Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 19:35:07 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1509) 1509 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (-177) -177 TOTAL SCORE: 4997 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -502 Cogmind --------- Core Integrity 31/700 Matter 280/300 Energy 97/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (5) ---- Improved Melee Analysis Suite Reactive Plating Improved Field Recycling Unit (0) High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Recalibrator > --- WEAPON ----------- AWS/Thermal Scythe > --- INVENTORY -------- Improved Terrain Scan Processor Improved Melee Analysis Suite Transmission Jammer Hacking Suite Gatling Laser Autogun Improved Grenade Launcher Missile Launcher [Rating: 51] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . . . . 3 2 . Weapon 1 | . . . . . 1 . . Parts Attached 60 | 6 2 7 1 3 24 9 8 Power 10 | 1 . 4 . . 2 2 1 Engine 9 | 1 . 4 . . 1 2 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 8 | 2 . 1 . 2 . 2 1 Treads . | . . . . . . . . Leg 3 | . . . . . . 2 1 Wheel 5 | 2 . 1 . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . . 1 6 3 1 Device 4 | . . . . 1 2 1 . Storage 1 | 1 . . . . . . . Processor 5 | . 1 . . . 3 1 . Hackware 1 | . . . . . 1 . . Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 29 | 2 1 2 1 . 16 2 5 Energy Gun 7 | . . . 1 . 4 2 . Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 5 | 2 . 1 . . 1 . 1 Ballistic Cannon 1 | . 1 . . . . . . Launcher 2 | . . . . . 1 . 1 Special Weapon 2 | . . 1 . . 1 . . Impact Weapon 3 | . . . . . 1 . 2 Slashing Weapon 7 | . . . . . 7 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 15 | . 1 2 . 1 1 . 10 Power 4 | . 1 1 . . . . 2 Propulsion 3 | . . 1 . 1 . . 1 Utility 2 | . . . . . . . 2 Weapon 6 | . . . . . 1 . 5 Highest Loss Streak 7 | . 1 1 . 1 1 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 81 | . 85 96 91 76 83 90 69 Engine 9 | . 10 11 14 14 3 7 3 Core 1 | . . . . . 5 . . Leg 2 | . . . . . . 13 7 Wheel 15 | . 28 27 28 19 18 1 . Device 7 | . . . . 9 8 7 7 Storage 10 | . 14 14 14 14 9 7 5 Processor 11 | . 3 14 14 4 14 18 23 Hackware 3 | . . . . . 7 7 7 Protection 1 | . . . . . . 6 3 Energy Gun 9 | . . . 6 14 10 11 3 Ballistic Gun 3 | . 16 20 14 . . . 1 Slashing Weapon 2 | . . . . . 5 7 . Peak Build Rating 51 | 6 7 12 26 27 39 51 43 Average Rating 27 | 5 6 8 18 26 34 42 28 On Entrance 19 | . 6 6 12 26 27 38 43 Naked Turns . | . . . . . . . . Heaviest Build 37 | 12 14 16 22 23 24 29 37 Greatest Support 36 | 32 32 32 26 26 20 36 36 Greatest Overweight (x) 8 | . . . . 2 1 1 8 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 4 7 8 8 8 8 8 8 Average Carried 6 | 2 6 7 7 7 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 4 6 8 8 6 8 8 4 Class Distribution -------------------- 37% | Mutant 18% | Skirmisher 16% | Assassin 16% | Scavenger-Skirmisher 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1068 | 253 75 140 . 134 227 110 129 Remotely . | . . . . . . . . Salvage Created 1778 | 49 87 61 . 422 376 366 417 Parts 93 | 7 5 8 . 13 22 17 21 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 18 Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 37 | . 2 5 . 7 6 5 12 Melee 2 | . . . . . . 2 . Guns 23 | . . 3 . 7 6 3 4 Cannons 5 | . 1 2 . . . . 2 AOE 7 | . 1 . . . . . 6 Classes Destroyed 13 | 1 3 1 . 3 3 2 . Worker 1 | . . . . 1 . . . Builder 1 | . 1 . . . . . . Tunneler 3 | 2 . . . 1 . . . Hauler 1 | . 1 . . . . . . Recycler 1 | . . . . . . 1 . Watcher 4 | . . . . . 3 1 . Swarmer 10 | . 2 3 . 3 . 1 1 Grunt 19 | . . . . 6 2 1 10 Brawler 1 | . . . . 1 . . . Sentry 5 | . . . . . 2 2 1 Hunter 2 | . . . . . 2 . . Programmer 1 | . . . . . . 1 . Assembled 2 | . . 2 . . . . . Best Kill Streak 6 | 2 3 3 . 4 2 2 6 Combat Bots Only 6 | . 2 3 . 3 2 1 6 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . . . . . 2 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 297 | . 27 22 . 28 20 52 148 Missed 103 | . 9 5 . 8 7 23 51 Damage Taken 2654 | . 207 187 . 210 187 255 1608 Core 868 | . 54 14 . 70 61 20 649 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 . . . 44 88 . . Volleys Fired 72 | 6 14 13 . . 8 6 25 Largest 3 | 2 2 2 . . 1 2 3 Hottest 181 | 40 55 120 . . 100 135 181 Shots Fired 209 | 12 28 26 . 46 42 21 34 Gun 169 | 12 14 19 . 46 40 21 17 Cannon 31 | . 14 6 . . . . 11 Launcher 6 | . . . . . . . 6 Special 3 | . . 1 . . 2 . . Kinetic 72 | 12 28 25 . . 3 . 4 Thermal 125 | . . 1 . 46 39 15 24 Explosive 6 | . . . . . . . 6 Electromagnetic 6 | . . . . . . 6 . Robot Hit Streak 36 | 4 6 9 . 14 23 36 14 Robot Miss Streak 5 | 1 5 3 . 1 1 2 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Autonomous 90 | . . . . 46 34 10 . Shots Hit Robots 164 | 8 12 15 . 41 36 24 28 Core Hits 86 | 4 5 9 . 14 12 13 29 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . 1 . . . . . Blast 1 | . . 1 . . . . . Melee Attacks 32 | . . . . . 16 13 3 Impact 3 | . . . . . . . 3 Slashing 29 | . . . . . 16 13 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4578 | 71 200 134 . 1245 882 602 1444 Guns 3109 | 71 38 103 . 1245 850 452 350 Cannons 450 | . 120 31 . . . . 299 Explosions 837 | . 42 . . . . . 795 Melee 182 | . . . . . 32 150 . Ramming . | . . . . . . . . Kinetic 454 | 71 158 134 . . 24 . 67 Thermal 3041 | . . . . 1245 826 388 582 Explosive 795 | . . . . . . . 795 Electromagnetic 106 | . 42 . . . . 64 . Impact . | . . . . . . . . Slashing 182 | . . . . . 32 150 . Piercing . | . . . . . . . . Highest Corruption 4 | . . 4 4 4 2 1 1 Average Corruption 3 | . . 4 4 4 2 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 62 | . . 3 4 47 1 1 6 Message Errors 17 | . . 1 2 13 . . 1 Matter Fused 15 | . . 1 . 13 . . 1 Heat Flow Errors 5 | . . . 1 3 . 1 . Energy Discharges 8 | . . . . 7 1 . . Parts Rejected 2 | . . . . 1 . . 1 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 9 | . . . 1 7 . . 1 Data Loss (major) 4 | . . 1 . 2 . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 81 | . . . . . . . 81 Projectiles 20 | . . . . . . . 20 Explosions 61 | . . . . . . . 61 Melee . | . . . . . . . . Knockbacks 2 | . 2 . . . . . . Impact . | . . . . . . . . Kinetic 2 | . 2 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 58 | . 58 . . . . . . Shots 2 | . 2 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 218 | . 28 40 130 195 12 136 218 Average Temperature 63 | . 11 9 67 100 6 59 90 Received Heat Transfer 986 | . . . . 63 54 72 797 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . 3 1 . 2 Heat Transferred 4317 | . . . . 1591 1073 621 1032 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 190 | 10 190 169 . 76 158 170 . Initial 73 | . 6 73 . . 4 28 . Average 50 | 2 84 119 . 24 46 86 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . 4 1 . Investigation 2 | . . . . . 2 . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 2 | . 1 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 15 11 . 8 10 10 29 Peak Tracking Total 8 | . 5 4 . 3 2 3 8 Tactical Retreats 10 | . 2 1 . . 1 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 7 | . 1 1 . . 2 . 3 Max in Single Turn 1 | . 1 1 . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 15 | . 3 . 1 . 7 3 1 Terminals 14 | . 3 . . . 7 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 11 . 1 . 14 7 3 Successful 23 | . 4 . 1 . 10 5 3 Failed 13 | . 7 . . . 4 2 . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 24 | . 9 . 1 . 9 5 . Terminals 35 | . 11 . . . 14 7 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 1 . 1 . 5 2 3 Record 5 | . . . . . 2 . 3 Robot Analysis 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Branch Access Points 2 | . . . . . 1 1 . Locate Traps 1 | . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 3 . . . 5 3 . Terminals 11 | . 3 . . . 5 3 . Assimilate 5 | . 2 . . . 2 1 . Botnet 6 | . 1 . . . 3 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 . . . 6 2 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 4 | . 1 . . 3 . . . Largest Group 3 | . 1 1 . 3 . . . Highest-Rated Group 40 | . 10 10 . 40 . . . Highest-Rated Ally 16 | . 10 10 . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . 16 . . . Total Damage 145 | . . . . 145 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 6312 | 113 272 501 194 2339 1368 765 760 Spaces Moved 3476 | 79 208 354 212 683 827 498 615 Core 350 | 5 . . . . . . 345 Treads . | . . . . . . . . Legs 686 | . . . . . . 416 270 Wheels 2440 | 74 208 354 212 683 827 82 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 90 90 90 80 95 50 Average Speed 100 | 96 100 91 90 99 94 115 107 Slowest Speed 450 | 100 100 100 90 110 95 120 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 5 29 74 59 99 66 18 54 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . 1 Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . 2 . . 2 Spaces Dug 24 | . . 1 . . 15 8 . Terrain Destroyed 78 | . 9 1 . 2 18 8 40 Melee 22 | . . . . . 14 8 . Projectile 7 | . . 1 . 2 4 . . AOE 49 | . 9 . . . . . 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 6122 | 105 246 507 216 2340 1376 656 676 Wait 2398 | 5 20 128 . 1653 464 113 15 Move 3469 | 78 207 353 211 682 826 497 615 Hop . | . . . . . . . . Pick Up 49 | 10 3 4 1 1 18 8 4 Fast Attach 15 | . . 1 1 . 8 3 2 Attach 28 | 6 1 2 . 3 6 4 6 Detach 4 | . . . . . . 1 3 Swap 17 | . 1 4 . . 10 2 . Drop 38 | . . 2 3 1 20 9 3 Fire 72 | 6 14 13 . . 8 6 25 Melee 32 | . . . . . 16 13 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 386 | -10/Materials | Entered Mines 386 | -10/Mines | Accompanied by 1 ally 408 | -10/Mines | Discovered new exit (range 9) 442 | -10/Mines | Met a Derelict bent on vengeance 485 | -10/Mines | Assembled infested the area 490 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 491 | -10/Mines | Assisted by a Guerilla fighting off Assembled 853 | -10/Mines | Learned Materials security intel 873 | -10/Mines | Discovered new exit (range 14) 884 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 884 | -10/Mines | Discovered new exit (range 5) 887 | -10/Mines | Entered Exiles 909 | -10/Exiles | Met 8R-AWN 925 | -10/Exiles | Met EX-HEX 949 | -10/Exiles | Met EX-BIN 960 | -10/Exiles | Aligned with FarCom system 961 | -10/Exiles | Given EX-Vault access code 982 | -10/Exiles | Opened EX-Vault 991 | -10/Exiles | Found AWS/Thermal 1011 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1038 | -10/Exiles | Met EX-DEC 1070 | -10/Exiles | Discovered new exit (range 10) 1081 | -10/Exiles | Left Exiles lab with AWS/Thermal 1081 | -10/Exiles | Entered Mines 1187 | -9/Mines | Learned location of Storage (-8) 1269 | -9/Mines | Learned Materials interactive machine intel 1273 | -9/Mines | Learned Materials stockpile data 1296 | -9/Mines | Discovered new exit (range 16) 1311 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1550 | -9/Mines | Discovered new exit (range 6) 1928 | -9/Mines | Lost 3 allies 2105 | -9/Mines | Build established: Skirmisher 2949 | -9/Mines | Core integrity fell below 50% 3227 | -9/Mines | Build established: Scavenger-Skirmisher 3420 | -9/Mines | Entered Materials 3420 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3423 | -8/Materials | Loaded intel: 19 interactive machine locations 3974 | -8/Materials | Discovered new exit (range 10) 4259 | -8/Materials | Identified exit to Storage 4296 | -8/Materials | Discovered new exit (range 4) 4607 | -8/Materials | Discovered new exit (range 13) 4788 | -8/Materials | Entered Factory 4788 | -7/Factory | Evolved 2 slots: Utility x2 4795 | -7/Factory | Build established: Assassin 5045 | -7/Factory | AWS/Thermal suddenly broke down 5284 | -7/Factory | Identified exit to Lower Caves 5553 | -7/Factory | Entered Lower Caves 5607 | -7/Lower Caves | Attracted the attention of an 0b10 base 5910 | -7/Lower Caves | Core integrity fell below 50% 5910 | -7/Lower Caves | Learned location of Zion (-6) 5938 | -7/Lower Caves | Lost 7 parts (2p1n1u3w) 6161 | -7/Lower Caves | Build established: Mutant 6242 | -7/Lower Caves | Spotted B-75 Beast 6243 | -7/Lower Caves | Core integrity fell below 20% 6304 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6313 | -7/Lower Caves | Self-destructed Last Messages --------------- 06140_ Dropped Mak. Leg. 06142_ Critical hit (Burn: +37). 06169_ System corrupted: Component data lost. 06186_ Searching scrap... 06186_ Found Imp. Hover Unit. 06186_ Found Hvy. Flail. 06186_ Found Airjet. 06186_ Found Reactive Plating. 06186_ Found 40 Matter. 06187_ Acquired Hvy. Flail. 06191_ Acquired Reactive Plating. 06228_ Dropped Transmission Jammer. 06228_ Dropped Recalibrator. 06261_ Acquired 20 matter. 06287_ Penetrated by Slug. 06292_ System corrupted: Matter fused (-10). 06303_ Locked Door breached. 06304_ 7X-I5S(M): "You just walked into the wrong cave, buddy." 06311_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#????????#??????????????????? | | ?????????????????????????#????#??????????????????? | | ????????????????#?#????#?#?????#?????????????????? | | ??????????????????#????#??????????#??????????????? | | ????????????????????????#???#??????#?????????????? | | ?????????????#????#???????????#?????#????????????? | | ???????????????#??###??#?????????????????????????? | | ??????????????????????##???##???#?#??????????????? | | ??????????????#????#?#?#???#??#???#??????????????# | | ???????????????????????????#????###??#????????##?# | | ?????????????????????????#####???###??????????#??? | | ?????????????????????????#///??###?????#?#???###?# | | ?????????????????#??????# ???#???#????????#? ## | | ?????????????##??#???????# #??????#?????? ?? ? ?# | | ??????????????#??????#####M#?#???#??#??????? ???# | | ?????????????????#?### #@#####???#????????? ??# | | ??????????##? ? ??## ## ###### ?? ????# ?##? | | ??????????? ??? ??# ##?????###? ## | | ???????????????? ### ##??????? ???? | | ????????????? ??? ?##### ##?? ?#????? ??? | | ????????????? ? ? ????#### ##?? ? ??? ?#? # | | ?????????????#???????#???#### ##????#? ???##?## ## | | ???????????#???? ???#?#?????#h#????#? ???#???##### | | ????????????????????? ?#????# ##?##?? ???######## | | ???????????????????? ? ??#### ### ? ? ??## ##### | | ??????????? ??#?#?? ? #??# # ? ? #?# ##### | | ?????????????????#?????#?# ### ? ? #?# ## ## | | ?????????????????? ????#?# #?# #? ? ??## # | | ????????????????????#??### #?# ### ##??# | | ????????????????????#??# ##?# #?# #??### | | ????????????? ??? #????## ### #?# ##?#?# #### | | ??????????????????????#?# ### ##?#### #### | | ??????????????????????### ## ####### #### | | ??????????????????# # ###?# ## | | ??????????????????## ### ##### ## | | ???????????????????# ###?# #### ## | | ???????????????????# ##### ### #? | | ??????????????????# ### ## | | ?????????????????# | | ???????????????? ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 14 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed ShockFlyingMediator Manual? 0 Play Time 00:43:20 Cumulative 37.8 hours Start 2024.08.13 @ 18:50:38 End 2024.08.13 @ 19:35:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 61 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf3dd9a3-31e8-4922-b3fc-2c900d79618d