Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 16:53:10 Player: Gabe+Kate4EVR Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (104) 520 Value Destroyed (3566) 3566 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1538) 1538 TOTAL SCORE: 7764 Bonus ------- High Alert Combat Kills 741 Follower Combat Kills 122 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -25 Cogmind --------- Core Integrity 0/550 Matter 80/300 Energy 290/290 System Corruption 0% Temperature Critical (599) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads > --- UTILITY (4) ------ Reaction Control System Layered Heavy Armor Plating > --- WEAPON (2) ------- Hypervelocity Coil Gun Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Trap Extractor (4/4 Segregator) Heavy Machine Gun Hypervelocity Gauss Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Layered Heavy Armor Plating Medium Reflective Plating > --- WEAPON ----------- Hypervelocity Coil Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Relay Coupler [Sentry] Trap Extractor Heavy Plasma Cannon Improved Remote Datajack [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 114 | 8 4 27 10 61 4 Power 15 | 1 1 5 1 6 1 Engine 10 | 1 . 5 1 2 1 Core 5 | . 1 . . 4 . Reactor . | . . . . . . Propulsion 40 | 4 . 12 . 24 . Treads 23 | 2 . 4 . 17 . Leg 17 | 2 . 8 . 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 2 4 5 12 1 Device 12 | . 1 3 3 4 1 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 11 | . . 1 2 8 . Artifact . | . . . . . . Weapon 34 | 2 1 6 4 19 2 Energy Gun 4 | . 1 2 . 1 . Energy Cannon 6 | . . . . 6 . Ballistic Gun 21 | 2 . 4 4 9 2 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 22 | . 1 4 . 13 4 Power 3 | . . 1 . 1 1 Propulsion 6 | . . 1 . 3 2 Utility 9 | . . 1 . 7 1 Weapon 4 | . 1 1 . 2 . Highest Loss Streak 4 | . 1 4 . 3 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 98 92 98 87 84 Engine 4 | . 6 8 9 2 1 Core 5 | . 7 2 . 6 6 Treads 30 | . 28 13 36 31 35 Leg 4 | . . 25 . 3 . Device 11 | . 8 5 10 12 8 Storage 4 | . 14 11 9 1 . Protection 11 | . . 2 15 12 15 Energy Gun 1 | . 7 2 . . . Energy Cannon 3 | . . . . 5 . Ballistic Gun 11 | . 20 19 17 8 9 Ballistic Cannon 1 | . . . . 1 9 Naked Turns . | . . . . . . Heaviest Build 58 | 14 15 22 38 58 57 Greatest Support 110 | 40 40 88 88 110 110 Greatest Overweight (x) 4 | 4 . . . 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 5 5 Most Carried 8 | 4 8 8 8 8 5 Average Carried 5 | 2 7 7 7 5 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 4 8 8 8 5 4 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 3078 | 220 234 390 646 1308 280 Remotely . | . . . . . . Salvage Created 3956 | . 311 671 1049 1426 499 Parts 269 | . 29 47 69 88 36 Haulers Intercepted 5 | . . 1 3 . 1 Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 78 | . 8 14 12 32 12 Melee 2 | . 1 . 1 . . Guns 64 | . 7 14 11 25 7 Cannons 9 | . . . . 4 5 AOE 3 | . . . . 3 . Classes Destroyed 14 | . 5 3 3 2 1 Worker 7 | . 1 2 4 . . Builder 4 | . 1 . 1 . 2 Tunneler 1 | . . . 1 . . Hauler 5 | . . 1 3 . 1 Recycler 3 | . . 1 2 . . Mechanic 2 | . . . 2 . . Watcher 4 | . 2 . 1 1 . Swarmer 21 | . 3 4 . 10 4 Grunt 42 | . 5 9 7 15 6 Duelist 2 | . . . . 1 1 Protector 1 | . . . . . 1 Sentry 10 | . . 1 4 5 . Hunter 1 | . . . 1 . . Behemoth 1 | . . . . 1 . Best Kill Streak 7 | . 3 7 6 7 7 Combat Bots Only 7 | . 3 5 3 7 5 Max Kills in Single Turn 3 | . 2 1 1 3 2 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . 3 . Melee 1 | . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 749 | . 45 86 77 447 94 Missed 227 | . 12 30 19 148 18 Damage Taken 5927 | . 390 640 706 2825 1366 Core 731 | . 70 73 59 154 375 Absorbed by Shields 251 | . . . 140 111 . Ignored by Resistances 100 | . . . 19 36 45 Regen/Repaired (Parts) 37 | . . . 37 . . Core Remaining (%) 84 | 100 72 81 . . . Volleys Fired 352 | . 33 45 72 161 41 Largest 2 | . 2 2 2 2 2 Hottest 138 | . 60 60 48 138 88 Shots Fired 666 | . 60 88 144 298 76 Gun 542 | . 60 88 144 212 38 Cannon 119 | . . . . 81 38 Launcher 5 | . . . . 5 . Special . | . . . . . . Kinetic 571 | . 49 86 144 216 76 Thermal 90 | . 11 2 . 77 . Explosive 5 | . . . . 5 . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 14 9 13 10 7 Robot Miss Streak 9 | . 3 3 5 3 9 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . 1 1 . 5 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 388 | . 43 60 97 147 41 Core Hits 184 | . 18 27 47 66 26 Critical Kills 6 | . . . . 1 5 Critical Parts Destroyed 7 | . 1 1 1 1 3 Critical Strikes 15 | . 1 1 1 2 10 Destroy 13 | . 1 1 1 2 8 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6882 | . 529 773 1555 2986 1039 Guns 5013 | . 524 773 1554 1879 283 Cannons 1564 | . . . . 808 756 Explosions 289 | . . . . 289 . Melee . | . . . . . . Ramming 16 | . 5 . 1 10 . Kinetic 5755 | . 458 763 1554 1941 1039 Thermal 822 | . 66 10 . 746 . Explosive 289 | . . . . 289 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 82 | . . . . 61 21 Projectiles 71 | . . . . 50 21 Explosions 11 | . . . . 11 . Melee . | . . . . . . Knockbacks 13 | . . . . 1 12 Impact . | . . . . . . Kinetic 11 | . . . . 1 10 Secondary 2 | . . . . . 2 Self-Inflicted Damage 48 | . . . . 48 . Shots 1 | . . . . 1 . Rammed 5 | . 3 . . 2 . Targets Rammed 7 | . 4 . 1 2 . Kicked . | . . . . . . Crushed 2 | . 1 . 1 . . Highest Temperature 599 | . 30 16 24 206 599 Average Temperature 73 | . 11 5 7 59 232 Received Heat Transfer 2331 | . 225 237 281 1021 567 Effects 11 | . . . . . 11 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Matter Decay 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 1248 | . 150 25 . 1073 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 2978 | . 276 322 217 2978 1805 Initial 1451 | . . 48 74 131 1451 Average 995 | . 126 189 113 1411 1577 Maximum Alert Level 5 | . 1 1 1 5 5 Low Security (%) 30 | 100 72 56 95 7 . Level 1 11 | . 27 43 4 6 . Level 2 8 | . . . . 14 . Level 3 8 | . . . . 14 . Level 4 12 | . . . . 14 53 Level 5 28 | . . . . 42 46 High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 4 . 1 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault 1 | . . . . . 1 Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 3 | . . 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 129 | . 17 17 23 46 26 Peak Tracking Total 8 | . 3 5 6 7 8 Tactical Retreats 11 | . 1 . . 6 4 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 7 | . . 2 . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 4 | . . . . 4 . Traps Extracted 4 | . . . . 4 . Installed 14 | . . . . 14 . Triggered 4 | . . . . 4 . Most Traps Carried 4 | . . . . 4 4 Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 8 | . . . . 7 1 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 9 | . 1 1 2 4 1 Terminals 7 | . 1 1 . 4 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 24 | . 4 3 5 11 1 Successful 10 | . 2 1 3 4 . Failed 13 | . 2 1 2 7 1 Catastrophic 3 | . . . . 2 1 Database Lockouts 1 | . . 1 . . . Manual 8 | . 4 3 . . 1 Terminals 19 | . 4 3 . 11 1 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 7 | . 2 1 . 4 . Prototype ID Bank 3 | . 2 1 . . . Emergency Access Points 1 | . . . . 1 . Garrison Registry 1 | . . . . 1 . Patrol Navigation 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 1 2 4 1 Full Trace Events 3 | . . 1 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 51 | . . . 51 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 15 | . . . . 15 . Machine Destruction 15 | . . . . 15 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 5 | . . . . 5 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 5 | . . . . 5 . Largest Group 3 | . . . . 3 . Highest-Rated Group 56 | . . . . 56 . Highest-Rated Ally 31 | . . . . 31 . Total Orders 1 | . . . . 1 . GUARD 1 | . . . . 1 . Ally Attacks 17 | . . . . 17 . Total Damage 334 | . . . . 334 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 6993 | 118 636 659 925 4187 468 Spaces Moved 3402 | 76 322 361 416 2031 196 Core 8 | 8 . . . . . Treads 2762 | 22 322 112 416 1694 196 Legs 632 | 46 . 249 . 337 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 145 120 160 Average Speed 149 | 137 160 128 145 152 160 Slowest Speed 260 | 250 160 160 145 260 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 41 25 27 95 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . . . 22 12 Melee . | . . . . . . Projectile 12 | . . . . 1 11 AOE 21 | . . . . 21 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 4670 | 87 381 481 603 2843 275 Wait 583 | . 11 17 91 430 34 Move 3397 | 75 321 360 416 2029 196 Hop . | . . . . . . Pick Up 45 | 2 5 9 4 25 . Fast Attach 58 | 8 3 11 6 29 1 Attach 14 | . . 7 . 5 2 Detach 7 | 2 . 1 . 4 . Swap 42 | . 1 9 4 27 1 Drop 90 | . 3 22 10 55 . Fire 352 | . 33 45 72 161 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 4 . . 2 . Escape Stasis 7 | . . . . 7 . Rewire 55 | . . . . 55 . Trap 14 | . . . . 14 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Propulsion x2 908 | -9/Materials | Lost 4 parts (1p1n1u1w) 1019 | -9/Materials | Central database locked down 1132 | -9/Materials | Discovered new exit (range 16) 1414 | -9/Materials | Entered another Materials area 1414 | -8/Materials | Evolved 2 slots: Utility x2 1490 | -8/Materials | Repaired Imp. Assault Rifle 2265 | -8/Materials | Garrison activated, responded to threat 2338 | -8/Materials | Identified exit to Garrison 2339 | -8/Materials | Entered Garrison 2827 | -8/Garrison | Installed Relay Interface Framework 2956 | -8/Garrison | Lost 3 parts (2n1u) 3285 | -8/Garrison | Destroyed 7 combat bots 3313 | -8/Garrison | Triggered checkpoint 3319 | -8/Garrison | Triggered checkpoint 3357 | -8/Garrison | Triggered checkpoint 3442 | -8/Garrison | Discovered new exit (range 13) 3493 | -8/Garrison | Triggered checkpoint 3494 | -8/Garrison | Garrison Relay disabled 3841 | -8/Garrison | Triggered checkpoint 3841 | -8/Garrison | Build established: Scavenger-Mutant 3866 | -8/Garrison | Garrison Relay disabled 3979 | -8/Garrison | Discovered new exit (range 12) 4043 | -8/Garrison | Triggered checkpoint 4103 | -8/Garrison | Garrison Relay disabled 4136 | -8/Garrison | Learned Materials security intel 4396 | -8/Garrison | Spotted B-75 Beast 4476 | -8/Garrison | Lost 3 allies 5760 | -8/Garrison | Destroyed B-75 Beast 6089 | -8/Garrison | Build established: Mutant 6111 | -8/Garrison | Triggered checkpoint 6127 | -8/Garrison | Discovered new exit (range 11) 6137 | -8/Garrison | Discovered new exit (range 81) 6137 | -8/Garrison | Discovered new exit (range 58) 6137 | -8/Garrison | Discovered new exit (range 11) 6452 | -8/Garrison | Garrison Relay disabled 6526 | -8/Garrison | Entered Materials 6878 | -8/Materials | Core integrity fell below 50% 6926 | -8/Materials | First assault squad dispatched 6989 | -8/Materials | Core integrity fell below 20% 6995 | -8/Materials | Core destroyed Last Messages --------------- 06977_ K-01 Serf collects debris. 06978_ Magnetic Acceleration Cannon broken. 06978_ Overheating: Short circuit. 06979_ K-01 Serf collects debris. 06980_ HV Slug penetrates G-47 Trooper. 06980_ K-01 Serf collects debris. 06982_ Overheating: System interference. 06982_ Hyp. Coil Gun temporarily disabled. 06983_ K-01 Serf collects debris. 06984_ Imp. Medium Treads broken. 06984_ Overheating: Short circuit. 06987_ Broken Imp. Medium Treads destroyed. 06988_ Overheating: Matter decay (-33). 06989_ Overheating: Core damaged (-104). 06991_ Critical hit (Burn: +37). 06991_ HV Slug penetrates G-47 Trooper. 06992_ Overheating: Reaction Control System damaged (-4). 06993_ Overheating: Matter decay (-10). 06993_ HV Slug penetrates K-01 Serf. 06995_ Overheating: Core damaged (-110). 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