Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.04 @ 21:23:11 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2685) 2685 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 5869 Bonus ------- High Alert Combat Kills 179 Cogmind --------- Core Integrity 657/700 Matter 260/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Location -7/Lower Caves Parts ------- Power (1) Micro Nuclear Core Propulsion (4) Utility (4) Large Storage Unit Melee Analysis Suite Melee Analysis Suite Actuator Array Weapon (4) Greatsword Inventory (10) Long-range Sensor Array Microactuators Microactuators Improved Utility Shielding System Backup Module Long-range Tractor Beam Peak State ------------ Power Light Nuclear Core Propulsion Advanced Treads Improved Hover Unit Improved Hover Unit Improved Hover Unit Utility Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Hacking Suite Weapon Flak Gun Flak Gun Inventory Improved Targeting Computer Microactuators Microactuators Actuator Array Light Armor Plating System Backup Module Flak Gun Flak Gun [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Actuator Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Greatsword Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon 2 | . . . . 2 . Parts Attached 90 | 4 9 18 53 4 2 Power 10 | 1 . 2 6 1 . Engine 6 | 1 . 1 4 . . Core 4 | . . 1 2 1 . Reactor . | . . . . . . Propulsion 37 | 2 5 6 23 1 . Treads 25 | . 4 2 18 1 . Leg 5 | 2 1 . 2 . . Wheel . | . . . . . . Hover 3 | . . . 3 . . Flight 4 | . . 4 . . . Utility 18 | . 2 3 9 2 2 Device 5 | . . . 3 . 2 Storage 3 | . . 1 2 . . Processor 7 | . 2 1 2 2 . Hackware 1 | . . . 1 . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 25 | 1 2 7 15 . . Energy Gun 3 | . 1 . 2 . . Energy Cannon 3 | . . 3 . . . Ballistic Gun 11 | 1 1 3 6 . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . 2 . . Slashing Weapon 4 | . . . 4 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 24 | . . 10 10 . 4 Power 2 | . . 1 1 . . Propulsion 14 | . . 4 6 . 4 Utility 1 | . . 1 . . . Weapon 7 | . . 4 3 . . Highest Loss Streak 7 | . . 7 3 . 4 Average Slot Usage (%) 85 | . 83 69 89 72 72 Engine 5 | . . 2 6 2 . Core 2 | . . 5 2 2 7 Treads 26 | . 19 16 28 28 26 Leg 1 | . 8 . . . . Hover 2 | . . . 3 . . Flight 1 | . . 1 1 . . Device 5 | . . . 6 7 7 Storage 7 | . . 4 8 7 7 Processor 14 | . 27 22 11 15 15 Hackware 5 | . . . 7 . . Energy Gun 1 | . 4 . 1 . . Ballistic Gun 7 | . 23 11 5 . . Slashing Weapon 3 | . . . 4 7 7 Naked Turns . | . . . . . . Heaviest Build 37 | 1 3 29 37 33 32 Greatest Support 84 | 20 23 66 84 80 80 Greatest Overweight (x) 9 | . . 9 2 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 4 4 10 10 10 10 Average Capacity 8 | 4 4 6 9 10 10 Most Carried 10 | 1 4 7 10 9 6 Average Carried 7 | . 3 4 8 6 6 Final Capacity 10 | 4 4 4 10 10 10 Final Carried 9 | 1 4 4 9 6 6 Class Distribution -------------------- 38% | Mutant 28% | Gladiator 19% | Scavenger-Mutant 13% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1807 | 165 228 300 1114 . . Remotely . | . . . . . . Salvage Created 3874 | . 457 725 2692 . . Parts 209 | . 32 54 123 . . Haulers Intercepted 7 | . 2 2 3 . . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 68 | . 9 20 39 . . Melee 20 | . . . 20 . . Guns 37 | . 9 10 18 . . Cannons 7 | . . 6 1 . . AOE 4 | . . 4 . . . Classes Destroyed 11 | . 5 1 5 . . Worker 5 | . . . 5 . . Builder 1 | . 1 . . . . Tunneler 1 | . . . 1 . . Hauler 7 | . 2 2 3 . . Recycler 4 | . . . 4 . . Watcher 7 | . 1 2 4 . . Swarmer 15 | . 3 10 2 . . Grunt 35 | . 6 6 23 . . Brawler 2 | . . . 2 . . Duelist 3 | . . . 3 . . Sentry 13 | . . 4 9 . . Best Kill Streak 5 | . 3 5 4 . . Combat Bots Only 5 | . 3 5 3 . . Max Kills in Single Turn 2 | . 1 2 2 . . Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 5338 | . 325 1228 3486 . 299 Core 827 | . 46 240 498 . 43 Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 81 40 9 . . Volleys Fired 194 | . 38 68 88 . . Largest 2 | . 2 2 2 . . Hottest 136 | . 60 136 131 . . Shots Fired 335 | . 76 94 165 . . Gun 307 | . 76 70 161 . . Cannon 26 | . . 22 4 . . Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 262 | . 71 70 121 . . Thermal 66 | . . 22 44 . . Explosive 2 | . . 2 . . . Electromagnetic 5 | . 5 . . . . Robot Hit Streak 21 | . 19 21 15 . . Robot Miss Streak 15 | . 2 2 15 . . Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 326 | . 58 71 194 . 3 Core Hits 201 | . 25 40 136 . . Critical Hits 9 | . . 2 6 . 1 Critical Kills 5 | . . 1 4 . . Critical Parts Destroyed 4 | . . 1 2 . 1 Melee Attacks 74 | . . . 69 . 5 Impact . | . . . . . . Slashing 74 | . . . 69 . 5 Piercing . | . . . . . . Sneak Attacks 9 | . . . 9 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7817 | . 517 1159 5980 . 161 Guns 3403 | . 517 690 2196 . . Cannons 267 | . . 207 60 . . Explosions 262 | . . 262 . . . Melee 3885 | . . . 3724 . 161 Ramming . | . . . . . . Kinetic 2994 | . 437 690 1867 . . Thermal 596 | . . 207 389 . . Explosive 262 | . . 262 . . . Electromagnetic 80 | . 80 . . . . Impact . | . . . . . . Slashing 3885 | . . . 3724 . 161 Piercing . | . . . . . . Highest Corruption 2 | . . 2 . 2 2 Average Corruption 2 | . . 2 . 2 2 Corruption Purged . | . . . . . . Effects 4 | . . 4 . . . Message Errors 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Targeting Errors 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 608 | . . 47 554 . 7 Projectiles 1 | . . 1 . . . Explosions 60 | . . 46 14 . . Melee 547 | . . . 540 . 7 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 149 | . . 63 86 . . Shots 3 | . . 2 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 330 | . 38 330 159 . . Average Temperature 69 | . 7 84 66 . . Received Heat Transfer 1854 | . 135 405 1314 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 2 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1332 | . . 370 962 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 679 | . 259 410 679 308 . Average Influence 355 | . 106 250 414 308 . Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 19 | . . . . . . Level 1 45 | . . . . . . Level 2 34 | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 2 6 . . Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . . 1 2 . . Assault 1 | . . . 1 . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 7 | . 1 4 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 11 30 64 . 5 Peak Tracking Total 6 | . 4 6 5 . 4 Tactical Retreats 12 | . . 3 8 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 6 | . 2 2 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 5 | . 1 . . . 4 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 10 | . 4 . 6 . . Terminals 7 | . 4 . 3 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 33 | . 11 . 22 . . Successful 24 | . 7 . 17 . . Failed 9 | . 4 . 5 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 18 | . 10 . 8 . . Terminals 22 | . 11 . 11 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 5 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 3 | . . . 3 . . Emergency Access Points 1 | . . . 1 . . Locate Traps 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Refit 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 5 . . Insert Component 1 | . . . 1 . . Analyze 4 | . . . 4 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 29 | . 17 . 12 . . Terminals 12 | . 7 . 5 . . Track 5 | . 3 . 2 . . Botnet 7 | . 4 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 4317 | 26 413 582 3080 172 44 Spaces Moved 2395 | 33 436 299 1528 83 16 Core 623 | 29 434 160 . . . Treads 1487 | . 2 84 1302 83 16 Legs 5 | 4 . . 1 . . Wheels . | . . . . . . Hover 221 | . . . 221 . . Flight 59 | . . 55 4 . . Fastest Speed 34 | 50 50 34 34 160 160 Average Speed 123 | 58 50 122 144 160 160 Slowest Speed 500 | 120 160 500 180 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 55 40 94 3 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . 7 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . 7 . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 3302 | 37 566 435 2118 123 23 Wait 425 | . 70 29 294 32 . Move 2390 | 32 435 298 1527 82 16 Hop . | . . . . . . Pick Up 57 | . 6 13 36 2 . Fast Attach 35 | 4 6 6 19 . . Attach 32 | . . 11 18 3 . Detach 4 | 1 . . 3 . . Swap 23 | . 3 1 16 1 2 Drop 68 | . 8 9 48 3 . Fire 194 | . 38 68 88 . . Melee 74 | . . . 69 . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 12) 27 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 13) 429 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 786 | -9/Materials | Lost 7 parts (3n1u3w) 905 | -9/Materials | Core integrity fell below 50% 1002 | -9/Materials | Discovered new exit (range 16) 1022 | -9/Materials | Entered another Materials area 1022 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1317 | -8/Materials | Build established: Scavenger-Mutant 1385 | -8/Materials | Discovered new exit (range 3) 1402 | -8/Materials | Garrison activated, responded to threat 1651 | -8/Materials | Garrison activated, responded to threat 1744 | -8/Materials | Identified exit to Factory 2009 | -8/Materials | Discovered exit to Factory (range 18) 2109 | -8/Materials | Repaired Adv. Treads 2254 | -8/Materials | Build established: Mutant 2740 | -8/Materials | Build established: Gladiator 2773 | -8/Materials | Discovered exit to Factory (range 3) 2799 | -8/Materials | Core integrity fell below 50% 3517 | -8/Materials | Build established: Scavenger-Gladiator 3822 | -8/Materials | First assault squad dispatched 3891 | -8/Materials | Core integrity fell below 20% 3906 | -8/Materials | Lost 3 parts (1p1n1w) 4102 | -8/Materials | Entered Factory 4102 | -7/Factory | Evolved 2 slots: Weapon x2 4130 | -7/Factory | Build established: Gladiator 4243 | -7/Factory | Discovered new exit (range 14) 4274 | -7/Factory | Entered Lower Caves 4318 | -7/Lower Caves | Self-destructed Last Messages --------------- GOAL=ESCAPE 04107_ Discarded Adv. Visual Processing Unit. 04109_ Discarded Hacking Suite. 04131_ Acquired Nuclear Core. 04132_ Dropped Nuclear Core. 04169_ Dropped Imp. Ion Engine. 04169_ Acquired Mic. Nuclear Core. 04243_ EXIT=FOUND 04266_ Triggered Shock Trap. 04266_ The floor emits a surge of raw power. 04266_ System corrupted (+2). LOCATION=UNKNOWN GOAL=ESCAPE 04302_ Critical hit. 04302_ Lgt. Treads destroyed. 04304_ Destroyed Lgt. Nuclear Core. 04305_ Lgt. Treads destroyed. 04309_ S-27 Virus suffers critical hit. 04309_ Destroyed Autogun. 04312_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????""""????????#????????? | | ????????????????????????#??? 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Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanImpulseFacilitator Manual? 0 Play Time 00:41:39 Cumulative 107.2 hours Start 2019.11.04 @ 20:36:59 End 2019.11.04 @ 21:23:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce9b37b1-71a5-47cd-bd81-39de51d63cae