Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.24 @ 00:41:36 Player: Teucer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (80) 400 Value Destroyed (2530) 2530 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (674) 674 TOTAL SCORE: 10064 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 99/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Neutrino Core Compact Wheel Ripper Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Coil Gun Enhanced Coil Gun Heavy Mace > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Neutrino Core Improved Transmission Jammer Lightning Gun Precision Shock Rifle Improved Lightning Gun Improved Lightning Gun Scatter Rocket Array [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Weapon AWS/Gauss Energy Gun Particle Gun Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 2 2 . . . . . . . . . Utility 4 | . . . . . 1 . . . . . . . 1 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 114 | 6 9 4 2 . 21 4 1 2 5 4 . . 34 22 . Power 16 | 1 1 1 . . 3 . . . 1 . . . 4 5 . Engine 6 | 1 . 1 . . . . . . 1 . . . 2 1 . Core 10 | . 1 . . . 3 . . . . . . . 2 4 . Reactor . | . . . . . . . . . . . . . . . . Propulsion 31 | 2 3 . . . 9 2 . . 1 . . . 10 4 . Treads 6 | . 3 . . . 2 . . . . . . . . 1 . Leg 8 | 2 . . . . . . . . . . . . 5 1 . Wheel 1 | . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight 16 | . . . . . 7 2 . . 1 . . . 4 2 . Utility 33 | 1 2 3 1 . 7 2 . . 2 . . . 8 7 . Device 26 | . 1 3 . . 5 2 . . 2 . . . 8 5 . Storage 4 | 1 1 . 1 . 1 . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . . . . . Hackware 2 | . . . . . . . . . . . . . . 2 . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 34 | 2 3 . 1 . 2 . 1 2 1 4 . . 12 6 . Energy Gun 17 | 1 1 . . . 2 . . 1 . 2 . . 7 3 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . . 1 . . . . 1 . 1 . . 2 1 . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . 1 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . . 3 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 . . 1 . . . . 3 3 . Parts Lost 30 | . . 1 . . . . . . . 1 . 1 12 14 1 Power 5 | . . 1 . . . . . . . . . . 3 1 . Propulsion 14 | . . . . . . . . . . 1 . . 5 7 1 Utility 5 | . . . . . . . . . . . . . 3 2 . Weapon 6 | . . . . . . . . . . . . 1 1 4 . Highest Loss Streak 13 | . . 1 . . . . . . . 1 . 1 6 13 1 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 92 100 89 85 89 91 89 84 91 88 92 90 88 54 4 Engine 6 | . 7 8 14 14 1 . . . 4 7 7 7 5 1 . Core 3 | . 6 5 . . 7 7 7 7 2 . . . 4 2 . Treads 15 | . 27 28 28 28 21 . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 9 6 . Flight 13 | . . . . . 14 45 43 38 45 40 38 38 21 13 4 Device 13 | . 7 14 14 14 16 14 15 15 15 15 15 15 19 10 . Storage 9 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 3 . Energy Gun 6 | . 12 14 3 . 9 7 2 1 . 4 7 7 7 . . Ballistic Gun 6 | . 3 . 10 14 9 7 7 13 10 8 7 7 7 4 . Ballistic Cannon 3 | . 11 14 3 . . . . . . . . . . . . Naked Turns 186 | . . . . . . . . . . . . . . 172 14 Heaviest Build 60 | 11 54 52 56 56 60 31 33 31 31 31 29 29 42 32 . Greatest Support 92 | 20 46 46 46 46 92 29 29 24 38 34 33 33 65 70 7 Greatest Overweight (x) 3 | 1 1 1 1 1 2 1 1 1 1 . . . 3 2 . Average Overweight (x) . | . . 1 1 1 . . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 5 Average Capacity 14 | 7 16 20 20 20 16 10 10 10 10 10 10 10 10 8 5 Most Carried 20 | 4 20 20 20 20 20 10 10 10 10 10 8 9 10 10 4 Average Carried 13 | 2 12 19 19 20 15 9 10 9 10 9 8 8 8 7 3 Final Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 10 5 5 Final Carried 20 | 4 20 20 20 20 10 10 10 10 10 8 8 9 10 3 4 Class Distribution -------------------- 55% | Mutant 12% | Skirmisher 12% | Sprinter 8% | Scavenger-Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Matter Collected 1710 | 207 229 87 . 20 206 30 85 58 93 104 . 29 477 85 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3897 | . 324 71 . 44 746 155 1091 114 49 317 . 48 732 206 . Parts 144 | . 20 11 . 6 38 5 5 6 3 8 . 2 27 13 . Haulers Intercepted 5 | . 1 . . . 3 1 . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 10 7 . 4 . . 2 Prevented 3 | . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Combat Hostiles Destroyed 62 | . 7 8 . 3 12 4 4 2 3 6 . 1 9 3 . Guns 43 | . 4 1 . 3 12 . 2 2 . 6 . 1 9 3 . Cannons 10 | . 3 7 . . . . . . . . . . . . . AOE 9 | . . . . . . 4 2 . 3 . . . . . . Classes Destroyed 13 | . 5 . . . 3 1 1 . . 1 . 1 . 1 . Worker 2 | . . . . . 2 . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . 1 . Hauler 5 | . 1 . . . 3 1 . . . . . . . . . Recycler 3 | . 1 . . . . . . . . . . . 2 . . Watcher 7 | . 2 . . . 4 . . . . . . . 1 . . Swarmer 23 | . 3 8 . 3 3 . . . 3 1 . . 2 . . Grunt 24 | . 4 . . . 7 3 . 1 . 3 . . 4 2 . Brawler 2 | . . . . . 1 . . . . 1 . . . . . Duelist 3 | . . . . . . 1 . 1 . . . . 1 . . Sentry 1 | . . . . . . . . . . 1 . . . . . Hunter 3 | . . . . . 1 . . . . . . . 1 1 . Programmer 2 | . . . . . . . . . . . . 1 1 . . Compactor 4 | . . . . . . . 4 . . . . . . . . Best Kill Streak 10 | . 2 5 . 3 10 4 3 2 3 3 . 1 4 2 . Combat Bots Only 6 | . 2 5 . 3 6 4 3 2 3 3 . 1 3 1 . Max Kills in Single Turn 4 | . 1 1 . 1 1 4 1 1 3 1 . 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 1 . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Damage Taken 5196 | . 223 234 . 65 259 . 3 13 12 162 . 230 1654 2019 322 Core 1583 | . 31 17 . 14 47 . 1 13 . 42 . 29 389 693 307 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 75 91 . . . . . . 87 54 . . Volleys Fired 186 | . 22 13 . . 47 4 5 6 1 19 . 5 38 26 . Largest 3 | . 2 2 . . 1 1 1 1 1 1 . 2 3 3 . Hottest 173 | . 100 100 . . 65 65 36 28 36 69 . 97 173 115 . Shots Fired 427 | . 44 26 . 10 90 5 55 12 1 42 . 10 89 43 . Gun 389 | . 25 13 . 10 90 5 50 12 . 42 . 10 89 43 . Cannon 32 | . 19 13 . . . . . . . . . . . . . Launcher 6 | . . . . . . . 5 . 1 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 285 | . 29 13 . 10 43 1 50 12 . 37 . 5 49 36 . Thermal 121 | . 12 13 . . 47 4 . . . 5 . 5 35 . . Explosive 6 | . . . . . . . 5 . 1 . . . . . . Electromagnetic 15 | . 3 . . . . . . . . . . . 5 7 . Robot Hit Streak 31 | . 10 12 . 2 20 3 31 10 11 20 . 4 21 9 . Robot Miss Streak 7 | . 3 3 . 2 4 2 1 2 . 2 . 2 2 7 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . Autonomous 135 | . . . . 10 43 1 50 7 . 24 . . . . . Shots Hit Robots 317 | . 29 14 . 5 70 3 52 10 1 34 . 7 68 24 . Core Hits 129 | . 14 8 . 3 28 3 10 3 4 10 . 2 35 9 . Critical Kills 2 | . . . . . . . 2 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . Critical Strikes 16 | . 1 1 . . 4 . 5 . . 2 . . 2 1 . Burn 8 | . . . . . 4 . . . . 2 . . 2 . . Destroy 5 | . . . . . . . 5 . . . . . . . . Blast 2 | . 1 1 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 . Melee Attacks 37 | . . . . . . . . . . . . . 26 11 . Impact 37 | . . . . . . . . . . . . . 26 11 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9098 | . 449 239 . 130 1571 680 2477 226 178 829 . 171 1601 547 . Guns 6760 | . 246 62 . 130 1555 59 1401 226 . 829 . 171 1590 491 . Cannons 380 | . 203 177 . . . . . . . . . . . . . Explosions 1875 | . . . . . . 621 1076 . 178 . . . . . . Melee 52 | . . . . . . . . . . . . . . 52 . Ramming 31 | . . . . . 16 . . . . . . . 11 4 . Kinetic 5205 | . 262 177 . 130 1025 25 1401 226 . 734 . 75 779 371 . Thermal 2343 | . 158 62 . . 530 655 . . . 95 . 96 747 . . Explosive 1254 | . . . . . . . 1076 . 178 . . . . . . Electromagnetic 213 | . 29 . . . . . . . . . . . 64 120 . Impact 52 | . . . . . . . . . . . . . . 52 . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 18 19 19 19 19 19 7 5 5 Average Corruption 14 | . . . . . . . 8 18 19 19 19 19 7 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . 5 15 18 13 1 9 6 1 1 Message Errors 23 | . . . . . . . 3 6 7 3 . 3 1 . . Matter Fused 14 | . . . . . . . . 5 3 1 1 1 1 1 1 Heat Flow Errors 9 | . . . . . . . 1 2 2 2 . 1 1 . . Energy Discharges 8 | . . . . . . . . . 1 3 . 2 2 . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . . . . 1 2 1 . 1 . . . Data Loss (major) 2 | . . . . . . . . . 1 . . 1 . . . Misfires 1 | . . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . 2 1 . . . . . Misdirections 2 | . . . . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 167 | . . . . . . 146 . . . . . . . 21 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 146 | . . . . . . 146 . . . . . . . . . Melee 21 | . . . . . . . . . . . . . . 21 . Knockbacks 9 | . 3 5 . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . 1 . Kinetic 7 | . 3 4 . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . 4 . 5 . . . . . 4 . . Shots 1 | . . . . . . . 1 . . . . . . . . Rammed 6 | . . . . . 1 . . . . . . . 2 3 . Targets Rammed 9 | . . . . . 2 . . . . . . . 3 4 . Kicked 2 | . . . . . . . . . . . . . 1 1 . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 412 | . 132 273 . . 96 66 90 216 229 206 48 211 412 317 . Average Temperature 60 | . 31 100 . . 34 34 52 104 41 46 23 69 111 62 . Received Heat Transfer 1152 | . 81 . . . 108 . . 9 . 66 . 12 243 588 45 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 7 | . . 1 . . 2 1 . . . 1 . 1 1 . . Heat Transferred 4429 | . 370 148 . . 1554 474 . . . 333 . 148 1402 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Peak Influence 487 | . 165 258 . 105 301 387 204 240 . . . . 209 487 . Initial 142 | . . 18 . . 40 136 135 142 . . . . 56 51 . Average 100 | . 62 82 . 98 167 167 182 173 . . . . 67 114 . Maximum Alert Level 2 | . . 1 . . 1 1 1 1 . . . . 1 2 . Low Security (%) 89 | 100 100 94 . 100 63 90 48 80 . . . . 95 86 . Level 1 9 | . . 5 . . 36 9 51 19 . . . . 4 4 . Level 2 1 | . . . . . . . . . . . . . . 8 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 2 . . 1 . . . . 6 6 . Investigation 5 | . . . . . 1 . . . . . . . . 4 . Extermination 3 | . . . . . . . . . . . . . 2 1 . Reinforcement 7 | . . . . . 1 . . 1 . . . . 4 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Distress Signals 3 | . 2 . . . 1 . . . . . . . . . . Communications Jammed 30 | . . . . . . . . . . . . . 30 . . Distress Signals 30 | . . . . . . . . . . . . . 30 . . Times Spotted 143 | . 18 9 . 3 18 1 5 3 3 9 . 7 24 28 15 Peak Tracking Total 13 | . 5 5 . 3 8 4 3 3 3 4 . 6 6 10 13 Tactical Retreats 17 | . 2 1 . . . . 1 1 . 1 . 1 5 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Traps Triggered 8 | . 1 1 . . 1 1 . 1 . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Machines Disabled 12 | . . 1 . . 3 8 . . . . . . . . . Max in Single Turn 8 | . . 1 . . 1 8 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Machines Accessed 42 | . 6 1 5 1 3 1 . 4 1 . 4 . 7 9 . Terminals 23 | . 5 . . 1 1 1 . 4 . . . . 5 6 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . Recycling Units 3 | . 1 . . . 1 . . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Total Hacks 160 | . 24 1 50 2 8 2 . 6 1 . 32 . 13 21 . Successful 124 | . 19 1 50 1 6 . . 1 1 . 32 . 4 9 . Failed 36 | . 5 . . 1 2 2 . 5 . . . . 9 12 . Catastrophic 7 | . . . . 1 . 1 . . . . . . 3 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 31 | . 13 . 1 2 2 . . 6 . . . . 4 3 . Terminals 58 | . 21 . . 2 4 2 . 6 . . . . 9 14 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 3 1 . Recycling Units 6 | . 3 . . . 2 . . . . . . . 1 . . Scanalyzers 6 | . . . . . 2 . . . . . . . . 4 . Garrison Access 2 | . . . . . . . . . . . . . . 2 . Terminal Hacks 104 | . 11 1 50 1 1 . . . 1 . 32 . 3 4 . Record 63 | . . . 49 . . . . . . . 11 . 1 2 . Part Schematic 10 | . . . . . . . . . . . 10 . . . . Robot Schematic 8 | . . . . . . . . . . . 8 . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . Prototype ID Bank 7 | . 3 . . . . . . . . . 3 . 1 . . Open Door 2 | . . 1 . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . Locate Traps 3 | . 1 . . . . . . . . . . . 1 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . 2 . . 1 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . . . . . . . 4 . Insert Component 3 | . . . . . 1 . . . . . . . . 2 . Analyze 3 | . . . . . 1 . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 6 . . . 1 . . 1 . . . . . 1 . Terminals 8 | . 6 . . . 1 . . 1 . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . . . . Botnet 6 | . 4 . . . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 6 . . 1 3 1 . 3 . . . . 7 9 . Full Trace Events 2 | . . . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . . 10 . . 1 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . 10 . . . 1 . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . 1 . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Total Allies 3 | . . . . . . . . . . . . 1 . 2 . Largest Group 2 | . . . . . . . . . . . . 1 . 2 . Highest-Rated Group 96 | . . . . . . . . . . . . 96 . 62 . Highest-Rated Ally 96 | . . . . . . . . . . . . 96 . 31 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . . 18 . 16 . Total Damage 915 | . . . . . . . . . . . . 619 . 296 . Kills 4 | . . . . . . . . . . . . 3 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 1 2 . 2 . . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Turns Passed 7918 | 70 1073 891 1464 291 717 204 123 275 395 242 19 191 1199 682 82 Spaces Moved 5848 | 49 446 349 607 122 390 194 116 246 448 371 80 457 1019 777 177 Core 354 | 5 . . . . . . . . . . . . . 321 28 Treads 1750 | . 436 349 607 122 214 . . . . . . . . 22 . Legs 330 | 44 10 . . . . . . . . . . . 261 15 . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3414 | . . . . . 176 194 116 246 448 371 80 457 758 419 149 Fastest Speed 20 | 50 120 240 240 240 98 20 93 97 20 23 23 23 23 45 45 Average Speed 106 | 117 208 240 240 240 136 91 94 97 21 23 23 23 74 54 45 Slowest Speed 320 | 190 240 240 240 240 320 95 97 97 97 23 23 23 260 260 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 4 69 73 94 25 35 9 70 8 67 50 70 82 27 25 22 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . . 1 1 . . . 1 Known Exits Taken 4 | . 1 . . . 1 . . . . . . 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . 1 1 1 1 . . 1 . Scrap Searched 5 | . . 1 . . . . . . . 2 . 2 . . . Spaces Dug 44 | . . . . . . . 10 . . . . . 26 8 . Terrain Destroyed 188 | . . . . 12 27 19 57 2 11 10 . . 26 24 . Melee 32 | . . . . . . . . . . . . . 24 8 . Projectile 82 | . . . . 12 27 . 13 2 . 10 . . 2 16 . AOE 74 | . . . . . . 19 44 . 11 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Upp Total 7234 | 58 551 379 619 121 539 216 123 276 743 508 79 532 1336 976 178 Wait 860 | . 40 4 . . 28 10 2 18 289 110 . 70 179 110 . Move 5834 | 48 445 348 606 121 389 194 115 245 447 370 79 456 1018 776 177 Hop . | . . . . . . . . . . . . . . . . Pick Up 89 | 4 22 5 4 . 17 3 . 2 . 2 . 1 18 10 1 Fast Attach 40 | 6 6 . . . 4 1 . 1 2 . . . 9 11 . Attach 30 | . 1 1 1 . 6 1 . . . 2 . . 10 8 . Detach 14 | . 4 . 1 . 2 . . . . . . . 4 3 . Swap 44 | . 2 3 1 . 11 2 1 1 3 2 . . 15 3 . Drop 91 | . 9 5 6 . 33 1 . 3 1 3 . . 16 14 . Fire 186 | . 22 13 . . 47 4 5 6 1 19 . 5 38 26 . Melee 37 | . . . . . . . . . . . . . 26 11 . Ram 6 | . . . . . 1 . . . . . . . 2 3 . Kick 2 | . . . . . . . . . . . . . 1 1 . Crush 1 | . . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 7) 323 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 360 | -10/Materials | Identified exit to Mines 893 | -10/Materials | Discovered new exit (range 16) 1144 | -10/Materials | Entered Mines 1148 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1267 | -10/Mines | Met a Derelict bent on vengeance 1331 | -10/Mines | Learned Materials stockpile data 1364 | -10/Mines | Discovered new exit (range 14) 1593 | -10/Mines | Discovered new exit (range 4) 2023 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2025 | -10/Mines | Discovered new exit (range 5) 2035 | -10/Mines | Entered Exiles 2083 | -10/Exiles | Discovered new exit (range 15) 2111 | -10/Exiles | Met 8R-AWN 2152 | -10/Exiles | Met EX-HEX 2219 | -10/Exiles | Met EX-BIN 2263 | -10/Exiles | Aligned with FarCom system 2265 | -10/Exiles | Given EX-Vault access code 2431 | -10/Exiles | Opened EX-Vault 2442 | -10/Exiles | Found Prototype Ballistic Gun 2449 | -10/Exiles | Identified AWS/Gauss 2540 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2615 | -10/Exiles | Met EX-DEC 2627 | -10/Exiles | Learned location of Zion (-6) 2775 | -10/Exiles | Discovered new exit (range 14) 3092 | -10/Exiles | Visited The Gauntlet 3499 | -10/Exiles | Left Exiles lab with AWS/Gauss 3499 | -10/Exiles | Entered Mines 3543 | -9/Mines | Discovered new exit (range 7) 3653 | -9/Mines | Learned 2 Materials zone layouts 3790 | -9/Mines | Entered Materials 3790 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3791 | -8/Materials | Identified exit to Factory 4089 | -8/Materials | Build established: Skirmisher 4383 | -8/Materials | Discovered exit to Factory (range 16) 4506 | -8/Materials | Build established: Scavenger-Skirmisher 4507 | -8/Materials | Entered Factory 4507 | -7/Factory | Evolved 2 slots: Propulsion x2 4711 | -7/Factory | Sucked down chute 4711 | -7/Factory | Entered Waste 4723 | -7/Waste | Spotted C-40 Crusher 4724 | -7/Waste | Spotted C-40 Crusher 4726 | -7/Waste | EMP discharged 4731 | -7/Waste | Destroyed C-40 Crusher 4735 | -7/Waste | Spotted C-40 Crusher 4735 | -7/Waste | Spotted C-40 Crusher 4753 | -7/Waste | Destroyed C-40 Crusher 4770 | -7/Waste | Destroyed C-40 Crusher 4771 | -7/Waste | Destroyed C-40 Crusher 4790 | -7/Waste | Spotted C-40 Crusher 4819 | -7/Waste | Discovered new exit (range 15) 4826 | -7/Waste | EMP discharged 4826 | -7/Waste | System corruption reached 10% 4834 | -7/Waste | Entered Factory 5030 | -7/Factory | Discovered new exit (range 12) 5109 | -7/Factory | Entered Lower Caves 5232 | -7/Lower Caves | Learned 4 Factory zone layouts 5408 | -7/Lower Caves | Build established: Sprinter 5501 | -7/Lower Caves | Discovered new exit (range 15) 5504 | -7/Lower Caves | Entered another Lower Caves area 5566 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5597 | -7/Lower Caves | Identified exit to Factory 5743 | -7/Lower Caves | Discovered new exit (range 14) 5746 | -7/Lower Caves | Entered Data Miner 5746 | -7/Data Miner | Discovered new exit (range 6) 5751 | -7/Data Miner | Met Data Miner 5756 | -7/Data Miner | Learned location of Section 7 (-2) 5756 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5760 | -7/Data Miner | Received God Mode back door access code from Data Miner 5765 | -7/Data Miner | Entered Proximity Caves 5895 | -6/Proximity Caves | Spotted B-75 Beast 5934 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5939 | -6/Proximity Caves | Learned Factory emergency access door positions 5956 | -6/Proximity Caves | Entered Factory 5956 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5957 | -6/Factory | Identified exit to Factory 6336 | -6/Factory | Lost 6 parts (1p2n2u1w) 6914 | -6/Factory | Spotted B-75 Beast 6918 | -6/Factory | Build established: Scavenger-Skirmisher 6949 | -6/Factory | Crushed by falling debris 7062 | -6/Factory | Found Prototype Launcher 7155 | -6/Factory | Entered another Factory area 7155 | -5/Factory | Evolved 2 slots: Utility x2 7155 | -5/Factory | Identified Scatter Rocket Array 7258 | -5/Factory | Discovered new exit (range 13) 7583 | -5/Factory | Released all parts (5) 7613 | -5/Factory | Lost 13 parts (1p7n2u3w) 7648 | -5/Factory | Allied Derelicts emerged from ambush trap array 7686 | -5/Factory | Released all parts (4) 7697 | -5/Factory | Discovered new exit (range 7) 7733 | -5/Factory | Core integrity fell below 50% 7734 | -5/Factory | Incoming investigation squad redirected 7837 | -5/Factory | Entered Upper Caves 7848 | -5/Upper Caves | Build established: Mutant 7875 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7901 | -5/Upper Caves | Core integrity fell below 20% 7913 | -5/Upper Caves | Learned location of Armory (-3) 7919 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Traps(Locate) Found 6 traps in 1 array: 6x Proton Bomb Trap Map updated. 07811_ Assembly Bed disabled. 07813_ Slug penetrates Wall. 07820_ Connecting with Terminal... LOCATION=UNKNOWN GOAL=ESCAPE 07874_ S-27 Virus springs to life. 07874_ G-50 Soldier springs to life. 07874_ S-27 Virus destroyed. 07875_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 07879_ Y-72 Warden: "REQUESTING BACKUP." 07894_ Acquired Ripper. 07905_ Field Propulsion Drive destroyed. 07907_ System corrupted: Matter fused (-7). 07909_ S-27 Virus destroyed. 07913_ Acquired derelict log, extracted data. World map updated: -3/Armory. Map ----- +----------------------------------------------------+ | ?????????????????????# #??# # ###??## #?? | | ?????????????????????# #??# ##??###?? | | ?????????????????????# ##?# #??????? | | ?????????????????????# ##### ##?????? | | ????????????????????## ##?## #???### | | ????????????????????# #### ##### | | ????????????????????# ## ## ## | | ????????????????????## ### %* | | ?????????????????????# #?# | | ?????????????????????# #?## # | | ?????????????????????###??# # | | ??????????????????????????### ###### | | ????????????????????????????## ##### ####????? | | ?????????????????????????????## ##???####???????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #?????########### | | ??????????????????????????????# #?????# | | ??????????????????????????????# #?????# ######## | | ??????????????????????????????# #?????# #??????# | | ??????????????????????????????# #?##### #????### | | ?????????????????????#????????# #?# #???## | | ?????????????????????# ???????# #?# ##### | | ?????????????????????# ??????# #?# ###### | | ?????????????????????# ###???# #?# #???# # | | ????????????????????## ##??# #?# #???# ## | | ???????????????????## @ #### ### #???# #? | | ???????????????????# #???## #? | | ?????????????# s % #### #????## | | ???????????? s s #??# % #?????#### | | ??????????? s ##??#!!! #????????? | | ???????????? #### #####??# % %! #???????? | | ???????????? #?????###???????## ## #???????## | | ??????????????????????????????###########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Resistance: TH 25 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 22 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Nuclear Pulse Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Party Time Total Silence Challenges ------------ None Game ------ Seed AngularSpacefoldCalibrator Manual? 0 Play Time 01:59:45 Cumulative 43.6 hours Start 2022.08.22 @ 01:06:09 End 2022.08.24 @ 00:41:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 35 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fe1e98c-2fe9-4906-b8eb-bff3c107a030