Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.06 @ 00:03:32 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1332) 1332 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4837 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 52/550 Matter 189/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit High-capacity Matter Pod (0) AWS/Autocannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Terrain Scan Processor Weapon Cycler Weapon Cycler > --- WEAPON ----------- Autogun Autogun Autogun > --- INVENTORY -------- Light Treads Wheel Huge Storage Unit High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Visual Processing Unit Improved Terrain Scanner Weapon Cycler Autogun Autogun AWS/Autocannon Grenade Launcher Makeshift Hammer [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 36 | 8 7 1 6 4 . . 10 Power 2 | 1 . . 1 . . . . Engine 2 | 1 . . 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 3 2 . 2 1 . . 1 Treads 3 | . 1 . 2 . . . . Leg 1 | . . . . . . . 1 Wheel 5 | 3 1 . . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 3 1 1 1 . . 6 Device 7 | 1 1 1 1 . . . 3 Storage 3 | 1 2 . . . . . . Processor 3 | . . . . 1 . . 2 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 11 | 2 2 . 2 2 . . 3 Energy Gun 2 | 1 1 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 1 . 2 1 . . 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 15 | . 1 . 1 3 . . 10 Power 1 | . . . . . . . 1 Propulsion 6 | . . . . 1 . . 5 Utility 3 | . 1 . . 1 . . 1 Weapon 5 | . . . 1 1 . . 3 Highest Loss Streak 8 | . 1 . 1 2 . . 8 To Critical Strikes . | . . . . . . . . Average Backups 10 | 4 8 10 12 12 12 13 12 Power . | 1 . . . . . . . Propulsion 2 | 1 2 2 2 2 2 2 1 Utility 4 | . 3 5 5 5 5 5 6 Weapon 4 | 1 2 2 4 5 5 6 4 Tool/Special . | . . . . . . . . Unused Backups 16 | . 3 3 . . 1 . 9 Power 1 | . 1 . . . . . . Propulsion 2 | . . 1 . . . . 1 Utility 8 | . 1 1 . . 1 . 5 Weapon 5 | . 1 1 . . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 94 100 99 99 100 100 83 Engine 11 | . 14 14 11 11 11 11 7 Treads 8 | . 2 . 11 11 11 11 7 Wheel 22 | . 25 28 20 21 22 22 14 Device 14 | . 8 14 22 18 11 11 8 Storage 11 | . 14 14 11 11 11 11 8 Processor 3 | . . . . 3 11 11 11 Energy Gun 6 | . 14 14 11 1 . . . Ballistic Gun 16 | . 14 14 11 19 22 21 22 Peak Build Rating 27 | 9 11 11 14 16 20 19 27 Average Rating 13 | 5 8 9 12 14 17 19 22 On Entrance 12 | . 9 11 9 14 16 19 19 Avg Prop Armor Cover (%) 6 | . . . 11 10 10 10 4 Naked Turns 12 | . . . . . . . 12 Heaviest Build 60 | 14 50 51 55 55 54 54 60 Greatest Support 26 | 26 26 26 26 26 20 20 20 Greatest Overweight (x) 2 | . 2 1 2 2 2 2 2 Average Overweight (x) 1 | . . . 1 2 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 15 | 7 9 12 16 20 20 20 18 Most Carried 18 | 6 10 12 14 14 16 15 18 Average Carried 11 | 4 8 10 12 12 13 15 14 Final Capacity 20 | 8 10 20 20 20 20 20 5 Final Carried 15 | 6 10 12 14 12 15 15 5 Class Distribution -------------------- 56% | Scavenger-Mutant 31% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1859 | 240 420 57 187 118 472 . 365 Remotely . | . . . . . . . . Salvage Created 1763 | 103 608 29 336 141 . 26 520 Parts 120 | 13 32 8 20 19 . 2 26 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 3 | 1 . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 8 . 10 6 . 4 9 Guns 27 | . 8 . 10 2 . . 7 AOE 10 | . . . . 4 . 4 2 Classes Destroyed 9 | 2 3 1 2 . . . 1 Worker 8 | 1 3 . . 3 . . 1 Builder 4 | . . 2 . 1 . . 1 Tunneler 8 | 4 3 . . 1 . . . Hauler 1 | . 1 . . . . . . Recycler 1 | . . . . . . . 1 Watcher 2 | . 2 . . . . . . Swarmer 11 | . . . 4 3 . 4 . Grunt 24 | . 8 . 4 3 . . 9 Sentry 2 | . . . 2 . . . . Best Kill Streak 9 | 2 6 2 4 6 . 4 9 Combat Bots Only 4 | . 4 . 4 3 . 4 3 Max Kills in Single Turn 2 | 1 2 1 2 2 . 2 2 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . . 1 . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 245 | . 41 3 58 30 . 4 109 Missed 64 | . 15 1 18 11 . 1 18 Hits 181 | . 26 2 40 19 . 3 91 Projectile 181 | . 26 2 40 19 . 3 91 Critical Strikes 1 | . . . . . . . 1 Damage Taken 2403 | . 355 37 405 203 . 43 1360 Core 763 | . 107 19 97 28 . 14 498 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 71 | 100 . 49 . . . 65 . Volleys Fired 149 | 15 49 4 33 17 . 3 28 Largest 3 | 2 2 2 2 2 . 1 3 Hottest 88 | 70 85 85 88 88 . 30 69 Shots Fired 310 | 29 98 8 65 27 . 3 80 Gun 299 | 29 98 8 65 20 . 1 78 Cannon . | . . . . . . . . Launcher 11 | . . . . 7 . 2 2 Special . | . . . . . . . . Kinetic 199 | 15 49 4 33 19 . 1 78 Thermal 100 | 14 49 4 32 1 . . . Explosive 11 | . . . . 7 . 2 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | 3 9 2 5 5 . . 6 Robot Miss Streak 4 | 3 4 3 3 2 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . 2 . . . 5 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 189 | 17 63 3 41 18 . . 47 Core Hits 100 | 8 27 2 16 17 . 5 25 Critical Kills 2 | . 1 . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 8 | . 5 . . . . . 3 Burn 4 | . 4 . . . . . . Destroy 4 | . 1 . . . . . 3 Melee Attacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3724 | 206 903 45 641 705 . 198 1026 Guns 2733 | 206 903 45 641 199 . . 739 Cannons . | . . . . . . . . Explosions 991 | . . . . 506 . 198 287 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1705 | 80 399 14 289 184 . . 739 Thermal 1028 | 126 504 31 352 15 . . . Explosive 991 | . . . . 506 . 198 287 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 32 | . . . . 7 . 20 5 Projectiles . | . . . . . . . . Explosions 32 | . . . . 7 . 20 5 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 103 | . . . . 26 . 20 57 Shots 4 | . . . . 1 . 1 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 264 | 150 246 72 264 44 . 1 256 Average Temperature 87 | 64 74 31 102 7 . 1 142 Received Heat Transfer 759 | . 204 . 96 45 . . 414 Effects 2 | . 1 . . . . . 1 Energy Bleed 2 | . 1 . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 5 . 1 . . . . Heat Transferred 2960 | 370 1665 74 814 37 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 150 | 10 150 15 132 92 . 102 106 Initial 35 | . 3 11 1 35 . . 35 Average 46 | 1 66 3 56 44 . 10 65 Influence Increases 1210 | 25 348 25 262 207 . 102 241 Destroy 0b10 Robot/C 740 | . 160 . 200 120 . 80 180 Destroy 0b10 Robot/NC 120 | 25 45 10 . 25 . . 15 Destroy Leader 126 | . 36 . 40 20 . 10 20 Successful Hack 6 | . . . 6 . . . . Select Force Hacks 60 | . 60 . . . . . . Disable Machine 30 | . 15 15 . . . . . Destroy Structure 68 | . 2 . 1 42 . 12 11 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 45 | . 15 . 15 . . . 15 Influence Decreases 1114 | 20 323 50 175 280 19 10 237 Entered New Map 158 | . 2 19 4 57 19 . 57 Time Decay 683 | 20 183 31 161 198 . 10 80 Lost Part 145 | . 10 . 10 25 . . 100 Purge Threat 128 | . 128 . . . . . . Squads Dispatched 4 | . 2 . . . . . 2 Investigation 3 | . 2 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 3 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 58 | . 13 2 14 6 . 4 19 Peak Tracking Total 8 | . 4 2 5 3 . 4 8 Tactical Retreats 3 | . 1 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . 1 1 . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 12 | . 7 . 3 . 1 . 1 Terminals 9 | . 5 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 18 . 8 . 1 . 4 Successful 12 | . 8 . 3 . 1 . . Failed 17 | . 9 . 4 . . . 4 Catastrophic 3 | . . . . . . . 3 Database Lockouts 2 | . 1 . 1 . . . . Manual 29 | . 16 . 8 . 1 . 4 Terminals 28 | . 16 . 8 . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 4 . 2 . 1 . . Robot Analysis 3 | . 1 . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 4 . 1 . . . . Terminals 3 | . 2 . 1 . . . . Botnet 3 | . 2 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 4 . 3 . . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 1 . 3 . . . Largest Group 3 | . . 1 . 3 1 . . Highest-Rated Group 40 | . . 31 . 40 16 . . Highest-Rated Ally 31 | . . 31 . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . 11 . . . . . Total Damage 146 | . . 146 . . . . . Kills 3 | . . 3 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 1736 | 15 281 142 385 421 293 109 90 Optics 63 | . . . . . . . 63 Sensors 791 | . . 125 385 281 . . . Terrain 872 | 15 281 17 . 72 293 109 85 Structural 734 | . . . 385 349 . . . Robot Analysis Total 3 | . 1 . 2 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2114 | 114 477 142 385 421 293 109 173 Spaces Moved 1552 | 71 348 126 244 321 261 92 89 Core 42 | 10 . . . . . . 32 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1510 | 61 348 126 244 321 261 92 57 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 90 110 110 110 50 Average Speed 100 | 76 84 92 108 111 110 110 88 Slowest Speed 120 | 90 110 105 120 120 110 110 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 54 40 27 73 68 35 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 2 . . 2 . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 8 | . . . . . . 6 2 Terrain Destroyed 85 | . . . . 57 . 14 14 Melee 2 | . . . . . . . 2 Projectile . | . . . . . . . . AOE 83 | . . . . 57 . 14 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 1843 | 101 430 143 301 358 268 96 146 Wait 28 | 1 4 4 5 8 3 . 3 Move 1545 | 70 347 125 243 320 260 91 89 Hop . | . . . . . . . . Pick Up 36 | 7 8 5 5 2 3 . 6 Fast Attach 13 | 5 4 . . . . . 4 Attach 15 | 2 1 . 3 4 . . 5 Detach 1 | . . . . . . . 1 Swap 34 | 1 8 2 9 6 . 2 6 Drop 20 | . 9 3 3 1 2 . 2 Fire 149 | 15 49 4 33 17 . 3 28 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 12) 181 | -10/Materials | Central database locked down 227 | -10/Materials | Discovered new exit (range 12) 338 | -10/Materials | Build established: Mutant 592 | -10/Materials | Entered Mines 595 | -10/Mines | Received a Mining Laser from a helpful Derelict 609 | -10/Mines | Assembled infested the area 614 | -10/Mines | Assisted by a Guerilla fighting off Assembled 620 | -10/Mines | Learned location of 1 exit from Materials 627 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 645 | -10/Mines | Identified exit to Materials 734 | -10/Mines | Core integrity fell below 50% 734 | -10/Mines | Entered Materials 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 735 | -9/Materials | Discovered new exit (range 8) 735 | -9/Materials | Identified exit to Materials 944 | -9/Materials | Discovered exit to Materials (range 16) 982 | -9/Materials | Central database locked down 1049 | -9/Materials | Build established: Scavenger-Mutant 1119 | -9/Materials | Entered Mines 1153 | -9/Mines | Learned location of Storage (-8) 1357 | -9/Mines | Learned Materials trap positions 1435 | -9/Mines | Discovered exit to Materials (range 3) 1503 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1527 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1527 | -9/Mines | Discovered new exit (range 5) 1540 | -9/Mines | Entered Exiles 1540 | -9/Exiles | Accompanied by 1 ally 1567 | -9/Exiles | Met 8R-AWN 1587 | -9/Exiles | Met EX-HEX 1640 | -9/Exiles | Met EX-DEC 1659 | -9/Exiles | Met EX-BIN 1675 | -9/Exiles | Aligned with FarCom system 1676 | -9/Exiles | Given EX-Vault access code 1701 | -9/Exiles | Opened EX-Vault 1709 | -9/Exiles | Found AWS/Autocannon 1729 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1822 | -9/Exiles | Discovered new exit (range 10) 1833 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1833 | -9/Exiles | Entered Mines 1917 | -8/Mines | Discovered exit to Materials (range 15) 1942 | -8/Mines | Entered Materials 1942 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1943 | -8/Materials | Loaded intel: 20 trap records 2008 | -8/Materials | Discovered new exit (range 17) 2092 | -8/Materials | Core integrity fell below 50% 2098 | -8/Materials | Released all parts (5) 2101 | -8/Materials | Core integrity fell below 20% 2115 | -8/Materials | Self-destructed Last Messages --------------- 02095_ Destroyed Autogun. 02095_ U-05 Engineer destroyed. 02095_ Wheel destroyed. 02096_ R-06 Scavenger collects Lgt. Ion Engine. 02096_ G-47 Trooper destroyed. 02096_ Aluminum Leg destroyed. 02096_ Imp. Light Armor Plating destroyed. 02098_ Released Autogun. 02098_ Released Weapon Cycler. 02098_ Released Hcp. Storage Unit. 02098_ Released Terrain Scan Processor. 02098_ Released Grenade Launcher. 02098_ Critical hit (Burn: +37). 02098_ Penetrated by Slug. 02098_ Acquired 34 matter. 02099_ The unstable cave ceiling collapses. 02099_ Lgt. Nuclear Core crushed. 02100_ Slug penetrates Wall. 02105_ Penetrated by Slug. 02110_ Acquired Imp. Terrain Scan Processor. Map ----- +----------------------------------------------------+ | ?????????????????????^?????????????????#???????##! | | ?????????????????????????????????#??#??#??#??#??#! | | ????????????????????????????????????????#?????#?## | | ???????????????????????????????????????#??#??#???? | | ?????????????????????????????????#???????###?????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???#???????#??## | | ?????????????????????????????????????##????#?????? | | ?????????????????????????????????#??############## | | ???????????????????????????? % | | ?????????????????????????????????#??############## | | ???????????????????????????????????#??#?#???# =[ | | ??????????????????????????????????????????#?# /*%= | | ??????????????????????????????????#????????##!/[=% | | ??????????????????????????????#???????????##]!!!]% | | ??????????????????????????????????????????# !!![]! | | ?????????????????????????????????##????#???#==[=!! | | ?????????????????????????????????????#???#?# * =[% | | ??????????????????????########???#??#????#?## #=! | | ??????????????????????# """" #??????#????#?#% | | ???^^?????????????????# """" ################# # | | ??????????????????????# """" ; | | ??????????????????????# ################## | | ??????????????????????#! ! #???????????#?##?? | | ??????????????????????# #????????????????? | | ??????????????????????###@####???????????????#? | | ???????????????????????#u #???????? ?????????? | | ????????????????????w? ?????????????????? | | ?????????????????????# ###?????????#??????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????#r #????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# a #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# t ??????????????^???????? | | ?????????????????????# #??????????????^???????? | | ??????????????????????? ???????????????^???????? | | ?????????????????????????????????????????^???????? | | ?????????????????????????????????????????^???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Weapon Cycling 30 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Sixth Sense Challenges ------------ None Game ------ Seed EncryptedAbsorptionScrap Manual? 0 Play Time 00:28:28 Cumulative 1129.0 hours Start 2025.09.05 @ 16:24:12 End 2025.09.06 @ 00:03:32 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 574 Rogue 447 Adventurer 125 Explorer 2 Win Type - Total 133 Types 102/10/9/3/3/0/0/4/2/0 Lore% 66 Gallery% 79 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38f69646-3336-48ea-a711-57687e1e6399