Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 22:27:21 Player: Runagate Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (1628) 1628 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 3702 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/550 Matter 134/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Seismic Detector > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine High-capacity Storage Unit Improved Targeting Computer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Seismic Detector > --- WEAPON ----------- Improved EM Shotgun Shock Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink High-capacity Storage Unit Improved Targeting Computer Shock Rifle Shock Rifle Shock Rifle Beam Cannon Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 52 | 1 15 20 16 Power 10 | . 3 5 2 Engine 10 | . 3 5 2 Core . | . . . . Reactor . | . . . . Propulsion 14 | . 5 8 1 Treads . | . . . . Leg 14 | . 5 8 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 1 4 3 3 Device 7 | 1 2 2 2 Storage 4 | . 2 1 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | . 3 4 10 Energy Gun 13 | . 3 4 6 Energy Cannon 1 | . . . 1 Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 2 . Corrupted Parts 2 | . . 1 1 System Corruption 8 | . . 1 7 Parts Lost 23 | . 1 1 21 Power 2 | . . . 2 Propulsion 8 | . . . 8 Utility 3 | . 1 . 2 Weapon 10 | . . 1 9 Highest Loss Streak 16 | . 1 1 16 To Critical Strikes . | . . . . Average Backups 9 | 6 7 13 11 Power 1 | 1 1 2 2 Propulsion 2 | 4 2 3 2 Utility 1 | . . 2 2 Weapon 3 | 1 2 5 2 Tool/Special . | . . . . Unused Backups 17 | 10 3 1 3 Power 3 | 1 . 1 1 Propulsion 7 | 6 1 . . Utility 2 | 1 . . 1 Weapon 5 | 2 2 . 1 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 99 99 78 Engine 12 | . 14 11 8 Leg 33 | . 28 43 26 Device 12 | . 13 11 13 Storage 12 | . 14 11 9 Energy Gun 18 | . 17 21 15 Ballistic Gun 5 | . 10 . 2 Peak Build Rating 22 | 7 10 17 22 Average Rating 11 | 6 8 12 16 On Entrance 10 | 6 7 10 17 Naked Turns . | . . . . Heaviest Build 40 | 15 29 36 40 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 10 | . 1 . 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 20 15 Average Capacity 11 | 8 9 15 15 Most Carried 15 | 6 10 15 15 Average Carried 9 | 5 7 13 11 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 10 15 4 Class Distribution -------------------- 59% | Mutant 32% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 850 | 270 264 220 96 Remotely . | . . . . Salvage Created 2811 | 146 700 1235 730 Parts 175 | 12 44 77 42 Haulers Intercepted 5 | . 2 2 1 Recyclers Shooed 6 | 1 3 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 12 23 11 Guns 33 | . 11 19 3 Cannons 2 | . . . 2 AOE 10 | . . 4 6 Classes Destroyed 10 | 2 4 2 2 Worker 7 | . . 3 4 Builder 6 | . . . 6 Tunneler 5 | 5 . . . Hauler 5 | . 2 2 1 Recycler 6 | 1 2 1 2 Watcher 4 | . 3 . 1 Swarmer 15 | . 6 6 3 Grunt 22 | . 6 12 4 Sentry 7 | . . 5 2 Hunter 2 | . . . 2 Best Kill Streak 15 | 5 3 5 15 Combat Bots Only 5 | . 3 5 5 Max Kills in Single Turn 4 | 1 2 2 4 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 335 | . 58 70 207 Missed 100 | . 15 28 57 Hits 235 | . 43 42 150 Projectile 235 | . 43 42 150 Critical Strikes 9 | . . 2 7 Damage Taken 3236 | . 455 509 2272 Core 718 | . 123 36 559 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 50 91 . Volleys Fired 190 | 20 55 63 52 Largest 3 | 2 2 2 3 Hottest 163 | 70 95 101 163 Shots Fired 347 | 40 109 122 76 Gun 322 | 40 109 122 51 Cannon 18 | . . . 18 Launcher 7 | . . . 7 Special . | . . . . Kinetic 64 | 20 44 . . Thermal 154 | 20 33 63 38 Explosive 7 | . . . 7 Electromagnetic 122 | . 32 59 31 Robot Hit Streak 22 | 8 22 10 18 Robot Miss Streak 9 | 2 9 5 2 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 239 | 28 80 84 47 Core Hits 130 | 7 30 55 38 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 3 . . Burn 4 | 1 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4973 | 358 1149 1418 2048 Guns 3290 | 358 1068 1191 673 Cannons 175 | . . . 175 Explosions 1508 | . 81 227 1200 Melee . | . . . . Ramming . | . . . . Kinetic 548 | 168 380 . . Thermal 1924 | 190 393 636 705 Explosive 923 | . . . 923 Electromagnetic 1578 | . 376 782 420 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . 1 7 Average Corruption 2 | . . 1 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Parts Rejected 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 70 | . 25 . 45 Projectiles . | . . . . Explosions 70 | . 25 . 45 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 110 | . . 19 91 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 201 | 108 201 43 180 Average Temperature 50 | 41 56 13 61 Received Heat Transfer 1113 | . 192 246 675 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | . 1 4 3 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 6 | 1 2 . 3 Heat Transferred 4273 | 629 1247 1222 1175 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 10 | . 2 5 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 78 | 100 100 48 61 Level 1 16 | . . 34 38 Level 2 5 | . . 16 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 437 | 10 123 437 295 Initial 169 | . . 35 169 Average 110 | 2 36 210 181 Influence Increases 1551 | 30 348 775 398 Destroy 0b10 Robot/C 920 | . 240 460 220 Destroy 0b10 Robot/NC 165 | 30 35 30 70 Destroy Leader 238 | . 50 124 64 Successful Hack 31 | . 13 18 . Disable Machine 15 | . . 15 . Destroy Structure 77 | . 10 23 44 Lose Combat Pursuer 105 | . . 105 . Influence Decreases 1400 | 30 262 459 649 Entered New Map 284 | . . 51 233 Time Decay 894 | 30 260 398 206 Lost Part 222 | . 2 10 210 Squads Dispatched 6 | . . 3 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 18 32 22 Peak Tracking Total 9 | . 4 7 9 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 7 5 1 Terminals 13 | . 7 5 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 14 10 2 Successful 15 | . 10 5 . Failed 11 | . 4 5 2 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 23 | . 13 8 2 Terminals 26 | . 14 10 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 13 | . 8 5 . Terminals 13 | . 8 5 . Botnet 3 | . 3 . . Skim 10 | . 5 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 5 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 671 | 25 410 . 236 Structural 59 | . . . 59 Seismic 671 | 25 410 . 236 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3002 | 116 1511 953 422 Spaces Moved 1529 | 43 796 526 164 Core 4 | . . . 4 Treads . | . . . . Legs 1525 | 43 796 526 160 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 139 | 120 151 120 144 Slowest Speed 550 | 120 190 120 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 42 | 3 97 46 22 Regions Visited 3 Branch Regions . Pre-discovered Areas 4 | . . 4 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 71 | . 8 21 42 Melee . | . . . . Projectile . | . . . . AOE 71 | . 8 21 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2065 | 69 991 729 276 Wait 236 | 2 107 102 25 Move 1526 | 42 795 525 164 Hop . | . . . . Pick Up 17 | . 8 5 4 Fast Attach 7 | 1 2 . 4 Attach 16 | . . 3 13 Detach . | . . . . Swap 43 | . 13 20 10 Drop 29 | 4 10 11 4 Fire 190 | 20 55 63 52 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 117 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 775 | -10/Materials | Learned 2 Mines zone layouts 827 | -10/Materials | Learned 4 Subcaves zone layouts 842 | -10/Materials | Discovered new exit (range 7) 871 | -10/Materials | Loaded intel: 20 trap records 894 | -10/Materials | Discovered new exit (range 14) 904 | -10/Materials | Learned location of 1 exit from Storage 925 | -10/Materials | Learned 2 Storage zone layouts 935 | -10/Materials | Learned Storage trap positions 991 | -10/Materials | Identified exit to Materials 1628 | -10/Materials | Entered another Materials area 1628 | -9/Materials | Evolved 2 slots: Propulsion x2 1958 | -9/Materials | Build established: Scavenger-Mutant 1966 | -9/Materials | Discovered new exit (range 4) 2245 | -9/Materials | Loaded intel: 14 trap records 2301 | -9/Materials | Discovered new exit (range 6) 2306 | -9/Materials | Identified exit to Materials 2421 | -9/Materials | Learned location of Zion (-6) 2467 | -9/Materials | Learned 2 Storage zone layouts 2507 | -9/Materials | Learned location of Mines (-9) 2581 | -9/Materials | Entered another Materials area 2581 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2582 | -8/Materials | Identified exit to Storage 2889 | -8/Materials | Core integrity fell below 50% 2896 | -8/Materials | Crushed by falling debris 2936 | -8/Materials | Lost 16 parts (1p6n2u7w) 2994 | -8/Materials | Core integrity fell below 20% 3003 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02966_ R-06 Scavenger collects Aluminum Leg. 02967_ U-05 Engineer lays Concrete. 02970_ U-05 Engineer builds a Wall. 02973_ Hvy. Assault Rifle destroyed. 02979_ U-05 Engineer builds a Wall. 02981_ System corrupted: Gauss Rifle rejected. 02983_ Beam Cannon destroyed. 02985_ G-47 Trooper destroyed. 02985_ K-01 Serf collects debris. 02987_ Aluminum Leg destroyed. 02988_ K-01 Serf collects debris. 02989_ Carbon-fiber Leg destroyed. 02989_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02992_ K-01 Serf collects debris. 02995_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02996_ K-01 Serf collects debris. 02996_ Hvy. Ion Engine destroyed. 02999_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????? 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