Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.16 @ 17:55:16 Player: Nightmoan Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1453) 1453 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (650) 650 TOTAL SCORE: 6413 Bonus ------- Follower Combat Kills 150 Entered DSFs 500 Cogmind --------- Core Integrity 805/1000 Matter 167/300 Energy 210/210 System Corruption 0% Temperature Cool (36) Movement Core (1700) Ox33 Location -5/DSF Parts ------- > --- POWER (3) -------- Micro Nuclear Core Light Fission Core > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor 0b10 Decoder Chip [Scout] Targeting Computer > --- WEAPON (3) ------- Heavy Flak Cannon > --- INVENTORY (25) --- Armored Leg Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Target Analyzer Target Analyzer Improved Armor Integrity Analyzer Hardened Light Armor Plating Improved Light Armor Plating Improved Hardlight Generator Improved Hacking Suite Relay Coupler [Sentry] (27) Relay Coupler [Specialist] (51) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Seismic Detector 0b10 Decoder Chip [Scout] Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Armored Leg Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Target Analyzer Target Analyzer Improved Armor Integrity Analyzer Hardened Light Armor Plating Improved Light Armor Plating Improved Hardlight Generator Force Field Improved Hacking Suite Relay Coupler [Sentry] Relay Coupler [Specialist] Shock Rifle [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Medium Reactive Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Slots Evolved 11 | . 1 2 . . . 6 2 . Power 2 | . 1 . . . . 1 . . Propulsion 1 | . . . . . . 1 . . Utility 7 | . . 2 . . . 3 2 . Weapon 1 | . . . . . . 1 . . Parts Attached 39 | 8 2 2 . . 3 18 2 4 Power 10 | 1 1 . . . . 6 . 2 Engine 5 | 1 1 . . . . 3 . . Core 5 | . . . . . . 3 . 2 Reactor . | . . . . . . . . . Propulsion 6 | 2 . . . . 1 3 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 6 | 2 . . . . 1 3 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 3 1 2 . . . 5 2 1 Device 6 | 2 . 1 . . . 1 1 1 Storage 2 | 1 1 . . . . . . . Processor 5 | . . 1 . . . 3 1 . Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 9 | 2 . . . . 2 4 . 1 Energy Gun 3 | 1 . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 . . . . 2 2 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 22 | . . . . . . 11 . 11 Power 7 | . . . . . . 4 . 3 Propulsion 6 | . . . . . . 4 . 2 Utility 4 | . . . . . . 1 . 3 Weapon 5 | . . . . . . 2 . 3 Highest Loss Streak 11 | . . . . . . 3 . 11 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 1 6 8 12 14 21 22 23 23 Power 3 | 1 2 3 3 3 4 3 2 1 Propulsion 1 | . 1 1 3 3 3 . . . Utility 9 | . 2 2 4 6 11 15 20 20 Weapon 1 | . . 1 2 2 2 2 1 . Tool/Special . | . . . . . . . . . Unused Backups 25 | . . 1 . . . 3 . 21 Power 2 | . . . . . . . . 2 Propulsion 1 | . . . . . . . . 1 Utility 19 | . . 1 . . . . . 18 Weapon 2 | . . . . . . 2 . . Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 97 | . 100 99 100 100 100 93 93 84 Engine 17 | . 25 20 20 20 20 11 11 6 Core 1 | . . . . . . 4 5 8 Wheel 18 | . 25 20 20 20 20 15 11 7 Device 16 | . 12 20 20 20 20 10 11 9 Storage 8 | . 12 10 10 10 10 6 5 5 Processor 13 | . . 9 10 10 10 24 26 27 Energy Gun 5 | . 12 10 10 10 3 2 5 4 Ballistic Gun 12 | . 12 10 10 10 16 13 5 3 Peak Build Rating 61 | 9 11 13 13 16 24 55 60 61 Average Rating 25 | 4 10 12 13 14 22 44 59 55 On Entrance 22 | . 9 11 13 13 16 24 55 60 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 140 | 19 94 95 95 95 100 139 140 140 Greatest Support 36 | 26 26 26 26 26 26 36 26 26 Greatest Overweight (x) 38 | 6 3 3 3 3 4 6 5 38 Average Overweight (x) 3 | 3 . 3 3 3 3 3 5 6 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 Average Capacity 22 | 9 12 25 25 25 25 25 25 25 Most Carried 25 | 5 9 12 12 17 24 25 24 25 Average Carried 17 | 1 6 8 12 14 21 22 23 23 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 Final Carried 25 | 5 9 12 12 17 24 25 24 21 Class Distribution -------------------- 51% | Hacker-Mutant 21% | Scavenger-Mutant 16% | Scavenger-Skirmisher 10% | Scavenger-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Mutant | -5/DSF Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Matter Collected 1071 | 251 63 47 3 . 213 494 . . Remotely . | . . . . . . . . . Salvage Created 1633 | 117 141 230 25 . 326 742 . 52 Parts 83 | 8 9 17 5 . 12 30 . 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Combat Hostiles Destroyed 30 | . 6 5 . . 5 13 . 1 Guns 29 | . 6 5 . . 5 12 . 1 Cannons 1 | . . . . . . 1 . . Classes Destroyed 9 | 2 2 2 1 . 1 1 . . Builder 2 | . . . 1 . . 1 . . Tunneler 3 | 3 . . . . . . . . Recycler 2 | 1 . . . . . 1 . . Watcher 5 | . . 3 . . . 2 . . Swarmer 8 | . 4 2 . . 2 . . . Grunt 7 | . 2 2 . . 2 1 . . Sentry 6 | . . 1 . . . 4 . 1 Hunter 5 | . . . . . . 5 . . Programmer 4 | . . . . . 1 3 . . Best Kill Streak 3 | 3 2 3 1 . 2 3 . 1 Combat Bots Only 3 | . 2 2 . . 2 3 . 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Hostile Shots Fired 439 | . 19 8 2 . 29 216 3 162 Missed 140 | . 6 6 . . 12 72 1 43 Hits 299 | . 13 2 2 . 17 144 2 119 Projectile 299 | . 13 2 2 . 17 144 2 119 Critical Strikes 8 | . . . . . 1 6 . 1 Damage Taken 2395 | . 98 13 19 . 139 1174 10 942 Core 457 | . 35 3 10 . 29 185 . 195 Absorbed by Shields 225 | . . . . . . . . 225 Ignored by Resistances 1946 | . 52 10 11 . 86 849 20 918 Core Remaining (%) 88 | 100 86 . . . 89 78 . . Volleys Fired 126 | 9 16 17 3 . 26 49 1 5 Largest 3 | 2 2 2 2 . 2 3 3 3 Hottest 154 | 70 70 70 70 . 83 154 154 154 Shots Fired 300 | 18 32 34 6 . 52 143 3 12 Gun 287 | 18 32 34 6 . 52 136 2 7 Cannon 13 | . . . . . . 7 1 5 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 221 | 9 16 17 3 . 47 120 2 7 Thermal 76 | 9 16 17 3 . 5 23 1 2 Explosive . | . . . . . . . . . Electromagnetic 3 | . . . . . . . . 3 Robot Hit Streak 41 | 15 37 23 26 . 27 41 . 21 Robot Miss Streak 3 | . 1 1 . . 2 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 1 . . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . . Shots Hit Robots 236 | 15 27 24 3 . 26 130 . 11 Core Hits 153 | 6 13 12 2 . 30 82 . 8 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 9 | . 4 2 . . . 3 . . Burn 7 | . 4 2 . . . 1 . . Destroy 2 | . . . . . . 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4205 | 168 302 257 36 . 551 2579 . 312 Guns 3835 | 168 284 257 36 . 551 2387 . 152 Cannons 319 | . . . . . . 161 . 158 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 51 | . 18 . . . . 31 . 2 Kinetic 2861 | 54 95 75 10 . 488 1938 . 201 Thermal 1250 | 114 189 182 26 . 63 610 . 66 Explosive . | . . . . . . . . . Electromagnetic 43 | . . . . . . . . 43 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 1 . . . . 2 . . Average Corruption 1 | . 1 . . . . 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . . 8 . . Message Errors 4 | . . . . . . 4 . . Matter Fused 2 | . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . 1 . . Parts Rejected 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 3 | . . . . . . 3 . . Projectiles 2 | . . . . . . 2 . . Explosions . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Knockbacks 5 | . . . . . . 5 . . Impact . | . . . . . . . . . Kinetic 5 | . . . . . . 5 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 25 | . 9 . . . . 15 . 1 Shots . | . . . . . . . . . Rammed 3 | . 1 . . . . 1 . 1 Targets Rammed 3 | . 1 . . . . 1 . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 358 | 60 182 28 23 . . 358 51 42 Average Temperature 59 | 25 70 11 12 . . 84 29 23 Received Heat Transfer 723 | . 45 . 18 . 9 165 . 486 Effects 3 | . . . . . . 3 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . 5 . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 3 . . . . 3 . . Heat Transferred 3720 | 333 851 666 74 . 185 1461 . 150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 80 | 10 73 79 60 . . 80 21 15 Initial 21 | . . . 17 . . . 21 . Average 12 | 1 15 14 6 . . 19 3 . Influence Increases 1052 | 20 158 161 60 . 180 435 3 35 Destroy 0b10 Robot/C 680 | . 120 100 40 . 140 260 . 20 Destroy 0b10 Robot/NC 70 | 20 . 15 5 . 10 20 . . Destroy Leader 220 | . 30 46 10 . 30 104 . . Allied During Kill 5 | . . . 5 . . . . . Successful Hack 47 | . 8 . . . . 36 3 . Lose Combat Pursuer 30 | . . . . . . 15 . 15 Influence Decreases 1052 | 20 158 97 124 . 180 376 59 38 Entered New Map 88 | . . . 47 . . . 38 3 Time Decay 893 | 20 158 97 77 . 180 340 21 . Lost Part 71 | . . . . . . 36 . 35 Squads Dispatched 9 | . . 4 . . . 4 . 1 Investigation 1 | . . . . . . 1 . . Extermination 2 | . . . . . . 2 . . Reinforcement 6 | . . 4 . . . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Distress Signals 4 | . . 4 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 53 | . 7 13 2 . 7 18 1 5 Peak Tracking Total 4 | . 2 3 2 . 2 3 1 4 Tactical Retreats 2 | . . . . . . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Traps Triggered 3 | . 1 . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Machines Accessed 13 | . 6 . . . 1 5 1 . Terminals 9 | . 4 . . . 1 3 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 3 | . 2 . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . 14 . . . 1 11 1 . Successful 21 | . 11 . . . 1 8 1 . Failed 6 | . 3 . . . . 3 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 22 | . 12 . . . 1 8 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 4 | . 2 . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 9 . . . 1 6 1 . Record 6 | . 1 . . . 1 4 . . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . Open DSF 2 | . . . . . . 1 1 . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . . . 1 . . Process 3 | . 2 . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . . 3 1 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 236 | . 42 . . . . 194 . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Total Allies 5 | . . . 5 . . . . . Largest Group 5 | . . . 5 5 3 . . . Highest-Rated Group 76 | . . . 76 76 40 . . . Highest-Rated Ally 31 | . . . 31 31 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . 6 . 17 . . . Total Damage 314 | . . . 78 . 236 . . . Kills 4 | . . . 2 . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Active Infowar (turns) 3636 | 123 389 294 365 227 1199 816 159 64 Optics 1036 | . . . . . . 813 159 64 Terrain 3222 | 123 389 294 365 227 1199 625 . . Seismic 223 | . . . . . . . 159 64 Decoding 222 | . . . . . . . 158 64 Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . 3 1 Traps 1 | . . . . . . . 1 . Emergency Access 3 | . . . . . . . 2 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Turns Passed 3704 | 158 389 294 365 227 1199 816 159 97 Spaces Moved 2358 | 47 331 176 265 165 797 455 93 29 Core 37 | 36 . . . . . . . 1 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 2321 | 11 331 176 265 165 797 455 93 28 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 135 135 135 135 116 165 165 Average Speed 134 | 237 95 135 135 135 138 132 165 229 Slowest Speed 1950 | 350 135 135 135 135 140 190 165 1950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 58 23 50 15 82 10 3 39 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 . 1 1 1 1 . Unknown Exits Taken 1 | . . . 1 . . . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 2 | . . . . . 2 . . . Melee . | . . . . . . . . . Projectile 2 | . . . . . 2 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac DSF Total 2642 | 77 375 203 267 169 837 567 96 51 Wait 42 | . 21 . . . 3 14 . 4 Move 2350 | 46 330 175 264 164 796 454 92 29 Hop . | . . . . . . . . . Pick Up 65 | 13 5 7 . 5 8 23 1 3 Fast Attach . | . . . . . . . . . Attach 35 | 7 1 2 . . . 19 2 4 Detach . | . . . . . . . . . Swap 7 | 1 1 . . . 3 2 . . Drop 11 | 1 . 2 . . 1 5 . 2 Fire 126 | 9 16 17 3 . 26 49 1 5 Melee . | . . . . . . . . . Ram 3 | . 1 . . . . 1 . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . . . 3 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 16) 159 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Evolved 1 slot: Power x1 177 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Hacker-Mutant 318 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Discovered exit to Materials (range 16) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Utility x2 732 | -9/Materials | Met 8R-AWN 766 | -9/Materials | Identified exit to Mines 766 | -9/Materials | Discovered exit to Mines (range 8) 842 | -9/Materials | Entered Mines 844 | -9/Mines | Followed 8R-AWN into the Mines 947 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1115 | -9/Mines | Identified exit to Materials 1115 | -9/Mines | Discovered exit to Materials (range 8) 1130 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1207 | -9/Mines | Entered Zion 1207 | -7/Zion | Accompanied by 5 allies 1257 | -7/Zion | Led the pair of lost Derelicts to a safe place 1294 | -7/Zion | Learned 8 Factory zone layouts 1415 | -7/Zion | Identified exit to Proximity Caves 1415 | -7/Zion | Discovered exit to Proximity Caves (range 14) 1434 | -7/Zion | Entered Proximity Caves 1434 | -6/Proximity Caves | Accompanied by 3 allies 1506 | -6/Proximity Caves | Learned Factory security intel 1580 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 1629 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1663 | -6/Proximity Caves | Learned location of 1 exit from Factory 2139 | -6/Proximity Caves | Build established: Scavenger-Mutant 2576 | -6/Proximity Caves | Identified exit to Factory 2576 | -6/Proximity Caves | Discovered exit to Factory (range 6) 2633 | -6/Proximity Caves | Entered Factory 2633 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2634 | -6/Factory | Identified exit to Lower Caves 2635 | -6/Factory | Identified exit to Factory 2657 | -6/Factory | Identified exit to DSF 2939 | -6/Factory | Build established: Scavenger-Skirmisher 3119 | -6/Factory | Lost 3 parts (1p2n) 3295 | -6/Factory | Discovered exit to Factory (range 18) 3449 | -6/Factory | Entered another Factory area 3449 | -5/Factory | Evolved 2 slots: Utility x2 3566 | -5/Factory | Build established: Scavenger-Gunner 3608 | -5/Factory | Identified exit to DSF 3608 | -5/Factory | Entered DSF 3638 | -5/DSF | Additional patrols routed to DSF 3705 | -5/DSF | Self-destructed Last Messages --------------- 03665_ Com. Wheel destroyed. 03665_ Adv. Heat Sink destroyed. 03665_ Field strength at 46. 03666_ Penetrated by Slug. 03666_ Field strength at 30. 03667_ Field strength at 20. 03668_ Stasis field depleted. 03669_ Slug penetrates Wall. 03675_ Penetrated by Slug. 03675_ Y-64 Sentinel destroyed. 03675_ Lgt. Deuterium Engine destroyed. 03675_ Wheel destroyed. 03682_ Med. Reactive Plating blasted off. 03682_ Knocked back. 03685_ Shock Rifle destroyed. 03686_ X-77 Beamer destroyed. 03692_ Slug penetrates Wall. 03697_ Seismic Detector destroyed. 03699_ Force Field destroyed. 03701_ Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ??????#"""""#?###??##???? ???????????????? | | ??????#"""""##=]# # !??????????????? | | ???#"##"" ??????????????? | | ???#""""" ??????????????? | | ???####"" ## #!!!### #??????????????? | | ??????### ##???#????????????????????????? | | ???????## ###???????????????????????????? | | ???????#% [#???????????????????????????? | | ???????#] =!#???????????????????????????? | | ???????## ###???????????????????????????? | | ???????#! #???????????????????????????? | | ???????#! #???????????????????????????? | | ???????#! #???????????????????????????? | | ??????### ######????????????????????????? | | ??????#** #? #??!#????????????????????? | | ??????#** ## #!!!## ??????????????? | | ?????## ?????????????? | | ?????#" % ?????????????? | | ?????## ?????????????? | | ??????#!! ## "[[[## ??????????????? | | ??????#!! #? #??[#?????#??????????????? | | ??????### ######??##????????????????????? | | ???????# **####?# ?????????????????????? | | ???????# ***/x%##%#?????????????????????? | | ???????# * ## [[%#?????????????????????? | | ???????## ###!![@#??????????????????????? | | ???????#* %/H%###??????????????????????? | | ???????#* ####????????????????????????? | | ???????## ###???????????????????????????? | | ????????# #?????????????????????????????? | | ???????"" ?????????????????????????????? | | ??????""" ?????????????????????????????? | | ?????##"" ?????????????????????????????? | | ??????#"""""?????????????????????????????? | | ??????#"""""?????????????????????????????? | | ???????###"#?????????????????????????????? | | ??????????"??????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 41 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 42 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ R-10 Processor | -6/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Robot Respite Challenges ------------ None Game ------ Seed CompactScrapKit Manual? 0 Play Time 00:37:15 Cumulative 36.6 hours Start 2026.07.14 @ 23:18:18 End 2026.07.16 @ 17:55:16 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 45 Rogue 0 Adventurer 0 Explorer 45 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4a24879-dc45-4311-9ff5-54103d980769