Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 14:01:37 Player: inSANE Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (84) 420 Value Destroyed (2668) 2668 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 8800 Bonus ------- Follower Combat Kills 90 Met Data Miner 300 Friendly Fire -38 Cogmind --------- Core Integrity 850/850 Matter 231/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Wheel Shock Absorption System Lightning Gun Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Advanced Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Particle Charger Layered Light Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Arc Projector Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Wheel Wheel High-capacity Storage Unit Improved Sensor Array Advanced Terrain Scan Processor Improved Particle Charger Reflective Plating Shock Absorption System Lightning Gun Arc Projector Enhanced Autogun Gauss Rifle Flak Gun Precision Assault Rifle Precision Assault Rifle Heavy Machine Gun Heavy Flak Cannon Heavy Rocket Launcher Remote Datajack Spear [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . Utility 4 | . . . 1 . . . 1 1 . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 133 | 6 7 1 32 10 1 12 18 15 7 6 3 9 3 3 . Power 7 | 1 1 . 1 1 . . 1 . 1 . . 1 . . . Engine 6 | 1 1 . 1 1 . . 1 . 1 . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 29 | 2 . . 6 5 . 2 5 2 2 1 . 2 1 1 . Treads 15 | 1 . . 2 2 . 1 3 1 2 1 . 1 . 1 . Leg 2 | . . . 2 . . . . . . . . . . . . Wheel 12 | 1 . . 2 3 . 1 2 1 . . . 1 1 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 33 | 1 2 . 4 2 1 4 6 6 . 3 . 3 1 . . Device 18 | . 1 . 3 1 . 2 1 5 . 2 . 2 1 . . Storage 4 | 1 1 . . . 1 . 1 . . . . . . . . Processor 2 | . . . . . . 1 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 9 | . . . 1 1 . 1 3 1 . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 64 | 2 4 1 21 2 . 6 6 7 4 2 3 3 1 2 . Energy Gun 18 | 1 1 . 7 1 . 1 1 . 1 2 2 1 . . . Energy Cannon 4 | . . . . . . 1 3 . . . . . . . . Ballistic Gun 21 | 1 1 1 8 1 . . 1 4 1 . 1 1 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 13 | . 2 . 3 . . 3 1 . 1 . . 1 . 2 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon 3 | . . . 3 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . 3 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 2 1 . 1 . 1 . . . Parts Lost 31 | . 1 . 6 2 . 7 1 . 2 1 . 5 . 6 . Power 3 | . . . . . . . . . 1 . . 1 . 1 . Propulsion 8 | . . . 1 1 . 1 1 . . 1 . 2 . 1 . Utility 7 | . . . 2 . . 2 . . . . . 1 . 2 . Weapon 13 | . 1 . 3 1 . 4 . . 1 . . 1 . 2 . Highest Loss Streak 6 | . 1 . 5 2 . 5 1 . 2 1 . 4 . 6 . Average Slot Usage (%) 93 | . 95 100 96 100 100 95 99 93 91 91 70 88 84 57 . Engine 8 | . 14 14 11 11 11 11 9 7 6 7 7 3 . . . Treads 12 | . 14 14 6 10 11 11 16 14 15 14 15 9 6 3 . Wheel 9 | . 14 14 7 11 11 10 10 9 7 7 7 9 13 9 . Device 12 | . 9 14 16 11 11 12 9 14 15 9 7 9 17 14 . Storage 13 | . 14 14 11 11 11 11 17 15 15 15 15 15 13 9 . Protection 7 | . . . 3 11 11 7 8 7 7 12 15 12 6 3 . Energy Gun 7 | . 14 14 16 11 11 1 . . 3 12 . 15 13 7 . Energy Cannon 4 | . . . . . . 8 14 7 3 . . . . . . Ballistic Gun 8 | . 13 . 11 21 22 1 1 10 14 9 . 6 6 . . Launcher 2 | . . 14 . . . 9 7 . . . . . . 3 . Slashing Weapon 2 | . . . . . . 9 3 3 . . . . . . . Naked Turns 12 | . . . . . . . . . . . . . . 12 . Heaviest Build 102 | 10 19 18 26 28 50 47 87 95 92 98 93 98 99 102 . Greatest Support 44 | 10 20 10 32 20 10 20 40 40 28 28 28 44 44 38 . Greatest Overweight (x) 8 | 1 1 1 2 2 4 4 8 4 3 3 3 3 2 2 . Average Overweight (x) 2 | . . 1 1 1 2 3 5 3 3 3 2 2 2 1 . Largest Inventory Capacity 20 | 6 8 8 8 8 12 12 20 20 20 20 20 20 20 20 . Average Capacity 15 | 5 6 8 8 8 8 12 19 20 20 20 20 20 20 16 . Most Carried 20 | 6 8 8 8 8 12 12 20 20 20 20 20 20 20 19 . Average Carried 14 | 2 6 8 7 7 8 11 17 19 19 19 20 19 19 15 . Final Capacity 20 | 6 8 8 8 8 12 12 20 20 20 20 20 20 20 4 4 Final Carried 20 | 6 8 8 8 8 12 12 20 20 20 20 20 19 19 4 4 Class Distribution -------------------- 28% | Hauler-Tank 19% | Hauler-Mutant 12% | Mutant 12% | Scavenger-Tank 11% | Scavenger-Mutant 7% | Derelict-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Derelict-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 2236 | 217 139 . 295 324 . 254 204 223 247 152 . 181 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3296 | . 377 . 477 412 . 437 761 168 328 200 . 136 . . . Parts 170 | . 17 . 23 16 . 25 44 11 12 13 . 9 . . . Haulers Intercepted 5 | . 1 . 1 . . . 3 . . . . . . . . Recyclers Shooed 8 | . 1 . 2 2 . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 14 13 . 6 . . . Prevented 2 | . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 69 | . 8 . 12 9 . 13 10 3 7 3 . 4 . . . Melee 1 | . . . . . . 1 . . . . . . . . . Guns 35 | . 6 . 9 9 . 3 . 2 3 2 . 1 . . . Cannons 14 | . . . . . . 3 8 1 2 . . . . . . AOE 18 | . 2 . 3 . . 6 1 . 2 1 . 3 . . . Classes Destroyed 16 | . 5 . 2 3 . 2 1 2 . . . 1 . . . Worker 2 | . . . . 1 . 1 . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . Hauler 5 | . 1 . 1 . . . 3 . . . . . . . . Recycler 3 | . 1 . . 1 . . 1 . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . . Drone 1 | . . . . . . 1 . . . . . . . . . Watcher 3 | . 1 . . . . . 2 . . . . . . . . Swarmer 14 | . 3 . 3 . . 3 1 . 1 . . 3 . . . Grunt 29 | . 5 . 5 3 . 7 6 . 2 1 . . . . . Brawler 7 | . . . 1 1 . 1 . . 3 1 . . . . . Duelist 2 | . . . . 1 . . . . 1 . . . . . . Sentry 8 | . . . 3 . . . 3 1 . 1 . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . Assembled 4 | . . . . 4 . . . . . . . . . . . Best Kill Streak 7 | . 4 . 5 4 . 3 5 1 7 3 . 3 . . . Combat Bots Only 7 | . 4 . 5 4 . 3 5 1 7 3 . 3 . . . Max Kills in Single Turn 2 | . 2 . 2 2 . 2 2 1 2 1 . 2 . . . Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 2 | . 2 . 2 . . 2 1 . 2 1 . 2 . . . Melee 1 | . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Damage Taken 4507 | . 278 . 618 491 . 718 321 340 566 121 . 808 . 246 . Core 522 | . 53 . 104 157 . 56 43 48 . . . 61 . . . Absorbed by Shields 21 | . . . . . . . . 21 . . . . . . . Core Remaining (%) 74 | 100 . 78 . . . 20 92 . . . . 84 . . . Volleys Fired 220 | . 33 . 36 21 . 21 50 12 20 9 . 17 . 1 . Largest 3 | . 2 . 3 3 . 3 3 3 3 3 . 3 . 1 . Hottest 166 | . 70 . 144 91 . 91 166 121 121 108 . 151 . 39 . Shots Fired 480 | . 64 . 94 61 . 35 74 33 45 27 . 46 . 1 . Gun 360 | . 63 . 92 61 . 22 . 21 30 27 . 44 . . . Cannon 100 | . . . . . . 6 73 12 9 . . . . . . Launcher 15 | . 1 . 2 . . 7 1 . 1 . . 2 . 1 . Special 5 | . . . . . . . . . 5 . . . . . . Kinetic 197 | . 31 . 28 42 . 14 . 21 28 18 . 15 . . . Thermal 188 | . 32 . 55 . . . 58 12 9 . . 22 . . . Explosive 15 | . 1 . 2 . . 7 1 . 1 . . 2 . 1 . Electromagnetic 75 | . . . 9 19 . 14 15 . 2 9 . 7 . . . Robot Hit Streak 23 | . 11 . 13 16 . 11 13 21 8 18 . 23 . . . Robot Miss Streak 4 | . 2 . 3 4 . 2 3 1 2 2 . 2 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 1 . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . 1 . . . . . Shots Hit Robots 349 | . 43 . 65 40 . 31 53 26 32 21 . 38 . . . Core Hits 157 | . 22 . 24 20 . 29 21 8 15 8 . 10 . . . Critical Hits 8 | . . . . . . 1 6 1 . . . . . . . Critical Kills 3 | . . . . . . . 3 . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 1 2 1 . . . . . . . Melee Attacks 26 | . . . 8 . . 9 2 7 . . . . . . . Impact 8 | . . . 8 . . . . . . . . . . . . Slashing 18 | . . . . . . 9 2 7 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 1 . . 1 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7779 | . 497 . 1045 655 . 1555 1328 614 792 449 . 750 . 94 . Guns 3690 | . 413 . 739 655 . 295 . 354 406 312 . 516 . . . Cannons 1586 | . . . . . . 137 1086 260 103 . . . . . . Explosions 2105 | . 84 . 200 . . 922 151 . 283 137 . 234 . 94 . Melee 398 | . . . 106 . . 201 91 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 1980 | . 148 . 177 360 . 145 . 354 406 223 . 167 . . . Thermal 2695 | . 265 . 480 . . 271 883 260 103 137 . 296 . . . Explosive 1637 | . 84 . 200 . . 651 91 . 283 . . 234 . 94 . Electromagnetic 1069 | . . . 82 295 . 287 263 . . 89 . 53 . . . Impact 106 | . . . 106 . . . . . . . . . . . . Slashing 292 | . . . . . . 201 91 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 3 3 3 3 3 4 4 4 4 4 . 14 . Average Corruption 3 | . . . 3 3 3 3 2 2 4 4 4 4 . 6 . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 98 | . . . 5 13 4 16 3 14 16 9 3 11 . 4 . Message Errors 24 | . . . 1 1 1 5 . 4 4 3 1 2 . 2 . Matter Fused 25 | . . . . 3 1 8 2 1 4 3 1 2 . . . Heat Flow Errors 9 | . . . 1 . 1 2 . 1 3 . 1 . . . . Energy Discharges 14 | . . . 1 4 . 1 1 1 1 1 . 2 . 2 . Data Loss (minor) 12 | . . . . 1 1 . . 4 2 2 . 2 . . . Targeting Errors 12 | . . . 2 4 . . . 2 1 . . 3 . . . Weapon Failures 2 | . . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 227 | . 4 . . . . 86 15 10 54 21 . 37 . . . Projectiles 10 | . . . . . . . . 10 . . . . . . . Explosions 217 | . 4 . . . . 86 15 . 54 21 . 37 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 376 | . . . . . . 207 . . 40 56 . 73 . . . Shots 10 | . . . . . . 7 . . 1 1 . 1 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 534 | . 176 . 353 20 209 235 282 224 232 12 184 534 . . . Average Temperature 107 | . 62 . 137 8 119 70 92 43 97 11 94 213 . . . Received Heat Transfer 1111 | . 150 . 216 98 . 225 117 32 171 18 . 84 . . . Effects 6 | . . . 1 . . . 1 . . . . 4 . . . Shutdowns 2 | . . . 1 . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Fried 6 | . . . . 2 . 1 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 1 . . . 5 2 . . . . . . . Heat Transferred 5030 | . 742 . 1187 . . 200 1530 407 185 150 . 629 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 1 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Peak Influence 346 | . 248 96 217 209 . 325 346 181 . . . . 42 31 . Initial 96 | . . 96 37 84 . . 81 93 . . . . 42 14 . Average 128 | . 91 96 108 159 . 207 187 75 . . . . 42 8 . Maximum Alert Level 1 | . 1 . 1 1 . 1 1 . . . . . . . . Low Security (%) 78 | 100 87 100 88 63 . 38 68 100 . . . . 100 100 . Level 1 21 | . 12 . 11 36 . 61 31 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 6 | . 2 . 1 . . . 1 2 . . . . . . . Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 3 | . 2 . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 116 | . 13 . 19 13 . 16 21 6 12 5 . 5 . 6 . Peak Tracking Total 9 | . 6 . 5 4 . 3 6 2 9 4 . 4 . 6 . Tactical Retreats 13 | . . . . 4 . 4 3 1 1 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 8 | . 1 . 1 . . . 2 3 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 9 | . . . . . . 6 2 1 . . . . . . . Max in Single Turn 5 | . . . . . . 5 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 16 | . 2 . 4 . . . 3 3 . . 4 . . . . Terminals 9 | . 1 . 3 . . . 2 3 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 56 | . 5 . 11 . . . 9 8 . . 23 . . . . Successful 44 | . 3 . 8 . . . 6 4 . . 23 . . . . Failed 12 | . 2 . 3 . . . 3 4 . . . . . . . Catastrophic 2 | . . . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . 3 . 8 . . . 5 7 . . . . . . . Terminals 28 | . 3 . 10 . . . 7 8 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 32 | . 1 . 3 . . . 3 2 . . 23 . . . . Record 13 | . . . . . . . 1 1 . . 11 . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . 3 . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 2 . 4 . . . 1 2 . . . . . . . Terminals 7 | . . . 4 . . . 1 2 . . . . . . . Botnet 6 | . . . 3 . . . 1 2 . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . 4 . . . 3 3 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 32 | . . . . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 4 | . . . . . . . . . 2 . . 1 . 1 . Largest Group 2 | . . . . . . . . . 2 1 1 2 . 1 . Highest-Rated Group 108 | . . . . . . . . . 36 16 14 108 . 31 . Highest-Rated Ally 94 | . . . . . . . . . 20 16 14 94 . 31 . Total Orders 1 | . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 31 | . . . . . . . . . 3 10 . 11 . 7 . Total Damage 673 | . . . . . . . . . 18 42 . 487 . 126 . Kills 3 | . . . . . . . . . 1 1 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 6559 | 40 397 270 687 449 179 697 940 1043 564 484 127 396 166 120 . Spaces Moved 4442 | 32 235 275 408 363 169 440 470 704 388 345 101 257 139 116 . Core 26 | 3 . . . . . . . . . . . . . 23 . Treads 99 | . 18 . 5 3 . 15 31 27 . . . . . . . Legs 164 | . . . 164 . . . . . . . . . . . . Wheels 4153 | 29 217 275 239 360 169 425 439 677 388 345 101 257 139 93 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 90 100 120 120 120 130 130 120 120 110 50 . Average Speed 119 | 80 93 90 110 99 103 122 148 129 130 130 120 125 110 97 . Slowest Speed 240 | 100 160 90 180 180 120 200 240 200 130 130 130 130 120 110 . Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 34 64 44 71 50 88 34 19 72 52 74 44 3 77 . Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . 1 . . . . Known Exits Taken 3 | . . . 1 . 1 . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 . 1 1 . 1 1 1 1 . . . Scrap Searched 8 | . . . . 1 . 2 . . 2 2 . 1 . . . Spaces Dug 55 | . . . 6 . . 41 1 7 . . . . . . . Terrain Destroyed 195 | . 4 . 14 . . 102 16 7 5 8 . 21 . 18 . Melee 15 | . . . 6 . . 1 1 7 . . . . . . . Projectile 2 | . . . . . . . . . . 2 . . . . . AOE 178 | . 4 . 8 . . 101 15 . 5 6 . 21 . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total 5306 | 43 353 296 557 404 174 552 639 811 426 366 106 298 161 120 . Wait 327 | . 70 21 45 1 . 62 56 52 4 3 . 13 . . . Move 4428 | 31 234 274 407 362 168 439 469 703 387 344 100 256 139 115 . Hop . | . . . . . . . . . . . . . . . . Pick Up 81 | 6 5 . 11 3 4 5 24 7 4 1 . 3 8 . . Fast Attach 47 | 6 1 . 14 2 . 3 5 5 . 3 3 1 2 2 . Attach 24 | . 1 . 5 2 . 5 2 2 2 1 . 4 . . . Detach 4 | . . . 1 . . 1 1 . . . . . 1 . . Swap 62 | . 5 1 13 6 1 4 11 8 5 2 . 4 1 1 . Drop 86 | . 4 . 17 7 1 3 19 15 3 3 3 . 10 1 . Fire 220 | . 33 . 36 21 . 21 50 12 20 9 . 17 . 1 . Melee 26 | . . . 8 . . 9 2 7 . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Entered Mines 672 | -10/Mines | Discovered new exit (range 15) 688 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 708 | -10/Mines | Entered Materials 708 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 709 | -9/Materials | Identified exit to Mines 846 | -9/Materials | Lost 5 parts (1n1u3w) 1395 | -9/Materials | Entered Mines 1463 | -9/Mines | Assembled infested the area 1465 | -9/Mines | Discovered new exit (range 13) 1511 | -9/Mines | Learned location of Zion (-6) 1619 | -9/Mines | Core integrity fell below 50% 1659 | -9/Mines | Build established: Scavenger-Tank 1677 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1839 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1840 | -9/Mines | Discovered new exit (range 5) 1844 | -9/Mines | Entered Exiles 1845 | -9/Exiles | Identified exit to Mines 1868 | -9/Exiles | Met 8R-AWN 1886 | -9/Exiles | Met EX-HEX 1924 | -9/Exiles | Met EX-DEC 2023 | -9/Exiles | Entered Mines 2163 | -8/Mines | Lost 5 parts (1n1u3w) 2545 | -8/Mines | Build established: Derelict-Mutant 2692 | -8/Mines | Discovered new exit (range 9) 2720 | -8/Mines | Entered Materials 2720 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3072 | -8/Materials | Build established: Hauler-Mutant 3238 | -8/Materials | Discovered new exit (range 6) 3620 | -8/Materials | Repaired Mni. Grenade Launcher 3660 | -8/Materials | Entered Factory 3660 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4274 | -7/Factory | Discovered new exit (range 9) 4304 | -7/Factory | Identified exit to Storage 4304 | -7/Factory | Identified exit to Lower Caves 4703 | -7/Factory | Entered Lower Caves 4813 | -7/Lower Caves | Learned Factory garrison access intel 4847 | -7/Lower Caves | Build established: Hauler-Tank 4964 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5029 | -7/Lower Caves | Destroyed 7 combat bots 5178 | -7/Lower Caves | Learned location of 1 exit from Factory 5244 | -7/Lower Caves | Discovered new exit (range 8) 5267 | -7/Lower Caves | Entered another Lower Caves area 5267 | -7/Lower Caves | Accompanied by 1 ally 5284 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5320 | -7/Lower Caves | Discovered new exit (range 8) 5460 | -7/Lower Caves | Learned Factory emergency access door positions 5637 | -7/Lower Caves | Discovered new exit (range 11) 5751 | -7/Lower Caves | Entered Data Miner 5751 | -7/Data Miner | Accompanied by 1 ally 5753 | -7/Data Miner | Discovered new exit (range 6) 5776 | -7/Data Miner | Met Data Miner 5807 | -7/Data Miner | Learned location of Section 7 (-2) 5807 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5819 | -7/Data Miner | Received God Mode back door access code from Data Miner 5878 | -7/Data Miner | Entered Proximity Caves 5878 | -6/Proximity Caves | Accompanied by 1 ally 5948 | -6/Proximity Caves | Escorted by Enhanced Grunt 6047 | -6/Proximity Caves | Spotted B-75 Beast 6129 | -6/Proximity Caves | Destroyed B-75 Beast 6146 | -6/Proximity Caves | Found Prototype Device 6146 | -6/Proximity Caves | Identified Exp. Thermal Shield 6152 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 6246 | -6/Proximity Caves | Discovered new exit (range 9) 6274 | -6/Proximity Caves | Entered Factory 6274 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6275 | -6/Factory | Identified exit to Factory 6277 | -6/Factory | Loaded intel: 4 garrison access locations 6440 | -6/Factory | Sucked down chute 6440 | -6/Factory | Entered Waste 6441 | -6/Waste | Met a frightened Derelict 6449 | -6/Waste | Spotted C-40 Crusher 6455 | -6/Waste | EMP discharged 6466 | -6/Waste | Spotted C-40 Crusher 6497 | -6/Waste | Spotted C-40 Crusher 6497 | -6/Waste | Spotted C-40 Crusher 6512 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6515 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6516 | -6/Waste | Spotted C-40 Crusher 6518 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6524 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6537 | -6/Waste | Spotted C-40 Crusher 6545 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 6554 | -6/Waste | Discovered new exit (range 10) 6555 | -6/Waste | EMP discharged 6555 | -6/Waste | System corruption reached 10% 6560 | -6/Waste | Entered Factory 6560 | -6/Factory | Self-destructed Last Messages --------------- 06528_ Arc Projector crushed. 06529_ TSZHZ1W2HL5JI2GX|J