Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 01:49:10 Player: akira Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1892) 1892 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1060) 1060 TOTAL SCORE: 6182 Bonus ------- Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 221/300 Energy 250/250 System Corruption 3% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Armored Treads Aluminum Leg > --- UTILITY (5) ------ Lightpack 2.0 Signal Interpreter System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (40) --- Ion Engine Aluminum Leg Aluminum Leg Titanium Leg VSS Leg Hover Unit Aerolev Unit Aerolev Unit Advanced Weight Redist. System Terrain Scanner Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Heavy Particle Gun Light Assault Rifle Mini Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Lightpack 2.0 Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Hover Unit Aerolev Unit Aerolev Unit Cesium-ion Thruster Terrain Scanner Light Armor Plating System Shield Heavy Particle Gun Rocket Launcher Axe [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Terrain Scanner Storage Lightpack 2.0 Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 86 | 7 19 10 1 1 24 16 8 Power 11 | 1 1 2 . . 3 4 . Engine 8 | 1 1 1 . . 2 3 . Core 3 | . . 1 . . 1 1 . Reactor . | . . . . . . . . Propulsion 41 | 2 11 5 . . 12 5 6 Treads 5 | . . . . . 4 . 1 Leg 26 | 2 3 5 . . 8 5 3 Wheel . | . . . . . . . . Hover 8 | . 6 . . . . . 2 Flight 2 | . 2 . . . . . . Utility 11 | 1 2 . 1 . 3 2 2 Device 1 | . 1 . . . . . . Storage 3 | 1 . . 1 . 1 . . Processor 2 | . 1 . . . . . 1 Hackware 3 | . . . . . 2 . 1 Protection 2 | . . . . . . 2 . Artifact . | . . . . . . . . Weapon 23 | 3 5 3 . 1 6 5 . Energy Gun 4 | . . . . . 2 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 3 5 1 . 1 3 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 2 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 1 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 32 | . 3 2 . . 13 13 1 Power 7 | . 1 1 . . 3 2 . Propulsion 13 | . . 1 . . 5 6 1 Utility 4 | . . . . . 1 3 . Weapon 8 | . 2 . . . 4 2 . Highest Loss Streak 5 | . 3 1 . . 5 4 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 93 93 100 99 66 71 63 Engine 4 | . 13 4 . . 1 6 9 Core 5 | . . 4 14 14 5 2 . Treads 1 | . . . . . 2 . 5 Leg 21 | . 15 22 28 28 20 24 11 Hover 2 | . 12 5 . . . . 3 Storage 11 | . 14 14 14 14 9 9 9 Processor 6 | . 10 14 14 14 . . 8 Hackware 6 | . . . . . 14 6 8 Energy Gun 1 | . . . . . 1 11 . Ballistic Gun 14 | . 23 23 28 27 8 . . Slashing Weapon 1 | . . . . . 1 5 9 Peak Build Rating 54 | 6 8 10 13 14 49 54 50 Average Rating 28 | 4 6 8 11 13 44 49 45 On Entrance 17 | . 6 8 10 13 13 49 40 Naked Turns . | . . . . . . . . Heaviest Build 21 | 14 15 15 18 18 18 21 13 Greatest Support 60 | 20 20 20 20 20 60 34 32 Greatest Overweight (x) 4 | 4 3 2 . . 1 . 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 10 10 40 40 40 Average Capacity 25 | 7 8 8 8 10 40 40 40 Most Carried 18 | 4 8 8 8 9 15 18 18 Average Carried 8 | 2 7 7 7 8 8 14 15 Final Capacity 40 | 8 8 8 10 10 40 40 40 Final Carried 18 | 4 8 8 8 9 15 11 18 Class Distribution -------------------- 53% | Hauler-Mutant 23% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1744 | 231 234 401 . 36 691 138 13 Remotely . | . . . . . . . . Salvage Created 2252 | . 533 92 . 19 1001 566 41 Parts 128 | . 44 6 . 2 55 17 4 Haulers Intercepted 2 | . . . . . 2 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 46 | . 13 2 . 1 16 11 3 Melee 7 | . . . . . 1 3 3 Guns 39 | . 13 2 . 1 15 8 . Classes Destroyed 8 | . 4 . . . 4 . . Builder 1 | . . . . . 1 . . Hauler 2 | . . . . . 2 . . Operator 3 | . 2 . . . 1 . . Watcher 2 | . 2 . . . . . . Swarmer 7 | . 3 . . 1 . . 3 Grunt 31 | . 10 2 . . 10 9 . Sentry 6 | . . . . . 5 1 . Hunter 2 | . . . . . 1 1 . Best Kill Streak 3 | . 3 1 . 1 2 2 2 Combat Bots Only 3 | . 3 1 . 1 2 2 2 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 438 | . 93 21 . 1 163 136 24 Missed 111 | . 30 2 . . 37 38 4 Damage Taken 4502 | . 759 292 . 9 1971 1255 216 Core 813 | . 205 44 . . 276 271 17 Absorbed by Shields 44 | . . . . . . 44 . Core Remaining (%) 50 | 100 . . . . . . . Volleys Fired 259 | . 71 25 . 1 123 39 . Largest 2 | . 2 2 . 2 2 2 . Hottest 110 | . 40 40 . 40 50 110 . Shots Fired 385 | . 113 30 . 2 172 68 . Gun 383 | . 113 30 . 2 172 66 . Cannon . | . . . . . . . . Launcher 2 | . . . . . . 2 . Special . | . . . . . . . . Kinetic 310 | . 113 30 . 2 165 . . Thermal 66 | . . . . . . 66 . Explosive 2 | . . . . . . 2 . Electromagnetic 7 | . . . . . 7 . . Robot Hit Streak 27 | . 13 9 . 3 27 11 . Robot Miss Streak 4 | . 4 2 . . 3 2 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 305 | . 79 24 . 1 136 59 6 Core Hits 113 | . 34 7 . 1 46 23 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 5 | . . . . . 2 2 1 Burn 1 | . . . . . . 1 . Destroy 1 | . . . . . 1 . . Sever 3 | . . . . . 1 1 1 Melee Attacks 26 | . . . . . 6 11 9 Impact . | . . . . . . . . Slashing 26 | . . . . . 6 11 9 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5046 | . 1013 223 . 15 2252 1354 189 Guns 4164 | . 1013 223 . 15 1948 965 . Cannons . | . . . . . . . . Explosions 110 | . . . . . 50 60 . Melee 772 | . . . . . 254 329 189 Ramming . | . . . . . . . . Kinetic 3083 | . 1013 223 . 15 1832 . . Thermal 1015 | . . . . . 50 965 . Explosive 60 | . . . . . . 60 . Electromagnetic 116 | . . . . . 116 . . Impact . | . . . . . . . . Slashing 772 | . . . . . 254 329 189 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 3 3 Average Corruption 2 | . . . . . 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . . . 16 13 7 Message Errors 15 | . . . . . 7 6 2 Matter Fused 6 | . . . . . 1 3 2 Heat Flow Errors 3 | . . . . . 2 . 1 Energy Discharges 5 | . . . . . 2 2 1 Parts Rejected 2 | . . . . . 1 1 . Data Loss (minor) 4 | . . . . . 2 1 1 Misfires 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 53 | . . . . . . 26 27 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 53 | . . . . . . 26 27 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 51 | . . . . . 51 . . Shots 1 | . . . . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 463 | . 5 9 . 4 195 463 272 Average Temperature 122 | . 2 5 . 3 46 170 127 Received Heat Transfer 2004 | . 387 162 . . 810 564 81 Effects 6 | . . . . . . 6 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 2 | . . . . . . 2 . Interference 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . . 4 . Heat Transferred 1723 | . . . . . 50 1673 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 365 | . 224 60 . 20 252 365 240 Initial 165 | . . 30 . . . . 165 Average 77 | . 74 39 . 10 72 153 206 Maximum Alert Level 1 | . 1 . . . 1 1 1 Low Security (%) 89 | 100 95 100 . 100 95 63 40 Level 1 10 | . 4 . . . 4 36 59 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 3 . . . 4 . 1 Investigation 3 | . . . . . 2 . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 3 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 8 | . . 1 . . 3 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 29 4 . 1 28 24 7 Peak Tracking Total 9 | . 4 2 . 1 4 9 3 Tactical Retreats 9 | . 2 1 . . 2 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 1 . . . 2 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 10 | . . . 1 . 6 2 1 Terminals 6 | . . . . . 4 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 30 | . . . 1 . 21 6 2 Successful 18 | . . . 1 . 13 2 2 Failed 11 | . . . . . 7 4 . Catastrophic 1 | . . . . . . 1 . Database Lockouts 1 | . . . . . 1 . . Manual 10 | . . . 1 . 9 . . Terminals 22 | . . . . . 16 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . . . 4 . 2 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 11 | . . . 1 . 8 2 . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . . . 1 . Garrison Index 1 | . . . . . 1 . . Alert Level 2 | . . . . . 2 . . Unreport Threat 1 | . . . . . 1 . . Investigation Status 1 | . . . . . 1 . . Recall Investigation 1 | . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . . . . 4 . 2 Insert Component 3 | . . . . . 2 . 1 Analyze 3 | . . . . . 2 . 1 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . . . 4 2 . Full Trace Events 4 | . . . . . 3 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . 1 Part Schematics Acquired 3 | . . . . . 2 . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 1 1 . . . Highest-Rated Group 40 | . . 40 16 16 . . . Highest-Rated Ally 16 | . . 16 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . 15 . 2 . . . Total Damage 202 | . . 189 . 13 . . . Kills 2 | . . 2 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 5588 | 68 909 653 292 679 2019 672 296 Spaces Moved 3335 | 38 632 452 241 331 1028 414 199 Core 46 | 9 2 . . . . . 35 Treads 76 | . . . . . 76 . . Legs 2635 | 29 278 341 241 331 952 414 49 Wheels . | . . . . . . . . Hover 578 | . 352 111 . . . . 115 Flight . | . . . . . . . . Fastest Speed 46 | 50 56 56 120 120 90 90 46 Average Speed 110 | 143 92 111 120 120 118 104 100 Slowest Speed 250 | 250 200 190 120 120 190 110 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 69 78 60 78 40 41 21 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 24 | . . . . . 10 14 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 24 | . . . . . 10 14 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4814 | 48 848 577 246 611 1645 561 278 Wait 1017 | . 96 83 . 277 436 75 50 Move 3329 | 37 631 451 240 330 1028 413 199 Hop . | . . . . . . . . Pick Up 59 | 4 15 1 1 1 21 5 11 Fast Attach 23 | 6 5 3 . . 8 1 . Attach 34 | . 7 . . . 13 10 4 Detach 3 | . 1 . . . 1 . 1 Swap 29 | 1 7 7 1 1 3 5 4 Drop 33 | . 15 7 4 1 6 . . Fire 259 | . 71 25 . 1 123 39 . Melee 26 | . . . . . 6 11 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 5) 285 | -10/Materials | Identified exit to Materials 310 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered exit to Materials (range 4) 654 | -10/Materials | Core integrity fell below 50% 694 | -10/Materials | Lost 3 parts (1p2w) 746 | -10/Materials | Discovered new exit (range 13) 837 | -10/Materials | Core integrity fell below 20% 936 | -10/Materials | Discovered new exit (range 8) 940 | -10/Materials | Identified exit to Mines 978 | -10/Materials | Entered Mines 996 | -10/Mines | Assembled infested the area 1013 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1301 | -10/Mines | Discovered exit to Materials (range 15) 1363 | -10/Mines | Discovered exit to Materials (range 15) 1379 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1612 | -10/Mines | Learned location of Storage (-9) 1626 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1626 | -10/Mines | Discovered new exit (range 5) 1630 | -10/Mines | Identified exit to Exiles 1631 | -10/Mines | Entered Exiles 1631 | -10/Exiles | Accompanied by 1 ally 1665 | -10/Exiles | Met 8R-AWN 1683 | -10/Exiles | Met EX-HEX 1719 | -10/Exiles | Met EX-BIN 1720 | -10/Exiles | Build established: Scavenger-Mutant 1733 | -10/Exiles | Aligned with FarCom system 1735 | -10/Exiles | Given EX-Vault access code 1763 | -10/Exiles | Opened EX-Vault 1772 | -10/Exiles | Found Lightpack 2.0 1797 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1830 | -10/Exiles | Met EX-DEC 1913 | -10/Exiles | Discovered new exit (range 10) 1922 | -10/Exiles | Identified exit to Mines 1923 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1923 | -10/Exiles | Entered Mines 1923 | -9/Mines | Accompanied by 1 ally 1995 | -9/Mines | Met a Derelict bent on vengeance 2059 | -9/Mines | Learned Materials stockpile data 2079 | -9/Mines | Discovered new exit (range 12) 2581 | -9/Mines | Discovered new exit (range 3) 2584 | -9/Mines | Identified exit to Materials 2602 | -9/Mines | Entered Materials 2602 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2762 | -8/Materials | Central database locked down 2896 | -8/Materials | Build established: Hauler-Mutant 3522 | -8/Materials | Lost 5 parts (1p2n2w) 3725 | -8/Materials | Core integrity fell below 50% 4096 | -8/Materials | Lost 3 parts (1u2w) 4621 | -8/Materials | Identified exit to Garrison 4621 | -8/Materials | Entered Garrison 4684 | -8/Garrison | Installed Relay Interface Framework 4707 | -8/Garrison | Triggered checkpoint 4923 | -8/Garrison | Discovered new exit (range 10) 5018 | -8/Garrison | Lost 3 parts (1p1n1u) 5085 | -8/Garrison | Core integrity fell below 20% 5113 | -8/Garrison | Lost 4 parts (2n2u) 5161 | -8/Garrison | Triggered checkpoint 5293 | -8/Garrison | Entered Materials 5303 | -8/Materials | Lost 4 parts (1p1n2w) 5400 | -8/Materials | Discovered new exit (range 16) 5522 | -8/Materials | Identified exit to Factory 5589 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 05448_ System corrupted: Component data lost. 05465_ Acquired Titanium Leg. 05471_ Acquired Lgt. Assault Rifle. 05495_ System corrupted: Matter fused (-8). 05499_ R-06 Scavenger collects Flight Unit. 05514_ I> 05573_ K-01 Serf collects debris. 05576_ System corrupted: Matter fused (-9). 05577_ K-01 Serf collects debris. 05579_ Critical hit (Burn: +37). 05580_ G-47 Trooper Aluminum Leg severed. 05582_ K-01 Serf cleans the Material Processor. 05588_ R-06 Scavenger collects Aluminum Leg. 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