 | . 4 15 15 15 15 15 15 15 15 14 Average Carried 13 | . 1 11 14 14 15 14 14 14 14 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 4 15 15 15 15 15 15 15 15 2 Class Distribution -------------------- 58% | Scavenger-Mutant 24% | Mutant 17% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Bothacker-Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Matter Collected 1119 | 231 114 141 40 310 . 30 . 11 242 . Remotely . | . . . . . . . . . . . Salvage Created 3209 | . 132 450 860 909 196 . . 235 316 111 Parts 186 | . 6 37 63 41 9 . . 12 13 5 Haulers Intercepted 4 | . . 2 2 . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Combat Hostiles Destroyed 62 | . 2 8 17 22 2 . . 3 6 2 Melee 5 | . . . . 5 . . . . . . Guns 2 | . 2 . . . . . . . . . Cannons 48 | . . 8 17 14 2 . . 2 5 . AOE 3 | . . . . . . . . . 1 2 Classes Destroyed 12 | . 3 4 . 1 1 . . 2 . 1 Hauler 4 | . . 2 2 . . . . . . . Recycler 1 | . . . . . 1 . . . . . Operator 3 | . 1 . 2 . . . . . . . Watcher 5 | . 1 3 1 . . . . . . . Swarmer 6 | . . 3 3 . . . . . . . Grunt 32 | . 2 1 8 17 . . . . 4 . Brawler 2 | . . 1 . 1 . . . . . . Sentry 13 | . . 3 6 2 2 . . . . . Specialist 2 | . . . . . . . . 2 . . Hunter 2 | . . . . . . . . . . 2 Programmer 4 | . . . . 2 . . . . 2 . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 10 | . 1 4 10 7 2 . . 1 4 2 Combat Bots Only 7 | . 1 3 5 7 1 . . 1 4 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 1 Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Hostile Shots Fired 381 | . 16 35 38 93 6 . . 36 48 109 Missed 104 | . 2 11 10 20 . . . 12 10 39 Damage Taken 4794 | . 218 245 415 909 83 . . 751 743 1430 Core 1001 | . 32 32 37 215 14 . . 60 117 494 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 361 | . . . . . . 361 . . . . Core Remaining (%) 76 | 100 87 . . . . 25 . 92 . . Volleys Fired 247 | . 20 32 43 81 8 . . 19 25 19 Largest 2 | . 2 2 2 2 2 . . 2 2 2 Hottest 150 | . 120 136 136 136 136 . . 150 123 108 Shots Fired 431 | . 40 64 86 127 12 . . 33 45 24 Gun 37 | . 30 . . . . . . . . 7 Cannon 376 | . 10 64 86 126 12 . . 29 43 6 Launcher 12 | . . . . . . . . 1 . 11 Special 6 | . . . . 1 . . . 3 2 . Kinetic 63 | . 30 . . . . . . 4 22 7 Thermal 304 | . 10 64 86 126 12 . . 6 . . Explosive . | . . . . . . . . . . . Electromagnetic 58 | . . . . . . . . 20 21 17 Robot Hit Streak 18 | . 6 9 9 18 5 . . 6 8 5 Robot Miss Streak 4 | . 2 3 3 4 1 . . 3 4 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 254 | . 27 37 44 72 8 . . 22 24 20 Core Hits 97 | . 9 14 23 20 3 . . 7 11 10 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . 3 . . . . . 1 Critical Strikes 5 | . . . . 3 . . . . 1 1 Blast 1 | . . . . . . . . . 1 . Smash 4 | . . . . 3 . . . . . 1 Melee Attacks 40 | . . . . 34 . . . . . 6 Impact 31 | . . . . 25 . . . . . 6 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . 9 . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5975 | . 338 746 939 1772 164 . . 675 622 719 Guns 324 | . 219 . . . . . . . . 105 Cannons 4178 | . 106 746 939 945 164 . . 538 620 120 Explosions 456 | . . . . . . . . 137 . 319 Melee 1002 | . . . . 827 . . . . . 175 Ramming 15 | . 13 . . . . . . . 2 . Kinetic 801 | . 219 . . . . . . 51 383 148 Thermal 3063 | . 106 746 939 945 164 . . 106 . 57 Explosive . | . . . . . . . . . . . Electromagnetic 1094 | . . . . . . . . 518 237 339 Impact 1002 | . . . . 827 . . . . . 175 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . . 4 29 Average Corruption 5 | . . . . . . . . . 3 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . . . . . 1 5 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 331 | . . 6 . 251 . . . . 11 63 Projectiles 29 | . . 6 . 12 . . . . 11 . Explosions 6 | . . . . . . . . . . 6 Melee 296 | . . . . 239 . . . . . 57 Knockbacks 10 | . . . . . . . . 2 5 3 Impact 1 | . . . . . . . . . . 1 Kinetic 8 | . . . . . . . . 2 4 2 Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 116 | . 4 . 54 . . . . . . 58 Shots 9 | . 1 . 1 . . . . . . 7 Rammed . | . . . . . . . . . . . Targets Rammed 6 | . 4 1 . . . . . . 1 . Kicked 6 | . 4 1 . . . . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 458 | . 54 126 276 333 234 . . 48 458 . Average Temperature 83 | . 21 39 70 82 87 . . 24 224 . Received Heat Transfer 1005 | . 126 39 171 435 27 . . 18 189 . Effects 5 | . . . 1 1 1 . . . 2 . Shutdowns 2 | . . . . . . . . . 2 . Energy Bleed 1 | . . . . . 1 . . . . . Interference 2 | . . . 1 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . 3 . . . 1 . . Combat Hostiles 4 | . . . . 3 . . . 1 . . Parts Fried 8 | . . . . 2 . . . 5 . 1 Impact Corruptions 11 | . . . . 7 . . . . . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 12 | . 1 4 . 4 3 . . . . . Heat Transferred 5356 | . 222 1369 1702 1569 296 . . 148 . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Peak Influence 1863 | . 137 303 548 1863 894 . . 50 125 87 Initial 838 | . . 57 70 356 838 . . . 25 87 Average 602 | . 90 150 319 1018 834 . . 25 80 54 Maximum Alert Level 5 | . . 1 2 5 3 . . . . . Low Security (%) 34 | 100 100 78 29 . . . 100 100 100 100 Level 1 10 | . . 21 33 9 . . . . . . Level 2 14 | . . . 37 16 20 . . . . . Level 3 20 | . . . . 28 79 . . . . . Level 4 15 | . . . . 36 . . . . . . Level 5 4 | . . . . 9 . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . . 2 . . . . 1 2 . Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . Reinforcement 4 | . . . 2 . . . . 1 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Distress Signals 4 | . 2 1 1 . . . . . . . Communications Jammed 1 | . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . 1 . Times Spotted 103 | . 7 17 25 31 2 . . 11 6 4 Peak Tracking Total 6 | . 3 4 6 6 1 . . 3 3 4 Tactical Retreats 5 | . 1 . 1 2 . . . 1 . . Traps | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Traps Triggered 6 | . . 2 1 2 . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 44 | . . . . 44 . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . Reprogrammed 6 | . . . . 6 . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Machines Disabled 16 | . 2 . 4 9 . . . 1 . . Max in Single Turn 2 | . 1 . 1 2 . . . 1 . . Garrison Relay 7 | . . . . 7 . . . . . . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Machines Accessed 29 | . 1 3 5 5 8 3 1 . 3 . Terminals 17 | . 1 1 4 5 4 . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . 1 . . 2 . . . . . Scanalyzers 2 | . . 1 . . . . . . 1 . Garrison Access 2 | . . . 1 . . . . . 1 . Total Hacks 101 | . 3 10 11 5 41 27 1 . 3 . Successful 74 | . 2 5 4 4 30 27 1 . 1 . Failed 27 | . 1 5 7 1 11 . . . 2 . Catastrophic 9 | . . 1 3 1 3 . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 29 | . 3 3 9 . 13 . . . 1 . Terminals 36 | . 3 3 10 5 13 . 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . . 3 . . 3 . . . . . Scanalyzers 5 | . . 4 . . . . . . 1 . Garrison Access 2 | . . . 1 . . . . . 1 . Terminal Hacks 60 | . 1 . 1 4 26 27 1 . . . Record 51 | . . . . . 24 27 . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . . . Level Access Points 2 | . 1 . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . Release Object 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . 1 . . 2 . . . . . Retrieve Components 3 | . . 1 . . 2 . . . . . Scanalyzer 4 | . . 4 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 3 | . . 3 . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . 1 . Unlock Access 2 | . . . 1 . . . . . 1 . Unauthorized Hacks 5 | . 1 . 2 . 2 . . . . . Terminals 5 | . 1 . 2 . 2 . . . . . Botnet 5 | . 1 . 2 . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 1 4 2 4 . . . 2 . Full Trace Events 2 | . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . 2 . . 3 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Used RIF Installer 2 | . . . . 2 . . . . . . Signal Jammer 1 | . . . . 1 . . . . . . Robots Hacked 4 | . . . . 1 . . . 2 1 . Non-combat . | . . . . . . . . . . . Combat 4 | . . . . 1 . . . 2 1 . Robot Hacks Applied 5 | . . . . 1 . . . 2 2 . parse_system 1 | . . . . 1 . . . . . . scatter_targeting 1 | . . . . . . . . . 1 . overload_power 1 | . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . 2 . . Relay Couplers Released 25 | . . . . 25 . . . . . . Machine Destruction 25 | . . . . 25 . . . . . . Attached 4 | . . . . . . . 1 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . 6 . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Total Allies 8 | . . . . 6 . . . 2 . . Largest Group 6 | . . . . 6 . . . 2 . . Highest-Rated Group 135 | . . . . 135 . . . 58 . . Highest-Rated Ally 39 | . . . . 39 . . . 29 . . Total Orders . | . . . . . . . . . . . Ally Attacks 31 | . . . . 26 . . . 5 . . Total Damage 502 | . . . . 484 . . . 18 . . Kills 8 | . . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Turns Passed 7143 | 49 282 489 641 2196 501 2166 147 212 312 148 Spaces Moved 3686 | 37 144 216 350 1218 254 1137 74 83 152 21 Core 8 | 5 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 3678 | 32 144 216 350 1218 254 1137 74 83 152 18 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 190 190 120 120 100 Average Speed 156 | 110 122 144 124 132 190 190 190 168 145 244 Slowest Speed 260 | 120 190 190 190 190 190 190 190 190 260 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 36 26 56 94 57 59 2 89 5 9 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . . . . Scrap Searched 4 | . . . . . . 4 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 107 | . . . 19 77 . . . . 5 6 Melee . | . . . . . . . . . . . Projectile 5 | . . . . . . . . . 5 . AOE 102 | . . . 19 77 . . . . . 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Fac DSF Fac Gar Total 4559 | 42 211 326 473 1625 261 1144 80 122 196 79 Wait 336 | . 36 40 51 182 . . . 2 5 20 Move 3678 | 36 143 215 350 1217 253 1136 73 82 152 21 Hop . | . . . . . . . . . . . Pick Up 44 | . 1 14 9 11 . 2 2 3 2 . Fast Attach 39 | 6 4 7 4 3 . 2 1 4 6 2 Attach 23 | . . 1 . 3 . 1 4 4 1 9 Detach 6 | . 2 1 . . . . . 3 . . Swap 36 | . 1 6 4 21 . . . 3 1 . Drop 50 | . . 9 12 19 . 3 . 2 3 2 Fire 247 | . 20 32 43 81 8 . . 19 25 19 Melee 40 | . . . . 34 . . . . . 6 Ram . | . . . . . . . . . . . Kick 6 | . 4 1 . . . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . . . Rewire . | . . . . . . . . . . . Trap 44 | . . . . 44 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage (discovered 2 exits: Mat / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory -5/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Identified exit to Materials 289 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x2 771 | -9/Materials | Discovered new exit (range 15) 821 | -9/Materials | Entered Storage 1404 | -9/Storage | Identified exit to Materials 1462 | -9/Storage | Identified exit to Garrison 1462 | -9/Storage | Entered Garrison 1536 | -9/Garrison | Triggered checkpoint 1624 | -9/Garrison | Triggered checkpoint 1644 | -9/Garrison | Discovered new exit (range 12) 1687 | -9/Garrison | Garrison Relay disabled 1964 | -9/Garrison | Build established: Scavenger-Mutant 2000 | -9/Garrison | Triggered checkpoint 2000 | -9/Garrison | Triggered checkpoint 2027 | -9/Garrison | Garrison Relay disabled 2282 | -9/Garrison | Triggered checkpoint 2303 | -9/Garrison | Garrison Relay disabled 2320 | -9/Garrison | Discovered new exit (range 64) 2320 | -9/Garrison | Discovered new exit (range 57) 2320 | -9/Garrison | Discovered new exit (range 32) 2378 | -9/Garrison | Triggered checkpoint 2442 | -9/Garrison | Triggered checkpoint 2559 | -9/Garrison | Garrison Relay disabled 2906 | -9/Garrison | Installed Relay Interface Framework 2980 | -9/Garrison | Triggered checkpoint 3029 | -9/Garrison | Garrison Relay disabled 3082 | -9/Garrison | Core integrity fell below 50% 3200 | -9/Garrison | Destroyed 7 combat bots 3200 | -9/Garrison | Lost 3 parts (3n) 3270 | -9/Garrison | Expanded RIF knowledge: Signal Jamming 3455 | -9/Garrison | Phase Generator disabled 3612 | -9/Garrison | Garrison Relay disabled 3615 | -9/Garrison | Garrison Relay disabled 3658 | -9/Garrison | Entered Recycling 3659 | -9/Recycling | Met a Zionite searching for Scraptown 3850 | -9/Recycling | Build established: Bothacker-Mutant 4072 | -9/Recycling | Scanned before Scraplab entrance 4104 | -9/Recycling | Entered Scraplab 4133 | -9/Recycling | Discovered new exit (range 2) 4159 | -9/Recycling | Entered Scraptown 4663 | -9/Scraptown | Build established: Scavenger-Mutant 4707 | -9/Scraptown | Discovered new exit (range 13) 4857 | -9/Scraptown | Visited CPS Storage 4921 | -9/Scraptown | Visited Cyclists 4999 | -9/Scraptown | Turned away by UFD registrar 5033 | -9/Scraptown | Visited Cave Peace 5657 | -9/Scraptown | Visited Science Testing Area 5695 | -9/Scraptown | Visited CR-KLE's Repair Center 5708 | -9/Scraptown | CR-KLE repaired 7 parts 6325 | -9/Scraptown | Entered Factory 6325 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 6470 | -6/Factory | Identified exit to DSF 6472 | -6/Factory | Discovered new exit (range 13) 6472 | -6/Factory | Entered DSF 6521 | -6/DSF | Additional patrols routed to DSF 6554 | -6/DSF | Lost 5 parts (1n2u2w) 6563 | -6/DSF | Found Corrupted Prototype Device 6587 | -6/DSF | Discovered new exit (range 14) 6684 | -6/DSF | Entered Factory 6684 | -5/Factory | Evolved 2 slots: Utility x2 6935 | -5/Factory | Lost 4 parts (3n1u) 6959 | -5/Factory | Build established: Bothacker-Mutant 6996 | -5/Factory | Identified exit to Garrison 6996 | -5/Factory | Entered Garrison 7125 | -5/Garrison | System corruption reached 10% 7131 | -5/Garrison | Core integrity fell below 50% 7143 | -5/Garrison | Identified Active Sensor Suite 7144 | -5/Garrison | Self-destructed Last Messages --------------- corruption cleaned. 07124_ Imp. Heat Sink destroyed. 07127_ Destroyed Antigrav System. 07127_ P-70 Sage system corrupted by crushing effect. 07133_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07133_ Destroyed Imp. Heat Sink. 07133_ P-70 Sage system corrupted by crushing effect. 07135_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07138_ Great Maul destroyed. 07139_ Acquired Corrupted Gauss Rifle. 07139_ Integrated Corrupted Gauss Rifle (+10). 07141_ Slug penetrates P-70 Sage. 07141_ Gauss Rifle destroyed. 07143_ Identified Active Sensor Suite. 07143_ Integrated Corrupted Active Sensor Suite (+5). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????############?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# [ #?????????????? | | ????????????????????????# *#?????????????? | | ????????????????????????# h *[! #?????????????? | | ????????????????????????# ! #?????????????? | | ???????????????????????## ! #?????????????? | | ???????????????????????# ! * #?????????????? | | ?????????????YY????????# #?????????????? | | ???????????##"""######## @ #?????????????? | | ?????# pp ! #?????????????? | | ???????????########## #### #######?????????????? | | ????????????????????# #??#####???????????????????? | | ????????????????????# #???#####??????????????????? | | ????????????????????# #???# #??????????????????? | | ??????????????????### ##### #??????????????????? | | ??????????????????# ^^ #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# ##########??????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Phase Shifting 10 Evasion (%) 55 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 100 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Challenges ------------ None Game ------ Seed ProjectionLayeredCannon Manual? 0 Play Time 02:01:47 Cumulative 42.5 hours Start 2025.04.06 @ 12:19:30 End 2025.04.06 @ 15:13:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6ba331d-81fa-4200-8340-9df424a4a9d3