Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.25 @ 16:52:19 Player: Sysandra Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (687) 687 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2597 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 114/250 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit Seismic Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Seismic Analyzer > --- WEAPON ----------- Spread Laser Spread Laser Spread Laser > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Medium Storage Unit EM Pulse Gun EM Pulse Gun [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Seismic Analyzer Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Minigun Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 38 | 7 3 2 9 17 Power 10 | 2 . 1 1 6 Engine 9 | 2 . 1 1 5 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 1 1 4 Treads 3 | . . . . 3 Leg 5 | 2 . 1 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . . 2 Device . | . . . . . Storage 3 | 1 1 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 2 1 . 7 5 Energy Gun 14 | 2 1 . 7 4 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . . 12 13 Power 5 | . . . 2 3 Propulsion 7 | . . . 3 4 Utility 1 | . . . . 1 Weapon 12 | . . . 7 5 Highest Loss Streak 10 | . . . 10 9 Average Slot Usage (%) 78 | . 90 100 73 61 Engine 11 | . 14 14 8 9 Core 1 | . . . . 3 Treads 4 | . . . . 12 Leg 15 | . 28 28 19 . Storage 11 | . 14 14 11 10 Processor 10 | . 5 14 11 9 Energy Gun 21 | . 27 28 24 12 Naked Turns . | . . . . . Heaviest Build 33 | 13 17 21 26 33 Greatest Support 40 | 20 20 25 25 40 Greatest Overweight (x) 6 | 2 . . 3 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 10 8 8 12 Average Capacity 7 | 5 7 8 8 8 Most Carried 8 | 3 8 8 8 5 Average Carried 4 | 1 5 7 6 2 Final Capacity 12 | 6 8 8 8 12 Final Carried 8 | 2 7 8 4 . Class Distribution -------------------- 75% | Mutant 17% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 499 | 270 . 50 30 149 Remotely . | . . . . . Salvage Created 745 | . 63 81 187 414 Parts 51 | . 4 8 15 24 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 18 | . 1 4 5 8 Guns 18 | . 1 4 5 8 Classes Destroyed 6 | . 2 2 1 1 Worker 1 | . . 1 . . Builder 1 | . . . . 1 Operator 2 | . 1 . 1 . Swarmer 4 | . . 4 . . Grunt 9 | . 1 . 3 5 Sentry 5 | . . . 2 3 Best Kill Streak 3 | . 1 2 2 3 Combat Bots Only 3 | . 1 2 2 3 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2871 | . 63 100 856 1852 Core 766 | . 10 20 183 553 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 . 88 54 . Volleys Fired 77 | . 9 16 16 36 Largest 3 | . 2 2 3 2 Hottest 195 | . 90 80 195 121 Shots Fired 147 | . 18 32 42 55 Gun 147 | . 18 32 42 55 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 6 | . . . . 6 Thermal 95 | . 7 . 39 49 Explosive . | . . . . . Electromagnetic 46 | . 11 32 3 . Robot Hit Streak 7 | . 3 5 7 7 Robot Miss Streak 5 | . 2 4 5 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 102 | . 9 16 38 39 Core Hits 75 | . 3 5 30 37 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1131 | . 109 83 408 531 Guns 1112 | . 109 83 408 512 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 19 | . . . . 19 Kinetic 88 | . . . . 88 Thermal 843 | . 26 . 393 424 Explosive . | . . . . . Electromagnetic 181 | . 83 83 15 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . . . . 5 Shots . | . . . . . Rammed 15 | . . . . 15 Targets Rammed 15 | . . . . 15 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 512 | . 186 96 512 482 Average Temperature 163 | . 70 33 222 193 Received Heat Transfer 936 | . 36 . 450 450 Effects 13 | . . . 4 9 Shutdowns 6 | . . . 1 5 Energy Bleed 1 | . . . 1 . Interference 5 | . . . 2 3 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 1569 | . 74 . 578 917 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 247 | . 58 157 216 247 Average Influence 106 | . 32 109 123 138 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 88 | 100 100 100 94 72 Level 1 11 | . . . 5 27 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 3 7 12 29 Peak Tracking Total 11 | . 1 3 6 11 Tactical Retreats 5 | . . 1 2 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . 1 . . 1 Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 4 . . 1 Successful 5 | . 4 . . 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1168 | 60 171 283 221 433 Spaces Moved 609 | 46 107 176 115 165 Core 33 | 22 . . 7 4 Treads 153 | . . . . 153 Legs 423 | 24 107 176 108 8 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 132 | 93 120 120 132 166 Slowest Speed 350 | 150 120 120 200 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 15 41 19 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 821 | 62 135 216 154 254 Wait 40 | 2 2 20 6 10 Move 605 | 45 106 175 114 165 Hop . | . . . . . Pick Up 36 | 8 9 2 6 11 Fast Attach 1 | . 1 . . . Attach 30 | 6 2 . 7 15 Detach 2 | . 2 . . . Swap 7 | 1 . 2 2 2 Drop 8 | . 4 1 3 . Fire 77 | . 9 16 16 36 Melee . | . . . . . Ram 5 | . . . . 5 Kick 6 | . . . . 6 Crush 4 | . . . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 6) 232 | -10/Materials | Entered Mines 264 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 456 | -10/Mines | Discovered new exit (range 6) 480 | -10/Mines | Learned Materials security intel 481 | -10/Mines | Learned Materials interactive machine intel 515 | -10/Mines | Entered Materials 515 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 517 | -9/Materials | Loaded intel: 18 interactive machine locations 711 | -9/Materials | Discovered new exit (range 16) 736 | -9/Materials | Entered another Materials area 736 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 758 | -8/Materials | Lost 10 parts (1p3n6w) 1146 | -8/Materials | Core integrity fell below 50% 1165 | -8/Materials | Core integrity fell below 20% 1169 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01106_ Beam Rifle destroyed. 01107_ Slammed into S-10 Pest. 01109_ Critical hit. 01109_ Lgt. Treads destroyed. 01109_ Slammed into S-10 Pest. 01115_ Lgt. Treads destroyed. 01123_ Ion Engine destroyed. 01124_ Slammed into S-10 Pest. 01126_ Lgt. Nuclear Core destroyed. 01134_ Slammed into S-10 Pest. 01135_ Destabilizing: Core damaged (-5). 01137_ Slammed into S-10 Pest. 01138_ Destabilizing: System corrupted (+1). 01140_ Slammed into S-10 Pest. 01141_ Aluminum Leg destroyed. 01141_ Slammed into G-47 Trooper. 01147_ Slammed into S-10 Pest. 01147_ Seismic Analyzer permanently disabled. 01147_ Destabilizing: Short circuit. 01150_ Slammed into S-10 Pest. 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