Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 21:55:31 Player: ganondalf Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (1925) 1925 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 5340 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 58 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Power Shielding Improved Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Titanium Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Small Battery Reaction Control System Improved Power Shielding Improved Power Shielding System Shield > --- WEAPON ----------- Lightning Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Light Nuclear Core Wheel Compact Wheel Improved Power Shielding Improved Power Shielding Backup Plating I Light Armor Plating Particle Gun Field Laser Particle Cannon Minigun Advanced Assault Cannon [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Power Shielding Device Reaction Control System Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon Gauss Cannon Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 4 | . . . 1 . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 65 | 6 3 1 10 3 16 21 5 Power 8 | 1 . . 2 . 3 1 1 Engine 7 | 1 . . 2 . 2 1 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 17 | 2 . . 4 . 5 5 1 Treads . | . . . . . . . . Leg 15 | 2 . . 4 . 5 3 1 Wheel 2 | . . . . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 1 1 . 5 8 3 Device 1 | . . . . . . 1 . Storage 4 | 1 1 . . . 1 . 1 Processor 1 | . . 1 . . . . . Hackware 1 | . . . . . 1 . . Protection 13 | . . . 1 . 3 7 2 Artifact . | . . . . . . . . Weapon 20 | 2 2 . 3 3 3 7 . Energy Gun 5 | 2 . . . . 2 1 . Energy Cannon 3 | . . . 1 1 . 1 . Ballistic Gun 4 | . 1 . 1 . . 2 . Ballistic Cannon 4 | . . . . 1 . 3 . Launcher 3 | . 1 . 1 . 1 . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 40 | . . . 8 1 5 10 16 Power 4 | . . . 2 . . . 2 Propulsion 15 | . . . 3 . 3 5 4 Utility 11 | . . . . . . 5 6 Weapon 10 | . . . 3 1 2 . 4 Highest Loss Streak 10 | . . . 8 1 2 5 10 To Critical Strikes . | . . . . . . . . Average Backups 8 | 2 3 6 6 9 12 11 2 Power 1 | . . . . . 1 3 1 Propulsion 2 | 1 2 2 2 4 4 1 . Utility 2 | . . 1 1 3 3 3 . Weapon 2 | . 1 2 1 1 2 3 . Tool/Special . | . . . . . . . . Unused Backups 7 | 1 . 2 . . . 3 1 Power 1 | . . . . . . 1 . Propulsion 2 | 1 . . . . . . 1 Utility 2 | . . 2 . . . . . Weapon 2 | . . . . . . 2 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 91 99 93 96 91 89 85 Engine 9 | . 14 14 9 11 8 7 5 Leg 23 | . 28 28 29 33 21 18 21 Storage 13 | . 20 18 11 11 17 12 1 Processor 3 | . . 9 11 11 2 . . Hackware 1 | . . . . . 6 1 . Protection 17 | . . . 10 11 17 23 41 Energy Gun 6 | . 22 14 1 . 1 6 5 Energy Cannon 1 | . . . . 1 5 . . Ballistic Gun 4 | . 3 14 9 9 . 3 2 Ballistic Cannon 5 | . . . . 1 6 10 6 Launcher 1 | . 2 . 8 . 2 . . Peak Build Rating 39 | 6 7 8 12 17 30 39 37 Average Rating 19 | 5 6 7 8 11 23 32 27 On Entrance 14 | . 6 7 8 10 17 30 37 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . Naked Turns . | . . . . . . . . Heaviest Build 59 | 13 35 34 33 42 50 59 42 Greatest Support 38 | 20 20 20 30 30 38 38 35 Greatest Overweight (x) 13 | 1 1 1 9 1 13 3 1 Average Overweight (x) . | . . 1 . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 12 | 7 11 15 15 15 15 12 5 Most Carried 15 | 4 5 9 9 12 15 15 5 Average Carried 8 | 2 3 6 6 9 12 11 2 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 3 4 8 6 11 15 5 2 Class Distribution -------------------- 72% | Mutant 18% | Tank 5% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 2068 | 198 88 73 234 40 494 654 287 Remotely . | . . . . . . . . Salvage Created 1908 | . 129 . 180 . 736 628 235 Parts 113 | . 10 . 23 . 44 29 7 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 61 | . 4 . 13 . 24 15 5 Guns 18 | . 4 . 5 . . 6 3 Cannons 23 | . . . . . 12 9 2 AOE 20 | . . . 8 . 12 . . Classes Destroyed 11 | . 3 . 1 . 5 1 1 Worker 5 | . . . . . 5 . . Builder 4 | . . . . . 3 1 . Tunneler 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Recycler 3 | . . . . . 2 1 . Watcher 6 | . 1 . 1 . 2 2 . Swarmer 34 | . 2 . 11 . 18 3 . Grunt 20 | . 2 . 1 . 4 9 4 Duelist 1 | . . . . . . . 1 Sentry 5 | . . . 1 . 2 2 . Programmer 1 | . . . . . . 1 . Best Kill Streak 17 | . 3 . 5 . 17 4 4 Combat Bots Only 10 | . 2 . 5 . 10 3 4 Max Kills in Single Turn 4 | . 2 . 4 . 4 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 619 | . 21 . 114 . 115 220 149 Missed 190 | . 6 . 31 . 23 72 58 Hits 429 | . 15 . 83 . 92 148 91 Melee 5 | . . . . . . . 5 Projectile 424 | . 15 . 83 . 92 148 86 Critical Strikes 11 | . . . 3 . 2 4 2 Actively Blocked 2 | . . . . . . 1 1 Damage Taken 5475 | . 151 . 994 90 1021 1937 1282 Core 1324 | . 19 . 266 . 321 407 311 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 263 | . . . 6 . 84 130 43 Ignored by Resistances 163 | . . . . . . 125 38 Core Remaining (%) 66 | 100 . 92 . 33 41 . . Volleys Fired 157 | . 12 . 25 . 39 57 24 Largest 3 | . 2 . 2 . 2 3 3 Hottest 135 | . 80 . 80 . 105 135 133 Shots Fired 312 | . 25 2 39 . 71 129 46 Gun 145 | . 22 2 23 . 3 63 32 Cannon 145 | . . . 8 . 57 66 14 Launcher 22 | . 3 . 8 . 11 . . Special . | . . . . . . . . Kinetic 157 | . 6 . 16 . 28 80 27 Thermal 109 | . 4 . 15 . 32 39 19 Explosive 22 | . 3 . 8 . 11 . . Electromagnetic 24 | . 12 2 . . . 10 . Robot Hit Streak 17 | . 5 . 17 . 8 6 7 Robot Miss Streak 6 | . 2 1 3 . 4 6 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 158 | . 12 . 20 . 35 66 25 Core Hits 106 | . 9 . 16 . 40 31 10 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . . . . 4 8 1 Burn 1 | . . . . . . 1 . Meltdown 1 | . . . . . 1 . . Blast 11 | . . . . . 3 7 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5194 | . 209 . 723 . 2012 1718 532 Guns 1366 | . 125 . 194 . 39 643 365 Cannons 2311 | . . . 91 . 978 1075 167 Explosions 1517 | . 84 . 438 . 995 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2221 | . 11 . 140 . 443 1287 340 Thermal 1322 | . 43 . 145 . 574 368 192 Explosive 1497 | . 64 . 438 . 995 . . Electromagnetic 154 | . 91 . . . . 63 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 3 3 1 1 . . . Average Corruption 2 | . 2 3 1 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . 6 9 . 3 . . . Message Errors 4 | . 2 1 . 1 . . . Matter Fused 5 | . 1 4 . . . . . Heat Flow Errors 2 | . 1 1 . . . . . Energy Discharges 2 | . . 1 . 1 . . . Data Loss (major) 1 | . 1 . . . . . . Misfires 3 | . 1 2 . . . . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 75 | . . . 17 . 56 2 . Projectiles 36 | . . . 17 . 17 2 . Explosions 39 | . . . . . 39 . . Melee . | . . . . . . . . Knockbacks 17 | . . . . . 4 11 2 Impact . | . . . . . . . . Kinetic 15 | . . . . . 4 9 2 Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 89 | . 8 . 54 . 27 . . Shots 6 | . 1 . 4 . 1 . . Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 617 | . 96 228 162 . 430 617 570 Average Temperature 174 | . 33 105 78 . 179 180 266 Received Heat Transfer 1731 | . 42 . 249 . 126 852 462 Effects 34 | . . . . . 6 21 7 Shutdowns 4 | . . . . . 1 3 . Energy Bleed 4 | . . . . . . 4 . Interference 2 | . . . . . . 1 1 Matter Decay 7 | . . . . . 2 4 1 Short Circuit 7 | . . . . . . 6 1 Damage (minor) 2 | . . . . . 1 1 . Damage (major) 7 | . . . . . 2 1 4 Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 3 . . Heat Transferred 2445 | . 100 . 273 . 777 851 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Maximum Alert Level 2 | . . . . . 2 1 . Low Security (%) 85 | 100 100 100 100 100 49 90 . Level 1 6 | . . . . . 16 9 . Level 2 7 | . . . . . 33 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 580 | . 74 35 154 32 580 226 . Initial 226 | . . 18 1 32 . 226 . Average 114 | . 23 4 96 4 246 150 . Influence Increases 2010 | . 139 35 423 . 843 460 110 Destroy 0b10 Robot/C 1260 | . 80 20 280 . 480 300 100 Destroy 0b10 Robot/NC 100 | . 5 . 5 . 70 20 . Destroy Leader 254 | . 12 10 52 . 86 84 10 Allied During Kill 18 | . . 5 13 . . . . Successful Hack 28 | . . . 4 . 14 10 . Disable Machine 135 | . 15 . 15 . 75 30 . Destroy Structure 170 | . 12 . 54 . 88 16 . Lose Combat Pursuer 45 | . 15 . . . 30 . . Influence Decreases 2010 | . 90 79 344 84 344 867 202 Entered New Map 395 | . . 31 4 52 . 273 35 Time Decay 1278 | . 90 48 220 32 294 494 100 Lost Part 297 | . . . 80 . 50 100 67 Lost Ally 40 | . . . 40 . . . . Squads Dispatched 14 | . 1 1 1 . 4 7 . Investigation 2 | . . 1 . . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 6 | . 1 . 1 . 3 1 . Assault 1 | . . . . . 1 . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 4 | . 2 . 1 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 10 . 19 . 31 18 9 Peak Tracking Total 10 | . 3 . 7 . 10 4 4 Tactical Retreats 3 | . 1 . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 6 | . 2 . 1 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 10 | . 2 . 1 . 5 2 . Max in Single Turn 1 | . 1 . 1 . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 13 | . 1 1 3 1 4 3 . Terminals 6 | . 1 . 2 . 3 . . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . . . 1 . . 1 . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 1 1 7 1 11 9 . Successful 19 | . 1 1 4 1 8 4 . Failed 11 | . . . 3 . 3 5 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 15 | . 1 . 5 . 9 . . Fabricators 3 | . . . . . . 3 . Repair Stations 3 | . . . . . . 3 . Recycling Units 5 | . . . 2 . . 3 . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 1 1 3 1 6 . . Record 9 | . 1 . 3 . 5 . . Open Door 2 | . . 1 . 1 . . . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks 3 | . . . 1 . . 2 . Recycle Component 3 | . . . 1 . . 2 . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . 3 . 2 3 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 3 | . . . 1 . . 2 . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies 5 | . . 3 . 1 . . 1 Largest Group 3 | . . 3 3 1 . . 1 Highest-Rated Group 146 | . . 40 40 31 . . 146 Highest-Rated Ally 146 | . . 16 16 31 . . 146 Total Orders 2 | . . 2 . . . . . STAY 1 | . . 1 . . . . . FOLLOW 1 | . . 1 . . . . . Ally Attacks 20 | . . 6 14 . . . . Total Damage 111 | . . 35 76 . . . . Kills 3 | . . 1 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 4758 | 606 264 393 484 288 975 1307 441 Spaces Moved 2005 | 111 157 201 209 159 376 527 265 Core 19 | 3 . . 3 . 4 . 9 Treads . | . . . . . . . . Legs 1922 | 108 157 201 206 159 372 463 256 Wheels 64 | . . . . . . 64 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 105 100 Average Speed 178 | 120 142 190 181 164 218 196 133 Slowest Speed 700 | 190 190 190 500 190 700 330 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 8 37 45 25 38 44 15 48 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . . 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 182 | . 9 . 55 . 96 18 4 Melee . | . . . . . . . . Projectile 39 | . . . 1 . 16 18 4 AOE 143 | . 9 . 54 . 80 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 2891 | 582 173 215 271 184 459 693 314 Wait 563 | 459 . 2 16 16 . 57 13 Move 1998 | 110 156 200 208 158 375 526 265 Hop . | . . . . . . . . Pick Up 68 | 6 2 8 9 6 17 17 3 Fast Attach 9 | 4 . . . . . 4 1 Attach 41 | 2 1 1 10 1 11 9 6 Detach 1 | . . . . . 1 . . Swap 29 | . 2 . 2 3 10 12 . Drop 24 | 1 . 4 . . 6 11 2 Fire 157 | . 12 . 25 . 39 57 24 Melee . | . . . . . . . . Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 607 | -11/Scrapyard | Entered Materials 608 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 6) 863 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Entered Mines 871 | -10/Mines | Discovered new exit (range 14) 917 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 918 | -10/Mines | Met a Derelict bent on vengeance 940 | -10/Mines | Learned location of Mines (-9) 940 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1054 | -10/Mines | Discovered new exit (range 11) 1163 | -10/Mines | Met a Derelict shopkeep closing up shop 1264 | -10/Mines | Entered Materials 1264 | -9/Materials | Accompanied by 3 allies 1264 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1265 | -9/Materials | Discovered new exit (range 6) 1595 | -9/Materials | Core integrity fell below 50% 1623 | -9/Materials | Lost 8 parts (2p3n3w) 1702 | -9/Materials | Discovered new exit (range 16) 1748 | -9/Materials | Entered Mines 1751 | -9/Mines | Received a Mining Laser from a helpful Derelict 1774 | -9/Mines | Learned Materials trap positions 1898 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1975 | -9/Mines | Assembled infested the area 2004 | -9/Mines | Discovered new exit (range 9) 2036 | -9/Mines | Entered Materials 2036 | -8/Materials | Evolved 2 slots: Utility x2 2037 | -8/Materials | Loaded intel: 9 trap records 2462 | -8/Materials | Destroyed 9 combat bots 2705 | -8/Materials | Destroyed 10 combat bots 2768 | -8/Materials | Discovered new exit (range 16) 2773 | -8/Materials | Core integrity fell below 50% 2836 | -8/Materials | First assault squad dispatched 2958 | -8/Materials | Discovered new exit (range 13) 3011 | -8/Materials | Entered Factory 3011 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3401 | -7/Factory | Lost 5 parts (2n3u) 3561 | -7/Factory | Garrison activated, responded to threat 3755 | -7/Factory | Core integrity fell below 50% 3982 | -7/Factory | Build established: Tank 4243 | -7/Factory | Discovered new exit (range 15) 4318 | -7/Factory | Entered Lower Caves 4319 | -7/Lower Caves | Encountered a Warlord checkpoint 4498 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 4699 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4743 | -7/Lower Caves | Learned location of Zion (-7) 4750 | -7/Lower Caves | Spotted B-75 Beast 4751 | -7/Lower Caves | Core integrity fell below 20% 4759 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Imp. Light Armor Plating destroyed. Aluminum Leg destroyed. L-41 Fighter destroyed. Broken Gauss Cannon destroyed. Aluminum Leg destroyed. Imp. Light Armor Plating destroyed. Lgt. Deuterium Engine destroyed. Imp. Deuterium Engine fries itself beyond repair. Particle Gun destroyed. Penetrated by Slug. Backup Plating I destroyed. A strange signal echoes through the caves. Lgt. Armor Plating destroyed. Acquired derelict log, extracted data. World map updated: -7/Zion. Carbon-fiber Leg destroyed. 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BB ## b ##?????????????? | | ?????????? @ % #?????????????? | | ?????????? ## ??????? | | ?????????????????????### % % ????? | | ???????????????????????#### #?????? | | ??????????????????????????## #?????? | | ???????????????????????????# ##?????? | | ???????????????????????????# ##??????? | | ???????????????????????????# ######???????? | | ???????????????????????????##########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Power Shielding 66 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots It's Just You Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Overwhelming Please Form A Line Resistances Are Futile Significant Disruption Tourist Well Done Challenges ------------ None Game ------ Seed PhaseWarpRifle Manual? 0 Play Time 01:11:25 Cumulative 2.5 hours Start 2026.10.19 @ 08:57:55 End 2026.10.19 @ 21:55:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 283f14df-2248-43e5-825e-3639f6ec00c5