Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 13:03:42 Player: McSaucyNugget Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1700) 1700 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (981) 981 TOTAL SCORE: 6846 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -119 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 106/160 System Corruption 0% Temperature Cool (10) Movement Flying (55) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (5) --- Makeshift Flight Unit > --- UTILITY (6) ------ System Shield A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- System Shield Proton Cannon Power Sword Makeshift Spear CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Medium Insulated Plating System Shield > --- WEAPON ----------- Heavy Plasma Cannon Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Nuclear Core Light Treads Wheel Armored Wheel Gravmag System Improved Gravmag System Improved Gravmag System Advanced Heat Sink Medium Storage Unit Hardened Medium Armor Plating Heavy Insulated Plating System Shield A0-MCA's Component Scanner Proton Cannon Phase Cannon Phase Cannon Improved Proton Missile Launcher CPS Tube Heavy Pick [Rating: 70] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Machine Gun Launcher Shock Bomb Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 8 . . . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 3 . . . . Utility 4 | . . . . . 4 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 60 | 7 3 4 . 12 17 2 7 8 . Power 5 | 1 . 1 . 1 1 . . 1 . Engine 2 | 1 . 1 . . . . . . . Core 3 | . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . . 4 5 1 6 2 . Treads 10 | 2 . . . 2 5 1 . . . Leg . | . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . Hover 6 | . . . . . . . 6 . . Flight 2 | . . . . . . . . 2 . Utility 18 | 1 2 1 . 3 7 1 . 3 . Device 5 | . 1 1 . . 3 . . . . Storage 4 | 1 1 . . 1 1 . . . . Processor 5 | . . . . 1 1 . . 3 . Hackware 1 | . . . . . 1 . . . . Protection 3 | . . . . 1 1 1 . . . Artifact . | . . . . . . . . . . Weapon 17 | 3 1 2 . 4 4 . 1 2 . Energy Gun 4 | 3 1 . . . . . . . . Energy Cannon 3 | . . 1 . . 2 . . . . Ballistic Gun 5 | . . 1 . 3 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 2 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 2 | . 1 1 . . . . . . . System Corruption 2 | . 1 1 . . . . . . . Parts Lost 27 | . 1 . . . 5 1 17 . 3 Power 3 | . 1 . . . 1 . 1 . . Propulsion 12 | . . . . . 1 . 9 . 2 Utility 7 | . . . . . 2 1 3 . 1 Weapon 5 | . . . . . 1 . 4 . . Highest Loss Streak 15 | . 1 . . . 4 1 15 . 2 To Critical Strikes . | . . . . . . . . . . Average Backups 10 | 2 5 9 10 10 14 17 10 4 4 Power . | . 1 . 1 . . . . . . Propulsion 2 | 1 3 4 4 1 4 7 4 . . Utility 3 | . . 1 2 3 4 3 2 1 1 Weapon 3 | . . 2 3 3 3 5 3 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 13 | . . . . 5 . . 4 1 3 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . . 1 . . 3 . . Utility 2 | . . . . 1 . . . . 1 Weapon 5 | . . . . 2 . . . 1 2 Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 85 | . 95 100 100 92 94 95 42 44 44 Engine 1 | . 11 14 14 . . . . . . Core 8 | . . . . 13 6 6 2 3 6 Treads 22 | . 28 28 28 23 28 33 8 . . Wheel 2 | . . . . 3 2 . . . . Flight 1 | . . . . . . . . 9 8 Device 5 | . 10 14 14 . 10 13 4 . . Storage 11 | . 15 14 14 17 6 6 4 . . Processor 3 | . . . . . 5 4 . 11 17 Hackware 2 | . . . . . 4 6 6 6 6 Protection 3 | . . . . 3 5 4 2 . . Energy Gun 1 | . 28 4 . . . . . . . Energy Cannon 8 | . . 11 14 14 5 6 2 . . Ballistic Gun 5 | . . 11 14 3 12 13 4 . . Launcher 4 | . . . . 10 . . . . . Peak Build Rating 70 | 6 7 11 11 22 70 70 70 43 47 Average Rating 30 | 4 6 10 11 16 61 65 29 31 33 On Entrance 24 | . 6 7 11 11 19 63 70 14 43 Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 12 22 28 28 54 81 84 84 9 12 Greatest Support 142 | 40 40 40 40 40 142 142 114 16 16 Greatest Overweight (x) 5 | . . . . 5 2 . 4 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 15 20 20 20 5 5 Average Capacity 12 | 6 9 10 10 11 17 20 12 5 5 Most Carried 20 | 3 7 10 10 11 20 20 20 5 5 Average Carried 10 | 2 5 9 10 10 15 18 10 4 4 Final Capacity 20 | 8 10 10 10 15 20 20 5 5 5 Final Carried 18 | 3 7 10 10 11 18 18 5 4 5 Class Distribution -------------------- 63% | Mutant 12% | Skirmisher 10% | Tank 9% | Derelict-Mutant 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Skirmisher | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Matter Collected 1362 | 223 74 78 . 110 450 156 193 78 . Remotely . | . . . . . . . . . . Salvage Created 2084 | . 163 114 . . 1276 113 418 . . Parts 100 | . 13 10 . . 47 12 18 . . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 31 | . . 6 . . . 10 15 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Combat Hostiles Destroyed 37 | . 5 3 . . 17 4 8 . . Melee 1 | . . . . . . . 1 . . Guns 16 | . 5 3 . . 3 3 2 . . Cannons 12 | . . . . . 6 1 5 . . AOE 6 | . . . . . 6 . . . . Classes Destroyed 14 | . 3 3 . . 7 . 1 . . Worker 1 | . . . . . 1 . . . . Builder 1 | . 1 . . . . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 2 | . . . . . 2 . . . . Turret 2 | . . 2 . . . . . . . Swarmer 14 | . 3 2 . . 4 3 2 . . Grunt 12 | . 2 . . . 9 . 1 . . Brawler 2 | . . . . . . . 2 . . Duelist 1 | . . . . . 1 . . . . Sentry 1 | . . . . . 1 . . . . Hunter 3 | . . . . . 1 . 2 . . Programmer 3 | . . . . . 1 1 1 . . Subdweller 1 | . . 1 . . . . . . . Federalist 1 | . . 1 . . . . . . . Best Kill Streak 8 | . 2 4 . . 8 3 5 . . Combat Bots Only 7 | . 2 2 . . 7 3 5 . . Max Kills in Single Turn 4 | . 1 1 . . 4 1 2 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Hostile Shots Fired 394 | . 20 52 . . 141 21 120 . 40 Missed 113 | . 4 25 . . 41 8 18 . 17 Hits 281 | . 16 27 . . 100 13 102 . 23 Melee 8 | . . . . . 2 . 5 . 1 Projectile 273 | . 16 27 . . 98 13 97 . 22 AOE 1 | . . . . . 1 . . . . Critical Strikes 5 | . . 1 . . 3 . 1 . . Damage Taken 4600 | . 208 174 . . 1721 198 1915 . 384 Core 902 | . 6 32 . . 82 15 541 . 226 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 6 | . . . . . 6 . . . . Regen/Repaired (Parts) 113 | . . . . 113 . . . . . Core Remaining (%) 92 | 100 . . . 84 . . . . . Volleys Fired 92 | . 11 16 . . 44 8 13 . . Largest 3 | . 2 2 . . 3 3 3 . . Hottest 205 | . 90 110 . . 163 150 205 . . Shots Fired 217 | . 22 33 . . 101 24 37 . . Gun 140 | . 22 20 . . 63 16 19 . . Cannon 66 | . . 13 . . 27 8 18 . . Launcher 11 | . . . . . 11 . . . . Special . | . . . . . . . . . . Kinetic 112 | . . 14 . . 63 16 19 . . Thermal 80 | . 11 16 . . 27 8 18 . . Explosive . | . . . . . . . . . . Electromagnetic 25 | . 11 3 . . 11 . . . . Robot Hit Streak 9 | . 9 3 . . 6 5 6 . . Robot Miss Streak 4 | . 4 3 . . 2 2 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 128 | . 13 16 . . 60 13 24 . 2 Core Hits 72 | 1 7 8 . . 40 4 12 . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . 2 . . . . Critical Strikes 3 | . . 1 . . 2 . . . . Destroy 3 | . . 1 . . 2 . . . . Melee Attacks 9 | . . . . . . . 5 1 3 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 9 | . . . . . . . 5 1 3 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 4059 | 1 197 350 . . 2288 366 777 . 80 Guns 1693 | . 139 179 . . 849 262 264 . . Cannons 1143 | . . 171 . . 455 104 413 . . Explosions 1011 | . 54 . . . 957 . . . . Melee 180 | . . . . . . . 100 . 80 Ramming 32 | 1 4 . . . 27 . . . . Kinetic 1529 | . . 154 . . 849 262 264 . . Thermal 1341 | . 117 185 . . 522 104 413 . . Explosive 23 | . . . . . 23 . . . . Electromagnetic 954 | . 76 11 . . 867 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 180 | . . . . . . . 100 . 80 Highest Corruption 6 | . 1 2 2 . 1 4 6 6 . Average Corruption 2 | . 1 1 2 . 1 2 4 6 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . 3 3 . 4 10 7 . . Message Errors 7 | . . 1 . . 2 2 2 . . Matter Fused 6 | . . 1 1 . . 2 2 . . Heat Flow Errors 5 | . . . . . 1 2 2 . . Energy Discharges 1 | . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 4 | . . . 1 . . 3 . . . Data Loss (major) 2 | . . . 1 . 1 . . . . Alerts 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 63 | . 39 5 . . 5 . 14 . . Projectiles 10 | . . 5 . . 5 . . . . Explosions 39 | . 39 . . . . . . . . Melee 14 | . . . . . . . 14 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 54 | . 50 . . . 4 . . . . Shots 2 | . 1 . . . 1 . . . . Rammed 3 | 1 . . . . 2 . . . . Targets Rammed 4 | 1 1 . . . 2 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 436 | . 165 24 . . 436 184 393 . . Average Temperature 93 | . 69 13 . . 100 44 134 . . Received Heat Transfer 1014 | . 48 96 . . 498 . 312 . 60 Effects 6 | . . . . . 3 . 3 . . Shutdowns 1 | . . . . . 1 . . . . Interference 5 | . . . . . 2 . 3 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 5 | . . . . . 5 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . 1 2 . . Heat Transferred 2005 | . 235 259 . . 737 150 624 . . Parts Sabotaged 3 | . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 78 | 100 100 . 100 . 69 . . . . Level 1 21 | . . . . . 30 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 391 | . 65 . 40 . 391 . . . . Initial 40 | . . . 40 . . . . . . Average 83 | . 24 . 21 . 109 . . . . Influence Increases 1390 | . 147 125 . . 643 100 270 . 105 Destroy 0b10 Robot/C 760 | . 100 80 . . 340 80 160 . . Destroy 0b10 Robot/NC 25 | . 5 . . . 20 . . . . Destroy Leader 122 | . 20 . . . 62 20 20 . . Successful Hack 27 | . . . . . 27 . . . . Disable Machine 135 | . . . . . 135 . . . . Destroy Structure 66 | . 7 . . . 59 . . . . Lose Combat Pursuer 255 | . 15 45 . . . . 90 . 105 Influence Decreases 1315 | . 120 67 85 . 260 342 348 63 30 Entered New Map 292 | . . 14 45 . . 142 28 63 . Time Decay 773 | . 110 53 40 . 210 190 150 . 20 Lost Part 250 | . 10 . . . 50 10 170 . 10 Squads Dispatched 8 | . . . . . 6 . 1 . 1 Investigation 4 | . . . . . 4 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 1 | . . . . . 1 . . . . Assault 2 | . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Distress Signals 1 | . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 66 | . 8 9 . . 19 4 18 . 8 Peak Tracking Total 9 | . 3 4 . . 5 3 9 . 8 Tactical Retreats 7 | . 1 1 . . . . 3 . 2 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Traps Triggered 2 | . . . . . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Machines Disabled 11 | . . 2 . . 9 . . . . Max in Single Turn 6 | . . 1 . . 6 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Machines Accessed 8 | . . . . 2 6 . . . . Terminals 2 | . . . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 17 | . . . . 8 9 . . . . Successful 12 | . . . . 8 4 . . . . Failed 5 | . . . . . 5 . . . . Catastrophic 2 | . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . . 4 . . . . Terminals 3 | . . . . . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 9 | . . . . 8 1 . . . . Record 1 | . . . . 1 . . . . . Robot Analysis 7 | . . . . 7 . . . . . Branch Access Points 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 3 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . Fedlink 3 | . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 3 | . . . . . 3 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 13 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Active Infowar (turns) 1412 | . 250 35 . . 1127 . . . . Sensors 1127 | . 250 35 . . 842 . . . . Terrain 1055 | . . . . . 1055 . . . . Robot Analysis Total 7 | . . . . 7 . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . 1 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Turns Passed 6259 | 103 323 260 90 2794 1249 396 311 583 150 Spaces Moved 4573 | 57 176 127 57 1570 677 225 328 1103 253 Core 464 | 2 . . . . . . 162 300 . Treads 2542 | 55 176 127 57 1230 633 225 39 . . Legs . | . . . . . . . . . . Wheels 384 | . . . . 340 44 . . . . Hover 127 | . . . . . . . 127 . . Flight 1056 | . . . . . . . . 803 253 Fastest Speed 50 | 50 160 160 160 115 115 160 50 50 52 Average Speed 126 | 156 160 160 160 175 157 160 70 51 54 Slowest Speed 320 | 160 160 160 160 240 320 160 250 55 145 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 53 19 14 90 22 38 54 86 41 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 5 | . . . . 2 1 1 . 1 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 13 | . . . . 8 . 1 1 2 1 Spaces Dug 1 | . . . . . 1 . . . . Terrain Destroyed 78 | . 5 5 . . 58 5 5 . . Melee . | . . . . . . . . . . Projectile 23 | . . 5 . . 8 5 5 . . AOE 55 | . 5 . . . 50 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Total 4847 | 67 194 150 56 1613 776 245 372 1114 260 Wait 19 | . . . . . 4 7 8 . . Move 4565 | 57 175 126 56 1569 676 224 327 1102 253 Hop . | . . . . . . . . . . Pick Up 40 | 3 3 4 . 12 14 2 2 . . Fast Attach 27 | 6 1 . . 4 5 . 2 7 2 Attach 28 | . 1 1 . 2 12 2 8 1 1 Detach 12 | . 1 . . 2 4 1 1 1 2 Swap 23 | 1 1 3 . 6 11 1 . . . Drop 30 | . . . . 18 4 . 6 2 . Fire 92 | . 11 16 . . 44 8 13 . . Melee 8 | . . . . . . . 5 1 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . 1 . . . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 104 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Met a group of wandering Federalists 291 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 13) 423 | -10/Materials | Discovered new exit (range 3) 427 | -10/Materials | Entered Subcaves 428 | -10/Subcaves | Continued accompanying wandering Federalists (3) 481 | -10/Subcaves | Lost 3 allies 512 | -10/Subcaves | Learned location of 1 exit from Materials 634 | -10/Subcaves | Discovered new exit (range 16) 687 | -10/Subcaves | Entered Recycling 737 | -8/Recycling | Scanned before Scraplab entrance 759 | -8/Recycling | Entered Scraplab 772 | -8/Recycling | Discovered new exit (range 4) 777 | -8/Recycling | Entered Scraptown 777 | -8/Scraptown | System corruption cleaned by C-Scrubber 848 | -8/Scraptown | Learned location of Extension (-4) 1122 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1125 | -8/Scraptown | Learned location of Quarantine (-2) 1149 | -8/Scraptown | Discovered new exit (range 7) 1314 | -8/Scraptown | Visited Supply Room 1385 | -8/Scraptown | Visited Cave Peace 1435 | -8/Scraptown | Visited CR-KLE's Repair Center 1447 | -8/Scraptown | CR-KLE repaired 4 parts 1473 | -8/Scraptown | Visited Shadow of the Wyrm 1879 | -8/Scraptown | Visited TADAMA 1929 | -8/Scraptown | Visited Symbiants 2013 | -8/Scraptown | Visited UFD Registry 2013 | -8/Scraptown | Registered with UFD as "Autonuts" 2105 | -8/Scraptown | Visited Science Testing Area 2217 | -8/Scraptown | Visited Scrapoid Pod Storage 2251 | -8/Scraptown | Visited Junk Repository 2304 | -8/Scraptown | Visited Curators Association 2388 | -8/Scraptown | Visited LU-1G1's Boring Crew 2466 | -8/Scraptown | Visited Analyses Database 2533 | -8/Scraptown | Visited Research Penetration Think Tank 2568 | -8/Scraptown | Visited Abandonware Association 2591 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2605 | -8/Scraptown | Found DCF Scrap (30 items) 2646 | -8/Scraptown | Visited Scrap Suit Storage 2675 | -8/Scraptown | Visited A0-MCA Data Center 2691 | -8/Scraptown | Given a B rating by A0-MCA 2695 | -8/Scraptown | Found A0-MCA's Component Scanner 3504 | -8/Scraptown | Met Optimus 3504 | -8/Scraptown | Accepted into 0bPrime 3566 | -8/Scraptown | Discovered new exit (range 5) 3571 | -8/Scraptown | Entered Factory 3571 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 3905 | -6/Factory | Loaded intel: 8 recycling unit locations 4212 | -6/Factory | Found Hvy. Insulated Plating 4302 | -6/Factory | Discovered new exit (range 13) 4329 | -6/Factory | Build established: Skirmisher 4377 | -6/Factory | Learned location of Protoforge (-2) 4458 | -6/Factory | Destroyed 7 combat bots 4513 | -6/Factory | Identified exit to Lower Caves 4751 | -6/Factory | Lost 4 parts (1p1n1u1w) 4820 | -6/Factory | Entered Lower Caves 4851 | -6/Lower Caves | Learned location of Zion (-6) 5199 | -6/Lower Caves | Discovered new exit (range 9) 5216 | -6/Lower Caves | Entered another Lower Caves area 5247 | -6/Lower Caves | Learned Factory emergency access door positions 5293 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5329 | -6/Lower Caves | Core integrity fell below 50% 5340 | -6/Lower Caves | Encountered a Warlord checkpoint 5361 | -6/Lower Caves | Lost 15 parts (1p7n3u4w) 5454 | -6/Lower Caves | Learned Factory garrison access intel 5523 | -6/Lower Caves | Discovered new exit (range 8) 5527 | -6/Lower Caves | Entered Zion 5542 | -6/Zion | Learned Factory terminal intel 5573 | -6/Zion | Discovered new exit (range 13) 5593 | -6/Zion | Build established: Mutant 5604 | -6/Zion | System corruption cleaned by Quarantine Array 5624 | -6/Zion | Found CR-A16's Pointy Stick 5699 | -6/Zion | Learned Factory emergency access door positions 5867 | -6/Zion | Turned away by Imprinter 5983 | -6/Zion | Build established: Derelict-Mutant 6023 | -6/Zion | Given A8's code to call for help 6110 | -6/Zion | Entered Proximity Caves 6121 | -5/Proximity Caves | Spotted B-75 Beast 6145 | -5/Proximity Caves | Core integrity fell below 20% 6195 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6260 | -5/Proximity Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 06156_ Gravmag System destroyed. 06194_ Penetrated by Slug. 06195_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 06198_ Searching scrap... 06198_ Found Mak. Spear. 06198_ Found Hardlight Generator. 06198_ Found Kinecellerator. 06198_ Found 62 Matter. 06199_ Y-72 Warden: "REQUESTING BACKUP." 06217_ Adv. Melee Analysis Suite destroyed. 06247_ C-30 ARC bursts open, deploying its payload. 06247_ G-67 Veteran unfolds itself. 06247_ B-60 Warrior unfolds itself. 06247_ E-15 Imp unfolds itself. 06256_ Mak. Flight Unit blown off. 06256_ Lgt. Fission Core blown off. 06256_ Mak. Terrain Scan Processor blown off. 06256_ E-15 Imp destroyed. 06256_ Acquired Mak. Flight Unit. 06258_ Acquired Lgt. Fission Core. Map ----- +----------------------------------------------------+ | ? ## "" #??????????????????????????????? | | ???# ##?????????????????????????????? | | ???## ## #?????????????????????????????? | | #?### #?????????????????????????????? | | ### ##????????????????????????????? | | ##???????????????????????????? | | ###?????????????????????????? | | ####### #?????????????????????????? | | ##?????## ##?????????????????????????? | | ##??????# ##??????????????????????????? | | ## ###????## ##???????????????????????????? | | ### ##????#####????????#???????????????????? | | ##?# #####???????????? ##??????????????????? | | #??## #####???????? ##?????????????????? | | ????# ####????? #?????????????????? | | ????# ## ##???# #?????????????????? | | ???# ### #### #?????????????????? | | ??# #?# ## #?????????????????? | | #?# ##?# ### #????????????????????? | | #?# ???# #?# ##????????????????????? | | #?# ???# ?# ## #?????????????????????? | | #?# ???# ## Y ## ##????????????????????? | | ??# ???## ### ## ##???????????????????? | | ??# ????#### #?###### #######?????????????? | | ??# ?????????##???#### #?????????????? | | ?????????????????## @ #?????????????? | | ?????????????????# %##### #?????????????? | | ?????????????????# #???## #?????????????? | | ????????????????## ###??## ##?????????????? | | ??????????????### #???# #??????????????? | | ?????????????## ##??? #??????????????? | | ?????????##### ####???? ##??????????????? | | ?????????# ##??????? #####???????????????? | | ?????????# ####????????#????????????????????? | | ?????????# ######????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | ????#????# #?????????????????????????????????????? | | ????# ### #?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????# ####?????????????????????????????????????? | | ????# ?????????????????????????????????????????? | | ??? ??????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | % ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | | # ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 135 Armor Coverage 600 Resistance: EM 30 Evasion (%) 59 Melee Accuracy 8 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- Disruptor Cannon | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Wave Gun | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive X-57 Shotgunner | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeArcRay Manual? 0 Play Time 00:48:30 Cumulative 53.1 hours Start 2025.05.23 @ 21:15:40 End 2025.05.24 @ 13:03:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/0/1/0/0/0/0/0 Lore% 50 Gallery% 45 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67bc35f5-a932-4fb4-973b-76b7d945ccc4