Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.17 @ 16:32:57 Player: Bebob Result: Destroyed by EF-8JL(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (223) 223 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 2438 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Wheel Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Flight Unit Datajack [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 29 | 9 14 5 . . 1 Power 4 | 1 2 1 . . . Engine 4 | 1 2 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 6 4 3 . . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 6 | 6 . . . . . Hover 1 | . 1 . . . . Flight 7 | . 3 3 . . 1 Utility 4 | . 3 1 . . . Device . | . . . . . . Storage . | . . . . . . Processor 2 | . 1 1 . . . Hackware 1 | . 1 . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 7 | 2 5 . . . . Energy Gun 3 | 2 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 2 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 2 1 . . 6 Power 2 | . 1 . . . 1 Propulsion 4 | . . 1 . . 3 Utility . | . . . . . . Weapon 3 | . 1 . . . 2 Highest Loss Streak 5 | . 2 1 . . 5 Average Slot Usage (%) 87 | . 88 88 88 88 78 Engine 10 | . 11 11 11 11 9 Wheel 5 | . 12 . . . . Hover 1 | . 3 . . . . Flight 16 | . 10 22 22 22 19 Processor 15 | . 6 22 22 22 22 Hackware 11 | . 11 11 11 11 11 Protection 1 | . 3 . . . . Energy Gun 8 | . 19 . . . . Ballistic Gun 14 | . 5 22 22 22 17 Special Melee Weapon 1 | . 3 . . . . Naked Turns . | . . . . . . Heaviest Build 10 | 7 10 5 5 5 5 Greatest Support 32 | 32 20 10 10 10 10 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 Most Carried 4 | 4 4 4 3 3 3 Average Carried 3 | 1 3 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 Final Carried 4 | 2 4 3 3 3 2 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 493 | 290 148 21 . . 34 Remotely . | . . . . . . Salvage Created 713 | 246 446 21 . . . Parts 47 | 18 26 3 . . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 6 | . 6 . . . . Guns 5 | . 5 . . . . AOE 1 | . 1 . . . . Classes Destroyed 7 | 3 4 . . . . Worker 2 | 2 . . . . . Tunneler 5 | 5 . . . . . Hauler 1 | . 1 . . . . Recycler 4 | 1 3 . . . . Operator 3 | . 3 . . . . Watcher 2 | . 1 1 . . . Swarmer 6 | . 6 . . . . Best Kill Streak 5 | 5 4 1 . . . Combat Bots Only 3 | . 3 . . . . Max Kills in Single Turn 2 | 1 2 1 . . . Gunslinging 1 | . 1 . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1090 | 32 280 147 . . 631 Core 487 | . 61 53 . . 373 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 75 . . . . Volleys Fired 75 | 11 46 12 . . 6 Largest 2 | 2 2 2 . . 2 Hottest 80 | 80 80 40 . . 40 Shots Fired 140 | 22 82 24 . . 12 Gun 140 | 22 82 24 . . 12 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 53 | . 17 24 . . 12 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 87 | 22 65 . . . . Robot Hit Streak 7 | 7 4 2 . . 1 Robot Miss Streak 6 | 1 4 3 . . 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 62 | 14 37 8 . . 3 Core Hits 31 | 9 17 4 . . 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 2 | . 2 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 772 | 221 464 71 . . 16 Guns 679 | 201 391 71 . . 16 Cannons . | . . . . . . Explosions 93 | 20 73 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 132 | . 45 71 . . 16 Thermal 93 | 20 73 . . . . Explosive . | . . . . . . Electromagnetic 547 | 201 346 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 56 | 33 23 . . . . Shots 2 | 1 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 108 | 48 108 11 . . 17 Average Temperature 23 | 17 26 3 . . 6 Received Heat Transfer 189 | . . 18 . . 171 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 276 | 40 267 276 107 . . Initial 107 | . 26 93 107 . . Average 118 | 16 126 171 107 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 77 | 100 74 62 100 . . Level 1 22 | . 25 37 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 22 17 . . 13 Peak Tracking Total 11 | . 6 9 . . 11 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 10 | . 4 5 . 1 . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 11 8 . 6 . Successful 21 | . 8 7 . 6 . Failed 4 | . 3 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 1 . . 4 . Terminals 15 | . 10 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 7 4 . 6 . Record 1 | . 1 . . . . Part Schematic 6 | . . . . 6 . Terminal Index 1 | . 1 . . . . Scanalyzer Index 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Dispatch Records 1 | . 1 . . . . Reinforcement Status 1 | . . 1 . . . Assault Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 1 3 . . . Report Inventory 3 | . 1 2 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 2 . . . . Used 2 | . 2 . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 6 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . 2 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked 2 | . 2 . . . . Non-combat 1 | . 1 . . . . Combat 1 | . 1 . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 1 | . 1 . . . . find_recycling 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 7 | . . . 3 4 . Largest Group 7 | . . . 3 7 3 Highest-Rated Group 195 | . . . 40 195 40 Highest-Rated Ally 40 | . . . 16 40 16 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 181 | . . . . . 181 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 1501 | 130 579 188 92 400 112 Spaces Moved 2286 | 86 604 395 185 771 245 Core 35 | 18 . . . . 17 Treads . | . . . . . . Legs . | . . . . . . Wheels 268 | 68 200 . . . . Hover 138 | . 138 . . . . Flight 1845 | . 266 395 185 771 228 Fastest Speed 37 | 50 37 37 37 37 37 Average Speed 43 | 77 57 37 37 37 37 Slowest Speed 120 | 100 120 40 37 37 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . 1 2 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 78 35 45 71 49 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | 3 11 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | 3 11 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2640 | 127 755 413 206 885 254 Wait 216 | 4 71 1 23 115 2 Move 2273 | 85 601 390 182 770 245 Hop 4 | . 1 2 1 . . Pick Up 23 | 12 9 2 . . . Fast Attach 8 | 1 7 . . . . Attach 10 | 4 3 2 . . 1 Detach . | . . . . . . Swap 11 | 4 4 3 . . . Drop 18 | 6 11 1 . . . Fire 75 | 11 46 12 . . 6 Melee 2 | . 2 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 131 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 7) 495 | -10/Materials | Discovered new exit (range 16) 670 | -10/Materials | Discovered new exit (range 16) 710 | -10/Materials | Entered another Materials area 710 | -9/Materials | Evolved 2 slots: Utility x2 770 | -9/Materials | Build established: Scavenger-Mutant 791 | -9/Materials | Discovered new exit (range 13) 800 | -9/Materials | Identified exit to Mines 898 | -9/Materials | Entered Mines 899 | -9/Mines | Learned location of Storage (-9) 910 | -9/Mines | Found a hidden stash of uninstalled traps 926 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 969 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 975 | -9/Mines | Identified exit to Zion 990 | -9/Mines | Entered Zion 990 | -7/Zion | Accompanied by 3 allies 999 | -7/Zion | Given the Hacking Drone Bay 1038 | -7/Zion | Given A8's code to call for help 1048 | -7/Zion | Discovered new exit (range 15) 1133 | -7/Zion | Learned location of Data Miner (-6) 1156 | -7/Zion | Learned Factory emergency access door positions 1162 | -7/Zion | Build established: Mutant 1204 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1237 | -7/Zion | Opened final containment barrier to the Deep Caves 1242 | -7/Zion | Discovered new exit (range 5) 1243 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1243 | -7/Zion | Identified exit to Deep Caves 1273 | -7/Zion | Imprinted 1275 | -7/Zion | Declared Zion's savior 1390 | -7/Zion | Entered Deep Caves 1390 | -7/Deep Caves | Accompanied by 7 allies 1475 | -7/Deep Caves | Attacked by Z-Imprinter 1475 | -7/Deep Caves | Z-Facility disabled 1489 | -7/Deep Caves | Core integrity fell below 50% 1499 | -7/Deep Caves | Core integrity fell below 20% 1502 | -7/Deep Caves | Destroyed by EF-8JL(z) with Zionite Laser-S Last Messages --------------- 01393_ 1P-2QG(M) slips into the shadows. 01394_ Q3-L5D(M) slips into the shadows. 01406_ Destroyed Asb. F-torch. 01407_ VTOL Module destroyed. 01412_ as-97477 destroyed. 01413_ as-38386 destroyed. 01413_ as-04528 destroyed. 01417_ Acquired 9 matter. 01419_ Acquired 19 matter. 01441_ Acquired 6 matter. 01453_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 01475_ JC-8V5(o) destroyed. 01475_ Z-Facility disabled. 01478_ Lgt. Assault Rifle destroyed. 01488_ Lgt. Ion Engine destroyed. 01492_ Flight Unit destroyed. 01493_ VTOL Module destroyed. 01500_ 4X-C80(z) destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????? | | ????????????????????????## ? | | ????????????????????????# """" | | ?????????????????????#### """" | | ?????????????????????# # """" | | ?????????????????????? """" | | ???????????????????????# """" | | ????????????????????????# """" | | ???????????????????????## """" | | ???????????????????????# """" | | ????????????????????????# """" | | ?????????????????????#### """" | | ????????????????????## # """ | | ????????????????????# """ | | ????????????????????# """ | | ????????????????????# """ | | ????????????????????## """ | | ?????????????????????### """ | | ???????????????????????# """ | | ???????????????????????## """ | | ???????????????????????#" """ | | ?????????????????????##?#" "" | | ????????????????????## ## !! "" | | ????????????????????# ## !%[ I " | | ????????????????????# # z! " | | ????????????????????# @ z " | | ???????????????????# " | | ???????????????? " | | ???????????? " | | ????????? | | ?????????? ######### | | ???????????????????# | | ???????????????????### | | ?????????????????????# | | ?????????????????????## | | ??????????????????????# | | ??????????????????????# ### ### | | ??????????????????????## ###?# ??## | | ???????????????????????# #???###????### | | ????????????????????????# #######????????????#### | | ?????????????????????????##??????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Dynamic Key GoHome() Signs Are For Wimps Challenges ------------ None Game ------ Seed EtherialBeamProjector Manual? 0 Play Time 00:41:16 Cumulative 33.2 hours Start 2021.10.17 @ 12:57:20 End 2021.10.17 @ 16:32:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63000364-5818-4c09-8c83-c4da3c6bab1e