Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 17:35:55 Player: Kathisto Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (544) 2720 Value Destroyed (27067) 27067 Prototype IDs (72) 1440 Alien Tech Used (8) 1600 Bonus (14286) 14286 TOTAL SCORE: 55213 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9722 Follower Combat Kills 54 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -290 Cogmind --------- Core Integrity 0/1600 Matter 280/300 Energy 100/100 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Force Field Advanced Point Defense System HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Huge Storage Unit Experimental Targeting Computer Heavy Regenerative Plating Graphene Brace Thermal Barrier Experimental Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Mass Driver Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heat Sink Experimental Cooling System Experimental Cooling System Small Matter Pod Femtoactuators Graphene Brace Experimental EM Shield Advanced Force Field Advanced Point Defense System Subatomic Replicator Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Railgun Multirail Hypervelocity Mass Driver Scatter Rocket Array Core Stripper [Rating: 245] Favorites ----------- Power Reinforced Antimatter Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Regenerative Plating Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Precision Grenade Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 4 2 . 2 . . 2 2 Power 2 | . . . . . . . . . . . 1 . . 1 . . . . Propulsion 4 | . . . 1 . . . . 1 . . . 1 . 1 . . . . Utility 7 | . . . . . . . 1 1 . . 2 . . . . . 1 2 Weapon 5 | . . . 1 . . . 1 . . . 1 1 . . . . 1 . Parts Attached 267 | 6 11 . 23 1 12 2 20 14 25 . 19 2 8 10 52 7 20 35 Power 37 | 1 3 . 2 . 2 1 3 3 3 . 3 . 4 1 4 . 4 3 Engine 16 | 1 3 . 2 . 2 . 3 3 2 . . . . . . . . . Core 7 | . . . . . . 1 . . 1 . 3 . 2 . . . . . Reactor 14 | . . . . . . . . . . . . . 2 1 4 . 4 3 Propulsion 71 | 2 2 . 9 . 5 . 10 6 6 . 6 1 . 2 12 2 3 5 Treads 67 | 2 2 . 9 . 5 . 10 6 6 . 6 1 . 2 9 2 3 4 Leg 4 | . . . . . . . . . . . . . . . 3 . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 77 | 1 4 . 1 . 1 . 3 2 6 . 7 . . 5 22 4 6 15 Device 45 | . 2 . . . . . 2 1 1 . 4 . . 5 14 1 5 10 Storage 5 | 1 1 . . . 1 . . . 1 . . . . . . 1 . . Processor 14 | . 1 . 1 . . . . . 2 . 1 . . . 4 1 1 3 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 12 | . . . . . . . 1 1 2 . 2 . . . 3 1 . 2 Artifact 1 | . . . . . . . . . . . . . . . 1 . . . Weapon 82 | 2 2 . 11 1 4 1 4 3 10 . 3 1 4 2 14 1 7 12 Energy Gun 6 | 1 . . . . . . . . 1 . 1 . . . . . . 3 Energy Cannon 17 | . . . 1 . . . . . 1 . 1 . . . 1 1 6 6 Ballistic Gun 44 | 1 1 . 9 1 4 1 3 1 7 . . 1 4 2 8 . . 1 Ballistic Cannon 6 | . 1 . . . . . . 1 . . . . . . 3 . 1 . Launcher 6 | . . . 1 . . . 1 1 1 . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . 2 . 1 . 3 2 9 . 2 . . . 20 4 3 7 Parts Lost 90 | . 5 . . . 4 1 . 3 2 . 1 . . 5 27 . 7 35 Power 9 | . 1 . . . 1 1 . . . . . . . . 2 . 2 2 Propulsion 27 | . 2 . . . 2 . . 1 . . 1 . . 2 11 . 2 6 Utility 22 | . 1 . . . . . . . . . . . . 3 5 . . 13 Weapon 32 | . 1 . . . 1 . . 2 2 . . . . . 9 . 3 14 Highest Loss Streak 16 | . 2 . . . 3 1 . 3 1 . 1 . . 2 4 . 2 16 To Critical Strikes 4 | . . . . . 3 . . . . . . . . . . . . 1 Average Backups 19 | 2 9 14 14 15 16 17 18 18 22 24 23 24 23 23 22 20 20 18 Power . | . . . . . . 1 1 . . . . . 1 1 2 1 . 1 Propulsion 4 | . 4 6 6 7 6 6 6 5 7 8 7 7 6 5 . 1 1 1 Utility 4 | . . 1 1 1 2 4 2 2 4 6 5 7 6 5 6 8 9 8 Weapon 8 | . 3 7 6 7 7 6 9 10 9 10 10 10 10 10 11 9 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 4 . 5 1 7 . 8 1 3 . 2 . 2 . 5 1 1 6 Power 5 | . . . . . 3 . . . . . . . . . . . . 2 Propulsion 12 | . 1 . 1 . 2 . 5 1 2 . . . . . . . . . Utility 10 | . 1 . 1 . 2 . 2 . . . . . . . 1 1 . 2 Weapon 19 | . 2 . 3 1 . . 1 . 1 . 2 . 2 . 4 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 99 100 81 97 94 99 99 100 99 92 99 98 86 68 71 71 Engine 3 | . 13 14 11 11 8 . 7 7 5 . . . . . . . . . Core 1 | . . . . . . 8 1 . 1 7 10 10 4 . . . . . Reactor 3 | . . . . . . . . . . . . . 5 14 12 9 7 7 Treads 24 | . 28 28 33 33 32 33 27 29 29 30 22 21 26 26 16 13 12 11 Device 7 | . 9 14 1 . . . 1 6 6 . 7 10 10 9 11 9 13 18 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 5 5 5 4 4 4 4 3 Processor 8 | . 3 . 9 11 11 11 9 7 13 15 9 10 10 8 6 7 4 4 Protection 3 | . . . . . . . 2 7 1 7 10 5 5 4 3 1 3 3 Energy Cannon 2 | . . . . . . . . . 1 . . . . 1 . 4 12 12 Ballistic Gun 20 | . 10 14 32 33 17 33 35 29 28 30 28 29 30 25 16 . 2 . Ballistic Cannon 1 | . 9 14 . . . . . . . . . . . . . 9 4 4 Slashing Weapon 1 | . . . . . . . . . . . . . . . 2 4 4 3 Peak Build Rating 245 | 6 10 10 20 21 29 28 38 48 60 57 90 99 113 127 214 224 235 245 Average Rating 91 | 5 8 10 15 20 18 27 31 44 51 57 78 94 102 125 150 217 224 224 On Entrance 73 | . 6 10 10 20 20 28 28 33 45 57 57 90 99 113 125 214 223 211 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . 3 3 . . 7 Naked Turns 63 | . . . . . . . . . . . . . . . . . . 63 Heaviest Build 241 | 11 31 31 36 37 56 55 64 74 108 104 132 129 169 206 222 209 241 238 Greatest Support 270 | 40 40 40 60 60 60 60 69 88 85 82 105 125 125 145 270 270 265 245 Greatest Overweight (x) 9 | . . . . . . . . . 1 1 2 1 1 2 9 . 1 3 Average Overweight (x) . | . . . . . . . . . . 1 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 11 15 15 15 19 20 20 20 24 25 25 25 25 25 25 25 25 24 Most Carried 25 | 3 15 14 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 2 9 14 14 15 17 20 19 19 23 25 24 24 24 24 24 24 23 22 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 14 14 15 15 20 20 19 20 25 25 25 24 25 25 25 24 25 5 Class Distribution -------------------- 29% | Gunner 19% | Scavenger-Gunner 13% | Alien-Executioner 8% | Scavenger-Executioner 6% | Tank 6% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Tank | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/DSF Scavenger-Executioner | -3/Research Scavenger-Tank | -3/Quarantine Tank | -3/Section 7 Alien-Executioner | -2/Research Alien-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Matter Collected 16716 | 266 488 . 1099 177 1185 272 944 976 1316 196 2168 . 272 1108 2592 319 1329 2009 Remotely 611 | . . . . . . . . . . . . . . 247 364 . . . Salvage Created 29943 | 90 536 . 1636 360 526 370 1243 1182 2019 404 2729 . 352 1697 3102 714 4358 8625 Parts 1351 | . 30 . 101 26 58 24 60 67 105 20 132 . 32 108 199 32 182 175 Haulers Intercepted 23 | . 2 . 5 . . . 5 1 6 . 2 . . . . . 2 . Recyclers Shooed 15 | . 1 . 1 . . . . . 1 1 3 . . 6 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Combat Hostiles Destroyed 417 | . 11 . 28 13 5 10 21 21 24 4 28 . 7 17 43 10 57 118 Melee 17 | . . . . . . . . . . . . . . . 11 1 4 1 Guns 205 | . 5 . 24 13 2 7 21 21 24 4 25 . 7 17 22 . . 13 Cannons 113 | . 4 . . . . . . . . . . . . . . 6 29 74 AOE 53 | . 2 . 4 . 3 3 . . . . 3 . . . 6 . 14 18 Classes Destroyed 29 | 1 5 . 2 . 3 2 2 2 . . . . 2 . 2 . 5 3 Worker 22 | . 2 . 3 1 . . 1 1 . . 1 . . 3 2 . 4 4 Builder 18 | . . . . . . . 1 . . . . . . 3 . 3 6 5 Tunneler 2 | . . . . . . . 1 1 . . . . . . . . . . Hauler 23 | . 2 . 5 . . . 5 1 6 . 2 . . . . . 2 . Recycler 25 | 1 1 . 3 1 . . 1 1 2 2 4 . . 2 2 . 3 2 Carrier 2 | . . . . . . . . . . . . . . . . . . 2 Mechanic 5 | . . . . . . . . . . . . . . . . . 1 4 Operator 5 | . . . . . . . . 2 1 . . . . 1 . . 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 17 | . 2 . 5 . . . 1 1 1 . 2 . . 1 1 1 2 . Swarmer 68 | . 3 . 8 10 . 4 7 3 . . . . 5 . 7 2 9 10 Saboteur 4 | . . . . . . . . . . . . . . . . . 1 3 Grunt 142 | . 8 . 11 3 . 4 7 11 11 . 16 . . 4 7 . 11 49 Brawler 18 | . . . 1 . . . . . . . 1 . . . 2 . . 14 Duelist 26 | . . . . . . 1 1 . 2 . 3 . . . 2 . 4 13 Protector 5 | . . . . . . . . . . . . . . . . . 1 4 Sentry 40 | . . . 8 . . . 4 4 8 4 3 . . 1 . 1 4 3 Specialist 3 | . . . . . . . . . . . . . 1 1 . . 1 . Hunter 32 | . . . . . . 1 2 . . . 1 . . 2 5 2 13 6 Programmer 59 | . . . . . . . . 3 2 . 4 . . 8 18 3 10 11 Heavy 2 | . . . . . . . . . . . . . 1 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . S7 Guard 2 | . . . . . . . . . . . . . . . . 2 . . Investigator 1 | . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . 1 3 Alpha 7 1 | . . . . . . . . . . . . . . . 1 . . . Fortress 1 | . . . . . . . . . . . . . . . 1 . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . Best Kill Streak 33 | 1 4 . 6 5 5 4 6 8 5 2 5 . 5 8 4 4 20 33 Combat Bots Only 33 | . 2 . 6 5 4 4 5 6 4 1 4 . 5 7 4 4 14 33 Max Kills in Single Turn 7 | 1 3 . 4 2 2 4 2 2 2 1 2 . 4 2 1 1 7 7 Gunslinging 2 | . . . 1 1 . 1 . 1 1 . . . 2 1 . . . . Exploded 6 | . 2 . 4 . 2 3 . . . . 1 . . . 1 . 4 6 Melee 1 | . . . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 5 | . . . . . 4 . . . 1 . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) 01-MTF (-7/Storage) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Hostile Shots Fired 2830 | . 103 . 93 25 61 21 79 159 129 45 100 . 51 147 488 83 473 773 Missed 764 | . 34 . 26 7 13 7 27 62 49 9 33 . 22 49 109 27 129 161 Hits 2066 | . 69 . 67 18 48 14 52 97 80 36 67 . 29 98 379 56 344 612 Melee 108 | . . . . . . . 1 . 5 . 4 . . . 22 . 18 58 Projectile 1958 | . 69 . 67 18 48 14 51 97 75 36 63 . 29 98 357 56 326 554 AOE 5 | . . . . . . . . 3 . . . . . . . . 1 1 Critical Strikes 115 | . . . . . 20 1 1 . 2 . 3 . 1 6 25 2 20 34 Actively Blocked 32 | . . . . . . . . . . . . . . . 2 . 3 27 Part Disruptions 10 | . . . . . . . . . . . . . . 1 5 1 2 1 Damage Taken 36718 | . 862 . 819 145 841 214 608 1354 1054 276 1402 . 562 1707 7887 696 6592 11699 Core 3065 | . 168 . 135 33 73 16 50 65 64 17 117 . 29 72 438 28 257 1503 Absorbed by Shields 7803 | . . . . . . . . . . . . . 199 713 778 727 2794 2592 Reduced by Siege Mode 1032 | . . . . . . . . . . . . . . . 11 . 156 865 Redirected to Shielding 8 | . . . . . . . . . . . . . . . . . . 8 Ignored by Resistances 1114 | . . . . . . . . . . . . . . . . . 411 703 Regen/Repaired (Parts) 7910 | . . . . . . . . . . 45 155 . 75 79 1942 461 2388 2765 Core Remaining (%) 70 | 100 . 32 . . . 35 90 . . 79 88 . 97 . . 40 71 . Volleys Fired 1073 | 6 82 . 74 14 77 19 54 51 66 11 96 . 8 73 119 31 118 174 Largest 6 | 2 2 . 3 3 3 3 4 4 4 4 5 . 6 6 6 3 5 5 Hottest 600 | 70 80 . 69 69 69 74 99 111 111 100 125 . 166 204 199 170 480 600 Shots Fired 3304 | 11 156 . 220 45 199 56 207 200 249 44 439 . 48 242 296 46 316 530 Gun 2422 | 11 131 . 219 45 185 56 204 200 244 44 429 . 48 208 271 . 37 90 Cannon 841 | . 25 . . . . . 3 . 5 . 5 . . 34 13 46 275 435 Launcher 41 | . . . 1 . 14 . . . . . 5 . . . 12 . 4 5 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 2518 | 6 90 . 219 45 185 56 204 200 244 44 429 . 48 208 250 29 85 176 Thermal 633 | 5 66 . . . . . 3 . 5 . 5 . . 34 13 9 166 327 Explosive 41 | . . . 1 . 14 . . . . . 5 . . . 12 . 4 5 Electromagnetic 112 | . . . . . . . . . . . . . . . 21 8 61 22 Robot Hit Streak 62 | 9 17 . 28 9 17 9 16 14 26 18 22 . 13 13 13 10 31 62 Robot Miss Streak 6 | 2 4 . 4 2 3 2 3 6 2 1 5 . 2 3 3 4 3 4 Penetration Max 7 | . . . . . . 1 1 1 1 . . . 1 1 1 . 1 7 Secondary Targets 45 | . 1 . 1 4 . 3 6 9 4 . 6 . 2 4 5 . . . Max Gunslinging Chain 2 | . 1 . 1 1 . 1 1 2 1 . 1 . 2 1 1 . . . Shots Hit Robots 2216 | 9 103 . 152 29 131 43 121 122 170 33 288 . 32 110 222 31 217 403 Core Hits 1182 | 2 35 1 69 18 50 20 50 55 71 15 109 . 15 55 105 14 178 320 Critical Kills 77 | . . . . . . . 1 1 1 . 2 . 1 3 7 6 9 46 Critical Parts Destroyed 107 | . . . . . . 1 2 . . . . . . 3 15 5 16 65 Critical Strikes 216 | 2 5 . . . . 1 3 1 1 . 2 . 1 6 24 17 32 121 Burn 7 | 2 3 . . . . . . . . . . . . . . . . 2 Meltdown 12 | . . . . . . . . . . . . . . 1 . . 3 8 Destroy 188 | . . . . . . 1 3 1 1 . 2 . 1 5 23 14 26 111 Blast 3 | . 2 . . . . . . . . . . . . . . . 1 . Corrupt 6 | . . . . . . . . . . . . . . . 1 3 2 . Melee Attacks 121 | . . . . . . . . . . . . . . . 53 19 30 19 Kinetic 9 | . . . . . . . . . . . . . . . 2 7 . . Impact 3 | . . . . . . . . . . . . . . . . . . 3 Slashing 109 | . . . . . . . . . . . . . . . 51 12 30 16 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . . 2 5 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 74190 | 91 1563 4 2299 427 2566 847 1763 2410 3294 647 5629 . 611 3632 7255 1183 13822 26147 Guns 31246 | 91 982 . 2112 404 2057 687 1739 2410 3219 562 5141 . 611 3479 3919 . 519 3314 Cannons 27879 | . 263 . . . . . . . 54 . 52 . . 97 299 612 8285 18217 Explosions 9844 | . 276 . 154 . 509 142 . . . . 377 . . . 1367 28 3392 3599 Melee 4834 | . . . . . . . . . . . . . . . 1670 543 1626 995 Ramming 387 | . 42 4 33 23 . 18 24 . 21 85 59 . . 56 . . . 22 Kinetic 33215 | 42 674 . 2112 404 2057 687 1739 2410 3219 562 5141 . 611 3479 3335 533 1318 4892 Thermal 23414 | 49 847 . . . . 142 . . 54 . 52 . . 97 392 . 5769 16012 Explosive 9225 | . . . 154 . 509 . . . . . 377 . . . 1274 28 3284 3599 Electromagnetic 3298 | . . . . . . . . . . . . . . . 626 220 1825 627 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 4651 | . . . . . . . . . . . . . . . 1628 402 1626 995 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . 3 3 3 3 . . . . 1 . . 13 40 16 . . Average Corruption 8 | . . . 2 3 3 3 . . . . 1 . . 6 19 14 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 296 | . . . 6 15 45 21 . . . . 6 . . 27 147 29 . . Message Errors 74 | . . . 4 2 12 3 . . . . . . . 5 36 12 . . Matter Fused 51 | . . . 1 3 5 4 . . . . . . . 6 27 5 . . Heat Flow Errors 35 | . . . . 2 2 4 . . . . . . . 3 21 3 . . Energy Discharges 36 | . . . . 1 9 4 . . . . 3 . . 2 15 2 . . Parts Rejected 5 | . . . . . . . . . . . . . . 1 3 1 . . Parts Fused 2 | . . . . . . 1 . . . . . . . . 1 . . . Data Loss (minor) 28 | . . . . 2 8 1 . . . . 1 . . 2 13 1 . . Data Loss (major) 14 | . . . . 1 2 2 . . . . 1 . . . 8 . . . Misfires 10 | . . . . 3 1 . . . . . . . . 2 3 1 . . Alerts 13 | . . . 1 1 3 1 . . . . 1 . . 1 3 2 . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . Weapon Failures 27 | . . . . . 3 1 . . . . . . . 5 16 2 . . Overload Shots 6 | . . . . . . . . . . . 3 . . . . . . 3 Overflow Damage 2600 | . 43 . 3 . . . . . . . 17 . . 4 234 81 367 1851 Projectiles 1860 | . . . . . . . . . . . 17 . . 4 15 . 286 1538 Explosions 315 | . 43 . 3 . . . . . . . . . . . 18 . 21 230 Melee 425 | . . . . . . . . . . . . . . . 201 81 60 83 Knockbacks 30 | . 4 . 1 . . . . . . . . . . . . 1 4 20 Impact 1 | . . . 1 . . . . . . . . . . . . . . . Kinetic 27 | . 4 . . . . . . . . . . . . . . 1 4 18 Secondary 2 | . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 1032 | . . . . . 16 . . . . . . . . . 256 135 436 189 Shots 30 | . . . . . 2 . . . . . . . . . 5 1 17 5 Rammed 48 | . 8 2 8 1 . 2 4 . 5 9 5 . . 2 . . . 2 Targets Rammed 58 | . 8 2 12 2 . 2 5 . 5 11 5 . . 4 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 10 | . . . 4 1 . . 1 . . 2 . . . 2 . . . . Highest Temperature 606 | 90 308 . 36 276 203 202 148 71 154 231 423 . 132 564 478 163 456 606 Average Temperature 107 | 44 82 . 11 47 33 67 37 19 22 110 91 . 67 171 101 37 124 155 Received Heat Transfer 4094 | . 471 . 288 12 . 81 171 249 348 84 321 . 6 57 331 32 460 1183 Effects 48 | . 4 . . . . . . . . . 3 . . 18 3 . 5 15 Shutdowns 15 | . . . . . . . . . . . 1 . . 8 . . 2 4 Energy Bleed 4 | . . . . . . . . . . . . . . 2 1 . 1 . Interference 18 | . 4 . . . . . . . . . 1 . . 5 . . . 8 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . 1 . . 2 . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . 1 2 Damage (major) 4 | . . . . . . . . . . . . . . 1 2 . 1 . Siege Activations 18 | . . . . . . . . . . . . . . . 2 . 7 9 Total Turns 1447 | . . . . . . . . . . . . . . . 15 . 152 1280 Longest Duration 860 | . . . . . . . . . . . . . . . 11 . 55 860 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . . . . . . 3 1 7 3 Combat Hostiles 14 | . . . . . . . . . . . . . . . 3 1 7 3 Parts Fried 33 | . . . . . . . . . 4 . . . . . 6 5 12 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . . . . . 1 . . 3 10 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . 3 9 Parts Melted 49 | . 1 . . . . . . . . . . . . 3 4 . 10 31 Heat Transferred 15506 | 296 2124 . . . . 150 . . 74 . 50 . . 150 450 . 3676 8536 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped 34 | . . . . . . . . . . . . . . . 18 16 . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 1 . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Maximum Alert Level 5 | . 1 . 1 . . 1 1 1 1 . 2 1 1 1 2 2 5 5 Low Security (%) 54 | 100 91 100 55 100 . 80 38 71 85 100 57 . 67 79 46 . 1 . Level 1 24 | . 8 . 44 . . 19 61 28 14 . 24 100 32 20 33 55 34 . Level 2 7 | . . . . . . . . . . . 17 . . . 20 44 33 . Level 3 2 | . . . . . . . . . . . . . . . . . 5 22 Level 4 2 | . . . . . . . . . . . . . . . . . 24 6 Level 5 3 | . . . . . . . . . . . . . . . . . . 36 High Security 3 | . . . . . . . . . . . . . . . . . . 34 Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 3815 | 5 224 9 364 174 . 241 388 292 223 126 579 279 292 276 525 452 1603 3815 Initial 907 | . . 9 . 129 . . 33 128 92 76 300 279 142 164 141 281 214 907 Average 387 | . 84 1 178 104 . 109 211 125 103 23 244 241 205 110 239 362 679 1919 Influence Increases 14046 | 5 432 . 879 325 . 364 729 626 759 270 1166 5 150 566 1294 403 2098 3975 Destroy 0b10 Robot/C 8200 | . 220 . 560 260 . 200 420 420 460 80 560 . 140 340 860 200 1120 2360 Destroy 0b10 Robot/NC 620 | 5 35 . 80 10 . 5 50 35 50 10 45 . . 50 25 20 100 100 Destroy Leader 1680 | . 58 . 160 40 . 30 112 124 144 . 138 . 10 82 132 42 218 390 Allied During Kill 15 | . . . . . . . . . . . . . . . . . . 15 Successful Hack 140 | . 7 . 24 . . . 6 14 7 . 44 5 . 31 2 . . . Select Force Hacks 180 | . . . . . . . . . . 180 . . . . . . . . Disable Machine 630 | . 45 . 15 . . 90 45 30 75 . 15 . . . 150 30 75 60 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . 150 150 Destroy Structure 1111 | . 22 . 10 . . 39 6 3 8 . 34 . . 48 80 66 360 435 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . Partial Spotted 30 | . . . . . . . . . . . 15 . . 15 . . . . Lose Combat Pursuer 840 | . 45 . 30 15 . . 90 . 15 . 15 . . . 45 45 75 465 Influence Decreases 10319 | 5 407 25 547 607 50 276 534 705 765 468 596 371 62 605 1047 521 968 1760 Entered New Map 2298 | . . 16 . 203 50 . 55 155 112 122 . 291 62 128 112 219 168 605 Time Decay 6672 | 5 357 9 547 404 . 276 479 550 484 346 586 80 . 427 675 302 580 565 Lost Part 810 | . 50 . . . . . . . 20 . 10 . . 50 260 . 70 350 Lost Ally 240 | . . . . . . . . . . . . . . . . . . 240 Purge Threat 299 | . . . . . . . . . 149 . . . . . . . 150 . Squads Dispatched 112 | . 2 . 1 . . . 3 8 11 . 7 . 1 6 14 1 10 48 Investigation 6 | . 1 . . . . . 2 1 . . 1 . . . . . . 1 Extermination 24 | . . . . . . . . 3 2 . 2 . . 2 7 1 4 3 Reinforcement 22 | . 1 . 1 . . . 1 4 2 . 4 . 1 4 1 . 2 1 Assault 43 | . . . . . . . . . . . . . . . . . 3 40 Garrison 17 | . . . . . . . . . 7 . . . . . 6 . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . 2 . . 2 . . . 1 Haulers Reinforced 4 | . . . . . . . . 1 1 . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Distress Signals 21 | . 2 . 2 . . . 1 1 3 . 3 . . 2 2 1 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 652 | . 25 1 38 13 17 10 32 27 31 4 35 . 10 25 66 17 82 219 Peak Tracking Total 20 | . 6 1 5 3 9 3 6 4 5 1 5 . 5 7 5 4 10 20 Tactical Retreats 37 | . 3 . 1 1 2 . 3 . 1 . 1 . . . 3 1 3 18 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Traps Triggered 21 | . 2 . 2 . . . 2 . 4 . 3 . . . 3 . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Machines Disabled 54 | . 3 . 1 . 9 6 3 2 5 . 1 . . . 11 2 6 5 Max in Single Turn 6 | . 2 . 1 . 2 6 1 1 1 . 1 . . . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Machines Accessed 70 | . 9 1 9 . 2 . 5 5 9 7 7 2 . 3 4 . 6 1 Terminals 48 | . 7 1 8 . . . 4 2 8 1 4 1 . 2 3 . 6 1 Fabricators 3 | . . . . . . . . 1 . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . . 1 . 6 . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . 1 . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . 1 . . 1 1 . . . Total Hacks 124 | . 16 4 17 . 2 . 11 11 17 8 14 4 . 5 5 . 8 2 Successful 51 | . 8 1 7 . 2 . 7 2 6 7 6 1 . 2 1 . 1 . Failed 70 | . 8 3 9 . . . 3 9 11 1 7 3 . 3 4 . 7 2 Catastrophic 24 | . 2 . 4 . . . . 4 2 1 2 . . . 2 . 5 2 Database Lockouts 3 | . . . 1 . . . 1 . . . 1 . . . . . . . Manual 73 | . 16 . 16 . 1 . 9 6 5 8 4 . . 4 1 . 3 . Terminals 88 | . 13 4 15 . . . 8 6 15 1 7 2 . 4 3 . 8 2 Fabricators 7 | . . . . . . . . 2 . . 3 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 . . . . . . 1 . 7 . . . . . . . . Scanalyzers 8 | . . . 2 . . . 3 . . . 3 . . . . . . . Garrison Access 8 | . . . . . . . . 2 2 . 1 . . 1 2 . . . Terminal Hacks 14 | . . 1 . . 2 . . . 5 . 2 1 . 1 1 . 1 . Record 2 | . . 1 . . 1 . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . 4 . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . . . . . . . Network Status 2 | . . . . . . . . 1 . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 1 . . . 2 . . . 1 . . . . . . . Retrieve Study 4 | . . . 1 . . . 2 . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 28 | . 7 . 6 . . . 5 1 1 6 1 . . 1 . . . . Terminals 22 | . 7 . 6 . . . 5 1 1 . 1 . . 1 . . . . Botnet 6 | . 1 . 1 . . . 1 1 . . 1 . . 1 . . . . Skim 16 | . 6 . 5 . . . 4 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . 6 . . . . . . . . Tunnel 6 | . . . . . . . . . . 6 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 1 6 . . . 2 5 4 1 6 1 . 3 3 . 6 1 Full Trace Events 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . 2 . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 1 1 Machine Destruction 2 | . . . . . . . . . . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Total Allies 13 | . . . . . . . . . . . . . . . . . . 13 Largest Group 6 | . . . . . . . . . . . . . . . . . . 6 Highest-Rated Group 88 | . . . . . . . . . . . . . . . . . . 88 Highest-Rated Ally 15 | . . . . . . . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . . . . . . . . . . . . . . . 27 Total Damage 532 | . . . . . . . . . . . . . . . . . . 532 Kills 3 | . . . . . . . . . . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Active Infowar (turns) 3 | . . . . . . . . . . . . . . . . 2 1 . Optics 2 | . . . . . . . . . . . . . . . . 2 . . Terrain 1 | . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Turns Passed 26139 | 137 1379 99 2006 960 2278 810 1387 1662 1602 2031 1839 175 264 1134 3345 664 1791 2576 Spaces Moved 10793 | 71 678 31 1004 568 1230 466 704 649 577 817 773 71 93 328 1054 254 779 646 Core 154 | 3 . . . . . . . . . . . . . . . . . 151 Treads 10636 | 68 678 31 1004 568 1230 466 704 649 577 817 773 71 93 328 1053 254 779 493 Legs 3 | . . . . . . . . . . . . . . . 1 . . 2 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 156 158 243 185 245 246 246 160 151 146 50 Average Speed 183 | 155 160 160 160 160 160 160 160 157 229 243 197 245 246 249 253 157 151 129 Slowest Speed 750 | 160 160 160 160 160 160 160 160 158 250 243 245 246 246 327 750 160 227 310 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . . . . . 13 . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Teleports 3 | . . . . . . . . . . . . . . . 3 . . . Exploration Rate (%) 52 | 4 95 10 89 98 88 97 47 23 89 91 24 2 80 10 92 15 23 16 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 10 | . . . 2 1 1 . . . . 6 . . . . . . . . Known Exits Taken 11 | . . 1 1 1 . 1 1 1 1 1 1 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . . . 1 . . . . . . . . . 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . . . . Spaces Dug 68 | . . . . . 4 . . . . . 1 . . 23 5 9 21 5 Terrain Destroyed 622 | . 24 . . . 20 53 3 2 4 . 16 . . 51 66 39 179 165 Melee 26 | . . . . . . . . . . . . . . . 5 7 9 5 Projectile 228 | . . . . . . . 3 2 4 . 4 . . 48 9 10 104 44 AOE 362 | . 24 . . . 20 53 . . . . 12 . . . 50 22 66 115 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac DSF Res Qua Sec Res Acc Total 15004 | 85 824 79 1244 591 1408 490 867 1200 755 838 997 74 123 506 1425 435 1107 1956 Wait 2110 | . 18 47 93 1 49 . 42 463 35 . 54 . . 74 27 105 93 1009 Move 10776 | 70 677 30 1003 567 1229 465 704 648 576 816 772 70 92 327 1053 253 778 646 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 197 | 3 20 . 12 2 18 . 17 6 15 . 13 1 5 7 39 5 13 21 Fast Attach 97 | 6 3 . . . 1 1 1 . 8 . 13 1 2 2 25 7 9 18 Attach 115 | . 3 . 2 . 6 . 3 7 4 . 5 1 1 6 28 1 22 26 Detach 18 | . . . . . . . . . . . 1 . . . 3 . 10 4 Swap 233 | . 5 . 23 2 10 1 19 16 29 . 23 . 5 12 40 3 21 24 Drop 202 | . 8 . 25 3 18 1 23 9 15 . 15 1 10 1 38 11 13 11 Fire 1073 | 6 82 . 74 14 77 19 54 51 66 11 96 . 8 73 119 31 118 174 Melee 121 | . . . . . . . . . . . . . . . 53 19 30 19 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 57 | . 8 2 12 2 . 2 4 . 5 11 5 . . 4 . . . 2 Escape Stasis 4 | . . . . . . . . . 2 . . . . . . . . 2 Rewire 1 | . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / *Sto) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: [*Sec] / [*Frg]) -3/Section 7 -2/Research -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Core integrity fell below 50% 914 | -10/Materials | Discovered new exit (range 10) 971 | -10/Materials | Build established: Scavenger-Mutant 1038 | -10/Materials | Discovered new exit (range 12) 1038 | -10/Materials | Discovered new exit (range 4) 1347 | -10/Materials | Learned location of 2 exits from Mines 1352 | -10/Materials | Discovered new exit (range 7) 1380 | -10/Materials | Learned 2 Mines zone layouts 1401 | -10/Materials | Learned location of 1 exit from Recycling 1413 | -10/Materials | Identified exit to Subcaves 1413 | -10/Materials | Learned location of 2 exits from Materials 1417 | -10/Materials | Loaded intel: 2 recycling unit locations 1423 | -10/Materials | Learned Storage emergency access door positions 1427 | -10/Materials | Build established: Mutant 1439 | -10/Materials | Learned location of 2 exits from Mines 1517 | -10/Materials | Entered Mines 1518 | -10/Mines | Identified exit to Materials 1558 | -10/Mines | Assembled infested the area 1563 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1616 | -10/Mines | Entered Materials 1616 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1617 | -9/Materials | Identified exit to Materials 1855 | -9/Materials | Discovered new exit (range 13) 1907 | -9/Materials | Build established: Gunner 2250 | -9/Materials | Central database locked down 2397 | -9/Materials | Learned Storage stockpile data 2441 | -9/Materials | Learned location of Storage (-7) 2461 | -9/Materials | Identified exit to Mines 2489 | -9/Materials | Learned Materials emergency access door positions 2499 | -9/Materials | Build established: Scavenger-Gunner 3622 | -9/Materials | Entered Mines 3624 | -9/Mines | Identified exit to Exiles 4080 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4106 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4232 | -9/Mines | Learned location of 1 exit from Materials 4582 | -9/Mines | Entered Exiles 4610 | -9/Exiles | Discovered new exit (range 15) 4627 | -9/Exiles | Met 8R-AWN 4650 | -9/Exiles | Met EX-HEX 4712 | -9/Exiles | Met EX-DEC 4720 | -9/Exiles | Learned location of Zion (-6) 4881 | -9/Exiles | Build established: Scavenger-Mutant 5366 | -9/Exiles | Met EX-BIN 5384 | -9/Exiles | Aligned with FarCom system 5385 | -9/Exiles | Given EX-Vault access code 5422 | -9/Exiles | Opened EX-Vault 5472 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5599 | -9/Exiles | Attacked by the Exiles 5714 | -9/Exiles | Core integrity fell below 50% 5744 | -9/Exiles | Destroyed 8R-AWN 5759 | -9/Exiles | Found Prototype Protection 5762 | -9/Exiles | Lost 3 parts (1p2n) 5762 | -9/Exiles | Found Prototype Ballistic Gun 5801 | -9/Exiles | Identified 8R-AWN's Boregun 6036 | -9/Exiles | Destroyed EX-DEC 6068 | -9/Exiles | Destroyed EX-HEX 6105 | -9/Exiles | Destroyed EX-BIN 6139 | -9/Exiles | Build established: Gunner 6207 | -9/Exiles | Found Prototype Device 6509 | -9/Exiles | Found Prototype Energy Gun 6840 | -9/Exiles | Discovered new exit (range 14) 6860 | -9/Exiles | Entered Mines 7334 | -8/Mines | Build established: Scavenger-Gunner 7670 | -8/Mines | Entered Materials 7670 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7671 | -8/Materials | Identified exit to Factory 7671 | -8/Materials | Identified System Purifier 7739 | -8/Materials | Central database locked down 8270 | -8/Materials | Build established: Gunner 9057 | -8/Materials | Entered Factory 9057 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9058 | -7/Factory | Identified exit to Storage 9484 | -7/Factory | Discovered new exit (range 9) 9496 | -7/Factory | Lost 3 parts (1n2w) 9807 | -7/Factory | Discovered new exit (range 16) 9831 | -7/Factory | Build established: Scavenger-Gunner 10719 | -7/Factory | Entered Storage 10720 | -7/Storage | Identified exit to Recycling 10792 | -7/Storage | Found Prototype Launcher 10792 | -7/Storage | Identified Scatter Rocket Array 10856 | -7/Storage | Met 01-MTF 10994 | -7/Storage | Garrison activated, responded to threat 11001 | -7/Storage | Found Powered Armor 11008 | -7/Storage | Found Powered Armor 11040 | -7/Storage | Build established: Gunner 11254 | -7/Storage | Garrison activated, responded to threat 11254 | -7/Storage | P-60 Hacker assimilated allied Y-54 Guardian 11378 | -7/Storage | Found Prototype Device 11423 | -7/Storage | Found Prototype Energy Gun 11602 | -7/Storage | Discovered new exit (range 8) 11727 | -7/Storage | Destroyed 01-MTF 11774 | -7/Storage | Garrison activated, responded to threat 12269 | -7/Storage | Found Prototype Protection 12269 | -7/Storage | Identified Lgt. Regenerative Plating 12272 | -7/Storage | Identified 01-MTF's Autohacker 12281 | -7/Storage | Remotely autohacked Sealed Blast Doors 12321 | -7/Storage | Entered Recycling 12322 | -7/Recycling | Identified exit to Factory 14352 | -7/Recycling | Entered Factory 14352 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 14355 | -5/Factory | Identified 01-MTF's Shockpuncher 14429 | -5/Factory | Central database locked down 14664 | -5/Factory | Build established: Tank 14733 | -5/Factory | Identified exit to Factory 15487 | -5/Factory | Found Prototype Processor 15487 | -5/Factory | Identified Exp. Targeting Computer 15491 | -5/Factory | Found Exp. Targeting Computer 15787 | -5/Factory | Build established: Gunner 16191 | -5/Factory | Entered another Factory area 16191 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 16318 | -4/Factory | Identified exit to DSF 16366 | -4/Factory | Entered DSF 16411 | -4/DSF | Additional patrols routed to DSF 16514 | -4/DSF | Build established: Scavenger-Executioner 16590 | -4/DSF | Discovered new exit (range 11) 16630 | -4/DSF | Entered Research 16630 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 16878 | -3/Research | Identified exit to Armory 16878 | -3/Research | Identified exit to Quarantine 17389 | -3/Research | Build established: Executioner 17450 | -3/Research | System corruption reached 10% 17578 | -3/Research | Destroyed 7 combat bots 17662 | -3/Research | Crushed by falling debris 17726 | -3/Research | Build established: Scavenger-Executioner 17764 | -3/Research | Entered Quarantine 17774 | -3/Quarantine | Spotted Alpha 7 17811 | -3/Quarantine | Destroyed Alpha 7 17827 | -3/Quarantine | Found Corrupted Prototype Ballistic Gun 17851 | -3/Quarantine | Found Exp. Targeting Computer 17867 | -3/Quarantine | Found Prototype Processor 18029 | -3/Quarantine | Found Alien Artifact 18029 | -3/Quarantine | Identified Phase Redirector 18141 | -3/Quarantine | Found Alien Slashing Weapon 18193 | -3/Quarantine | Cryocooling Duct disabled 18208 | -3/Quarantine | Ambient heat levels rising (+20) 18208 | -3/Quarantine | Non-combat units ordered to evacuate 18445 | -3/Quarantine | Garrison activated, responded to threat 18542 | -3/Quarantine | Lost 4 parts (2u2w) 18639 | -3/Quarantine | Identified Sigix Broadsword 18663 | -3/Quarantine | Found Alien Artifact 18666 | -3/Quarantine | Found Alien Artifact 18670 | -3/Quarantine | Found Alien Artifact 18827 | -3/Quarantine | System corruption reached 30% 19111 | -3/Quarantine | Found Alien Artifact 19132 | -3/Quarantine | Build established: Scavenger-Gunner 19417 | -3/Quarantine | Lost 3 parts (3n) 19453 | -3/Quarantine | Build established: Scavenger-Tank 19671 | -3/Quarantine | Found Alien Energy Cannon 19723 | -3/Quarantine | Found Alien Artifact 19723 | -3/Quarantine | Identified Core Reset Matrix 19723 | -3/Quarantine | Identified Subatomic Replicator 19723 | -3/Quarantine | Identified Core Cannon 19723 | -3/Quarantine | Identified Transdimensional Reconstructor (x3) 19723 | -3/Quarantine | Used Core Reset Matrix 19727 | -3/Quarantine | Detected hypermatrix surge 19727 | -3/Quarantine | Sensed 9 artifacts in vicinity 20344 | -3/Quarantine | Garrison activated, responded to threat 20362 | -3/Quarantine | Warped through subspace 20378 | -3/Quarantine | Warped through subspace 20379 | -3/Quarantine | Warped through subspace 20467 | -3/Quarantine | Found Core Stripper 20551 | -3/Quarantine | Core integrity fell below 50% 20828 | -3/Quarantine | Spotted Fortress 20847 | -3/Quarantine | Destroyed Fortress 20873 | -3/Quarantine | Identified Exp. Target Analyzer 20877 | -3/Quarantine | Lost 4 parts (2n2w) 20879 | -3/Quarantine | Found Prototype Reactor 20879 | -3/Quarantine | Identified Vortex Chain Reactor 20882 | -3/Quarantine | Found Vortex Chain Reactor 20885 | -3/Quarantine | Found Prototype Protection 20885 | -3/Quarantine | Identified Centrium Heavy Armor Plating 20909 | -3/Quarantine | Found Prototype Device 20909 | -3/Quarantine | Identified Thermal Barrier 20914 | -3/Quarantine | Found Prototype Device 20914 | -3/Quarantine | Identified Exp. Force Field 20968 | -3/Quarantine | Found Prototype Device 20968 | -3/Quarantine | Identified Exp. EM Shield 21094 | -3/Quarantine | Discovered new exit (range 5) 21094 | -3/Quarantine | Discovered new exit (range 6) 21109 | -3/Quarantine | Entered Section 7 21110 | -3/Section 7 | Detected hypermatrix surge 21110 | -3/Section 7 | Sensed 19 artifacts in vicinity 21140 | -3/Section 7 | Build established: Tank 21245 | -3/Section 7 | Spotted B-86 Titan 21486 | -3/Section 7 | Discovered new exit (range 10) 21499 | -3/Section 7 | Spotted S7 Guard 21536 | -3/Section 7 | Destroyed S7 Guard 21559 | -3/Section 7 | Found Prototype Protection 21559 | -3/Section 7 | Identified Hvy. Regenerative Plating 21591 | -3/Section 7 | Spotted S7 Guard 21600 | -3/Section 7 | Found Core Membrane 21600 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 21665 | -3/Section 7 | Destroyed S7 Guard 21773 | -3/Section 7 | Entered Research 21773 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21774 | -2/Research | Sensed 1 artifact in vicinity 22012 | -2/Research | Spotted B-90 Cyclops 22069 | -2/Research | Build established: Alien-Executioner 22408 | -2/Research | Destroyed B-90 Cyclops 23023 | -2/Research | First assault squad dispatched 23114 | -2/Research | Cargo convoy interrupted 23114 | -2/Research | Spotted Executioner 23155 | -2/Research | Destroyed Executioner 23193 | -2/Research | Destroyed 14 combat bots 23254 | -2/Research | Garrison activated, responded to threat 23293 | -2/Research | Spotted B-90 Cyclops 23323 | -2/Research | Destroyed B-90 Cyclops 23539 | -2/Research | Discovered new exit (range 11) 23563 | -2/Research | Found Prototype Device 23564 | -2/Research | Entered Access 23564 | -1/Access | Evolved 2 slots: Utility x2 23565 | -1/Access | Identified Femtoactuators 24002 | -1/Access | Spotted B-99 Colossus 24064 | -1/Access | First assault squad dispatched 24311 | -1/Access | Destroyed 10 combat bots 25260 | -1/Access | High security lockdown imminent 25340 | -1/Access | High security lockdown engaged 25440 | -1/Access | Used Subatomic Replicator to replicate Core Cannon 25456 | -1/Access | Destroyed 7 combat bots 25458 | -1/Access | Spotted Striker 25487 | -1/Access | Destroyed Striker 25520 | -1/Access | Lost 5 parts (1p3u1w) 25561 | -1/Access | Destroyed 13 combat bots 25591 | -1/Access | Identified Multirail 25625 | -1/Access | Scanned by Researcher 25628 | -1/Access | Spotted Investigator 25738 | -1/Access | Destroyed Investigator 25765 | -1/Access | Destroyed 10 combat bots 25862 | -1/Access | Spotted Executioner 25863 | -1/Access | Spotted Striker 25866 | -1/Access | Spotted Executioner 25866 | -1/Access | Spotted Executioner 25874 | -1/Access | Destroyed Executioner 25900 | -1/Access | Destroyed Striker 25907 | -1/Access | Destroyed Executioner 25949 | -1/Access | Destroyed Executioner 25973 | -1/Access | Lost 9 parts (1p2n2u4w) 26010 | -1/Access | Destroyed 33 combat bots 26019 | -1/Access | Found Prototype Device 26019 | -1/Access | Identified Adv. Kinecellerator 26026 | -1/Access | Found Prototype Processor 26026 | -1/Access | Identified Exp. Core Analyzer 26052 | -1/Access | Released all parts (3) 26060 | -1/Access | Spotted Striker 26061 | -1/Access | Core integrity fell below 50% 26071 | -1/Access | Emitted hypermatrix ping 26074 | -1/Access | Lost 16 parts (4n8u4w) 26076 | -1/Access | Assembled emerged from beneath the floor 26128 | -1/Access | Assembled emerged from beneath the floor 26130 | -1/Access | Garrison activated, responded to threat 26136 | -1/Access | Spotted Executioner 26136 | -1/Access | Spotted Striker 26137 | -1/Access | Spotted Striker 26137 | -1/Access | Spotted Striker 26137 | -1/Access | Spotted Striker 26138 | -1/Access | Core integrity fell below 20% 26140 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 26136_ E-15 Imp unfolds itself. 26136_ U-05 Engineer lays Concrete. 26137_ C-45 Heavy ARC bursts open, deploying its payload. 26137_ P-80 Master unfolds itself. 26137_ Striker unfolds itself. 26137_ M-36 Artificer unfolds itself. 26137_ C-45 Heavy ARC bursts open, deploying its payload. 26137_ P-80 Master unfolds itself. 26137_ Striker unfolds itself. 26137_ M-36 Artificer unfolds itself. 26137_ Powered Hammer blasted off. 26137_ Knocked back. 26137_ U-05 Engineer lays Concrete. 26137_ U-05 Engineer builds a Door. 26138_ U-05 Engineer lays Concrete. 26138_ Knocked back. 26139_ Slug penetrates Earth. 26140_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????############ | | ?????????????????????????????????????? ==[ | | ????????????????????????????????????? %[=%% | | ?????????????????????????????????????? [[%= | | ????????????????????????????????????? [[= | | ??????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????################ | | ????????????????????????? ???# # | | ??????????????????????? #??# # | | ?????????????????????? #??# # | | ????????????????????? #??# # | | ?????????????????????? #??# # | | ???????????????????????%Kp #??# = " # | | ???????????????????????# #??# %""" ### | | ???????????????????????#E #??# %[ G #?? | | ???????????????????????#e #??# """ #?? | | ???????????????????????+ #??# % " #?? | | ???????????????????????# #??# *% #?? | | ???????????????????????# % #?## #?? | | ???????????????????????# pKp###s######+######?? | | ???????????????????????# m psK #???? | | ?????????????????####### % Ks #???? | | ???????????????# / ; s #???? | | ???????????????# # @ s #???? | | ???????????????????????# % #???? | | ???????????????????????# % u #???? | | ???????????????????????# u ##### | | ???????????????????????###### # +### | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????## # # | | ????????????????????????????# # # | | ??????????????????????????????# # | | ??????????????????????????????# ############? | | ??????????????????????????????# # #?? | | ??????????????????????????????# # ! !#?? | | ??????????????????????????????# # #?? | | ??????????????????????????????# # #?? | | ??????????????????????????????# ######+##+#?? | | ??????????????????????????????# #????# #?? | | ??????????????????????????????# ######+## #?? | | ??????????????????????????????######## ???# #?? | | ?????????????????????????????????????# ??# #?? | | ?????????????????????????????????????# ??# #?? | | ?????????????????????????????????????# ## ##? | | ?????????????????????????????????????# ! # #? | | ?????????????????????????????????????# + ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 100 Energy Generation 100 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 1650 Resistance: TH 50 Core Shielding 30 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 50 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Phase Redirector Sigix Broadsword Core Reset Matrix Transdimensional Reconstructor Core Stripper Core Membrane Core Cannon Subatomic Replicator Achievements -------------- Deadly Precision Executioner Like A Rock Well Done Challenges ------------ None Game ------ Seed SpikedCompositeStick Manual? 0 Play Time 02:46:02 Cumulative 250.9 hours Start 2025.11.27 @ 02:38:28 End 2025.11.27 @ 17:35:55 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 30 Types 12/1/11/1/0/1/2/1/0/1 Lore% 81 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81fa484a-c6f6-4415-8083-6025c759b802