Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 21:28:43 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (91) 455 Value Destroyed (3342) 3342 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4116) 4116 TOTAL SCORE: 15753 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 1426 Entered Garrisons 600 Used RIF Installer 2000 Cogmind --------- Core Integrity 990/1450 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Improved Melee Analysis Suite Drone Bay (2/2) Force Lance Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Terrain Scan Processor Advanced Terrain Scan Processor ECM Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Relay Coupler [NC] > --- WEAPON ----------- Ripper Force Lance > --- INVENTORY -------- Advanced Sensor Array Improved Melee Analysis Suite Drone Bay Force Lance [Rating: 83] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reflective Plating Weapon Light Cannon Energy Gun Improved Arc Projector Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Slots Evolved 16 | . . 2 . 2 . 2 . . . . 2 . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . 2 . 2 . . . . . . . . . . . . . . 1 Utility 10 | . . . . . . 2 . . . . 2 . . 2 . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 110 | 9 9 5 . 11 9 9 4 5 . . 12 2 10 4 . 12 9 . . Power 11 | 1 1 . . 2 1 1 1 . . . 1 . 1 . . 1 1 . . Engine 8 | 1 1 . . 2 . . . . . . 1 . 1 . . 1 1 . . Core 3 | . . . . . 1 1 1 . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 30 | 4 1 4 . 5 3 3 . . . . 3 1 2 . . 3 1 . . Treads 12 | 2 . 4 . 3 3 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 8 | 2 1 . . 2 . 3 . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 . . . Flight 8 | . . . . . . . . . . . 3 1 2 . . 1 1 . . Utility 42 | 2 2 . . 1 2 5 1 3 . . 6 . 7 3 . 7 3 . . Device 15 | 1 1 . . . . . 1 1 . . 2 . 4 1 . 2 2 . . Storage 4 | 1 1 . . . . 1 . . . . 1 . . . . . . . . Processor 7 | . . . . . . 1 . . . . 1 . 2 . . 2 1 . . Hackware 7 | . . . . . . . . . . . 1 . 1 2 . 3 . . . Protection 9 | . . . . 1 2 3 . 2 . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 5 1 . 3 3 . 2 2 . . 2 1 . 1 . 1 4 . . Energy Gun 1 | . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 8 | 2 3 1 . . 2 . . . . . . . . . . . . . . Ballistic Cannon 8 | . 2 . . 3 . . 1 2 . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 3 . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . Special Melee Weapon 2 | . . . . . . . . . . . 1 . . 1 . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Lost 44 | . 4 . . 11 2 . 2 3 . 1 . 5 5 1 5 . 1 . 4 Power 5 | . 1 . . 2 . . . . . . . 1 . . . . . . 1 Propulsion 18 | . 1 . . 5 2 . . 2 . . . 2 3 1 . . . . 2 Utility 14 | . 1 . . 1 . . 2 1 . 1 . 1 2 . 3 . 1 . 1 Weapon 7 | . 1 . . 3 . . . . . . . 1 . . 2 . . . . Highest Loss Streak 7 | . 4 . . 6 7 . 1 3 . 1 . 3 2 1 5 . 1 . 4 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . Average Backups 7 | 1 6 10 10 9 9 9 9 9 10 10 5 7 7 4 5 4 4 3 4 Power . | . . . . . . . . . . . . . . . 1 . . . . Propulsion . | 1 1 . . . . . . 2 2 2 . 2 . . . . . . . Utility 5 | . 3 5 5 5 7 7 6 5 5 5 2 3 4 3 4 4 3 2 3 Weapon 1 | . 1 5 5 3 2 2 2 1 2 2 1 1 1 . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 3 . . 2 5 2 2 1 . . 1 . 2 1 . . 2 . 4 Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . Utility 16 | . 1 . . 1 5 1 2 . . . . . 2 1 . . . . 3 Weapon 7 | . 2 . . 1 . 1 . . . . . . . . . . 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 95 87 100 81 85 74 62 66 61 58 66 68 67 48 46 45 69 79 71 Engine 4 | . 13 11 11 7 7 . . . . . 3 1 4 . . 4 5 4 4 Core 2 | . . . . . 1 7 7 7 7 7 . . . . . . . . . Treads 12 | . 18 21 44 36 40 10 . . . . . . . . . . . . . Wheel 6 | . 9 10 . 7 . 14 23 17 7 7 . . . . . . . . . Flight 2 | . . . . . . . . . . . 14 17 19 5 . 2 7 9 7 Device 6 | . 12 11 11 3 . . 2 5 7 7 11 8 10 11 9 6 11 18 16 Storage 6 | . 14 11 11 9 9 7 7 7 7 7 3 6 5 . . . . . . Processor 2 | . . . . . . . . . . . 5 6 6 10 5 5 11 14 13 Hackware 4 | . . . . . . . . . . . 3 6 6 12 21 15 26 23 21 Protection 6 | . . . . . 8 17 5 12 15 12 8 6 4 . . . . . . Ballistic Gun 6 | . 23 . . . 5 15 11 6 . . . . . . . . . . . Ballistic Cannon 4 | . 3 22 22 18 6 . 1 6 15 14 1 . . . . . . . . Launcher 1 | . . . . . 6 . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 5 6 6 5 3 . 1 4 4 Peak Build Rating 83 | 7 8 20 18 20 22 49 49 52 38 38 36 36 40 40 32 57 75 83 83 Average Rating 31 | 5 6 13 18 16 15 39 46 44 38 37 30 31 34 26 29 44 64 82 76 On Entrance 32 | . 7 8 18 18 10 20 49 46 38 38 36 36 28 25 32 18 57 75 83 Avg Prop Armor Cover (%) 12 | . 13 . . 19 . . . . . . . . . . . 9 6 . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 52 | 12 22 22 22 23 30 50 52 50 50 50 45 14 18 5 5 15 15 19 19 Greatest Support 106 | 40 40 88 88 106 100 84 84 84 28 28 28 17 24 6 3 15 30 30 30 Greatest Overweight (x) 7 | 2 1 7 . 1 . 1 . 1 1 1 1 . 2 1 1 2 4 . 1 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 8 8 5 5 5 5 5 5 Average Capacity 8 | 7 9 10 10 10 10 10 10 10 10 10 7 8 7 5 5 5 5 5 5 Most Carried 10 | 3 10 10 10 10 10 10 10 10 10 10 10 8 8 5 5 5 5 4 4 Average Carried 7 | 1 6 10 10 9 9 9 9 9 10 10 4 7 7 4 5 4 4 3 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 8 8 5 5 5 5 5 5 5 Final Carried 10 | 3 10 10 10 7 10 10 10 10 10 10 8 6 4 5 5 4 5 4 4 Class Distribution -------------------- 47% | Mutant 26% | Scavenger-Mutant 10% | Hacker-Scout 6% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Assassin | -5/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Matter Collected 3101 | 256 366 173 36 279 591 184 327 111 . 238 199 . 85 46 . . 210 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3241 | 28 526 140 36 476 374 212 341 148 . 208 74 46 228 99 . . 305 . . Parts 182 | 6 38 9 3 30 16 11 11 5 . 5 8 1 9 11 . . 19 . . Haulers Intercepted 6 | . 2 3 . . . . . . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 10 8 . 5 . . . . . . . . . Prevented 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Combat Hostiles Destroyed 66 | . 15 1 2 13 9 2 8 4 . 8 . 4 . . . . . . . Melee 2 | . . . . . . . . . . . . 2 . . . . . . . Guns 25 | . 12 . . . 6 2 5 . . . . . . . . . . . . Cannons 33 | . 3 1 2 13 2 . 1 4 . 7 . . . . . . . . . AOE 6 | . . . . . 1 . 2 . . 1 . 2 . . . . . . . Classes Destroyed 15 | 1 3 . . 2 1 1 2 . . 1 2 . 2 . . . . . . Worker 2 | . . . . . . . . . . . . . 1 1 . . . . . Builder 5 | . . . . . . . . . . . . . 1 2 . . 2 . . Tunneler 4 | 1 1 . . 1 . . . . . . 1 . . . . . . . . Hauler 6 | . 2 3 . . . . . . . . . . 1 . . . . . . Recycler 4 | . . . . . . 1 . . . . . . 1 . . . 2 . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . . . . 1 . . 1 . . . . . Swarmer 11 | . 6 . . . 2 . . . . . . 3 . . . . . . . Grunt 34 | . 9 1 2 7 4 . 1 3 . 6 . 1 . . . . . . . Brawler 2 | . . . . . . . 1 1 . . . . . . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . . . . . Sentry 12 | . . . . 5 3 2 2 . . . . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . . . . Hunter 4 | . . . . 1 . . 3 . . . . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | 1 12 2 2 5 3 1 3 3 . 4 2 2 3 1 . . 2 . . Combat Bots Only 12 | . 12 1 2 5 3 1 3 3 . 4 . 2 . . . . . . . Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 1 . 2 1 2 1 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . 1 . . 1 . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Hostile Shots Fired 855 | . 107 1 5 166 43 90 121 26 35 44 4 45 55 6 54 . 16 9 28 Missed 301 | . 34 . 2 55 12 41 31 2 14 14 3 18 31 4 23 . 3 4 10 Hits 554 | . 73 1 3 111 31 49 90 24 21 30 1 27 24 2 31 . 13 5 18 Melee 4 | . . . . . . . . 4 . . . . . . . . . . . Projectile 550 | . 73 1 3 111 31 49 90 20 21 30 1 27 24 2 31 . 13 5 18 AOE 2 | . . . . 2 . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . 3 2 . 1 2 . 3 . 1 . . 1 . 1 1 2 Damage Taken 8567 | . 782 10 42 1810 524 341 1518 417 83 448 19 409 376 41 540 70 316 114 707 Core 1983 | . 136 . . 267 23 19 117 14 . 74 . 144 141 20 433 70 65 . 460 Absorbed by Shields 19 | . . . . . . . . . . . . 19 . . . . . . . Redirected to Shielding 60 | . . . . . . . . . . . . 34 26 . . . . . . Ignored by Resistances 251 | . . . . . 60 42 20 . 9 120 . . . . . . . . . Core Remaining (%) 74 | 100 45 . 100 . 47 . . . . 68 . . 66 . 54 . 88 100 . Volleys Fired 257 | 1 60 6 5 49 41 13 33 16 . 21 . 1 . . . 8 3 . . Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 . 1 . . . 1 1 . . Hottest 110 | 40 60 60 60 60 60 53 110 70 . 88 . 30 . . . 65 65 . . Shots Fired 449 | 2 99 12 10 96 67 25 61 31 . 34 . 1 . . . 8 3 . . Gun 220 | 2 87 . . . 34 25 46 15 . . . . . . . 8 3 . . Cannon 201 | . 12 12 10 96 19 . 6 16 . 30 . . . . . . . . . Launcher 28 | . . . . . 14 . 9 . . 4 . 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 404 | 2 99 12 10 96 53 25 46 31 . 30 . . . . . . . . . Thermal 6 | . . . . . . . 6 . . . . . . . . . . . . Explosive 28 | . . . . . 14 . 9 . . 4 . 1 . . . . . . . Electromagnetic 11 | . . . . . . . . . . . . . . . . 8 3 . . Robot Hit Streak 17 | 1 17 7 10 9 11 8 13 8 . 8 . . . . . 2 4 . . Robot Miss Streak 15 | . 6 1 . 3 1 1 4 4 . 15 . . . . . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 331 | 1 76 8 9 62 36 18 43 18 . 27 5 2 6 5 . 4 9 1 1 Core Hits 175 | 2 27 4 3 24 21 7 19 7 . 40 3 4 5 3 . 1 5 . . Critical Kills 2 | . . . . . . . 1 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . 1 . 3 1 . 1 1 . . . 1 . 1 . . 1 . . Destroy 2 | . . . . . . . 1 1 . . . . . . . . . . . Blast 5 | . . 1 . 3 1 . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . Melee Attacks 85 | . . . . . . . . . . . 11 10 21 13 2 . 7 14 7 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . . . . 6 4 1 Piercing 73 | . . . . . . . . . . . 10 10 21 13 2 . 1 10 6 Sneak Attacks 14 | . . . . . . . . . . . 2 . 4 4 . . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 8118 | 19 1001 141 161 1044 941 362 1118 459 . 972 217 326 327 327 4 98 519 44 38 Guns 2875 | 19 908 . . . 523 362 639 250 . . . . . . . 98 76 . . Cannons 2423 | . 93 141 161 1043 127 . 78 209 . 571 . . . . . . . . . Explosions 1331 | . . . . . 291 . 401 . . 397 . 242 . . . . . . . Melee 1480 | . . . . . . . . . . . 217 84 327 327 . . 443 44 38 Ramming 9 | . . . . 1 . . . . . 4 . . . . 4 . . . . Kinetic 5046 | 19 1001 141 161 1043 650 362 639 459 . 571 . . . . . . . . . Thermal 78 | . . . . . . . 78 . . . . . . . . . . . . Explosive 1331 | . . . . . 291 . 401 . . 397 . 242 . . . . . . . Electromagnetic 174 | . . . . . . . . . . . . . . . . 98 76 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 326 | . . . . . . . . . . . . . . . . . 326 . . Piercing 1154 | . . . . . . . . . . . 217 84 327 327 . . 117 44 38 Highest Corruption 6 | . . 2 2 . . . 1 3 3 . 1 1 6 1 2 . . . . Average Corruption 1 | . . 2 2 . . . 1 1 3 . 1 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 14 | . . 2 3 . . . 2 4 1 . 1 . 1 . . . . . . Message Errors 2 | . . . 1 . . . 1 . . . . . . . . . . . . Matter Fused 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . Heat Flow Errors 2 | . . . 1 . . . . 1 . . . . . . . . . . . Energy Discharges 2 | . . 1 . . . . . 1 . . . . . . . . . . . Data Loss (minor) 2 | . . . 1 . . . . 1 . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 146 | . . . . . . . 7 . . . 5 . . 75 . . 45 14 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 7 | . . . . . . . 7 . . . . . . . . . . . . Melee 139 | . . . . . . . . . . . 5 . . 75 . . 45 14 . Knockbacks 37 | . 1 . 2 10 . . . 1 . 23 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . 1 . 2 10 . . . 1 . 18 . . . . . . . . . Secondary 5 | . . . . . . . . . . 5 . . . . . . . . . Self-Inflicted Damage 137 | . . . . . 71 . 62 . . 2 . . . . 2 . . . . Shots 6 | . . . . . 3 . 3 . . . . . . . . . . . . Rammed 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . Targets Rammed 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 454 | . 5 3 279 64 35 55 187 454 . 378 . . . . . . . . . Average Temperature 83 | . 3 3 103 28 13 23 50 170 . 141 . . . . . . . . . Received Heat Transfer 2505 | . 360 6 24 699 270 126 174 198 27 324 9 63 6 . 138 . 45 9 27 Effects 4 | . . . . . . . . 2 . 2 . . . . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . . . . . . 150 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Maximum Alert Level 3 | . 1 . . . 3 2 . . . . 2 2 2 . . . 2 1 . Low Security (%) 51 | 100 93 100 100 100 20 . . . . . . . . 100 100 100 39 26 100 Level 1 25 | . 6 . . . 35 79 . . . . . 17 69 . . . 32 73 . Level 2 21 | . . . . . 40 20 . . . . 100 82 30 . . . 27 . . Level 3 . | . . . . . 3 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 833 | 5 216 87 50 132 833 436 . . . . 606 553 473 181 15 33 526 218 128 Initial 600 | . . 87 26 19 81 436 . . . . 600 395 333 179 4 7 . 218 111 Average 231 | . 79 68 11 53 393 339 . . . . 581 448 383 68 7 10 249 205 103 Influence Increases 4838 | 5 389 42 50 380 832 96 275 90 . 180 675 290 375 78 25 51 938 10 57 Destroy 0b10 Robot/C 2020 | . 300 20 40 260 460 40 160 80 . 160 . 80 . . . . 420 . . Destroy 0b10 Robot/NC 135 | 5 15 15 . 5 5 5 . . . . 15 . 20 20 . . 30 . . Destroy Leader 286 | . 64 6 10 80 10 20 10 10 . 20 . . 2 . . . 54 . . Allied During Kill 397 | . . . . . 50 . . . . . . . . . . . 347 . . Successful Hack 200 | . 9 . . 3 21 . . . . . 9 . 87 42 . 21 8 . . Select Force Hacks 60 | . . . . 30 . . . . . . . . 30 . . . . . . Disable Machine 75 | . . . . . . 30 . . . . . . 15 . . 15 15 . . Anti-Garrison Action 200 | . . . . . 150 . . . . . . 50 . . . . . . . Destroy Structure 250 | . 1 1 . 2 91 1 . . . . 6 55 11 16 10 . 34 10 12 Advance Influence 600 | . . . . . . . . . . . 600 . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . 45 . . 15 . . . Lose Combat Pursuer 555 | . . . . . 45 . 105 . . . 45 105 165 . 15 . 30 . 45 Influence Decreases 4750 | 5 181 181 69 305 124 687 444 163 . 180 110 220 642 440 16 66 522 228 167 Entered New Map 1697 | . . 121 43 31 44 397 90 15 . . . 170 302 189 2 8 . 198 87 Time Decay 2135 | 5 141 60 26 170 . 270 334 128 . 170 110 . 140 241 . 58 212 30 40 Lost Part 388 | . 40 . . 104 20 . 20 20 . 10 . 50 50 10 14 . 10 . 40 Lost Ally 380 | . . . . . 60 20 . . . . . . . . . . 300 . . Purge Threat 150 | . . . . . . . . . . . . . 150 . . . . . . Squads Dispatched 26 | . 3 . . 4 . 1 . . . . 3 . 5 2 . 1 3 2 2 Investigation 15 | . 3 . . 2 . . . . . . 2 . 3 1 . 1 2 1 . Extermination 4 | . . . . . . 1 . . . . . . 2 1 . . . . . Reinforcement 6 | . . . . 1 . . . . . . 1 . . . . . 1 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Distress Signals 7 | . . . . 1 1 . . . . . . . 1 1 . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 17 1 2 15 27 2 8 4 6 10 8 11 16 6 14 5 19 3 12 Peak Tracking Total 14 | . 8 1 2 6 5 1 10 3 6 4 4 8 7 7 14 1 5 3 9 Tactical Retreats 13 | . . . . . 1 . 1 . . . 1 2 4 . 1 . 2 . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Traps Triggered 9 | . 1 1 . . 2 . . . . . . 1 1 . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Machines Disabled 9 | . . . . . 1 2 . 1 . . . 2 1 . . 1 1 . . Max in Single Turn 2 | . . . . . 1 1 . 1 . . . 2 1 . . 1 . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Machines Accessed 43 | . 3 . . 3 3 1 . 2 . 1 3 . 8 7 2 2 7 1 . Terminals 32 | . 3 . . 1 3 . . . . 1 2 . 7 5 2 . 7 1 . Fabricators 3 | . . . . . . . . . . . . . . 1 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . 1 1 . . . . . Total Hacks 104 | . 8 . . 7 7 2 . 2 . 1 9 . 18 22 4 4 17 3 . Successful 60 | . 4 . . 4 2 . . 2 . 1 4 . 12 14 2 4 10 1 . Failed 44 | . 4 . . 3 5 2 . . . . 5 . 6 8 2 . 7 2 . Catastrophic 7 | . . . . . 1 . . . . . 2 . 2 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 75 | . 8 . . 6 1 2 . . . . 7 . 17 19 . 1 11 3 . Terminals 85 | . 8 . . 4 7 . . . . 1 7 . 15 19 4 . 17 3 . Fabricators 6 | . . . . . . . . . . . . . . 2 . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . . . . 2 . 3 1 . . . . . Terminal Hacks 23 | . 1 . . 1 2 . . 2 . 1 1 . 3 5 2 . 5 . . Record 2 | . . . . . . . . 1 . 1 . . . . . . . . . Open Door 6 | . . . . . 1 . . 1 . . . . . . . . 4 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Terminal Index 5 | . . . . 1 . . . . . . 1 . 1 1 . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 1 . . . . . Garrison Registry 2 | . . . . . 1 . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 1 . 3 . . . Network Status 2 | . . . . . . . . . . . . . . 1 . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . . 2 . 1 1 . . . . . Unlock Access 3 | . . . . 1 . . . . . . 1 . . 1 . . . . . Coupler Status 2 | . . . . . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 28 | . 3 . . 2 . . . . . . 1 . 8 7 . 1 5 1 . Terminals 24 | . 3 . . 1 . . . . . . 1 . 7 6 . . 5 1 . Botnet 20 | . 2 . . 1 . . . . . . 1 . 7 5 . . 3 1 . Detonate 1 | . . . . . . . . . . . . . . . . . 1 . . Disrupt 2 | . 1 . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . . 1 . 1 . . . Fabnet 2 | . . . . . . . . . . . . . . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Eject 1 | . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . . 2 2 1 . . . . 3 . 8 5 1 2 4 1 . Full Trace Events 11 | . 2 . . 1 . . . . . . 2 . 1 1 . 1 2 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 8 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . 62 . . . Total Part Build Rating 4 | . . . . . . . . . . . . . . . . 4 . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Used RIF Installer 4 | . . . . . 2 . . . . . . 1 . . 1 . . . . Command Fork 2 | . . . . . . . . . . . . 1 . . 1 . . . . Program Shield 1 | . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . . . check_alert 1 | . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 9 | . . . . . 5 . . . . . . . 4 . . . . . . Ejected 4 | . . . . . . . . . . . . . 4 . . . . . . Machine Destruction 5 | . . . . . 5 . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . . . . 3 3 4 1 Autooverrided 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 20 | . . . . . 5 . . . . . . . . . . 1 14 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Total Allies 26 | . . . . . 5 . . . . . . . . . . 1 20 . . Largest Group 9 | . . . . . 3 1 . . . . . . . . . 1 9 . . Highest-Rated Group 516 | . . . . . 120 40 . . . . . . . . . 31 516 . . Highest-Rated Ally 159 | . . . . . 40 40 . . . . . . . . . 31 159 . . Total Orders 2 | . . . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 181 | . . . . . 51 1 . . . . . . . . . . 129 . . Total Damage 4490 | . . . . . 1025 18 . . . . . . . . . . 3447 . . Kills 39 | . . . . . 15 . . . . . . . . . . . 24 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Active Infowar (turns) 2909 | 44 555 139 115 133 . . . . . . 171 29 229 540 112 208 477 79 78 Sensors 1707 | . . . . . . . . . . . 171 29 13 540 112 208 477 79 78 Terrain 333 | . . . . . . . . . . . . . . . . . 176 79 78 Structural 855 | . . . . . . . . . . . . . 229 540 86 . . . . Seismic 986 | 44 555 139 115 133 . . . . . . . . . . . . . . . ECM 3 | . . . . . . . . . . . . . . . . . 2 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Turns Passed 6957 | 122 645 139 115 356 1210 583 748 443 127 363 220 95 291 540 112 208 477 79 84 Spaces Moved 5539 | 73 313 95 69 132 613 319 623 335 111 251 293 149 582 376 134 343 443 120 165 Core 178 | 4 . 1 . . . . . . . . . . . 3 134 5 20 . 11 Treads 1066 | 52 135 36 69 66 613 95 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1874 | 17 178 58 . 66 . 224 623 335 111 251 11 . . . . . . . . Hover 191 | . . . . . . . . . . . . . . . . 191 . . . Flight 2230 | . . . . . . . . . . . 282 149 582 373 . 147 423 120 154 Fastest Speed 31 | 50 80 95 145 95 160 100 100 100 115 115 32 32 31 40 50 40 37 37 37 Average Speed 84 | 140 118 117 145 122 160 117 100 103 115 115 37 33 35 40 78 40 48 37 39 Slowest Speed 400 | 160 160 400 145 160 160 160 100 115 115 115 115 37 200 100 100 150 250 37 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . 2 3 3 . . . 3 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 37 11 12 11 51 9 77 53 12 54 7 32 26 11 25 9 46 4 6 Regions Visited 19 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 . . . . . 1 1 . 1 1 . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . . . 2 1 . . . . . . . . . . . Spaces Dug 48 | . . . . . 11 . . . . . 6 3 11 8 . . . 5 4 Terrain Destroyed 225 | . . . . . 57 . 30 2 . 20 6 82 11 8 . . . 5 4 Melee 37 | . . . . . . . . . . . 6 3 11 8 . . . 5 4 Projectile 2 | . . . . . . . . 2 . . . . . . . . . . . AOE 186 | . . . . . 57 . 30 . . 20 . 79 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Zio Pro Fac Gar Fac Fac Gar Fac Ext Res Res Total 7226 | 87 486 110 74 228 775 506 690 399 110 290 389 172 639 743 136 402 687 132 171 Wait 1004 | . 81 . 1 29 75 144 22 38 . 16 59 2 18 343 . 15 161 . . Move 5503 | 72 312 94 68 132 612 318 622 334 110 250 289 143 575 376 133 342 437 119 165 Hop 9 | . . . . . . . . . . . 2 2 3 . . . 2 . . Pick Up 61 | 4 12 . . 2 8 6 2 1 . . 8 . 5 3 . 4 5 1 . Fast Attach 72 | 7 6 6 . 8 6 6 3 5 . . 3 . 5 4 . 7 6 . . Attach 32 | . 2 . . 3 . 2 . 1 . . 9 2 4 . . 5 2 2 . Detach 4 | . . . . . . 1 . 1 . . . . 1 . . . 1 . . Swap 22 | 2 4 . . . 6 2 3 . . 2 . 1 1 . . . 1 . . Drop 75 | 1 9 4 . 4 7 14 5 3 . . 8 . 6 4 . 4 6 . . Fire 257 | 1 60 6 5 49 41 13 33 16 . 21 . 1 . . . 8 3 . . Melee 80 | . . . . . . . . . . . 11 10 21 13 2 . 7 10 6 Ram 2 | . . . . . . . . . . 1 . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . 11 . . . 15 5 . . Rewire 73 | . . . . . 20 . . . . . . . . . . 2 51 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory -5/Garrison (discovered 4 exits: *Fac x3 / [Fac]) -4/Factory -4/Extension -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 558 | -10/Materials | Core integrity fell below 50% 579 | -10/Materials | Destroyed 12 combat bots 579 | -10/Materials | Lost 4 parts (1p1n1u1w) 645 | -10/Materials | Discovered new exit (range 11) 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Propulsion x2 861 | -9/Materials | Discovered new exit (range 6) 907 | -9/Materials | Entered Mines 990 | -9/Mines | Discovered new exit (range 8) 1022 | -9/Mines | Entered Materials 1022 | -8/Materials | Evolved 2 slots: Propulsion x2 1225 | -8/Materials | Lost 5 parts (1p2n1u1w) 1283 | -8/Materials | Garrison activated, responded to threat 1378 | -8/Materials | Identified exit to Garrison 1378 | -8/Materials | Entered Garrison 1410 | -8/Garrison | Lost 7 parts (1p4n2w) 1584 | -8/Garrison | Triggered checkpoint 1647 | -8/Garrison | Discovered new exit (range 58) 1647 | -8/Garrison | Discovered new exit (range 37) 1647 | -8/Garrison | Discovered new exit (range 77) 1668 | -8/Garrison | Core integrity fell below 50% 1698 | -8/Garrison | Build established: Scavenger-Mutant 1840 | -8/Garrison | Triggered checkpoint 2048 | -8/Garrison | Triggered checkpoint 2267 | -8/Garrison | Installed Relay Interface Framework 2388 | -8/Garrison | Triggered checkpoint 2415 | -8/Garrison | Triggered checkpoint 2526 | -8/Garrison | Expanded RIF knowledge: Program Shield 2542 | -8/Garrison | Garrison Relay disabled 2588 | -8/Garrison | Entered Factory 2588 | -7/Factory | Accompanied by 1 ally 2588 | -7/Factory | Evolved 2 slots: Utility x2 3089 | -7/Factory | Build established: Mutant 3162 | -7/Factory | Discovered new exit (range 7) 3171 | -7/Factory | Entered Lower Caves 3172 | -7/Lower Caves | Encountered a Warlord checkpoint 3356 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3528 | -7/Lower Caves | Ambushed by research squad 3729 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3912 | -7/Lower Caves | Discovered new exit (range 7) 3919 | -7/Lower Caves | Entered another Lower Caves area 3958 | -7/Lower Caves | Entered a destroyed Warlord outpost 4031 | -7/Lower Caves | Identified exit to Factory 4248 | -7/Lower Caves | Lost 3 parts (2n1u) 4349 | -7/Lower Caves | Discovered new exit (range 11) 4362 | -7/Lower Caves | Entered Zion 4419 | -7/Zion | Visited the Megawrench Repair Shop 4446 | -7/Zion | System corruption cleaned by Quarantine Array 4451 | -7/Zion | RIF detected upon attempting to enter Zion 4451 | -7/Zion | Attacked by Zionites 4451 | -7/Zion | Spotted IC-LCS(B) 4451 | -7/Zion | Spotted LL-4GF(B) 4477 | -7/Zion | Discovered new exit (range 11) 4489 | -7/Zion | Entered Proximity Caves 4592 | -6/Proximity Caves | Spotter reported a threat 4645 | -6/Proximity Caves | Spotter reported a threat 4718 | -6/Proximity Caves | Spotter reported a threat 4774 | -6/Proximity Caves | Spotter reported a threat 4837 | -6/Proximity Caves | Discovered exit to Factory (range 13) 4852 | -6/Proximity Caves | Entered Factory 4852 | -6/Factory | Evolved 2 slots: Utility x2 5072 | -6/Factory | Identified exit to Garrison 5072 | -6/Factory | Entered Garrison 5096 | -6/Garrison | Triggered checkpoint 5142 | -6/Garrison | Triggered checkpoint 5150 | -6/Garrison | Expanded RIF knowledge: Command Fork 5166 | -6/Garrison | Discovered new exit (range 3) 5166 | -6/Garrison | Identified exit to Factory 5167 | -6/Garrison | Phase Generator disabled 5167 | -6/Garrison | Entered Factory 5176 | -6/Factory | Lost 3 parts (2n1w) 5296 | -6/Factory | Discovered new exit (range 15) 5300 | -6/Factory | Identified exit to Factory 5309 | -6/Factory | Discovered new exit (range 16) 5456 | -6/Factory | Discovered exit to Factory (range 5) 5458 | -6/Factory | Entered another Factory area 5458 | -5/Factory | Evolved 2 slots: Utility x2 5704 | -5/Factory | Build established: Hacker-Scout 5998 | -5/Factory | Identified exit to Garrison 5998 | -5/Factory | Entered Garrison 6017 | -5/Garrison | Discovered new exit (range 87) 6017 | -5/Garrison | Discovered new exit (range 55) 6017 | -5/Garrison | Discovered new exit (range 66) 6017 | -5/Garrison | Discovered new exit (range 36) 6070 | -5/Garrison | Spotted B-75 Beast 6074 | -5/Garrison | Triggered checkpoint 6104 | -5/Garrison | Expanded RIF knowledge: Command Fork 6109 | -5/Garrison | Identified exit to Factory 6110 | -5/Garrison | Entered Factory 6110 | -4/Factory | Evolved 2 slots: Utility x2 6136 | -4/Factory | Lost 5 parts (3u2w) 6277 | -4/Factory | Fabricated Imp. Hover Unit? 6314 | -4/Factory | Discovered new exit (range 12) 6318 | -4/Factory | Identified exit to Extension 6318 | -4/Factory | Entered Extension 6389 | -4/Extension | Build established: Hacker-Mutant 6548 | -4/Extension | Lost 5 allies 6578 | -4/Extension | Rescued A7 6589 | -4/Extension | Rescued a captive Derelict 6590 | -4/Extension | Rescued a captive Derelict 6627 | -4/Extension | Rescued a captive Derelict 6628 | -4/Extension | Rescued a captive Derelict 6676 | -4/Extension | Spotted B-86 Titan 6770 | -4/Extension | Spotted B-86 Titan 6788 | -4/Extension | Discovered new exit (range 3) 6788 | -4/Extension | Identified exit to Research 6795 | -4/Extension | Entered Research 6795 | -3/Research | Accompanied by 1 ally (A7) 6795 | -3/Research | Evolved 2 slots: Utility x2 6822 | -3/Research | Lost 11 allies 6869 | -3/Research | Discovered new exit (range 14) 6873 | -3/Research | Identified exit to Research 6874 | -3/Research | Entered another Research area 6874 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6952 | -2/Research | Released all parts (13) 6958 | -2/Research | Self-destructed Last Messages --------------- 06948_ Field Propulsion Array destroyed. 06948_ Knocked back. 06951_ Lgt. Ion Engine destroyed. 06952_ Field Propulsion Array destroyed. 06952_ Released Terrain Scanner. 06952_ Released Adv. Power Amplifier. 06952_ Released Force Lance. 06952_ Released Ripper. 06952_ Released Relay Coupler [NC]. 06952_ Released Adv. Signal Interpreter. 06952_ Released Hacking Suite. 06952_ Released Adv. Sensor Array. 06952_ Released System Shield. 06952_ Released Adv. Hacking Suite. 06952_ Released Adv. Terrain Scan Processor. 06952_ Released Hacking Suite. 06952_ Released Terrain Scan Processor. 06952_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R016. 06954_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###+## ????????????? | | ?????????????????????????????## ?????????????? | | ???????????????????????????? ?????????? ??? | | ????????????????????????????? ???????#?# ???? | | ?????????????????????????????? #? ??? ???? ??? | | ??????????????????????????????# #??#??????? ??? | | ??????????????????????????????# #??#??????#??##? | | ??????????????????????????????# #?##?????????##? | | ????????????????????????????### ###????????#???? | | ????????????????????????????# #########????? | | ????????????# u##########+## ss s ####### | | ?????????? | | ?????????? @ H % | | ?????????? % s !! | | ?????????????###########;#+## /!/ ##????# | | ?????????????????????? T???# ###+########?# | | ?????????????????????# ???####+##### ### | | ?????????????????????# ????????????# + | | ?????????????????????# ?? ??? ?? ???# """### | | ?????????????????????# ?????????????# """### | | ?????????????????????# ????#?? ??? ?# """# | | ?????????????????????###?????????????# # | | ????????????????????????????? ??? ???# # | | ???????????????????????????????????? # # | | ??????????????????????????????? ? ??########### | | ???????????????????????????????????? ???#????#?### | | ??????????????????????????????????#???#??######??? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 285 Power Amplification 30 Armor Coverage 825 Resistance: TH 20 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 71 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 34 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 17 Item Schematics ----------------- Hcp. Battery | -8/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Extracted Hcp. Matter Pod | -8/Materials | Extracted Adv. Beam Cannon | -8/Materials | Extracted Imp. Hover Unit | -8/Materials | Extracted Nuclear Core | -8/Materials | Extracted Arm. Wheel | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fishing Tech Let Me Out Of Here Look Less Dangerous Next Time Plot Armor Prison Break You Again Challenges ------------ None Game ------ Seed QuantumBarrageCore Manual? 0 Play Time 01:29:24 Cumulative 24.3 hours Start 2025.11.01 @ 19:55:36 End 2025.11.01 @ 21:28:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a61257e7-b4ed-45d2-a5c8-849af60a4bc6