Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 01:22:10 Player: AnotherZach Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (140) 700 Value Destroyed (5245) 5245 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3370) 3370 TOTAL SCORE: 16575 Bonus ------- High Alert Combat Kills 1417 Follower Combat Kills 1365 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -212 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 36/100 System Corruption 37% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter > --- WEAPON (4) ------- Kinetic Spear > --- INVENTORY (5) ---- Improved Transmission Jammer Improved Hacking Suite Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Multi-Quantum Reactor > --- PROPULSION ------- Antigrav-FC Exoskeleton Antigrav Array > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System High-capacity Storage Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Improved KE Penetrator Shotgun Electro Penetrator Construct/G Thermal Construct/G Energy Neutralizer Construct/C > --- INVENTORY -------- Antimatter Reactor Reinforced Quantum Reactor Antigrav Array Antigrav Array Advanced Heat Sink Energy Well Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Advanced Phase Shifter Experimental Core Shielding Improved Propulsion Shielding Hardened Light Armor Plating Layered Medium Armor Plating Improved Focal Shield Authchip [Device] Heavy Flak Cannon [Rating: 146] Favorites ----------- Power Constructs Engine Light Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 . . 4 . 2 . . 2 2 Power 2 | . . . . . . . . . 1 . 1 . . . . Propulsion 5 | . . 2 . . . . . . 2 . 1 . . . . Utility 5 | . . . . . . 2 . . 1 . . . . 1 1 Weapon 2 | . . . . . . . . . . . . . . 1 1 Parts Attached 135 | 4 . 3 22 2 6 17 7 9 . 9 8 7 2 1 38 Power 17 | . . . 2 . . 1 1 . . 2 1 2 1 . 7 Engine 8 | . . . 2 . . 1 1 . . 2 1 . . . 1 Core . | . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . 2 1 . 6 Propulsion 42 | 2 . 1 11 . 5 4 1 3 . 1 3 1 1 . 9 Treads 5 | 2 . . 1 . . . . . . . . 1 . . 1 Leg 1 | . . . . . . . . . . . . . 1 . . Wheel 1 | . . 1 . . . . . . . . . . . . . Hover 16 | . . . . . . 4 1 . . . 3 . . . 8 Flight 19 | . . . 10 . 5 . . 3 . 1 . . . . . Utility 40 | 1 . . 4 1 . 5 1 2 . 2 2 4 . 1 17 Device 19 | 1 . . 1 . . . . 1 . 1 . 2 . . 13 Storage 4 | . . . . 1 . 1 1 . . 1 . . . . . Processor 8 | . . . 2 . . 2 . 1 . . . . . 1 2 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 8 | . . . 1 . . 2 . . . . 2 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 1 . 2 5 1 1 7 4 4 . 4 2 . . . 5 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 20 | 1 . 2 5 . . 4 1 2 . 2 1 . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 8 | . . . . . 1 1 3 1 . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . 2 . 1 . . 1 . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 2 1 1 . 1 . 1 . . 2 Corrupted Parts 2 | . . . . . . . . 1 . . . . . . 1 System Corruption 16 | . . . . . . . . 6 . . . . . . 10 Parts Lost 48 | . . . 2 . 3 . 1 2 . 6 6 . . . 28 Power 10 | . . . . . . . 1 1 . 2 1 . . . 5 Propulsion 14 | . . . 1 . 3 . . 1 . 2 3 . . . 4 Utility 10 | . . . 1 . . . . . . . 1 . . . 8 Weapon 14 | . . . . . . . . . . 2 1 . . . 11 Highest Loss Streak 10 | . . . 1 . 3 . 1 2 . 4 3 . . . 10 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 60 | . 57 47 79 100 90 98 99 70 . 53 48 53 54 60 55 Engine 3 | . . . 7 11 11 9 8 4 . 7 2 4 5 5 . Reactor 2 | . . . . . . . . . . . . 4 5 5 5 Treads 2 | . 28 22 13 . . . . 3 . . . . . 1 . Leg 1 | . . . . . . . . . . . 1 2 7 6 . Hover 5 | . . . . . . 32 36 6 . 1 6 2 . . 4 Flight 5 | . . . 24 44 38 3 . 14 . 8 . . . . . Device 8 | . 14 11 2 . . . . 8 . 12 6 8 11 10 12 Storage 4 | . . . . 1 11 9 12 10 . 6 5 5 5 5 3 Processor 6 | . . . 8 20 11 20 14 8 . 6 5 5 5 10 5 Protection 1 | . . . 2 . . 5 9 . . . 4 1 . . . Energy Gun 3 | . . . . . . . . . . . 2 7 5 4 5 Ballistic Gun 5 | . 14 4 15 16 7 10 14 6 . 3 3 . 5 10 5 Slashing Weapon 1 | . . . . 5 7 3 . 6 . 2 2 . . . . Peak Build Rating 146 | 4 4 8 16 19 20 37 39 52 48 63 87 90 89 107 146 Average Rating 74 | 3 4 5 11 16 16 34 37 44 48 53 73 81 86 99 114 On Entrance 40 | . 4 4 6 13 19 13 37 39 48 48 53 81 85 89 103 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 121 | 3 3 3 14 14 15 22 25 25 20 61 68 85 85 105 121 Greatest Support 163 | 3 3 3 16 16 16 32 32 60 60 84 80 87 87 163 163 Greatest Overweight (x) 4 | . . . 2 . 1 1 . 3 . 1 1 . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 8 8 8 8 8 8 20 20 20 20 20 20 Average Capacity 15 | 5 5 5 5 5 8 8 8 8 8 11 20 20 20 20 18 Most Carried 20 | 3 4 5 5 6 8 8 8 8 8 15 20 20 20 20 20 Average Carried 13 | 2 3 4 4 5 6 7 7 7 8 9 17 19 20 19 17 Final Capacity 20 | 5 5 5 5 8 8 8 8 8 8 20 20 20 20 20 5 Final Carried 20 | 3 4 5 5 6 8 8 8 8 8 14 18 20 20 20 3 Scrap Engine Consumption 225 | . . . . . . . . 30 . 22 36 28 13 9 87 Constructs Created 15 | . . . . . . . . 2 . 1 2 1 . 1 8 Constructs Modified 69 | . . . . . . . . 12 . 1 13 12 . 3 28 Class Distribution -------------------- 54% | Construct 36% | Mutant 4% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -4/Factory Construct | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Matter Collected 3641 | 187 . . 529 . 63 309 306 289 . 173 332 109 20 54 1270 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8327 | 138 . . 270 . 198 410 621 1290 . 816 1698 . . 48 2838 Parts 356 | 13 . . 31 . 10 24 33 55 . 24 56 . . 4 106 Haulers Intercepted 4 | . . . . . . . 1 . . . 1 . . . 2 Recyclers Shooed 18 | 1 . . . . . 1 1 6 . . 1 . . . 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Combat Hostiles Destroyed 97 | . . . 12 . 6 8 6 6 . 7 23 . . 1 28 Melee 23 | . . . . . 3 2 . 2 . 1 14 . . . 1 Guns 44 | . . . 12 . . 2 3 2 . . 5 . . 1 19 Cannons 3 | . . . . . . . . . . . . . . . 3 AOE 18 | . . . . . 3 4 3 2 . 6 . . . . . Classes Destroyed 18 | 2 . . 3 . . 2 3 2 . 2 3 . . . 1 Worker 6 | . . . . . . . . . . . 4 . . . 2 Builder 3 | . . . . . . . 1 . . . 2 . . . . Tunneler 4 | 3 . . 1 . . . . . . . . . . . . Hauler 4 | . . . . . . . 1 . . . 1 . . . 2 Recycler 22 | 1 . . . . . 2 3 11 . . . . . . 5 Mechanic 1 | . . . 1 . . . . . . . . . . . . Watcher 3 | . . . . . . 1 1 . . . 1 . . . . Swarmer 19 | . . . 10 . 3 3 . . . 3 . . . . . Cutter 3 | . . . . . . . . . . 3 . . . . . Grunt 38 | . . . 2 . 3 2 3 . . . 16 . . . 12 Brawler 4 | . . . . . . . . . . . 3 . . . 1 Sentry 10 | . . . . . . 3 2 3 . . . . . . 2 Specialist 1 | . . . . . . . . . . 1 . . . . . Hunter 5 | . . . . . . . 1 . . . . . . . 4 Programmer 13 | . . . . . . . . . . . 4 . . 1 8 Scientist 2 | . . . . . . . . 2 . . . . . . . Scrapper 3 | . . . . . . . . 3 . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 3 . . 4 . 6 6 12 5 . 3 7 . . 1 10 Combat Bots Only 6 | . . . 4 . 6 5 4 3 . 3 4 . . 1 6 Max Kills in Single Turn 3 | 1 . . 2 . 3 2 3 2 . 3 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 2 1 . 3 . . . . . Melee 1 | . . . . . 1 1 . 1 . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Hostile Shots Fired 1076 | . 18 2 87 . 19 27 24 13 . 57 170 . 2 9 648 Missed 314 | . 5 1 29 . 6 6 7 7 . 18 40 . 1 1 193 Damage Taken 15182 | . 153 15 565 . 253 282 314 228 . 1040 2850 . 48 174 9260 Core 1999 | . 38 . 106 . 72 14 53 14 . 135 255 . . . 1312 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 57 | . . . . . . . . . . . . . . . 57 Ignored by Resistances 777 | . . . . . . . . . . . . . . . 777 Regen/Repaired (Parts) 3117 | . . . . . . . . 100 . 126 428 711 . 90 1662 Core Remaining (%) 83 | 100 84 . . . 55 . . 85 . 84 . . 74 100 . Volleys Fired 298 | 18 . . 33 . 2 12 22 28 . 12 39 5 . 4 123 Largest 4 | 1 . . 2 . 1 2 2 2 . 2 2 2 . 3 4 Hottest 220 | 20 . . 46 . 33 58 61 61 . 76 86 111 . 167 220 Shots Fired 645 | 18 . . 64 . 2 24 44 38 . 21 73 10 . 12 339 Gun 580 | 18 . . 64 . . 20 41 32 . 12 72 10 . 12 299 Cannon 41 | . . . . . . . . . . . 1 . . . 40 Launcher 24 | . . . . . 2 4 3 6 . 9 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 402 | 18 . . 64 . . 20 41 32 . 12 45 . . 8 162 Thermal 139 | . . . . . . . . . . . 28 5 . 4 102 Explosive 7 | . . . . . 2 4 1 . . . . . . . . Electromagnetic 97 | . . . . . . . 2 6 . 9 . 5 . . 75 Robot Hit Streak 13 | 7 . . 6 . 2 3 8 8 . 8 12 6 . 4 13 Robot Miss Streak 10 | 3 . . 4 . . 2 1 2 . 3 10 2 . 2 6 Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 Secondary Targets 13 | . . . 3 . . . 1 . . . 3 . . . 6 Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . 1 . . . 1 Shots Hit Robots 535 | 13 . . 30 . 10 13 29 38 . 19 115 8 . 9 251 Core Hits 359 | 5 . . 16 . 6 17 18 22 . 13 77 2 . 7 176 Critical Kills 6 | 1 . . 1 . . . 1 . . . . . . . 3 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 22 | 1 . . 1 . . . 1 . . . 12 . . . 7 Burn 2 | . . . . . . . . . . . . . . . 2 Destroy 7 | 1 . . 1 . . . 1 . . . . . . . 4 Sever 13 | . . . . . . . . . . . 12 . . . 1 Melee Attacks 110 | . . . . . 10 5 . 13 . 10 63 . . . 9 Impact . | . . . . . . . . . . . . . . . . Slashing 102 | . . . . . 10 5 . 13 . 10 63 . . . 1 Piercing 8 | . . . . . . . . . . . . . . . 8 Sneak Attacks 19 | . . . . . 1 1 . 9 . 1 7 . . . . Combat Hostiles 4 | . . . . . 1 . . 2 . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17675 | 168 . . 475 . 605 817 841 1698 . 1234 4119 179 . 166 7373 Guns 9799 | 168 . . 473 . . 149 504 401 . 174 1258 179 . 166 6327 Cannons 820 | . . . . . . . . . . . . . . . 820 Explosions 1938 | . . . . . 163 403 337 279 . 756 . . . . . Melee 5088 | . . . . . 442 265 . 1018 . 300 2842 . . . 221 Ramming 30 | . . . 2 . . . . . . 4 19 . . . 5 Kinetic 6075 | 168 . . 473 . . 149 504 401 . 174 717 . . 107 3382 Thermal 3313 | . . . . . . . . . . 91 541 85 . 59 2537 Explosive 703 | . . . . . 163 403 137 . . . . . . . . Electromagnetic 2466 | . . . . . . . 200 279 . 665 . 94 . . 1228 Impact . | . . . . . . . . . . . . . . . . Slashing 4905 | . . . . . 442 265 . 1018 . 300 2842 . . . 38 Piercing 183 | . . . . . . . . . . . . . . . 183 Highest Corruption 37 | . . . . . . . . 7 . 1 17 17 17 . 37 Average Corruption 14 | . . . . . . . . 6 . 1 11 17 17 . 18 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 140 | . . . . . . . . 19 . 1 22 28 5 . 65 Message Errors 44 | . . . . . . . . 8 . . 7 10 1 . 18 Matter Fused 26 | . . . . . . . . 3 . 1 2 6 1 . 13 Heat Flow Errors 15 | . . . . . . . . 2 . . 1 1 . . 11 Energy Discharges 17 | . . . . . . . . 1 . . 5 5 1 . 5 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . Data Loss (minor) 17 | . . . . . . . . 1 . . 5 4 1 . 6 Data Loss (major) 8 | . . . . . . . . 2 . . 1 1 . . 4 Misfires 1 | . . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . 1 . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 6 | . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 512 | . . . . . 21 76 . 120 . 34 230 . . . 31 Projectiles 31 | . . . . . . . . . . . . . . . 31 Explosions 41 | . . . . . . . . 33 . 8 . . . . . Melee 440 | . . . . . 21 76 . 87 . 26 230 . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 191 | . . . 1 . 22 . 31 90 . 36 9 . . . 2 Shots 10 | . . . . . 1 . 1 6 . 2 . . . . . Rammed 4 | . . . 1 . . . . . . 1 1 . . . 1 Targets Rammed 4 | . . . 1 . . . . . . 1 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 444 | . . . 79 . 8 116 124 249 . . 147 256 . 60 444 Average Temperature 89 | . . . 24 . 5 53 64 73 . . 36 131 . 32 133 Received Heat Transfer 3040 | . 75 9 147 . 153 144 99 57 . 108 678 . 27 9 1534 Effects 3 | . . . . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . . . . 3 Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 22 | . . . . . . . . . . . . . . . 22 Longest Duration 22 | . . . . . . . . . . . . . . . 22 Robots Corrupted 9 | . . . . . . . . . . 4 . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . 5 Parts Fried 18 | . . . . . . . 3 1 . 5 . . . . 9 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . 4 . . . . Combat Hostiles 4 | . . . . . . . . . . . 4 . . . . Parts Melted 23 | . . . . . . . . 1 . . 20 . . . 2 Heat Transferred 6414 | . . . . . . . . . . 50 3885 148 . 111 2220 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 2 . 3 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Peak Influence 1289 | 20 37 45 347 . 134 418 431 239 110 292 566 242 300 765 1289 Initial 401 | . 13 15 17 . . 52 176 168 110 77 147 194 29 147 401 Average 471 | 6 27 18 195 . 61 182 318 121 110 218 318 141 223 536 980 Maximum Alert Level 4 | . . . 1 . . 2 2 1 . 1 2 1 1 3 4 Low Security (%) 32 | 100 100 100 31 . 100 58 11 66 100 42 35 66 27 3 . Level 1 23 | . . . 68 . . 32 55 33 . 57 23 33 72 29 . Level 2 17 | . . . . . . 8 32 . . . 41 . . 48 23 Level 3 10 | . . . . . . . . . . . . . . 18 29 Level 4 15 | . . . . . . . . . . . . . . . 47 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . 1 . . 2 2 . . 2 3 . 1 2 16 Investigation 4 | . . . . . . 1 . . . . 1 . . . 2 Extermination 7 | . . . . . . . . . . . 2 . . . 5 Reinforcement 14 | . . . . . . 1 2 . . 2 . . 1 2 6 Assault 3 | . . . 1 . . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Distress Signals 13 | . 2 . . . . 3 3 1 . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 207 | . 10 3 19 . 6 18 10 5 . 16 46 . 5 5 64 Peak Tracking Total 13 | . 11 3 3 . 3 8 4 5 . 7 13 . 5 3 7 Tactical Retreats 17 | . . 1 2 . . . . 1 . 3 6 . . . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Traps Triggered 7 | . . . . . . 1 . . . 1 1 . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Machines Disabled 12 | . . . 1 . . . 2 3 . 1 . . 1 2 2 Max in Single Turn 2 | . . . 1 . . . 2 2 . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Machines Accessed 21 | . 1 2 . 1 . 2 3 8 1 . 2 . . . 1 Terminals 12 | . 1 2 . . . 1 3 4 1 . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 44 | . 1 3 . 1 . 5 5 18 4 . 5 . . . 2 Successful 22 | . 1 . . 1 . 5 4 7 1 . 2 . . . 1 Failed 22 | . . 3 . . . . 1 11 3 . 3 . . . 1 Catastrophic 3 | . . 1 . . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 21 | . 1 3 . 1 . 1 5 9 . . 1 . . . . Terminals 24 | . 1 3 . . . 1 5 10 4 . . . . . . Fabricators 5 | . . . . . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 Terminal Hacks 10 | . 1 . . 1 . . 3 4 1 . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . . . Retrieve Components 3 | . . . . . . . . 3 . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . 1 1 . . . . . . . . Terminals 2 | . . . . . . 1 1 . . . . . . . . Botnet 2 | . . . . . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . . 2 . . . . 1 4 1 . 2 . . . 1 Full Trace Events 3 | . . . . . . . . 2 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . 14 . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Total Allies 21 | . . . 1 . . . . . . . . 20 . . . Largest Group 20 | . . . 1 . . . . . . . . 20 20 19 10 Highest-Rated Group 791 | . . . 31 . . . . . . . . 791 791 739 415 Highest-Rated Ally 50 | . . . 31 . . . . . . . . 50 50 50 50 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 169 | . . . 13 . . . . . . . . 1 20 48 87 Total Damage 6459 | . . . 185 . . . . . . . . 51 595 2247 3381 Kills 39 | . . . 4 . . . . . . . . 1 5 14 15 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Turns Passed 6007 | 68 39 119 479 82 57 167 120 593 2 244 1086 725 83 162 1981 Spaces Moved 4272 | 46 75 218 677 248 61 235 135 587 4 188 432 385 73 81 827 Core 614 | 46 75 218 191 . . . . . . . . . . . 84 Treads 407 | . . . . . . . . 234 . . . . . 38 135 Legs 772 | . . . . . . . . . . . 220 173 73 43 263 Wheels 137 | . . . . . . . . . . . . 137 . . . Hover 1071 | . . . . . . 211 135 83 4 24 202 75 . . 337 Flight 1271 | . . . 486 248 61 24 . 270 . 164 10 . . . 8 Fastest Speed 30 | 50 50 50 31 31 31 31 38 30 59 46 58 63 85 85 50 Average Speed 67 | 50 50 50 47 31 32 37 38 59 59 61 101 73 85 120 96 Slowest Speed 370 | 50 50 50 150 31 114 110 38 275 59 140 234 85 85 218 370 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . 3 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 27 28 95 62 12 25 32 95 . 96 10 96 3 3 17 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . 1 . . . . 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . Spaces Dug 16 | . . . . . . 12 . . . 4 . . . . . Terrain Destroyed 118 | . . . . . 27 42 9 . . 11 3 . . 1 25 Melee 4 | . . . . . . . . . . 4 . . . . . Projectile 24 | . . . . . . . . . . 1 3 . . 1 19 AOE 84 | . . . . . 27 42 9 . . 6 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Was Fac Fac Res Total 6789 | 71 75 228 781 252 86 294 174 795 3 287 946 821 92 137 1747 Wait 1775 | . . . 30 . 1 . 3 142 . 49 386 402 18 48 696 Move 4254 | 45 74 217 671 247 60 234 134 586 3 188 432 384 72 80 827 Hop 2 | . . . 2 . . . . . . . . . . . . Pick Up 84 | 4 1 3 6 1 4 9 3 3 . 12 10 7 . 2 19 Fast Attach 58 | 3 . 2 8 2 . 8 3 3 . 2 4 3 2 . 18 Attach 45 | 1 . 1 8 . 3 1 . 4 . 5 3 2 . 1 16 Detach 15 | . . 1 3 . 1 . . 4 . 2 . 3 . . 1 Swap 32 | . . . 6 . 3 8 4 2 . 2 1 2 . . 4 Drop 112 | . . 4 13 2 2 17 5 10 . 5 7 12 . 2 33 Fire 298 | 18 . . 33 . 2 12 22 28 . 12 39 5 . 4 123 Melee 110 | . . . . . 10 5 . 13 . 10 63 . . . 9 Ram 3 | . . . 1 . . . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Identified exit to Materials 108 | -10/Materials | Entered another Materials area 108 | -9/Materials | Evolved 2 slots: Propulsion x2 218 | -9/Materials | Discovered new exit (range 12) 227 | -9/Materials | Entered Mines 228 | -9/Mines | Discovered new exit (range 9) 266 | -9/Mines | Met a Derelict testing a Signal Generator 313 | -9/Mines | Build established: Mutant 405 | -9/Mines | Discovered new exit (range 12) 618 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 633 | -9/Mines | Learned location of Zion (-6) 705 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 705 | -9/Mines | Discovered new exit (range 5) 706 | -9/Mines | Entered Exiles 714 | -9/Exiles | Met 8R-AWN 719 | -9/Exiles | Met EX-HEX 729 | -9/Exiles | Met EX-BIN 732 | -9/Exiles | Aligned with FarCom system 732 | -9/Exiles | Given EX-Vault access code 739 | -9/Exiles | Opened EX-Vault 741 | -9/Exiles | Found Longsword +1 749 | -9/Exiles | Warned to stay clear of 0b10 Research branches 758 | -9/Exiles | Met EX-DEC 784 | -9/Exiles | Discovered new exit (range 14) 788 | -9/Exiles | Left Exiles lab with Longsword +1 788 | -9/Exiles | Entered Mines 839 | -8/Mines | Lost 3 parts (3n) 843 | -8/Mines | Discovered new exit (range 7) 845 | -8/Mines | Entered Materials 845 | -8/Materials | Evolved 2 slots: Utility x2 1005 | -8/Materials | Discovered new exit (range 15) 1012 | -8/Materials | Entered Storage 1114 | -8/Storage | Identified exit to Recycling 1131 | -8/Storage | Used back door to open Recycling access 1132 | -8/Storage | Entered Recycling 1159 | -8/Recycling | Scanned before Scraplab entrance 1167 | -8/Recycling | Angered Scraplab inhabitants 1168 | -8/Recycling | Found Prototype Device 1168 | -8/Recycling | Identified Scrap Engine 1697 | -8/Recycling | Discovered new exit (range 12) 1725 | -8/Recycling | Entered Factory 1725 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1727 | -6/Factory | Identified exit to DSF 1727 | -6/Factory | Entered DSF 1764 | -6/DSF | Additional patrols routed to DSF 1814 | -6/DSF | Discovered new exit (range 13) 1908 | -6/DSF | Lost 4 parts (1p1n2w) 1971 | -6/DSF | Entered Factory 1971 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2339 | -5/Factory | Fabricated Enh. Gauss Cannon? 2431 | -5/Factory | Build established: Construct 2548 | -5/Factory | System corruption reached 10% 2578 | -5/Factory | Lost 3 parts (1p1n1w) 2852 | -5/Factory | Build established: Mutant 3057 | -5/Factory | Manually triggered Chute Trap 3057 | -5/Factory | Sucked down chute 3057 | -5/Factory | Entered Waste 3058 | -5/Waste | Joined by Warlord forces that had cleared the area 3319 | -5/Waste | Build established: Construct 3735 | -5/Waste | Discovered new exit (range 13) 3782 | -5/Waste | Entered Factory 3782 | -5/Factory | Accompanied by 20 allies 3836 | -5/Factory | Discovered new exit (range 13) 3865 | -5/Factory | Entered another Factory area 3865 | -4/Factory | Accompanied by 20 allies 3865 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3959 | -4/Factory | Lost 9 allies 3990 | -4/Factory | Discovered new exit (range 5) 4027 | -4/Factory | Entered Research 4027 | -3/Research | Accompanied by 10 allies 4027 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4584 | -3/Research | Spotted B-86 Titan 4587 | -3/Research | P-80 Master assimilated allied GQ-AK2(d) 4602 | -3/Research | Garrison activated, responded to threat 4622 | -3/Research | Allies destroyed B-86 Titan 4671 | -3/Research | Lost 5 allies 4682 | -3/Research | System corruption reached 10% 4709 | -3/Research | Lost 3 parts (1n2w) 5277 | -3/Research | First assault squad dispatched 5545 | -3/Research | System corruption reached 30% 5627 | -3/Research | Core integrity fell below 50% 5649 | -3/Research | Lost 10 parts (2p2n3u3w) 5850 | -3/Research | Lost 7 parts (2p2u3w) 5960 | -3/Research | Core integrity fell below 20% 5990 | -3/Research | Lost 4 parts (1n2u1w) 6008 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05959_ Energy Neutralizer Construct/C destroyed. 05959_ Arm. Scrap Engine suffers catastophic network destabilization. 05959_ Scrap Engine core remains intact and functional. 05959_ Slammed into P-80 Master. 05959_ Destabilizing: Core damaged (-39). 05961_ W-44 Eye sends out distress signal. 05962_ Dropped Lrn. Terrain Scanner. 05966_ Dropped Lyr. Medium Armor Plating. 05967_ Scrap Engine consumes Lyr. Medium Armor Plating. 05977_ ALERT: Rogue bot located, Programmers report to Research Zone 3L. 05980_ Acquired Kinetic Spear. 05986_ Acquired 8 matter. 05997_ Scrap Engine envelopes itself in armor. 05999_ System corrupted: Energy discharge (-24). 06004_ Arm. Scrap Engine consumes Imp. Utility Shielding. Map ----- +----------------------------------------------------+ | #???########### """ """ #???????????????????? | | #???# #= """ """ #???????????????????? | | #???# # #############???????? | | !#???# # # #???????? | | #?#?# """ + """ """ # #???????? | | #???# """ # !""" """ # #???????? | | #???# """ #/ """ """ # #???????? | | #??##! # ! # ### #???????? | | #??## % #% = ! # #?# #??###### | | ############+#####+######+#### #?# #? | | % % ! !! %% #?# #? | | % #?# # | | % =%=% !=!= #?# # """ | | % ! % #?# + """" | | ############+#############+########?# # """" | | #?#### #??# #??????# # """ | | #????# #??# ######## #? | | ###### #??#"""" # #? | | + / #??#"""" + #??###### | | ## ### #??#"""" ! # #???????? | | ## #?# "Y" #??#"""" # #???????? | | " ## #?# ! "" #???"""" # ### #???????? | | " ## #?# l??? ! # #?# #???????? | | " ## #?# #??# ! + #?# #???????? | | ##### #?###################+## #?# #???????? | | ????# #?? ????????# @# ## #?# #???????? | | ????# #???????????# p #?# +???????? | | ????? ????????????# / #########?# #???????? | | ???#? ????????????# #?????????# #???????? | | ????? ????????????# #?????????# #???????? | | ????? ????????????#########?????????? #???????? | | ????? ??????????????????????????????? ???????? | | ????? ??????????????????????????????? ????????? | | ????? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 54 Energy Capacity 646 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Core Shielding 40 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -8/Storage | Hacked Fabricated ------------ Enh. Gauss Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletDisruptorClaws Manual? 0 Play Time 01:26:26 Cumulative 761.1 hours Start 2024.10.02 @ 23:56:25 End 2024.10.03 @ 01:22:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 49 Adventurer 138 Explorer 0 Win Type - Total 14 Types 9/0/1/2/1/0/0/0/1 Lore% 80 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dc85b6e-3b9a-4615-8d94-e3ee66976f93