Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 22:05:19 Player: Cog on my mind Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (235) 1175 Value Destroyed (8268) 8268 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3261) 3261 TOTAL SCORE: 16384 Bonus ------- High Alert Combat Kills 2820 Follower Combat Kills 231 Met Data Miner 300 Friendly Fire -90 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 106/290 System Corruption 1% Temperature Danger (411) Movement Treading (245) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit Kinecellerator Medium Reactive Plating > --- WEAPON (3) ------- Mini Assault Cannon Mass Driver > --- INVENTORY (20) --- Light Nuclear Core Large Matter Pod (150) High-capacity Matter Pod (200) Medium Reactive Plating Tractor Beam Improved Trap Extractor (0/6) Shock Rifle Heavy Plasma Cannon Heavy Plasma Cannon Barrage Gun Heavy Machine Gun Heavy Machine Gun Mini Grenade Launcher Heavy Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Aluminum Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Kinecellerator Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Cannon Mini Assault Cannon Mass Driver > --- INVENTORY -------- Light Nuclear Core Neutrino Core Large Matter Pod High-capacity Matter Pod Structural Scanner Medium Reactive Plating Medium Reactive Plating Hardlight Generator Tractor Beam Improved Trap Extractor Shock Rifle Heavy Plasma Cannon Heavy Plasma Cannon Barrage Gun Heavy Machine Gun Heavy Machine Gun Mini Grenade Launcher Heavy Rocket Launcher Chainsword [Rating: 60] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . 2 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 262 | 7 6 22 36 139 25 9 3 15 Power 14 | 1 . 1 4 4 1 1 . 2 Engine 11 | 1 . 1 3 4 1 . . 1 Core 3 | . . . 1 . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 43 | 2 1 5 11 17 5 . . 2 Treads 24 | 2 1 1 5 10 4 . . 1 Leg 5 | . . . 2 1 1 . . 1 Wheel 14 | . . 4 4 6 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 96 | 2 1 6 6 66 6 4 . 5 Device 62 | 1 . 3 4 44 3 4 . 3 Storage 4 | 1 1 . 1 . 1 . . . Processor 3 | . . . . 3 . . . . Hackware 1 | . . . . 1 . . . . Protection 26 | . . 3 1 18 2 . . 2 Artifact . | . . . . . . . . . Weapon 109 | 2 4 10 15 52 13 4 3 6 Energy Gun 5 | . . . 5 . . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 32 | 2 . 3 4 22 1 . . . Ballistic Cannon 41 | . 3 4 4 13 9 2 3 3 Launcher 25 | . 1 2 2 14 2 2 . 2 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . 3 . . . . Slashing Weapon 2 | . . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . . . Parts Lost 39 | . . 4 5 15 4 4 . 7 Power 5 | . . . 1 2 . 1 . 1 Propulsion 18 | . . 2 1 8 3 2 . 2 Utility 7 | . . 1 1 1 . 1 . 3 Weapon 9 | . . 1 2 4 1 . . 1 Highest Loss Streak 5 | . . 2 3 5 1 3 . 4 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 90 | . 100 99 98 95 75 76 55 74 Engine 7 | . 14 14 7 6 6 . . . Core 1 | . . . 1 . . 6 7 6 Treads 19 | . 28 21 12 23 15 7 7 8 Leg 1 | . . . 4 . 2 7 7 4 Wheel 4 | . . 6 17 4 2 . . . Device 9 | . 14 8 17 6 8 14 15 15 Storage 8 | . 14 14 9 7 6 7 7 7 Processor 5 | . . . . 11 3 . . . Hackware 1 | . . . . 4 . . . . Protection 4 | . . 5 9 3 5 7 7 7 Energy Gun 1 | . . . 8 . . . . . Energy Cannon 1 | . . 12 . . . . . . Ballistic Gun 4 | . 6 3 3 8 . . . . Ballistic Cannon 14 | . 21 11 4 12 16 22 2 22 Peak Build Rating 60 | 7 8 20 35 54 60 60 48 50 Average Rating 38 | 4 7 14 28 48 47 48 34 48 On Entrance 29 | . 7 8 20 35 36 60 48 48 Naked Turns 160 | . . . . . 160 . . . Heaviest Build 117 | 15 32 40 65 98 105 97 97 117 Greatest Support 87 | 40 40 40 30 87 82 82 27 47 Greatest Overweight (x) 9 | . . 3 3 9 6 3 3 5 Average Overweight (x) 1 | . . . 1 1 1 2 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 18 | 6 10 15 17 20 18 20 20 20 Most Carried 20 | . 8 15 20 20 19 19 17 17 Average Carried 16 | . 5 12 16 19 15 17 17 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | . 8 15 20 17 19 17 17 15 Class Distribution -------------------- 25% | Mutant 22% | Skirmisher 17% | Tank 11% | Scavenger-Mutant 7% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Matter Collected 9936 | 241 371 647 674 6150 1032 528 . 293 Remotely 2585 | . . . . 2175 . 410 . . Salvage Created 8281 | 24 431 622 1324 4856 343 301 . 380 Parts 471 | 3 23 42 91 259 18 14 . 21 Haulers Intercepted 12 | . . . 5 7 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 65 | . . 15 . . 12 14 . 24 Prevented 4 | . . . . . . 4 . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 206 | . 13 17 24 115 16 14 . 7 Melee 3 | . . . . . 3 . . . Guns 50 | . 4 1 14 31 . . . . Cannons 103 | . 7 16 4 62 4 6 . 4 AOE 48 | . 2 . 6 20 9 8 . 3 Classes Destroyed 18 | 1 3 2 7 4 . . . 1 Worker 6 | . . . 2 4 . . . . Builder 11 | . . . 1 10 . . . . Tunneler 5 | 1 1 . 1 2 . . . . Hauler 12 | . . . 5 7 . . . . Recycler 6 | . . . . 6 . . . . Mechanic 2 | . . . 1 1 . . . . Operator 4 | . . . 1 3 . . . . Drone 1 | . . . . . . . . 1 Watcher 11 | . 2 . 5 4 . . . . Swarmer 38 | . 3 . 6 18 7 1 . 3 Grunt 88 | . 10 2 8 56 6 4 . 2 Brawler 11 | . . . 1 8 1 1 . . Duelist 8 | . . . . 5 . 3 . . Protector 6 | . . . . 5 . 1 . . Sentry 20 | . . 1 8 7 2 1 . 1 Hunter 8 | . . . 1 5 . 2 . . Programmer 12 | . . . . 11 . 1 . . Subdweller 14 | . . 14 . . . . . . Best Kill Streak 10 | 1 6 2 6 8 7 10 . 3 Combat Bots Only 10 | . 6 2 4 8 7 10 . 3 Max Kills in Single Turn 3 | 1 2 1 3 3 2 3 . 2 Gunslinging 1 | . . . . 1 . . . . Exploded 3 | . 2 . 2 3 2 2 . 2 Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Hostile Shots Fired 984 | . 25 55 86 634 84 50 . 50 Missed 272 | . 11 15 19 172 27 16 . 12 Damage Taken 10962 | . 174 894 1000 6546 747 887 . 714 Core 905 | . 11 110 73 533 67 25 . 86 Absorbed by Shields 108 | . . . . . 12 . . 96 Ignored by Resistances 195 | . . . . 189 . . . 6 Regen/Repaired (Parts) 261 | . . . . 261 . . . . Core Remaining (%) 79 | 100 . 51 86 . . . . . Volleys Fired 571 | 1 37 85 93 314 17 14 . 10 Largest 3 | 2 2 2 2 3 3 3 . 3 Hottest 162 | 40 70 119 120 144 162 153 . 153 Shots Fired 1353 | 2 73 126 177 878 33 40 . 24 Gun 530 | 2 22 22 134 350 . . . . Cannon 766 | . 50 104 39 494 25 33 . 21 Launcher 57 | . 1 . 4 34 8 7 . 3 Special . | . . . . . . . . . Kinetic 1146 | 2 72 93 80 820 25 33 . 21 Thermal 150 | . . 33 93 24 . . . . Explosive 57 | . 1 . 4 34 8 7 . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 30 | 1 7 12 16 30 8 7 . 16 Robot Miss Streak 6 | . 6 2 6 5 2 2 . 1 Penetration Max 1 | . . . . 1 . 1 . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 831 | 1 42 53 117 552 25 23 . 18 Core Hits 492 | 1 21 24 66 308 28 35 . 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 44 | . 2 1 . 36 3 1 . 1 Burn 1 | . . . . 1 . . . . Blast 42 | . 2 1 . 35 2 1 . 1 Sever 1 | . . . . . 1 . . . Melee Attacks 20 | . . . . 7 9 . . 4 Impact 7 | . . . . 7 . . . . Slashing 13 | . . . . . 9 . . 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 26693 | 10 797 1208 2891 17029 1880 1823 . 1055 Guns 7486 | 10 182 120 1841 5333 . . . . Cannons 12445 | . 560 1088 658 8600 449 634 . 456 Explosions 6259 | . 55 . 392 3096 1174 1189 . 353 Melee 498 | . . . . . 257 . . 241 Ramming 5 | . . . . . . . . 5 Kinetic 17793 | 10 742 706 1135 13661 449 634 . 456 Thermal 2138 | . . 502 1364 272 . . . . Explosive 6064 | . 55 . 392 2901 1174 1189 . 353 Electromagnetic 195 | . . . . 195 . . . . Impact . | . . . . . . . . . Slashing 498 | . . . . . 257 . . 241 Piercing . | . . . . . . . . . Highest Corruption 7 | . 2 2 . 7 . 1 1 1 Average Corruption 1 | . 2 2 . 2 . 1 1 1 Corruption Purged 14 | . . . . 14 . . . . Corruption Blocked . | . . . . . . . . . Effects 116 | . 1 37 . 61 . 9 1 7 Message Errors 31 | . . 9 . 15 . 4 . 3 Matter Fused 26 | . . 9 . 12 . 2 1 2 Heat Flow Errors 12 | . . 3 . 8 . 1 . . Energy Discharges 11 | . . 2 . 8 . 1 . . Parts Rejected 1 | . . . . 1 . . . . Parts Fused 3 | . . 2 . 1 . . . . Data Loss (minor) 14 | . 1 6 . 5 . . . 2 Data Loss (major) 4 | . . 1 . 3 . . . . Misfires 5 | . . 3 . 2 . . . . Alerts 5 | . . 1 . 3 . 1 . . Weapon Failures 4 | . . 1 . 3 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 596 | . 2 . 67 181 199 50 . 97 Projectiles 100 | . 2 . 1 81 8 8 . . Explosions 374 | . . . 66 100 148 42 . 18 Melee 122 | . . . . . 43 . . 79 Knockbacks 110 | . 11 5 4 80 . 6 . 4 Impact . | . . . . . . . . . Kinetic 99 | . 11 5 4 70 . 6 . 3 Secondary 11 | . . . . 10 . . . 1 Self-Inflicted Damage 706 | . . . 19 428 50 157 . 52 Shots 20 | . . . 2 11 1 5 . 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 491 | . 72 241 279 491 387 254 . 403 Average Temperature 84 | . 21 40 67 93 197 32 . 145 Received Heat Transfer 3577 | . 93 444 414 2208 132 81 . 205 Effects 24 | . . . 3 15 4 . . 2 Shutdowns 4 | . . . . 3 . . . 1 Energy Bleed 2 | . . . . 1 1 . . . Interference 8 | . . . 3 5 . . . . Matter Decay 3 | . . . . 1 1 . . 1 Short Circuit 2 | . . . . 1 1 . . . Damage (minor) 3 | . . . . 2 1 . . . Damage (major) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . Heat Transferred 3050 | . . 666 1829 555 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Peak Influence 2618 | 5 318 . 283 2618 . . . . Initial 59 | . 3 . . 59 . . . . Average 800 | . 113 . 149 1023 . . . . Maximum Alert Level 5 | . 1 . 1 5 . . . . Low Security (%) 32 | 100 91 . 73 16 . . . . Level 1 17 | . 8 . 26 17 . . . . Level 2 7 | . . . . 10 . . . . Level 3 10 | . . . . 13 . . . . Level 4 9 | . . . . 13 . . . . Level 5 21 | . . . . 29 . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 43 | . 2 . 2 37 . 1 . 1 Investigation 13 | . 2 . 1 10 . . . . Extermination 9 | . . . . 9 . . . . Reinforcement 5 | . . . . 5 . . . . Assault 12 | . . . . 10 . 1 . 1 Garrison 4 | . . . 1 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Distress Signals 6 | . . . 2 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 294 | . 18 18 37 164 22 13 . 22 Peak Tracking Total 7 | . 3 2 5 7 7 6 . 6 Tactical Retreats 22 | . . . 2 8 11 . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Traps Triggered 12 | . 2 1 . 9 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . 6 . . . . Reused 1 | . . . . 1 . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . 1 . 2 . . Most Traps Carried 1 | . . 1 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Machines Disabled 25 | . 1 . 3 17 2 1 . 1 Max in Single Turn 4 | . 1 . 2 4 1 1 . 1 Garrison Access 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Machines Accessed 55 | . 9 1 11 30 1 . 3 . Terminals 31 | . 7 . 8 16 . . . . Fabricators 6 | . . . . 6 . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units 6 | . 2 . 1 3 . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 3 | . . . 1 2 . . . . Total Hacks 172 | . 25 5 31 85 1 . 25 . Successful 100 | . 10 5 14 45 1 . 25 . Failed 70 | . 14 . 17 39 . . . . Catastrophic 8 | . 2 . 3 3 . . . . Database Lockouts 2 | . 1 . . 1 . . . . Manual 73 | . 17 . 18 38 . . . . Terminals 102 | . 22 . 24 56 . . . . Fabricators 16 | . . . . 16 . . . . Repair Stations 4 | . . . . 4 . . . . Recycling Units 8 | . 3 . 1 4 . . . . Scanalyzers 6 | . . . 4 2 . . . . Garrison Access 5 | . . . 2 3 . . . . Terminal Hacks 66 | . 6 5 7 22 1 . 25 . Record 11 | . . 5 . . . . 6 . Part Schematic 13 | . . . . 2 . . 11 . Robot Schematic 5 | . . . . . . . 5 . Robot Analysis 4 | . 2 . . 2 . . . . Prototype ID Bank 11 | . 2 . 3 3 . . 3 . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 2 | . 1 . . 1 . . . . Alert Level 3 | . . . . 3 . . . . Unreport Threat 8 | . 1 . 3 4 . . . . Locate Traps 2 | . . . . 2 . . . . Reprogram Traps 1 | . . . . 1 . . . . Hauler Manifests 3 | . . . 1 2 . . . . Registered Prototypes 1 | . . . . 1 . . . . Fabricator Hacks 5 | . . . . 5 . . . . Load Schematic 3 | . . . . 3 . . . . Build 2 | . . . . 2 . . . . Repair Station Hacks 3 | . . . . 3 . . . . Scan Component 2 | . . . . 2 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . Insert Component 4 | . . . 4 . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . Seal Access 2 | . . . . 2 . . . . Unauthorized Hacks 20 | . 4 . 3 13 . . . . Terminals 12 | . 2 . 2 8 . . . . Track 1 | . . . . 1 . . . . Botnet 8 | . 2 . 2 4 . . . . Disrupt 2 | . . . . 2 . . . . Operators 1 | . . . . 1 . . . . Fabricators 3 | . . . . 3 . . . . Report 1 | . . . . 1 . . . . Fabnet 1 | . . . . 1 . . . . Haulers 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 1 2 . . . . Tunnel 5 | . 2 . 1 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 42 | . 7 . 9 26 . . . . Full Trace Events 7 | . . . . 7 . . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 13 | . . . . 2 . . 11 . Parts Built 4 | . . . . 4 . . . . Authchips . | . . . . . . . . . Time 106 | . . . . 106 . . . . Total Part Build Rating 24 | . . . . 24 . . . . Parts Repaired 1 | . . . . 1 . . . . Time 19 | . . . . 19 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 Autooverrided 1 | . . . . . . . . 1 Robots Rewired 4 | . . . . 1 2 1 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Total Allies 7 | . . . . 1 3 1 . 2 Largest Group 2 | . . . . 1 2 1 . 2 Highest-Rated Group 167 | . . . . 32 167 30 . 116 Highest-Rated Ally 167 | . . . . 32 167 30 . 96 Total Orders . | . . . . . . . . . Ally Attacks 25 | . . . . 3 . . . 22 Total Damage 810 | . . . . 76 . . . 734 Kills 11 | . . . . 1 . . . 10 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Robot Analysis Total 4 | . 2 . . 2 . . . . Derelict Logs Recovered 6 | . . 2 . . 3 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Turns Passed 19298 | 98 1124 2810 1632 8566 2157 1616 314 981 Spaces Moved 9009 | 54 594 1745 1007 3970 926 391 92 230 Core 112 | 4 . . . . 108 . . . Treads 4701 | 50 594 906 . 1752 693 391 92 223 Legs 7 | . . . . . . . . 7 Wheels 4189 | . . 839 1007 2218 125 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 95 115 50 246 330 245 Average Speed 176 | 151 160 142 113 164 206 397 338 391 Slowest Speed 480 | 160 160 260 125 480 250 410 410 470 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 68 | 5 96 90 87 71 89 66 68 46 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 7 | . 2 1 1 2 . . 1 . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 12 | . . 5 . . 3 4 . . Spaces Dug 10 | . . 3 . 7 . . . . Terrain Destroyed 612 | . 5 9 37 369 54 91 . 47 Melee 7 | . . . . 7 . . . . Projectile 151 | . . 9 6 102 18 10 . 6 AOE 454 | . 5 . 31 260 36 81 . 41 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Total 11250 | 65 692 1934 1332 5305 1125 421 97 279 Wait 1143 | 4 47 53 131 766 118 6 . 18 Move 9001 | 53 593 1744 1006 3969 925 390 91 230 Hop . | . . . . . . . . . Pick Up 123 | . 8 20 33 40 21 . . 1 Fast Attach 66 | 7 1 2 10 29 12 . 3 2 Attach 48 | . . 6 9 22 6 2 . 3 Detach 2 | . . . . 2 . . . . Swap 148 | . 5 14 17 88 7 7 . 10 Drop 106 | . 1 10 33 54 5 . 3 . Fire 571 | 1 37 85 93 314 17 14 . 10 Melee 20 | . . . . 7 9 . . 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis 8 | . . . . 8 . . . . Rewire 13 | . . . . 6 5 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Fac) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 447 | -10/Materials | Central database locked down 630 | -10/Materials | Discovered new exit (range 6) 870 | -10/Materials | Discovered new exit (range 14) 1007 | -10/Materials | Discovered new exit (range 16) 1074 | -10/Materials | Discovered new exit (range 15) 1212 | -10/Materials | Discovered new exit (range 8) 1223 | -10/Materials | Entered Subcaves 1228 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1739 | -10/Subcaves | Discovered new exit (range 8) 1755 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1773 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2751 | -10/Subcaves | Visited Clippyterm 2756 | -10/Subcaves | Learned location of Section 7 (-2) 2756 | -10/Subcaves | Learned Research machine intel 2772 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3114 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3290 | -10/Subcaves | Build established: Derelict-Mutant 3675 | -10/Subcaves | Build established: Scavenger-Mutant 3694 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3711 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3974 | -10/Subcaves | Discovered new exit (range 13) 4008 | -10/Subcaves | Build established: Mutant 4033 | -10/Subcaves | Entered Materials 4033 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4114 | -8/Materials | Lost 3 parts (1p2w) 4349 | -8/Materials | Build established: Scavenger-Mutant 4873 | -8/Materials | Discovered new exit (range 15) 5015 | -8/Materials | Discovered new exit (range 15) 5196 | -8/Materials | Garrison activated, responded to threat 5599 | -8/Materials | Discovered new exit (range 10) 5665 | -8/Materials | Entered Factory 5665 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5966 | -7/Factory | Build established: Skirmisher 6039 | -7/Factory | Identified exit to Lower Caves 6144 | -7/Factory | Discovered new exit (range 7) 6230 | -7/Factory | Identified exit to Factory 6252 | -7/Factory | Discovered exit to Factory (range 8) 7072 | -7/Factory | Discovered exit to Factory (range 13) 7616 | -7/Factory | Repaired Arm. Treads 7939 | -7/Factory | Build established: Tank 8081 | -7/Factory | Discovered exit to Factory (range 5) 8204 | -7/Factory | Central database locked down 8309 | -7/Factory | Build established: Skirmisher 8708 | -7/Factory | Garrison activated, responded to threat 9265 | -7/Factory | First assault squad dispatched 9770 | -7/Factory | Fabricated Arm. Medium Treads (x2) 10505 | -7/Factory | Fabricated Mass Driver (x2) 11247 | -7/Factory | Build established: Tank 11716 | -7/Factory | Core integrity fell below 50% 12208 | -7/Factory | Build established: Scavenger-Mutant 13391 | -7/Factory | Build established: Scavenger-Gunner 14231 | -7/Factory | Entered Lower Caves 14232 | -7/Lower Caves | Encountered a Warlord checkpoint 14238 | -7/Lower Caves | Destroyed 8 combat bots 14261 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 14300 | -7/Lower Caves | Identified exit to Lower Caves 14304 | -7/Lower Caves | Learned Factory terminal intel 14329 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 14407 | -7/Lower Caves | P1-3CE showed up to help 14409 | -7/Lower Caves | P1-3CE revealed a hidden path 14476 | -7/Lower Caves | Core integrity fell below 20% 14493 | -7/Lower Caves | Build established: Mutant 14992 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15260 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15295 | -7/Lower Caves | Destroyed 7 combat bots 15301 | -7/Lower Caves | Build established: Machinist-Gunner 15426 | -7/Lower Caves | Spotted B-75 Beast 15451 | -7/Lower Caves | Released all parts (8) 16107 | -7/Lower Caves | Build established: Gunner 16388 | -7/Lower Caves | Entered another Lower Caves area 16456 | -7/Lower Caves | Discovered exit to Factory (range 12) 16466 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16518 | -7/Lower Caves | Lost 3 parts (1p2n) 16520 | -7/Lower Caves | Destroyed 10 combat bots 16674 | -7/Lower Caves | Build established: Tank 16786 | -7/Lower Caves | Encountered a Warlord checkpoint 17199 | -7/Lower Caves | Learned Factory trap positions 17261 | -7/Lower Caves | Ambushed by research squad 17264 | -7/Lower Caves | P-60 Hacker assimilated allied Fighter 4c 17955 | -7/Lower Caves | Discovered new exit (range 16) 18004 | -7/Lower Caves | Entered Data Miner 18006 | -7/Data Miner | Discovered new exit (range 6) 18069 | -7/Data Miner | Met Data Miner 18131 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18181 | -7/Data Miner | Received God Mode back door access code from Data Miner 18318 | -7/Data Miner | Entered Proximity Caves 18416 | -6/Proximity Caves | Escorted by Enhanced Grunt 18636 | -6/Proximity Caves | Spotter reported a threat 18651 | -6/Proximity Caves | Build established: Gunner 19243 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 19299 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19290_ G-50 Soldier knocked back. 19292_ Carbon-fiber Leg destroyed. 19293_ Slug penetrates Wall. 19293_ Machine disabled. 19293_ G-67 Veteran knocked back. 19294_ Field Laser fries itself beyond repair. 19294_ Flexi-carbon Leg fries itself beyond repair. 19294_ Gauss Cannon destroyed. 19295_ Overheating: Matter decay (-30). 19295_ Adv. Heat Sink fries itself beyond repair. 19296_ Hardlight Generator destroyed. 19296_ Acquired 60 matter. 19297_ Power failure, Imp. Deuterium Engine shutdown. 19298_ Critical hit (Burn: +37). 19298_ M-28 Smith repairs Lgt. Angular Momentum Engine. 19299_ Slammed into G-50 Soldier. 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