Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 01:49:10

Player: akira

Result: Destroyed by Y-45 Defender with Heavy Assault Rifle

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (7)        1400
Robots Destroyed (54)      270
Value Destroyed (1892)     1892
Prototype IDs (28)         560
Alien Tech Used (0)        0
Bonus (1060)               1060
              TOTAL SCORE: 6182

 Bonus
-------
Follower Combat Kills      60
Entered Garrisons          200
Used RIF Installer         500
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/550
Matter                     221/300
Energy                     250/250
System Corruption          3%
Temperature                Cool (9)
Movement                   Core (250) Ox4
Location                   -8/Materials

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (3) ---
   Armored Treads
           Aluminum Leg
>          --- UTILITY (5) ------
           Lightpack 2.0
           Signal Interpreter
           System Shield
>          --- WEAPON (2) -------
           Axe
>          --- INVENTORY (40) ---
           Ion Engine
           Aluminum Leg
           Aluminum Leg
           Titanium Leg
           VSS Leg
           Hover Unit
           Aerolev Unit
           Aerolev Unit
  Advanced Weight Redist. System
           Terrain Scanner
    Medium Armor Plating
  Hardened Light Armor Plating
  Hardened Medium Armor Plating
     Heavy Particle Gun
     Light Assault Rifle
      Mini Grenade Launcher
  Improved Grenade Launcher
  Improved Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
  Improved Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           VSS Leg
           VSS Leg
>          --- UTILITY ----------
           Lightpack 2.0
     Light Armor Plating
           Hacking Suite
>          --- WEAPON -----------
     Heavy Particle Gun
     Heavy Particle Gun
>          --- INVENTORY --------
           Ion Engine
           Ion Engine
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Hover Unit
           Aerolev Unit
           Aerolev Unit
           Cesium-ion Thruster
           Terrain Scanner
     Light Armor Plating
           System Shield
     Heavy Particle Gun
           Rocket Launcher
           Axe
[Rating: 54]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Hover Unit               Hover Unit
  Flight Unit              Flight Unit
Utility                    Hacking Suite
  Device                   Terrain Scanner
  Storage                  Lightpack 2.0
  Processor                Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Heavy Particle Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Rocket Launcher
  Slashing Weapon          Axe

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat 
Slots Evolved              4    | .   .   .   .   .   4   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   
  Propulsion               1    | .   .   .   .   .   1   .   .   
  Utility                  3    | .   .   .   .   .   3   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   
Parts Attached             86   | 7   19  10  1   1   24  16  8   
  Power                    11   | 1   1   2   .   .   3   4   .   
    Engine                 8    | 1   1   1   .   .   2   3   .   
    Core                   3    | .   .   1   .   .   1   1   .   
    Reactor                .    | .   .   .   .   .   .   .   .   
  Propulsion               41   | 2   11  5   .   .   12  5   6   
    Treads                 5    | .   .   .   .   .   4   .   1   
    Leg                    26   | 2   3   5   .   .   8   5   3   
    Wheel                  .    | .   .   .   .   .   .   .   .   
    Hover                  8    | .   6   .   .   .   .   .   2   
    Flight                 2    | .   2   .   .   .   .   .   .   
  Utility                  11   | 1   2   .   1   .   3   2   2   
    Device                 1    | .   1   .   .   .   .   .   .   
    Storage                3    | 1   .   .   1   .   1   .   .   
    Processor              2    | .   1   .   .   .   .   .   1   
    Hackware               3    | .   .   .   .   .   2   .   1   
    Protection             2    | .   .   .   .   .   .   2   .   
    Artifact               .    | .   .   .   .   .   .   .   .   
  Weapon                   23   | 3   5   3   .   1   6   5   .   
    Energy Gun             4    | .   .   .   .   .   2   2   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   
    Ballistic Gun          13   | 3   5   1   .   1   3   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   
    Launcher               3    | .   .   2   .   .   .   1   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   1   2   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   .   .   2   .   .   
Parts Lost                 32   | .   3   2   .   .   13  13  1   
  Power                    7    | .   1   1   .   .   3   2   .   
  Propulsion               13   | .   .   1   .   .   5   6   1   
  Utility                  4    | .   .   .   .   .   1   3   .   
  Weapon                   8    | .   2   .   .   .   4   2   .   
  Highest Loss Streak      5    | .   3   1   .   .   5   4   1   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   
Average Slot Usage (%)     80   | .   93  93  100 99  66  71  63  
  Engine                   4    | .   13  4   .   .   1   6   9   
  Core                     5    | .   .   4   14  14  5   2   .   
  Treads                   1    | .   .   .   .   .   2   .   5   
  Leg                      21   | .   15  22  28  28  20  24  11  
  Hover                    2    | .   12  5   .   .   .   .   3   
  Storage                  11   | .   14  14  14  14  9   9   9   
  Processor                6    | .   10  14  14  14  .   .   8   
  Hackware                 6    | .   .   .   .   .   14  6   8   
  Energy Gun               1    | .   .   .   .   .   1   11  .   
  Ballistic Gun            14   | .   23  23  28  27  8   .   .   
  Slashing Weapon          1    | .   .   .   .   .   1   5   9   
Peak Build Rating          54   | 6   8   10  13  14  49  54  50  
  Average Rating           28   | 4   6   8   11  13  44  49  45  
  On Entrance              17   | .   6   8   10  13  13  49  40  
Naked Turns                .    | .   .   .   .   .   .   .   .   
Heaviest Build             21   | 14  15  15  18  18  18  21  13  
  Greatest Support         60   | 20  20  20  20  20  60  34  32  
  Greatest Overweight (x)  4    | 4   3   2   .   .   1   .   4   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   
Largest Inventory Capacity 40   | 8   8   8   10  10  40  40  40  
  Average Capacity         25   | 7   8   8   8   10  40  40  40  
  Most Carried             18   | 4   8   8   8   9   15  18  18  
  Average Carried          8    | 2   7   7   7   8   8   14  15  
  Final Capacity           40   | 8   8   8   10  10  40  40  40  
  Final Carried            18   | 4   8   8   8   9   15  11  18  

 Class Distribution 
--------------------
 53% | Hauler-Mutant
 23% | Mutant
 22% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -10/Exiles
 Scavenger-Mutant | -9/Mines
    Hauler-Mutant | -8/Materials
    Hauler-Mutant | -8/Garrison
    Hauler-Mutant | -8/Materials

 Resources                      | -11  -10  -10  -10  -9   -8   -8   -8   
-----------                Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  
Matter Collected           1744 | 231  234  401  .    36   691  138  13   
  Remotely                 .    | .    .    .    .    .    .    .    .    
Salvage Created            2252 | .    533  92   .    19   1001 566  41   
  Parts                    128  | .    44   6    .    2    55   17   4    
Haulers Intercepted        2    | .    .    .    .    .    2    .    .    
Recyclers Shooed           1    | .    .    .    .    .    1    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat 
Combat Hostiles Destroyed  46   | .   13  2   .   1   16  11  3   
  Melee                    7    | .   .   .   .   .   1   3   3   
  Guns                     39   | .   13  2   .   1   15  8   .   
Classes Destroyed          8    | .   4   .   .   .   4   .   .   
  Builder                  1    | .   .   .   .   .   1   .   .   
  Hauler                   2    | .   .   .   .   .   2   .   .   
  Operator                 3    | .   2   .   .   .   1   .   .   
  Watcher                  2    | .   2   .   .   .   .   .   .   
  Swarmer                  7    | .   3   .   .   1   .   .   3   
  Grunt                    31   | .   10  2   .   .   10  9   .   
  Sentry                   6    | .   .   .   .   .   5   1   .   
  Hunter                   2    | .   .   .   .   .   1   1   .   
Best Kill Streak           3    | .   3   1   .   1   2   2   2   
  Combat Bots Only         3    | .   3   1   .   1   2   2   2   
Max Kills in Single Turn   2    | .   1   1   .   1   2   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   1   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -8   -8   -8   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  
Hostile Shots Fired        438  | .    93   21   .    1    163  136  24   
  Missed                   111  | .    30   2    .    .    37   38   4    
Damage Taken               4502 | .    759  292  .    9    1971 1255 216  
  Core                     813  | .    205  44   .    .    276  271  17   
  Absorbed by Shields      44   | .    .    .    .    .    .    44   .    
Core Remaining (%)         50   | 100  .    .    .    .    .    .    .    
Volleys Fired              259  | .    71   25   .    1    123  39   .    
  Largest                  2    | .    2    2    .    2    2    2    .    
  Hottest                  110  | .    40   40   .    40   50   110  .    
Shots Fired                385  | .    113  30   .    2    172  68   .    
  Gun                      383  | .    113  30   .    2    172  66   .    
  Cannon                   .    | .    .    .    .    .    .    .    .    
  Launcher                 2    | .    .    .    .    .    .    2    .    
  Special                  .    | .    .    .    .    .    .    .    .    
  Kinetic                  310  | .    113  30   .    2    165  .    .    
  Thermal                  66   | .    .    .    .    .    .    66   .    
  Explosive                2    | .    .    .    .    .    .    2    .    
  Electromagnetic          7    | .    .    .    .    .    7    .    .    
  Robot Hit Streak         27   | .    13   9    .    3    27   11   .    
  Robot Miss Streak        4    | .    4    2    .    .    3    2    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    
  Secondary Targets        4    | .    2    .    .    .    .    2    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    1    .    
Shots Hit Robots           305  | .    79   24   .    1    136  59   6    
  Core Hits                113  | .    34   7    .    1    46   23   2    
  Critical Kills           .    | .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 1    | .    .    .    .    .    1    .    .    
  Critical Strikes         5    | .    .    .    .    .    2    2    1    
    Burn                   1    | .    .    .    .    .    .    1    .    
    Destroy                1    | .    .    .    .    .    1    .    .    
    Sever                  3    | .    .    .    .    .    1    1    1    
Melee Attacks              26   | .    .    .    .    .    6    11   9    
  Impact                   .    | .    .    .    .    .    .    .    .    
  Slashing                 26   | .    .    .    .    .    6    11   9    
  Piercing                 .    | .    .    .    .    .    .    .    .    
  Sneak Attacks            1    | .    .    .    .    .    1    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    .    
Damage Inflicted           5046 | .    1013 223  .    15   2252 1354 189  
  Guns                     4164 | .    1013 223  .    15   1948 965  .    
  Cannons                  .    | .    .    .    .    .    .    .    .    
  Explosions               110  | .    .    .    .    .    50   60   .    
  Melee                    772  | .    .    .    .    .    254  329  189  
  Ramming                  .    | .    .    .    .    .    .    .    .    
  Kinetic                  3083 | .    1013 223  .    15   1832 .    .    
  Thermal                  1015 | .    .    .    .    .    50   965  .    
  Explosive                60   | .    .    .    .    .    .    60   .    
  Electromagnetic          116  | .    .    .    .    .    116  .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    
  Slashing                 772  | .    .    .    .    .    254  329  189  
  Piercing                 .    | .    .    .    .    .    .    .    .    
Highest Corruption         3    | .    .    .    .    .    3    3    3    
  Average Corruption       2    | .    .    .    .    .    2    3    3    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    
  Effects                  36   | .    .    .    .    .    16   13   7    
    Message Errors         15   | .    .    .    .    .    7    6    2    
    Matter Fused           6    | .    .    .    .    .    1    3    2    
    Heat Flow Errors       3    | .    .    .    .    .    2    .    1    
    Energy Discharges      5    | .    .    .    .    .    2    2    1    
    Parts Rejected         2    | .    .    .    .    .    1    1    .    
    Data Loss (minor)      4    | .    .    .    .    .    2    1    1    
    Misfires               1    | .    .    .    .    .    1    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    
Overflow Damage            53   | .    .    .    .    .    .    26   27   
  Projectiles              .    | .    .    .    .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    .    .    .    
  Melee                    53   | .    .    .    .    .    .    26   27   
Knockbacks                 .    | .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    
Self-Inflicted Damage      51   | .    .    .    .    .    51   .    .    
  Shots                    1    | .    .    .    .    .    1    .    .    
  Rammed                   .    | .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    
Highest Temperature        463  | .    5    9    .    4    195  463  272  
  Average Temperature      122  | .    2    5    .    3    46   170  127  
  Received Heat Transfer   2004 | .    387  162  .    .    810  564  81   
  Effects                  6    | .    .    .    .    .    .    6    .    
    Shutdowns              2    | .    .    .    .    .    .    2    .    
    Energy Bleed           2    | .    .    .    .    .    .    2    .    
    Interference           2    | .    .    .    .    .    .    2    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    
  Parts Melted             4    | .    .    .    .    .    .    4    .    
  Heat Transferred         1723 | .    .    .    .    .    50   1673 .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    
Power Chain Reactions      1    | .    .    .    .    .    1    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat 
Peak Influence             365  | .   224 60  .   20  252 365 240 
  Initial                  165  | .   .   30  .   .   .   .   165 
  Average                  77   | .   74  39  .   10  72  153 206 
Maximum Alert Level        1    | .   1   .   .   .   1   1   1   
  Low Security (%)         89   | 100 95  100 .   100 95  63  40  
  Level 1                  10   | .   4   .   .   .   4   36  59  
  Level 2                  .    | .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   
Squads Dispatched          8    | .   3   .   .   .   4   .   1   
  Investigation            3    | .   .   .   .   .   2   .   1   
  Extermination            .    | .   .   .   .   .   .   .   .   
  Reinforcement            5    | .   3   .   .   .   2   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar Mat 
Distress Signals           8    | .   .   1   .   .   3   4   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   
Times Spotted              93   | .   29  4   .   1   28  24  7   
  Peak Tracking Total      9    | .   4   2   .   1   4   9   3   
  Tactical Retreats        9    | .   2   1   .   .   2   3   1   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat 
Traps Triggered            6    | .   1   .   .   .   2   2   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  
----------                 Run  | Yrd Mat Min Exi Min Mat Gar Mat 
Machines Disabled          .    | .   .   .   .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar Mat 
Machines Accessed          10   | .   .   .   1   .   6   2   1   
  Terminals                6    | .   .   .   .   .   4   2   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   1   .   1   
  Garrison Access          1    | .   .   .   .   .   1   .   .   
Total Hacks                30   | .   .   .   1   .   21  6   2   
  Successful               18   | .   .   .   1   .   13  2   2   
  Failed                   11   | .   .   .   .   .   7   4   .   
    Catastrophic           1    | .   .   .   .   .   .   1   .   
  Database Lockouts        1    | .   .   .   .   .   1   .   .   
  Manual                   10   | .   .   .   1   .   9   .   .   
  Terminals                22   | .   .   .   .   .   16  6   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   .   .   4   .   2   
  Garrison Access          1    | .   .   .   .   .   1   .   .   
Terminal Hacks             11   | .   .   .   1   .   8   2   .   
  Robot Analysis           1    | .   .   .   .   .   1   .   .   
  Prototype ID Bank        1    | .   .   .   .   .   1   .   .   
  Open Door                1    | .   .   .   .   .   .   1   .   
  Garrison Index           1    | .   .   .   .   .   1   .   .   
  Alert Level              2    | .   .   .   .   .   2   .   .   
  Unreport Threat          1    | .   .   .   .   .   1   .   .   
  Investigation Status     1    | .   .   .   .   .   1   .   .   
  Recall Investigation     1    | .   .   .   .   .   1   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   1   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   
Scanalyzer                 6    | .   .   .   .   .   4   .   2   
  Insert Component         3    | .   .   .   .   .   2   .   1   
  Analyze                  3    | .   .   .   .   .   2   .   1   
Garrison Access Hacks      1    | .   .   .   .   .   1   .   .   
  Unlock Access            1    | .   .   .   .   .   1   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   
Hacking Detections         6    | .   .   .   .   .   4   2   .   
  Full Trace Events        4    | .   .   .   .   .   3   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   
Part Schematics Acquired   3    | .   .   .   .   .   2   .   1   
  Parts Built              .    | .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   2   .   1   
  Part Schematics Acquired 3    | .   .   .   .   .   2   .   1   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  
------------               Run  | Yrd Mat Min Exi Min Mat Gar Mat 
Used RIF Installer         1    | .   .   .   .   .   .   1   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  -8  -8  -8  
--------                   Run  | Yrd Mat Min Exi Min Mat Gar Mat 
Total Allies               3    | .   .   3   .   .   .   .   .   
  Largest Group            3    | .   .   3   1   1   .   .   .   
  Highest-Rated Group      40   | .   .   40  16  16  .   .   .   
  Highest-Rated Ally       16   | .   .   16  16  16  .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   
Ally Attacks               17   | .   .   15  .   2   .   .   .   
  Total Damage             202  | .   .   189 .   13  .   .   .   
  Kills                    2    | .   .   2   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat 
Robot Analysis Total       1    | .   .   .   .   .   1   .   .   
Derelict Logs Recovered    3    | .   .   2   .   1   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -10  -9   -8   -8   -8   
-------------              Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  
Turns Passed               5588 | 68   909  653  292  679  2019 672  296  
Spaces Moved               3335 | 38   632  452  241  331  1028 414  199  
  Core                     46   | 9    2    .    .    .    .    .    35   
  Treads                   76   | .    .    .    .    .    76   .    .    
  Legs                     2635 | 29   278  341  241  331  952  414  49   
  Wheels                   .    | .    .    .    .    .    .    .    .    
  Hover                    578  | .    352  111  .    .    .    .    115  
  Flight                   .    | .    .    .    .    .    .    .    .    
  Fastest Speed            46   | 50   56   56   120  120  90   90   46   
  Average Speed            110  | 143  92   111  120  120  118  104  100  
  Slowest Speed            250  | 250  200  190  120  120  190  110  250  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    
Exploration Rate (%)       48   | 4    69   78   60   78   40   41   21   
  Regions Visited          7
    Branch Regions         3
  Pre-discovered Areas     1    | .    .    1    .    .    .    .    .    
  Known Exits Taken        5    | .    1    1    1    1    1    .    .    
  Unknown Exits Taken      1    | 1    .    .    .    .    .    .    .    
Scrap Searched             4    | .    .    2    .    2    .    .    .    
Spaces Dug                 .    | .    .    .    .    .    .    .    .    
Terrain Destroyed          24   | .    .    .    .    .    10   14   .    
  Melee                    .    | .    .    .    .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    .    .    .    
  AOE                      24   | .    .    .    .    .    10   14   .    
Terrain Rammed             .    | .    .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -8   -8   
---------                  Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  
Total                      4814 | 48   848  577  246  611  1645 561  278  
  Wait                     1017 | .    96   83   .    277  436  75   50   
  Move                     3329 | 37   631  451  240  330  1028 413  199  
  Hop                      .    | .    .    .    .    .    .    .    .    
  Pick Up                  59   | 4    15   1    1    1    21   5    11   
  Fast Attach              23   | 6    5    3    .    .    8    1    .    
  Attach                   34   | .    7    .    .    .    13   10   4    
  Detach                   3    | .    1    .    .    .    1    .    1    
  Swap                     29   | 1    7    7    1    1    3    5    4    
  Drop                     33   | .    15   7    4    1    6    .    .    
  Fire                     259  | .    71   25   .    1    123  39   .    
  Melee                    26   | .    .    .    .    .    6    11   9    
  Ram                      .    | .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    
  Escape Stasis            2    | .    .    .    .    .    .    2    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x2 / *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials
-8/Garrison
-8/Materials (discovered 1 exit: *Fac)

 History 
---------
 Turn | Location      | Event
   17 | -11/Scrapyard | Discovered new exit (range 16)
   69 | -11/Scrapyard | Entered Materials
  217 | -10/Materials | Discovered new exit (range 5)
  285 | -10/Materials | Identified exit to Materials
  310 | -10/Materials | Build established: Mutant
  513 | -10/Materials | Discovered exit to Materials (range 4)
  654 | -10/Materials | Core integrity fell below 50%
  694 | -10/Materials | Lost 3 parts (1p2w)
  746 | -10/Materials | Discovered new exit (range 13)
  837 | -10/Materials | Core integrity fell below 20%
  936 | -10/Materials | Discovered new exit (range 8)
  940 | -10/Materials | Identified exit to Mines
  978 | -10/Materials | Entered Mines
  996 | -10/Mines     | Assembled infested the area
 1013 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1301 | -10/Mines     | Discovered exit to Materials (range 15)
 1363 | -10/Mines     | Discovered exit to Materials (range 15)
 1379 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1612 | -10/Mines     | Learned location of Storage (-9)
 1626 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1626 | -10/Mines     | Discovered new exit (range 5)
 1630 | -10/Mines     | Identified exit to Exiles
 1631 | -10/Mines     | Entered Exiles
 1631 | -10/Exiles    | Accompanied by 1 ally
 1665 | -10/Exiles    | Met 8R-AWN
 1683 | -10/Exiles    | Met EX-HEX
 1719 | -10/Exiles    | Met EX-BIN
 1720 | -10/Exiles    | Build established: Scavenger-Mutant
 1733 | -10/Exiles    | Aligned with FarCom system
 1735 | -10/Exiles    | Given EX-Vault access code
 1763 | -10/Exiles    | Opened EX-Vault
 1772 | -10/Exiles    | Found Lightpack 2.0
 1797 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 1830 | -10/Exiles    | Met EX-DEC
 1913 | -10/Exiles    | Discovered new exit (range 10)
 1922 | -10/Exiles    | Identified exit to Mines
 1923 | -10/Exiles    | Left Exiles lab with Lightpack 2.0
 1923 | -10/Exiles    | Entered Mines
 1923 | -9/Mines      | Accompanied by 1 ally
 1995 | -9/Mines      | Met a Derelict bent on vengeance
 2059 | -9/Mines      | Learned Materials stockpile data
 2079 | -9/Mines      | Discovered new exit (range 12)
 2581 | -9/Mines      | Discovered new exit (range 3)
 2584 | -9/Mines      | Identified exit to Materials
 2602 | -9/Mines      | Entered Materials
 2602 | -8/Materials  | Evolved 4 slots: Propulsion x1, Utility x3
 2762 | -8/Materials  | Central database locked down
 2896 | -8/Materials  | Build established: Hauler-Mutant
 3522 | -8/Materials  | Lost 5 parts (1p2n2w)
 3725 | -8/Materials  | Core integrity fell below 50%
 4096 | -8/Materials  | Lost 3 parts (1u2w)
 4621 | -8/Materials  | Identified exit to Garrison
 4621 | -8/Materials  | Entered Garrison
 4684 | -8/Garrison   | Installed Relay Interface Framework
 4707 | -8/Garrison   | Triggered checkpoint
 4923 | -8/Garrison   | Discovered new exit (range 10)
 5018 | -8/Garrison   | Lost 3 parts (1p1n1u)
 5085 | -8/Garrison   | Core integrity fell below 20%
 5113 | -8/Garrison   | Lost 4 parts (2n2u)
 5161 | -8/Garrison   | Triggered checkpoint
 5293 | -8/Garrison   | Entered Materials
 5303 | -8/Materials  | Lost 4 parts (1p1n2w)
 5400 | -8/Materials  | Discovered new exit (range 16)
 5522 | -8/Materials  | Identified exit to Factory
 5589 | -8/Materials  | Destroyed by Y-45 Defender with Heavy Assault Rifle

 Last Messages 
---------------
05448_ System corrupted: Component data lost.
05465_ Acquired Titanium Leg.
05471_ Acquired Lgt. Assault Rifle.
05495_ System corrupted: Matter fused (-8).
05499_ R-06 Scavenger collects Flight Unit.
05514_ I><KRSIIHQ#EU=4Y PX0PW2FUN< & XJSII4CZW 
05522_ EXIT=IDENTIFIED: FACTORY
05545_ VXOK:<8KUW9S T|H0DRSOK|
05555_ Triggered Alarm Trap.
05555_ An alarm sounds.
05555_ ALERT: Alarm triggered, dispatching
  investigation squad.
05565_ K-01 Serf cleans the Material Processor. <x2>
05573_ K-01 Serf collects debris.
05576_ System corrupted: Matter fused (-9).
05577_ K-01 Serf collects debris.
05579_ Critical hit (Burn: +37).
05580_ G-47 Trooper Aluminum Leg severed.
05582_ K-01 Serf cleans the Material Processor. <x2>
05588_ R-06 Scavenger collects Aluminum Leg.

 Map 
-----
+----------------------------------------------------+
| ??#             #        #?????                    |
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| ??#             ##+#######?????                    |
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| ???????????????????????????????                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           31
Energy Generation          14
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                57
Recoil Reduction           3
Offensive Hacking          20
Defensive Hacking          10

 Item Schematics 
-----------------
             VSS Leg | -8/Materials | Scanalyzed
 Cesium-ion Thruster | -8/Materials | Scanalyzed
        Aerolev Unit | -8/Materials | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              IntegrityFlyingDeconstructor
  Manual?         0
Play Time         00:51:59
  Cumulative      24.5 hours
  Start           2024.11.23 @ 00:54:37
  End             2024.11.23 @ 01:49:10
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          38
  Rogue           38
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             7
Gallery%          18
Achievement%      19
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              16/SmallcapsGlow
Map View          55x38
Zoom Use          11%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9bf98b38-a2a9-4b88-8735-577e1160b537