Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.21 @ 20:34:44 Player: Cassie Rose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (100) 500 Value Destroyed (2677) 2677 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4937 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 194/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Enhanced Autogun Enhanced Autogun > --- INVENTORY (10) --- Improved VTOL Module Advanced Beam Cannon Minigun Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Shielding Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Enhanced Autogun Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved VTOL Module Electrolaser Advanced Beam Cannon Minigun Enhanced Autogun Enhanced Autogun Flak Cannon Improved Datajack [Rating: 32] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Cooling System Device Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Flak Cannon Energy Gun High-powered Electrolaser Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 86 | 6 8 22 50 Power 23 | 1 2 4 16 Engine 14 | 1 2 4 7 Core 9 | . . . 9 Reactor . | . . . . Propulsion 19 | 2 1 6 10 Treads 14 | 2 1 4 7 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight 3 | . . 2 1 Utility 18 | 2 1 5 10 Device 13 | 1 . 4 8 Storage 4 | 1 1 1 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 26 | 1 4 7 14 Energy Gun 5 | 1 1 . 3 Energy Cannon 6 | . . 4 2 Ballistic Gun 5 | . . . 5 Ballistic Cannon 9 | . 2 3 4 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 2 3 Parts Lost 34 | . 1 7 26 Power 9 | . . 2 7 Propulsion 6 | . . 1 5 Utility 6 | . . 1 5 Weapon 13 | . 1 3 9 Highest Loss Streak 11 | . 1 4 11 Average Slot Usage (%) 93 | . 97 93 91 Engine 13 | . 14 19 7 Core 3 | . . . 10 Treads 19 | . 28 21 13 Leg 1 | . . . 2 Device 20 | . 14 19 25 Storage 10 | . 14 11 9 Processor 2 | . . . 5 Energy Gun 2 | . 3 . 6 Energy Cannon 3 | . . 7 1 Ballistic Gun 1 | . . . 5 Ballistic Cannon 10 | . 12 14 5 Launcher 2 | . 9 . . Naked Turns . | . . . . Heaviest Build 45 | 12 22 39 45 Greatest Support 42 | 40 40 40 42 Greatest Overweight (x) 12 | . . 4 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 8 10 10 Average Capacity 8 | 5 7 8 10 Most Carried 10 | 6 8 10 10 Average Carried 7 | 3 6 7 7 Final Capacity 10 | 6 8 10 10 Final Carried 10 | 5 6 10 4 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2266 | 255 205 800 1006 Remotely . | . . . . Salvage Created 3150 | 144 330 1439 1237 Parts 186 | 7 30 70 79 Haulers Intercepted 7 | . 1 5 1 Recyclers Shooed 5 | . 2 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 63 | . 11 25 27 Guns 14 | . 2 . 12 Cannons 40 | . 2 23 15 AOE 9 | . 7 2 . Classes Destroyed 12 | 2 6 2 2 Worker 2 | . 2 . . Builder 4 | . . 3 1 Tunneler 3 | 2 1 . . Hauler 7 | . 1 5 1 Recycler 8 | 1 . 6 1 Operator 2 | . 2 . . Watcher 11 | . 3 5 3 Swarmer 15 | . 3 10 2 Grunt 37 | . 8 11 18 Duelist 1 | . . . 1 Sentry 9 | . . 4 5 Hunter 1 | . . . 1 Best Kill Streak 7 | 3 4 7 4 Combat Bots Only 4 | . 4 4 4 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5102 | 34 487 947 3634 Core 781 | . 119 107 555 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 52 73 . Volleys Fired 249 | 10 43 81 115 Largest 2 | 1 2 2 2 Hottest 140 | 40 90 100 140 Shots Fired 443 | 10 46 159 228 Gun 159 | 10 12 . 137 Cannon 271 | . 21 159 91 Launcher 13 | . 13 . . Special . | . . . . Kinetic 264 | . 21 101 142 Thermal 87 | . 1 . 86 Explosive 13 | . 13 . . Electromagnetic 79 | 10 11 58 . Robot Hit Streak 14 | 9 5 12 14 Robot Miss Streak 9 | 1 3 9 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 327 | 9 18 125 175 Core Hits 217 | 4 29 92 92 Critical Hits 3 | . . 1 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 8049 | 197 1356 2944 3552 Guns 2222 | 122 78 . 2022 Cannons 4351 | . 249 2572 1530 Explosions 1476 | 75 1029 372 . Melee . | . . . . Ramming . | . . . . Kinetic 3825 | . 249 1471 2105 Thermal 1804 | 75 . 282 1447 Explosive 1119 | . 1029 90 . Electromagnetic 1301 | 122 78 1101 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 264 | . 52 203 9 Projectiles 48 | . . 39 9 Explosions 216 | . 52 164 . Melee . | . . . . Knockbacks 75 | . . 24 51 Impact . | . . . . Kinetic 71 | . . 22 49 Secondary 4 | . . 2 2 Self-Inflicted Damage 343 | 35 113 195 . Shots 8 | 1 4 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | 12 48 132 213 Average Temperature 28 | 12 20 36 26 Received Heat Transfer 1788 | . 168 207 1413 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles . | . . . . Parts Fried 6 | 1 . 5 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2707 | 100 . 350 2257 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | 1 . 5 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 404 | 15 250 404 391 Average Influence 151 | 4 125 179 149 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 68 | 100 81 60 65 Level 1 31 | . 18 39 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 4 4 Investigation 7 | . 1 3 3 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 101 | . 16 37 48 Peak Tracking Total 8 | . 5 6 8 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 12 | . 5 4 3 Max in Single Turn 2 | . 2 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 6 5 4 Terminals 15 | . 6 5 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 52 | . 15 22 15 Successful 35 | . 11 15 9 Failed 17 | . 4 7 6 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 31 | . 9 9 13 Terminals 52 | . 15 22 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 6 10 5 Prototype ID Bank 2 | . 1 1 . Level Access Points 1 | . . 1 . Branch Access Points 4 | . 1 2 1 Emergency Access Points 1 | . 1 . . Alert Level 4 | . . 2 2 Unreport Threat 4 | . 1 1 2 Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Recall Assault 1 | . . 1 . Hauler Manifests 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 32 | . 11 12 9 Terminals 14 | . 5 5 4 Botnet 14 | . 5 5 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 13 | . 6 5 2 Full Trace Events 8 | . 1 5 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3748 | 128 789 1497 1334 Spaces Moved 1635 | 61 408 690 476 Core 9 | 5 . . 4 Treads 1547 | 56 408 689 394 Legs 78 | . . . 78 Wheels . | . . . . Hover . | . . . . Flight 1 | . . 1 . Fastest Speed 50 | 50 160 160 150 Average Speed 164 | 150 160 161 174 Slowest Speed 650 | 160 160 335 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 5 80 65 43 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 170 | 2 76 78 14 Melee . | . . . . Projectile 16 | . 1 1 14 AOE 154 | 2 75 77 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2278 | 87 501 915 775 Wait 190 | . 21 96 73 Move 1632 | 60 407 689 476 Hop . | . . . . Pick Up 76 | 11 12 18 35 Fast Attach 6 | . . 3 3 Attach 38 | 6 2 8 22 Detach . | . . . . Swap 43 | . 6 11 26 Drop 44 | . 10 9 25 Fire 249 | 10 43 81 115 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 523 | -10/Materials | Identified exit to Mines 855 | -10/Materials | Discovered new exit (range 15) 918 | -10/Materials | Entered another Materials area 918 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1001 | -9/Materials | Identified exit to Mines 1418 | -9/Materials | Identified exit to Materials 1910 | -9/Materials | Lost 3 parts (1p1n1w) 2005 | -9/Materials | Lost 4 parts (1p1u2w) 2415 | -9/Materials | Entered another Materials area 2415 | -8/Materials | Evolved 2 slots: Utility x2 2911 | -8/Materials | Lost 3 parts (1n2u) 2958 | -8/Materials | Lost 5 parts (2p1n2w) 3128 | -8/Materials | Build established: Scavenger-Mutant 3373 | -8/Materials | Discovered new exit (range 9) 3708 | -8/Materials | Core integrity fell below 50% 3732 | -8/Materials | Core integrity fell below 20% 3749 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03714_ Adv. Treads destroyed. 03717_ L-31 Rogue knocked back. 03717_ G-47 Trooper knocked back. 03720_ G-47 Trooper destroyed. 03720_ G-47 Trooper knocked back. 03720_ L-31 Rogue destroyed. 03721_ U-05 Engineer lays Concrete. 03722_ Flak Cannon destroyed. 03722_ U-05 Engineer lays Concrete. 03725_ Enh. Autogun destroyed. 03726_ Deuterium Engine destroyed. 03728_ Acquired 9 matter. 03730_ Electrolaser destroyed. 03734_ R-06 Scavenger collects Targeting Computer. 03738_ R-06 Scavenger collects Assault Rifle. 03740_ G-47 Trooper destroyed. 03740_ Switching to secondary target: G-47 Trooper. 03742_ G-47 Trooper destroyed. 03746_ G-50 Soldier destroyed. 03747_ R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | #??????# % #?# #????? | | #??????# #?#!! 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